Rapier Vs. Turmoil

Discussion in 'RuneScape 3 General' started by Antoine, Jan 11, 2011.

Rapier Vs. Turmoil
  1. Unread #1 - Jan 11, 2011 at 6:59 PM
  2. Antoine
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    Rapier Vs. Turmoil

    Hey guys, I need your help making a decision.

    Basically, I have a maxed 76 attack 20 defence initiate pure.
    Also, I have about $220 to spend.

    Right now I'm deciding whether to by RSGP to get Turmoil on my pure
    OR to spend the $220 on 85 Dungeoneering(rapier/arcane).

    Reasons why I would get Turmoil - that I have only around 7 quests left, not too many skills left, Turmoil would improve the damage on ALL my weapons, having 95 prayer would help in pure clanning.

    Reasons why I shouldn't get Turmoil - It would take a long time to get (quests and the prayer level), after I got it I would only have 40m.

    Reasons why I should get Dungeoneering - Items would greatly help my p2p pking, no work on my part, much easier to get higher levels ( if i ever wanted gravite 2h or a chaotic maul, for example), would help clanning, would help me make money with frost dragons or staking.

    Reasons why I shouldn't get Dungeoneering - It wouldn't help too much for f2p clanning, which is the majority of the clan, my dds won't be improved.



    Basically, I want to know if anyone has personal experience of having one or the other, and offer their 2 cents on which option I should choose.
     
  3. Unread #2 - Jan 11, 2011 at 7:04 PM
  4. Brotha_Verac
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    Rapier Vs. Turmoil

    Dungeoneer yourself for about a week and then spend the money on turmoil, i wouldmt waste anytime pking for a while anyways since wilderness is coming back real soon
     
  5. Unread #3 - Jan 11, 2011 at 7:18 PM
  6. goku usa
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    Rapier Vs. Turmoil

    you're only 4 levels from being able to wield rapier
    might as well get it
     
  7. Unread #4 - Jan 11, 2011 at 8:21 PM
  8. firearrow223
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    Rapier Vs. Turmoil

    Get Rapier, go frosties, make money for Turmoil...its like 2m/Hr there..
     
  9. Unread #5 - Jan 12, 2011 at 7:02 AM
  10. Antoine
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    Rapier Vs. Turmoil

    Thing is, I don't have much time for RS, only 1-2 hours max per day.

    Also another downside of Turmoil is the higher cb level.
     
  11. Unread #6 - Jan 12, 2011 at 7:04 AM
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    Rapier Vs. Turmoil

    I"d say turmoil :)
     
  13. Unread #7 - Jan 12, 2011 at 7:12 AM
  14. xoy
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    Rapier Vs. Turmoil

    get dung first then just get rsgp

    piety really isnt that bad trust me
     
  15. Unread #8 - Jan 12, 2011 at 7:15 AM
  16. H3nss
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    Rapier Vs. Turmoil

    I would LOVE piety on a def 20 pure...-.- do you even read threads before you response?
     
  17. Unread #9 - Jan 12, 2011 at 7:20 AM
  18. Mattjew
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    Rapier Vs. Turmoil

    Turmoil if you had to choose one. Dungeoneering really isn't that slow though, and you're already pretty close to 80 for rapier. It's pretty easy to get 50-60k/h Dung exp.
     
  19. Unread #10 - Jan 12, 2011 at 7:25 AM
  20. Runecrafting
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    Rapier Vs. Turmoil

    Turmoil. Since you cold probably easily get smited out for rapier in wildy. Not too mention turmoil is alot more fun and broadens things to din the game. Easier slay etc. You can leech off everyone in minis and soulsplit while autocasting mage and you'd be the perfect tank. Im guessing if your maxed 20 defence 76 attack your prolly around 93 combat so I would say just get turmoil dude. Rapier would be kinda lame as your fighting tanks the majority of the time and it kinda sucks when your using 15% prayers.
     
  21. Unread #11 - Jan 12, 2011 at 7:36 AM
  22. i traviz i
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    Rapier Vs. Turmoil

    Turmoil if you can afford.
     
  23. Unread #12 - Jan 12, 2011 at 7:44 AM
  24. Antoine
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    Rapier Vs. Turmoil

    Alright, some guy is offering to sell me 33-85 dungeoneering for about $110, leaving me around 100 dollars to spend on RSGP, so I'm guessing I would be able to have a rapier with~ 150m.

    But without the rapier I would have around 250m.
     
  25. Unread #13 - Jan 12, 2011 at 7:51 AM
  26. Runecrafting
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    Rapier Vs. Turmoil

    It could also be a scam. Although It may not be. But I would stick with gp mate.
     
  27. Unread #14 - Jan 12, 2011 at 8:36 AM
  28. Antoine
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    Antoine Apprentice

    Rapier Vs. Turmoil

    I guess it mainly comes down to how much GP I'll be able to buy after Free Trade.

    But the guy seems trusted, and I'll be using an OMM.
    Also, he won't be able to get into my nooby 20m bank, because I don't think Dungeoneering requires bank PINs.
     
  29. Unread #15 - Jan 12, 2011 at 8:40 AM
  30. Cat_Party
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    Rapier Vs. Turmoil

    Heres why mate. You can get hacked and lose a rapier (getting one all over again would be shitty) but you can't get hacked and lose turm. Kapish? At 20 Defense a 40M bank is fine, you won't be buying bandos or anything. Also you'd feel great just wrecking other kids.

    With a G alter it wouldn't take that long... And you'd have to wait awhile for 85 dung anyway.
     
  31. Unread #16 - Jan 12, 2011 at 9:41 AM
  32. Arnoldas
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    Rapier Vs. Turmoil

    Get turmoil and buy 20m or so :) If wild comes rapier wont be that good in that , cause old protects comming back and theres a chance to lose it any many other things
     
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