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My Graphics through the week's progression | Criticism appreciated

mparks277

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These are all sigs that I've been working on for about a week.
First sig attempted:
mparks277signaturegfx_zpsddea071d.png


Second sig:
blazblusignature_zpscb41e1ba.png


Third sig:
mparks277text_zps94785792.png


Fourth sig:
mparks277FPsig_zps40726677.png


Fifth Sig:
Bearclawztextfinal_zps7d531785.png


Fifth Sig edited:
Bearclawztextfinal_zpsfb9de27c.png


Sixth sig:
mparks277halosig_zps5cd48922.png


Seventh Sig:
icewolfnoc4d_zps1c53c741.png


Edit 1:
Masterchief_zps2b189653.png
 
I can't comment on first two, as I know nothing about that type of work, but the last one needs some work done on the 3D graphic. Try to mess with your lighting scenes in Cinema 4D to make the text look less bland and dull. Also, when in Photoshop work on inserting your graphic into the scene instead of just having 3D text slapped over top. Criticism sparks the drive for improvement, embrace it :D
 
I used everyone's advice and some more references to create this sig.
mparks277FPsig_zps40726677.png
 
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I really think you should focus on learning about composition and depth.
 
Really work on inserting your renders into your scene, focus on this the most! If someone has the coolest Cinema 4D graphic ever, and it's inserted poorly into a scene it loses a ton of it's value to the eye. Technical work can come later, focus on this!
 
I tried something new using overlay layers and new C4D techniques to create a sig for my teamspeak name.
Bearclawztextfinal_zps7d531785.png


I edited it with bigk1121's advice. Here's the edit:
Bearclawztextfinal_zpsfb9de27c.png
 
I thought that I would try to improve my composition and mostly my depth by posting an artwork that I had just finished, keeping the advice given to me in mind.

Masterchief_zps2b189653.png
 
halosmg_zps8cb60385.png
 
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Where are you getting these renders? They are low quality. The text could do with some anti-aliasing as it has hard edges and the placement probably isn't the best.

You should work on blending the foreground (render) with the background also as it is just randomly floating on top of some indeterminate object (blurred to the extent that I don't know what it is) and a c4d render which doesn't fit with the piece and isn't blended properly (don't ask me on how to blend them properly however as that eludes me :()
 
Added in a lot more screen and overlay layers and did some manual color correction with more layers. Tell me what you think =D

badrenders_zpsaf378129.png


Jack Goff, I can never find good renders on Google images
 
icewolf_zps320077fd.png


I used your advice, bigk and updated the image using a render from planetrenders.net

icewolfnoc4d_zps1c53c741.png


I edited the photo a bit and took out the c4d text, because it looked a little out of place to me
 
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try this planetrender when i use to use renders thats whair i got most of mine. also when your google surcharging click search tools an make the image size large. that will help
here is a link to planetrender : http://www.planetrenders.net/

In addition to this if you want a lump pack of renders or other resources a good site to sign up for is tagfreak.com
 
Brand new sig! I have been very busy so it took me a while to upload a new one. Tell me what you think! I used a render from planetrenders.net.

Chameleon_zpsdb5819ca.png


I took Bigk's advice, here's the edit
ChameleonPSD_zps074847ed.png
 
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