First some context to this:
Before I left the scene of developing bots last year, I made a framework for myself (others possibly) to be able to develop pure java opengl bots pretty easily.
What do I mean with "pure java"?
Usually when making opengl bots you are using a C based opengl wrapper(to intercept opengl data), in this frameworks case though you can manipulate/intercept the opengl calls directly from java. Being only java and no C involved from the programmers part it is easier for beginners to get a grasp of.
What would the Ebook teach me?
How to make your own scriptable opengl based bot from start to finish and your first working script with the bot you've made
The framework would be provided with the book as open source.
What would you think would be a fair price? Would you be interested?
Before I left the scene of developing bots last year, I made a framework for myself (others possibly) to be able to develop pure java opengl bots pretty easily.
What do I mean with "pure java"?
Usually when making opengl bots you are using a C based opengl wrapper(to intercept opengl data), in this frameworks case though you can manipulate/intercept the opengl calls directly from java. Being only java and no C involved from the programmers part it is easier for beginners to get a grasp of.
What would the Ebook teach me?
How to make your own scriptable opengl based bot from start to finish and your first working script with the bot you've made
The framework would be provided with the book as open source.
What would you think would be a fair price? Would you be interested?

