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Sythescape Testing Minirank [BETA TESTERS READ]

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The thieving skill is bit buggy, the stun stays even after the stars vanishes above ur head, also dunno if it's bug but 1 of 20 attempts I managed once to steal from a guard.

Blowpipes long range seems quite too fast for my eyes.

Blowpipes special attack wont heal.

The auto cast with def xp wont work it just directs you to the regular one (with what you won't get the def xp)

Checking clue scroll's steps makes you wield the clue scroll. (easy at least)

Trident of swamp doesn't work, you can't charge it.


Zulrah is pretty weird can't really tell a lot about it, thought it's like the original one :D you should make it bit harder I guess :)

Fishing : https://i.gyazo.com/64712ee0fbc47fe5271a91c3bd5976db.mp4 (you can just continue fishing (even though you get a level or the inv goes full) if you drop the fish before the "You can't carry anymore fish." text appears.

Actually for the fishing you can just keep dropping the fishes while your char keeps fishing, pretty easy 99fishing with no effort put in to :d

@ Mage bank when pulling the lever bugged the hell out of my client, had to re-log and re-boot the client, then I was @ wildy and everything worked fine

(And again : https://i.gyazo.com/3530a5a36ed4654b746b3191d28a2da2.mp4 -- the mage bank bug, again had to boot my client.)

This goes for any levers, I guess.

Fishing dark crabs, found a bug that if you fish and go talk to Piles, your char will keep fishing meanwhile and afterwards you talk to him, that can be easily abused for fishing & noteing the dark crabs as you can see on the gifs.
https://i.gyazo.com/ce36304197636aaa4922d9b5e3ba2efc.mp4
https://i.gyazo.com/8d0f735770888089fab6b3735279012e.mp4


Wildy agi arena won't work or give you xp at all.




Will be editing this post with the bugs that occurs.
 
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Alright guys, I don't see most of who applied for beta testing even logging in to report bugs, I really need to know who is actually willing to login and help us test for bugs and whose not so I can pick new people.
 
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Alright guys, I don't see most of who applied for beta testing even logging in to report bugs, I really need to know who is actually willing to login and help us test for bugs and whose not so I can pick new people.

If you can pm me the link via skype i can do a day or so of bug finding of just casually playing up to 1kish total like requested on the first post.
 
Alright guys, I don't see most of who applied for beta testing even logging in to report bugs, I really need to know who is actually willing to login and help us test for bugs and whose not so I can pick new people.
Did I make it to the team though (assuming you mean the dice roll thing?) I wasn't tagged so not sure
 
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The thieving skill is bit buggy, the stun stays even after the stars vanishes above ur head, also dunno if it's bug but 1 of 20 attempts I managed once to steal from a guard.

Blowpipes long range seems quite too fast for my eyes.

Blowpipes special attack wont heal.

The auto cast with def xp wont work it just directs you to the regular one (with what you won't get the def xp)

Checking clue scroll's steps makes you wield the clue scroll. (easy at least)

Trident of swamp doesn't work, you can't charge it.


Zulrah is pretty weird can't really tell a lot about it, thought it's like the original one :D you should make it bit harder I guess :)

Fishing : https://i.gyazo.com/64712ee0fbc47fe5271a91c3bd5976db.mp4 (you can just continue fishing (even though you get a level or the inv goes full) if you drop the fish before the "You can't carry anymore fish." text appears.

Actually for the fishing you can just keep dropping the fishes while your char keeps fishing, pretty easy 99fishing with no effort put in to :d

@ Mage bank when pulling the lever bugged the hell out of my client, had to re-log and re-boot the client, then I was @ wildy and everything worked fine

(And again : https://i.gyazo.com/3530a5a36ed4654b746b3191d28a2da2.mp4 -- the mage bank bug, again had to boot my client.)

This goes for any levers, I guess.

Fishing dark crabs, found a bug that if you fish and go talk to Piles, your char will keep fishing meanwhile and afterwards you talk to him, that can be easily abused for fishing & noteing the dark crabs as you can see on the gifs.
https://i.gyazo.com/ce36304197636aaa4922d9b5e3ba2efc.mp4
https://i.gyazo.com/8d0f735770888089fab6b3735279012e.mp4


Wildy agi arena won't work or give you xp at all.




Will be editing this post with the bugs that occurs.
Thanks ill add everything to the mega bug list.
 
I mean I played it and I reported bugs for some time, next time I tried logging in it was offline though, tried several other times connecting, didnt work.
 
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Beta Patch 1.2.1

- Tutorial now gives the appropriate information and does not showcase edgeville
- Nieve options have been fixed
- Mage of Zamorak Option has been fixed
- Tree's wont turn into furniture after being cut
- ::yell command now has more restrictions for custom titles (such as staff, OMM and swear words)
- Testing Fix for logout after combat
- Shops no longer too expensive
- Fixed Some grammar errors
- Fixed bank at WC Guild and removed the deposit box
- Removed a bunch of Bugs that were not bugs ( such as the item packet messages, triple resource "bug"
or some other implementations we have done)
 
Will be updating this list with bugs/typos and just general things I notice as I come across them.

1. If you log out/disconnect after creating an account with the "select a game mode" interface open, you miss out of the starter pack and begin with no items

2. The cape seller in the middle of the starting city has a "null" chathead

3. Typo: "Combine Rune Dust with a Nature Rune for stackable Rune Esscence" ("Esscense" to "Essence")

4. Many issues with the guards/men east of the city. After a while they become completely null and un-attackable

5. Zezima randomly becomes aggressive

6. Zezima's examine needs to be fixed

7. Left click option on Krato (Quest) just makes the player follow him

8. Spiritual Warrior NPCs are deformed

9. Items bought from shops aren't displayed in inventory until the interface is closed

10. Godwars minions respawn before the boss (they should respawn simultaneously)

11. "Light" option on dropped logs has no effect
 
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