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Player killing arenas + Good Evil land

jd 365

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Like runescape and most mmo's there is a player killing areana, or certain place to kill others. I am taking a suggestion I got off of DarkGrooves character thread

http://sythe.org/showthread.php?t=436701

He mentioned good and evil. In the middle of the "Good" and "Evil" landscape there could be a killing ground were good can battle evil. But in both of the "Good" and "Evil" lands there could be a killing spot were it is a free for all.

292s5s9.jpg


The picture represents the good and evil land masses, the crossing is the good vrs evil place were good and evil can enter each others lands only if they can survive the onslaught, mabye have a rule in the game canot enter lands if you are in a fight.

The evil pit and fight pit is were good and evil alike can have a ffa with each other regardless if they are good and evil. Like runescape we could have a 1v1 place and an all out brawl, and items of the killed will be dropped for the victor to pick up.
 
Thank you :) thank DG for the idea though :)
 
So is this an idea for the entire world, or just a select area. 3/8 of the world is 'good', 3/8 of the world is 'evil' and 2/8 of the world is the killzone OR there is a predetermined area called 'Teletubby Slaughter Land'? where maybe, Good has bonuses on his side and vice versa, and no bonuses at all in the 'crossing'?
 
Its a decent idea. Though i think that their should be different factions that are opposed to each other and that its not all bordered. It should be wide spread with various landscapes that are neutral. Though i do like your idea.

Keep it up!
 
So is this an idea for the entire world, or just a select area. 3/8 of the world is 'good', 3/8 of the world is 'evil' and 2/8 of the world is the killzone OR there is a predetermined area called 'Teletubby Slaughter Land'? where maybe, Good has bonuses on his side and vice versa, and no bonuses at all in the 'crossing'?

This idea is just like the wilderness in runescape, 1/8 will be evil wildy in the evil landscape, 1/8 will be good wildy in the good landscape and 1/8 will be the ditch that runs through the good and evil landscape all of these area's are an out of your way journey to a PvP killing feild.
 
Good idea, but "Pit of Death" should flow into the Good side area, aswell, instead of having to go through 'Evil' to get to it.
 
Pit of death sounds evil, its probably 2 gay and I will probably change it, no no no, it is really gay and I will change it
 
Good idea BUT, make it so that you can't run from battle. Runescape PvP is basically standing next to the border, waiting for someone to come and shoot away at him, hoping to kill him before he runs out. It's dull. In the crossing there should be WAR, not just small fights.
 
I think that is what i put, in the middle of a fight you cant just run out.
 
This is just a draft havnt even considered putting it onto the next stage yet.
 
I just had the most awesome idea! Make a mini-game...LONG MINI-GAME and you have to conquer all of the other teams land to win. If you die you have wait for 30seconds before continuing to battle. Sortof on-topic
 
I just had the most awesome idea! Make a mini-game...LONG MINI-GAME and you have to conquer all of the other teams land to win. If you die you have wait for 30seconds before continuing to battle. Sortof on-topic

Let your idea's out, make a thread and tell your idea's to sythe. Every idea is welcome here :laugh: .
 
Looks too much like the Warsong Gulch BattleGround in World of Warcraft IMO, change the layout of it.
 
Looks too much like the Warsong Gulch BattleGround in World of Warcraft IMO, change the layout of it.

not sure were that is lol, never played WoW
 
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