Definitefail
Member
- Joined
- Sep 30, 2008
- Sythe Gold
- 0
- Messages
- 52
The problem I see with many MMORPGs is there usually a path that everyone takes, everyone does. Example, Everyone in Runescape strives to get Rune when they need armor, thats usually the best choice besides Dragon. Everyone in Runescape strives to get Desert Treasure done.
There should be multitudes of Weapons and quests with many paths to take and not a best one that the majority takes. Each path you take should have its advantages that rank up with the other paths and there advantages and disadvantages.
If this game takes off, one of the things I would like to see is, Option. World of Warcraft did a great job with this and this is my biggest request.
Agree? Feedback.
Thanks.
There should be multitudes of Weapons and quests with many paths to take and not a best one that the majority takes. Each path you take should have its advantages that rank up with the other paths and there advantages and disadvantages.
If this game takes off, one of the things I would like to see is, Option. World of Warcraft did a great job with this and this is my biggest request.
Agree? Feedback.
Thanks.

