• Log in or sign up for an account here: https://www.sythe.org/login

Maxed zerker/ Turm or no turm?

jrich1231

Forum Addict
Joined
Jun 25, 2008
Sythe Gold
0
Messages
396
Age
35
Location
Ohio
I have a maxed zerker (nearly).
I'm wondering people opinions on me getting turmoil.
Turmoil quests would make my def around 50.

as of now:

86 attack.
99 strength.
45 defence
99 range
94 mage
52 prayer

Also thinking about 80 dungeoneering, suggestions on it and turmoil are appreciated.
 
for one, that's not a maxed zerker :)
for 2, if you have the money for turmoil just go ahead and get it. It's a good pray for pvm and pvp.
Soulsplit is real nice too, but ppl cry when u use ss to pk.

80 dungeoneering is cool but sucks to train if you don't have a solid team that's gonna do it with you. Also make sure to remember chaotic weapons don't alch for much and are easy to lose pking.
I myself lost my maul for a dskirt drop
 
Turm is expensive though, I'm down to 25m cash.
I'll probably train attack and farm for the money. :s
 
i am also nearly maxed rune pure but i dont have as much attack and i am 97 combat. wat ive noticed is that the people at 75 attack my level with turmoil tho have like 85 str hit just as high as me if not higher becuase of turmoil and then they have ss. you are already nearly maxed and im guessing u made the acount for pking so id say go for it. minus doing all the quests turmoil is really nice and 50 defense will still allow u to get into the tank/rp clans very easily if u choose to do so
 
Dragon Ball
Extreme Homosex
Shitting Rainbow
To be a truly maxed zerker you have to have turmoil so I would definitely suggest getting it. Chaotic weapons are a nice touch but wouldn't drastically change your pking.
 
Runescape Gamblingrunescape gambling
Back
Top