- Joined
- Jan 17, 2012
- Sythe Gold
- 966
- Messages
- 1,285
Hey Everyone,
I wanted to drop a special note to the Sythe community just to let everyone know there has been a change at PlayerAuctions recently. It's actually quite a lot to explain now that I think about it, but if I keep it simple, I'll start with a very very very short introduction. A lot of you may know me already, I'm Jacob (don't be fooled, I'm not as young as I look^_^ ) and I've been at PA for ... over 5 years now
! I think that's all I'll say for now bout myself (I love dogs, Star Trek, BSG, & my favorite color is green), because there are more important things that I believe pertain directly to Sythe and other trading communities. One thing to specifically note, is that as of October of this year, I have officially stepped into the Product Manager Role for PA Marketplace. For whatever reason, you guys are hearing it first:
1) PlayerAuctions is actually a pretty sweet platform:
The last data pool we completed, 97% of new orders resulted in successfully completed transactions with both parties leaving positive feedback.
2) Using PlayerAuctions as a Payment Method is not a Bad Idea:
I'm not really sure ANYONE else in the industry could claim this, but our fraud loss rates are at about 0.2% - 0.4% on a monthly basis. Bear in mind, we have been in operation since 1999, so it took quite a lot of development on our part to get to this point. We've steadily decreased our fraud rates, and have reached a pretty good stability point in reduced fraud since about April of this year (after we made some very good hires in December).
3) We've got a pretty good team in place:
As time goes by, you will begin to get to know the team as they poke their heads in here and other places around the web.
That being said, I want to acknowledge that in this new role, and the marketplace that I am inheriting from previous management, I do know that there are areas we need to improve & change. Here are my thoughts:
A) Becoming a Customer Focused Business:
I feel like previously, we focused too much on platform and technology, and not enough on the "community" or "customer" itself. Not to say we've done done poorly in this, but I wouldn't say we've done great either. And one of my goals moving forward is to turn PlayerAuctions into a business which regularly engages its supporting members. (such as a post/intro here). This might be from personal experience, 5 years ago I was hired on as a Quality Monitoring Officer where I would regularly interact with members. I loved it then, and I love it now, and I'd like this user engagement element to be part of our core business as we move into 2014.
B) Good customer support is not good enough:
I think it is safe to safe that our Customer Support is a lot better than some of the other RMT companies around the web. But that doesn't mean it is satisfactory. 5 years working at Starbucks while at University taught me, that good, or even great customer service is not enough. It's got to be legendary. I will detail in a post on our blog how I aim to achieve this.
C) PlayerAuctions is Safe, but it's strict:
True that. I suppose in our bid to become a SAFE place to conduct trades, somewhere along the lines we may have become too strict. I'm pleased to say that these past two months, we've been developing some pretty rad risk management technology which should help to smooth out the process and may transactions happen quicker while still maintaining the same level of security. But I'll speak more detail about this closer to launch.
I don't want this to turn into a mega-novella, but there are quite a few more things on my mind about how PlayerAuctions will be shaped in the future. For those of you with individual problems that may have occurred in the past, please direct message me (you'll get a response faster), but if you have general feedback, post here. You're ideas on how we can better support Sythe and Runescape, other markets that we haven't opened yet but might be good to support, or just a general touch base, go for it. I'll check back here every few days.
Oh and questions, feel free. I'd like to be as transparent as reasonably possible.
Cheers,
Jacob A.
Marketplace Product Manager
I wanted to drop a special note to the Sythe community just to let everyone know there has been a change at PlayerAuctions recently. It's actually quite a lot to explain now that I think about it, but if I keep it simple, I'll start with a very very very short introduction. A lot of you may know me already, I'm Jacob (don't be fooled, I'm not as young as I look^_^ ) and I've been at PA for ... over 5 years now
1) PlayerAuctions is actually a pretty sweet platform:
The last data pool we completed, 97% of new orders resulted in successfully completed transactions with both parties leaving positive feedback.
2) Using PlayerAuctions as a Payment Method is not a Bad Idea:
I'm not really sure ANYONE else in the industry could claim this, but our fraud loss rates are at about 0.2% - 0.4% on a monthly basis. Bear in mind, we have been in operation since 1999, so it took quite a lot of development on our part to get to this point. We've steadily decreased our fraud rates, and have reached a pretty good stability point in reduced fraud since about April of this year (after we made some very good hires in December).
3) We've got a pretty good team in place:
As time goes by, you will begin to get to know the team as they poke their heads in here and other places around the web.
That being said, I want to acknowledge that in this new role, and the marketplace that I am inheriting from previous management, I do know that there are areas we need to improve & change. Here are my thoughts:
A) Becoming a Customer Focused Business:
I feel like previously, we focused too much on platform and technology, and not enough on the "community" or "customer" itself. Not to say we've done done poorly in this, but I wouldn't say we've done great either. And one of my goals moving forward is to turn PlayerAuctions into a business which regularly engages its supporting members. (such as a post/intro here). This might be from personal experience, 5 years ago I was hired on as a Quality Monitoring Officer where I would regularly interact with members. I loved it then, and I love it now, and I'd like this user engagement element to be part of our core business as we move into 2014.
B) Good customer support is not good enough:
I think it is safe to safe that our Customer Support is a lot better than some of the other RMT companies around the web. But that doesn't mean it is satisfactory. 5 years working at Starbucks while at University taught me, that good, or even great customer service is not enough. It's got to be legendary. I will detail in a post on our blog how I aim to achieve this.
C) PlayerAuctions is Safe, but it's strict:
True that. I suppose in our bid to become a SAFE place to conduct trades, somewhere along the lines we may have become too strict. I'm pleased to say that these past two months, we've been developing some pretty rad risk management technology which should help to smooth out the process and may transactions happen quicker while still maintaining the same level of security. But I'll speak more detail about this closer to launch.
I don't want this to turn into a mega-novella, but there are quite a few more things on my mind about how PlayerAuctions will be shaped in the future. For those of you with individual problems that may have occurred in the past, please direct message me (you'll get a response faster), but if you have general feedback, post here. You're ideas on how we can better support Sythe and Runescape, other markets that we haven't opened yet but might be good to support, or just a general touch base, go for it. I'll check back here every few days.
Oh and questions, feel free. I'd like to be as transparent as reasonably possible.
Cheers,
Jacob A.
Marketplace Product Manager





























