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In my mind beta refers to a lack of content & minor bugs. Bugs which influence the basics of the game should be patched long before that.



Some of them are minor differences that could go either way but a fair amount of them have a larger influence than you'd think. Custom content is whatever, but if someone has learnt to kill a boss in RS then comes to a server only to find it's completely different because the devs half-assed it then you'd be fairly disappointed. If you see Zulrah, you expect Zulrah.

Pathfinding & clipping are huge issues that effect PvP/PvE. If you click to attack someone you should run towards them, not watch your character have a spasm. Same goes for expecting a monster to hit you and instead it walks through you and attacks later than you anticipated. They wouldn't really take very long to fix with a bit of research and they'd make a world of difference. Bit concerning that it'd get ignored for this long.

i doubt there is actually a server with pathing identical to real runescape, besides runescape itself.

also why are you not a beta tester then
 
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You should beta test it
Maybe. Originally I did point out to TC when the RSPS stuff first started that I'd be useful when it comes to this but my message got ignored and I didn't bother chase it up. If they didn't consider my knowledge useful then either they already had it, were ignorant to the uses or didn't value it as worthwhile.

i doubt there is actually a server with pathing identical to real runescape, besides runescape itself.

also why are you not a beta tester then
There probably are a few but there won't be many. The information & snippets of code are already out there but the RSPS community tends to shit on anything new because they see it as re-inventing the wheel. The only time that doesn't happen is when they're already respected in the community, but most who emulate things correctly aren't.

I have my own commitments and I didn't feel like investing my own time in something I didn't see as worthwhile. A few months back someone gave me access to meme about how bad a state it was in and I didn't see potential in the direction it was heading then. I haven't seen anything new about the project until now.
 
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Maybe. Originally I did point out to TC when the RSPS stuff first started that I'd be useful when it comes to this but my message got ignored and I didn't bother chase it up. If they didn't consider my knowledge useful then either they already had it, were ignorant to the uses or didn't value it as worthwhile.


There probably are a few but there won't be many. The information & snippets of code are already out there but the RSPS community tends to shit on anything new because they see it as re-inventing the wheel. The only time that doesn't happen is when they're already respected in the community, but most who emulate things correctly aren't.

I have my own commitments and I didn't feel like investing my own time in something I didn't see as worthwhile. A few months back someone gave me access to meme about how bad a state it was in and I didn't see potential in the direction it was heading then. I haven't seen anything new about the project until now.
Yeah I don't think the project needs negativity tbh
 
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Yeah I don't think the project needs negativity tbh
I fail to see how anything except my initial post was negative; I didn't see potential at the time because it was in an awful state where almost nothing worked properly and even something as simple as killing rock crabs was painfully buggy. I wasn't the one meme'ing about it lol
 
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I fail to see how anything except my initial post was negative; I didn't see potential at the time because it was in an awful state where almost nothing worked properly and even something as simple as killing rock crabs was painfully buggy. I wasn't the one meme'ing about it lol
Lol I fail to see anything positive in anything you've said
 
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Lol I fail to see anything positive in anything you've said
Constructive criticism & explanations don't need to be sugarcoated because it might upset someone. They can take the content of the post and use it to fix whatever they see worthwhile regardless of the surrounding context.

View it as you will but I'd rather be productive than make friends.
 
erm I prefer pre eoc but still not that bad
 
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00:06 - Vet'ion animations aren't sync'd properly
00:16 - Zulrah animations aren't sync'd properly, don't originate from the correct tile or have the correct travel time.
00:20 - Wrong animations.
00:22 - PvE pathfinding & clipping is shit + broken animations.
00:29 - Missing animations.
00:32 - PvP pathfinding is shit.
00:41 - Custom death animation, uwot?
00:52 - XP drop & impling despawn is 1 tick too early.
01:11 - NPC's are missing & that's just not how it works in general.
01:16 - Orbs by the mini-map shouldn't flash.
01:22 - NPC's don't move & broken animations.
01:34 - Broken animations.
01:36 - Wrong spear animations & Wrong animations for corp's attack styles.
01:42 - Wrong animation (I think, never done Cerb personally).

You should really fix things before you showcase them. Or as is more likely, stop following the snippet/tutorial copy & paste trend that makes all the RSPS's the same buggy mess.

While I'm aware of the pathfinding and it being a big issue for the server, I'm currently working on it. Some stuff seems to be clogging up the walking process.

However, most of the stuff your list has is animations, if i played runescape a lot and knew what the correct animations were i would have changed them in a minute. That's how long it takes. But that's the point of the beta.
 
While I'm aware of the pathfinding and it being a big issue for the server, I'm currently working on it. Some stuff seems to be clogging up the walking process.

However, most of the stuff your list has is animations, if i played runescape a lot and knew what the correct animations were i would have changed them in a minute. That's how long it takes. But that's the point of the beta.
If you need animation ID's let me know what you need and I can get them for you I also wrote a script to dump gfx id's which I released on Rune-Server if that's something that would be of help to you.
 
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If you need animation ID's let me know what you need and I can get them for you I also wrote a script to dump gfx id's which I released on Rune-Server if that's something that would be of help to you.
Thanks, I have all the animation ID's from rune server. Might have grabbed them from your gfx dump lol. You should help us with the rsps if you ever have time.
 
Thanks, I have all the animation ID's from rune server. Might have grabbed them from your gfx dump lol. You should help us with the rsps if you ever have time.
Sorry, I forgot I never released the Script to dump gfx id's if you need it feel free to pm me I'm sure I have it somewhere on my pc.
 
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