Sythescape Testing Minirank [BETA TESTERS READ]

Discussion in 'Archives' started by Syfiends, Feb 25, 2017.

Sythescape Testing Minirank [BETA TESTERS READ]
  1. Unread #101 - Mar 7, 2017 at 9:16 PM
  2. Ryder
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    Sythescape Testing Minirank [BETA TESTERS READ]

  3. Unread #102 - Mar 7, 2017 at 9:22 PM
  4. Syfiends
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    Sythescape Testing Minirank [BETA TESTERS READ]

    UPDATE: So my watercooling system started leaking and it melted my GPU. My current laptop has a shitty CPU and RAM so its hard to do anything. I wont be fixing bugs until later next week when my new GPU and Cooling system ships.

    In the meanwhile @BRyder and @EditMyThread will be handing out the clients to people and spawning things for you guys.
     
    Last edited: Mar 7, 2017
  5. Unread #103 - Mar 7, 2017 at 9:51 PM
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    Sythescape Testing Minirank [BETA TESTERS READ]

    Quick one, I don't know if you're currently working on Hunter but you can't actually level up. Everything else is fine though, location fix is perfect.

    The actual level up message is blank:


    [​IMG]

    You do get the level up notification:

    [​IMG]
     
  7. Unread #104 - Mar 8, 2017 at 11:51 AM
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    Sythescape Testing Minirank [BETA TESTERS READ]

    roman numerals in tab bank settings displays digits and digits displays roman numerals
     
    Last edited: Mar 8, 2017
  9. Unread #105 - Mar 9, 2017 at 3:21 PM
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    Sythescape Testing Minirank [BETA TESTERS READ]

    fishing aniation just continues after invos full

    firemaking animation walks forwards not backwards

    when firemaking logs fails it just leaves the logs and doesnt continue to light them.

    lobster pot acts as a tinderbox if you have a tinderbox in your invo most skilling tools work as other things if they are in your invo

    while mining clicking from ore to ore it mines the 2nd and 3rd ores without moving the full tile.

    your custom withdraw x option shows up at the bottom instead of where the withdraw all is backwards i believe
    the create x option functions as create all

    ice barrage doesnt attack multi minions

    can attack chins you dont have the hunter level for for mad gainz :L

    yaks cant move?

    run into alot of instances where npcs dont die when the bars fully red and you have to hit them again

    agility ropes/logs and some other things are broken "pathfinding"

    dragon pickaxe doesnt work as a weapon

    there seems to be no weight" in game idk if this is intended?

    unable to complete ardy rooftop agility course

    have all items to create malidiction ward but no way to combine them

    venenatis webs are just white tiles

    poison/venom damage from scorpia doesnt show up as venom/poison but does damage
     
  11. Unread #106 - Mar 10, 2017 at 11:10 PM
  12. Syfiends
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    Alright i managed to update the list. Now that i got my ssh keys to connect to the server ill continue fixing bugs.

    Managed to fix that major bug with wildy levers and added prompts for wilderness teleports. That and a bunch of other minor things.
     
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    Last edited: Mar 10, 2017
  13. Unread #107 - Mar 11, 2017 at 1:45 AM
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    Sythescape Testing Minirank [BETA TESTERS READ]

    Few more tidbits as well as a few things I found when testing zulrah.

    -when answering a trivia question you type "::answer [answer here]" and then you are awarded 100k+ coins but they are sent to the inventory. If your inventory is full they go to the ground. I think this should be updated to just simply go to the money pouch.

    -When you click a skill, you say "[QC] My Smithing Level is 99." I think that clicking the skill symbol should bring up the guides instead of having the quick chat. In my opinion Quick chat is dead content for RS.

    -Money Pouch should be the main source of holding currency. When buying/selling stuff to shops, go though pouch>inventory. When trading you will need to have the money withdrawn first. --- MAKE WITHDRAWING SMOOTHER AND QUICKER.


    ZULRAH:
    When you click to tele to zulrah you are put right infront of her and she instantly attacks you.
    I think this should be changed to where when you click the Zulrah teleport, you are brought outside the instance by the boat that takes you to the zulrah cave. You will then have to click the boat to enter and fight zulrah. Teleporting in instantly is not safe.

    When zulrah switches locations, its first few attacks still from from its previous location.

    When zulrah switches to its magic form, the attack is sent out before it even emerges from the water.
    You are unable to have time to switch protections because you are hit before you know what phase she starts.
     
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    Last edited: Mar 11, 2017
  15. Unread #108 - Mar 11, 2017 at 1:54 AM
  16. Syfiends
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    Okay ill add you suggestions to the list.

    You can select your payment option to be pouch by defult for shops (most of them, some interact differently with the player).
    While the click icon for guide is a good idea it would be too much work for me having to add an interface for every single skill. This needs a lot of client work, adding icons and all that stuff. It's trivial imo
    I like your zulrah teleport -> boat idea, ill be implementing it tomorrow.
     
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  17. Unread #109 - Mar 11, 2017 at 7:23 PM
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  19. Unread #110 - Mar 11, 2017 at 8:06 PM
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  21. Unread #111 - Mar 11, 2017 at 8:09 PM
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    ^ R0T likes this.
    Last edited: Mar 11, 2017
  23. Unread #112 - Mar 11, 2017 at 8:23 PM
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  25. Unread #113 - Mar 13, 2017 at 4:25 AM
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    Not sure if this is meant to be how it is but;

    Fruit stall when thieving gives you, Fruit, Burnt chicken and different cooked fish?

    When you click to speak to "Otto godblessed (zhasta) but whilst running to him and click to speak to another npc you'll only be given his dialog unless you actually speak to him.

    (not a bug, just typo) When trying to gamble and play "55x" it comes up with "enter name" instead of "Amount".

    Thieving from stalls doesn't count towards the "from yer' pocket" achievement.
     
  27. Unread #114 - Mar 13, 2017 at 5:37 AM
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    Under Quest and Achievements - Hard task - "Profit snek" Should be "Profit snake"

    When you click "x" when cutting an item (gem or log) it doesn't give you an option to enter number, just cuts and says "you don't have enough materials to finish this.

    When cutting gems and go look into a shop it continues to do your task whilst viewing the shop.

    Dragon scimitar is 33k in weapon store and dragon longsword 45k? Think this should be other way around.

    When buying "x" from a store if you try and buy more than 5k it says you're only allowed to purchase 1k per time. But you actually get 5k of that item.

    steel arrows cost more than mithril arrows in ranging store.

    Herbs in the herb store cost "free" don't know if just for beta but think they should have a price.

    When wearing the ava's accumulator you basically have an unlimited supply of bolts, arrows or knifes when throwing or shooting.

    Achievement "Jad god" - Obtain 50 fire capes is extreme for 63 waves for jad.
    Achievement "Jad slayer - Obtain 10 fire capes is tough for a medium task for 63 waves for jad.

    Random alt of occult stuck inside a wall within duel arena.
    Gyazo - 97729571df53a622532ad0bc4dbcf245.png

    Random prayer alt against a wall in duel arena.

    WHen you click "enter door" at mage area the door glitches up.
    Gyazo - e678932857c50040c07fde97e495b95e.png

    When you click "travel" on the sailor at home and then click another teleport if you can't teleport to that location it comes up with the previous city teleport options in chat box.

    Unable to go back when picking an option of what city to visit from "Sailor (city teleport).

    Zezima has an insane amount of heal, not worth killing unless training.
     
  29. Unread #115 - Mar 13, 2017 at 6:04 AM
  30. Agile life
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    When trying to farcast with ancient magic you are unable to do it from a distance you are forced to run up to the target.
     
  31. Unread #116 - Mar 13, 2017 at 7:26 AM
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    Sythescape Testing Minirank [BETA TESTERS READ]

    agil at barb only works from the tile right in front
    i guess this is the only one i got last night b/c i cba'd to walk from wildy
     
  33. Unread #117 - Mar 13, 2017 at 8:57 AM
  34. Agile life
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    Lava dragons become trapped very easily behind tree's and the bones on the ground making them stay in locations and easier to kill.

    when woodcutting you obtain 3-4 logs per cut but exp for one.

    Wielding a staff of earth or, fire, air, water doesn't count towards the rune count in crossbow bolt enchantment.

    enchanting crossbow bolt doesn't work.
     
  35. Unread #118 - Mar 13, 2017 at 12:04 PM
  36. Agile life
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    When you go into the "soul rift" within abyss you're teleported to some random location with no alter.

    Clicking the "lever" inside the mage bank teleports you directly at the top of the mage arena.

    Once you've cut the yew tree's at home they don't respawn.

    Unable to open a Super set box.
     
  37. Unread #119 - Mar 13, 2017 at 5:16 PM
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    I'd like to see a portal to home at the agility course if possible?

    Loving the server, name on there is "Nikki" - i'll be hella active after work and putting the kids to bed!

    <3
     
  39. Unread #120 - Mar 14, 2017 at 3:03 PM
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    Giant mole - when digging to escape always returns in the same location you attacked from.

    Giant mole - When you've killed it the loot appears under you rather than where you killed it.

    Sea troll - Lapsed over land and water, it's meant to be a "range/mage" only boss.

    Sea troll - When you kill it the loot appears in random locations instead of somewhere near the water.

    Barrows armour doesn't become degraded if you die with it. (This should happen in order to make people repair).

    Npcs able to no-clip onto objects.

    Some of the guard's at home are unable to be attacked.

    Wyvern's dragonfire hit's you even when wearing dragonfire shield & anti-dragonfire shield.

    Unable to squeeze through the obstacle pipe in taverly dungeon once gone through.

    Unable to jump-over strange floor in taverly once gone over.

    You need 52 agility to jump over strange floor in taverly when actual requirement is 80.

    You need 71 agility to climb the spikey chain on first floor of slayer tower when actual requirement is 61.

    Whenever you click on the stepping stones which lead to the level 84 moss giants in brimhaven dungeon you get the message "you need 85 thieving to steal from these stalls.
    Gyazo - d98623a5ee851a2865d82fde883de6ef.gif

    The stepping stones west from the entrance at Brimhaven should require 12 agility to cross.

    Slayer tower appears twice on the teleport screen. One says "Coming soon" Other is normal. Both teleports you to slayer tower.

    Unable to travel outside of the slayer tower when the doors are open.
    Gyazo - 9cb8d72f8d1c9f4faf3874a7253b3f6c.gif

    Don't know if meant to but Mithril dragons don't attack with range or magic attacks when attacking. Only melee.

    Pest control - two of the portals are side ways instead of being across within the lines and you've got two yellow ports & 2 red portals.

    When you die during pest control you are returned to the boat but not on the same game as others. You're unable to attack anything as it thinks there isn't a game in progress and unable to teleport out, you have to wait until you win or lose the game.

    Deposit bank boxes don't work.

    When you click on voting booth you get the message "vote page loading" with nothing opening.

    Unable to go through the door to Dusk devils on second floor of slayer tower by bloodvelds.

    Clicking green dragon teleport takes you directly into the wilderness, this should have a warning pop up to make people aware.
     
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