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Patch 4.1 Notes LoL

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T_T

http://na.leagueoflegends.com/en/news/game-updates/patch/patch-41-notes

RIP Riven, there goes my main.

Rengar triple Q also nerfed hard, annie stun and nasus tower dive.

On the other hand, junglers are ALL given more sustain from jungling itself, but will lose out if they spend too much time ganking.

Also, the new red wards completely disable greens when they're used, making them perfect for ganking.

Opinions? Personally, I'll be building riven slightly tanky now, since she scales hard off of her innate AD and can be very useful as a peeler/utility tank instead.
 
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Overall a much needed update. Glad they nerfed Riven and Rango. I like the sunfire cape update as well. Kinda sad about the spirit visage update though
 
Honestly looking forward to the name cleanse before all else. Lots of changes with the first patch of 2014. I like how they're giving new players a temporary pool of champions to use. As for all these nerfs/buffs we'll see how they play out.
 
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IMO, garen, annie, ashe, etc should ALWAYS be free. They're old and easy, and new players shouldn't be forced to play someone that they won't be able to purchase with IP for weeks after they go off free week. That was my problem. I loved jungling with sej when i was new, but the next week it literally took weeks to gain the IP to buy her solo (as i was also saving for the lvl 20 runes)
 
IMO, garen, annie, ashe, etc should ALWAYS be free. They're old and easy, and new players shouldn't be forced to play someone that they won't be able to purchase with IP for weeks after they go off free week. That was my problem. I loved jungling with sej when i was new, but the next week it literally took weeks to gain the IP to buy her solo (as i was also saving for the lvl 20 runes)

Might be an "advertising" move on Riot's end. Allowing new players to play 1 or 2 6300 IP priced champions which may convince those players to purchase RP to permanently buy said champions.
 
i think all 450 ip champions should be given to everyone when they create an account. Some sort of various roles available
 
They didn't nerf rengar triple Q. They nerfed tank-rengar.
As for riven, fuck her. She is by far the most broken champion in this game.
 
The Chompers nerf on Jinx was badly needed. I've been playing support so much that I've come to have a really strong love/hate relationship with Chompers. Any good initiation from a support, followed up with a Chompers, meant an instant kill. At least now the person who gets clipped by an engage has the chance to escape before Chompers activate.


Rammus got nerfed hard with the changes to Spirit stone (it offers only sustain now, and no extra DPS), but high-speed clear junglers became buffed as hell. The reduction in mana refund will make it more balanced for Amumu (who gained more mana than he healed), and ultimately I think Amumus should begin to build Golem once again. However, Wukong jungle is going to be an even bigger terror because two camps can basically bring him back up to half mana, and unlike mages he can still clear at no mana without any significant problems. Wukong's only real problem jungling IMO was that his mana costs were somewhat high, meaning he needed blue or he needed some sort of mana sustain.

That being mentioned, incoming Kha'Zix jungling even more brokenly. Kha'zix can spam Q and W to clear, meaning he's more disgustingly strong than ever...



I'm also really glad for the Thresh lantern mechanics changes. It was just annoying in too many instances how the lantern could become unclickable.
 
Finally they fixed eve's ulti ffs I was getting so tired of having to calculate when to use and then go in.. Seriously.. +1 for that!

Also kinda of a +1 for the new players thing, but a -1 for removing the free-to-play rotation that other players get.. They should have a mix of both maybe, not sure
 
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Happy about the nasus and riven changes. Not too bothered about the rest.
 
Gonna be sad about the riven change, but i know she will still be strong and now she wont be permabanned… /winwin
 
Thought these patch notes were new, old changes.

Riven really isn't nerf'd at all, btw.

Her e got hit, but her q gives the same amount of damage if not more once she hits 9.

Someone did the math.
 
Thought these patch notes were new, old changes.

Riven really isn't nerf'd at all, btw.

Her e got hit, but her q gives the same amount of damage if not more once she hits 9.

Someone did the math.

Did you see her early game? think they wanted to tone that down so she didnt have such a good start into midgame etc

Still maining her S4
 
Did you see her early game? think they wanted to tone that down so she didnt have such a good start into midgame etc

Still maining her S4

Really debatable, her 1v1 potential is still unrivaled by literally almost any champ.
 
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I wouldn't say ANY champ. It depends how much defense she has, but i imagine most rivens will start playing safer in the early game and transition into a midgame brut+ for some killing potential.

With this new change, garen is now a 100% threat, as your best chance was to rape him early and get the lead, now his passive regen and tank pretty much gives garen the lane. Get your jungler on speed dial.

As a renekton player myself, I'd say that I don't think I'll have much problem with rivens. I usually pick renek against rivens. The fact is, your trade is just about even, but then in another 4 seconds, you can regen 50% of that lost hp while she has nothing but her doran's and possibly quints to regen. Renek is going to be quite popular because of this, as well as his perfect fit into the current tower-dive and objective based meta.
 
I'm most excited for the new anivia buffs, with ziggs being a very large presence with wave clear for days in mid it will be interesting to see whether anivia will now be picked to combat this
 
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