K
Kryolite
Guest
I don't like the idea of having all those classes/Races shown in threads:
http://www.sythe.org/showthread.php?t=445242
Or
http://www.sythe.org/showthread.php?t=436701
No offense to Darkgroove or Cool-Dog
I would rather an idea like the following:
Only a small amount of Races
Wizard: Wizard's advantages lie in the many Powerful Spells they can use, the knowledge of Magic they have, and the tactical use of their powers. The Main disadvantages are their low Hit Dice, lack of melee power.(Wizards at low level are extremely weak, but at higher levels a Wizard is a force to be reckoned with.)
Barbarian:
Barbarians are the 'wild' version of a Fighter. A Barbarian has the largest Hit Dice of any character class, the powerful ability to Rage, faster movement, and unique Barbarian Abilities as he levels. A Barbarian's drawbacks include alignment restrictions (always chaotic), armor restrictions, Illiteracy, and limited skills.
Warrior:
Warriors are the basic Fighter they have good Hit Dice (Responsible for Hit Points), can wear any armor, use almost any weapon, and gain an enormous amount of feats as they advance in levels. A Fighter's main drawback is his lack of Magic.
Rouge/-Assassin:
Quick witted and dexterous. They have the uncanny ability to avoid danger. A thief, assassin, expert treasure hunter, or similar style of character with a larger than life opinion of themselves.
They have an accuracy/Speed advantage for the following weapons:
-One handed swords
-Daggers
-Crossbows
-Quarterstaff
Table of Traits:
(I know I spelled Rouge wrong lol)
If you chose your Race: human and your Class: Mage you would receive +15 in mage only.
Or should you receive all traits for human Warrior mage archer and Rouge with only races in this game?
Suggest ideas on how I can make this better and what you think.
Don't vote no until you post a comment on how i could make it better please.
Thanks Kryolite.
http://www.sythe.org/showthread.php?t=445242
Or
http://www.sythe.org/showthread.php?t=436701
No offense to Darkgroove or Cool-Dog
I would rather an idea like the following:
Only a small amount of Races
- Elf
- Human
- Dwarf
- Barbarian
Wizard: Wizard's advantages lie in the many Powerful Spells they can use, the knowledge of Magic they have, and the tactical use of their powers. The Main disadvantages are their low Hit Dice, lack of melee power.(Wizards at low level are extremely weak, but at higher levels a Wizard is a force to be reckoned with.)
Barbarian:
Barbarians are the 'wild' version of a Fighter. A Barbarian has the largest Hit Dice of any character class, the powerful ability to Rage, faster movement, and unique Barbarian Abilities as he levels. A Barbarian's drawbacks include alignment restrictions (always chaotic), armor restrictions, Illiteracy, and limited skills.
Warrior:
Warriors are the basic Fighter they have good Hit Dice (Responsible for Hit Points), can wear any armor, use almost any weapon, and gain an enormous amount of feats as they advance in levels. A Fighter's main drawback is his lack of Magic.
Rouge/-Assassin:
Quick witted and dexterous. They have the uncanny ability to avoid danger. A thief, assassin, expert treasure hunter, or similar style of character with a larger than life opinion of themselves.
They have an accuracy/Speed advantage for the following weapons:
-One handed swords
-Daggers
-Crossbows
-Quarterstaff
Table of Traits:
(I know I spelled Rouge wrong lol)
If you chose your Race: human and your Class: Mage you would receive +15 in mage only.
Or should you receive all traits for human Warrior mage archer and Rouge with only races in this game?
Suggest ideas on how I can make this better and what you think.
Don't vote no until you post a comment on how i could make it better please.
Thanks Kryolite.

