I usually play jungle in soloQ, and especially with the changes to "Spirit of the ________" items, I build spirit stone on almost every champ, even some manaless like Riven. Getting tenacity, CDR, and a 20% damage buff is simply amazing for most champs.
IMO, this is what each item path brings...
SPIRIT STONE AND SPIRIT OF THE ________ ITEMS:
- Builds into 10% CDR, which for many junglers is 10% more spell DPS and sustain (shields or healing spells)
- Elder Wraith has good spellvamp, for the few champs who use spellvamp
- Elder Lizard has true damage pokes
- Ancient Golem offers a ton of HP and Tenacity
- With SotAG, you can get gank boots instead of dodge boots
- 20% flat damage increase means it scales with any stat--AD, AP, and ASP
- Have to buy wards if you want them for your jungler
- The MP5 is wasted on some junglers
MADREDS AND WRIGGLE'S:
- flat damage proc is good for early clears, a bit less useful lategame when your AA's can do 150-200 damage on their own
- madred's only source of sustain is lifesteal
- ward generation
- damage to monsters bonus only scales with ASP, so it falls off very fast lategame
- The gold for the lifesteal buildpath can be used to get a Cutlass Instead or halfway to a Thirster
- Need to buy dodge boots
My question is, is it really worth getting Madred's at all? Even on some manaless, I get a spirit stone. Riven, for example, benefits a lot from the CDR and % Damage increase on her spells. Should Anyone at all build Wriggles?
IMO, this is what each item path brings...
SPIRIT STONE AND SPIRIT OF THE ________ ITEMS:
- Builds into 10% CDR, which for many junglers is 10% more spell DPS and sustain (shields or healing spells)
- Elder Wraith has good spellvamp, for the few champs who use spellvamp
- Elder Lizard has true damage pokes
- Ancient Golem offers a ton of HP and Tenacity
- With SotAG, you can get gank boots instead of dodge boots
- 20% flat damage increase means it scales with any stat--AD, AP, and ASP
- Have to buy wards if you want them for your jungler
- The MP5 is wasted on some junglers
MADREDS AND WRIGGLE'S:
- flat damage proc is good for early clears, a bit less useful lategame when your AA's can do 150-200 damage on their own
- madred's only source of sustain is lifesteal
- ward generation
- damage to monsters bonus only scales with ASP, so it falls off very fast lategame
- The gold for the lifesteal buildpath can be used to get a Cutlass Instead or halfway to a Thirster
- Need to buy dodge boots
My question is, is it really worth getting Madred's at all? Even on some manaless, I get a spirit stone. Riven, for example, benefits a lot from the CDR and % Damage increase on her spells. Should Anyone at all build Wriggles?












