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Tribot and OpenGl Bots

I've heard of OpenGL Interception since right around when the bot nuke happened. I believe I proved there were some OpenGL ones at Green Dragons soon after bot nuke, most likely by a private developer for goldfarming sites? They did the same thing injection/reflection bots did when you dropped the green dragonhide in that spot near the portals, and they would go to grab items that were off screen.

I think this will be the future of botting after Optimus is fully activated. Interested in the future of this :D

Trent any chance RID will adopt OGL as an alternative to color?
 
wish them best of luck , this could turn out to be something big in the autoing scene
 
It really is amazing how far this has come. I'm looking forward to seeing how it holds up against Optimus.

On a side note I've been thinking about what Optimus might actually be and it occurs to me that everyone seems to think it will just make graphical changes.

However, I think Optimus may actually change the skill interface altogether. I am basing this off of the new combat system that is being kept under wraps here
 
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Trent any chance RID will adopt OGL as an alternative to color?

I brought the idea to his attention soon after Bot Nuke, and he said that the problem is, with his approach to botting, he believes it to be very important that his software breaks no real life laws. Any 3rd party software, not made by Jagex, who's developers had the intent of loading RS.jar to RAM through this software (meaning any bot client, like Epicbot, Powerbot, Nexus, Rarebot, Runedream, Runeshark, et cetera, that when ran, loads Runescape on your computer) is in violation of the Digital Millenium Copyright Act, which Jagex now has increased power to use since they moved control of the company to the US somewhat recently. Simba is in a legal grey area, since it's software can be used to load RS, however that is not it's only use, since you must kind of 'grab' RS using it, so I think it would be extremely difficult to sue the devs of Simba.

So, where does OpenGL Interception come into play here? Well not only does it load the game to RAM, but it also reverse engineers the game code to interact with it, meaning it is in violation of the DMCA. Jagex has tried to attack RiD for copyrighted images in the past, but a simple change removed the threat, so if Jagex is so uptight about images, they wouldn't be too picky about suing RiD for violating the DMCA by switching to OpenGL. The same thing that happened to the Snellmans could happen to the developers of OpenGL bots, so just keep that in mind :P
 
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