- Joined
- Mar 19, 2007
- Sythe Gold
- 0
- Messages
- 1,084
- Age
- 33
Alright this tutorial will hopefully help you make a simple Herblore.
difficulty 1/10 lol
Step 1: Search for
step 2: And under that and put this,
I'm pretty sure the 2nd ingredient might not be right, so feel free to edit it as you wish.
Feel free to post feedback, etc.
difficulty 1/10 lol
Step 1: Search for
Code:
// End of fletching
step 2: And under that and put this,
Code:
//Start of Herblore
} if (itemUsed == 249 && useWith == 227) {
if (playerLevel[15] >= 1) {
deleteItem(249, getItemSlot(249), 1);
deleteItem(227, getItemSlot(227), 1);
addItem(111, 1);
addSkillXP(50, 15);
} else {
sendMessage(
"You need a Herblore level of 1 to make this potion");
}
} else if (itemUsed == 225 && useWith == 111) {
if (playerLevel[15] >= 1) {
deleteItem(225, getItemSlot(225), 1);
deleteItem(111, getItemSlot(111), 1);
addItem(113, 1);
addSkillXP(50, 15);
} else {
sendMessage(
"You need a Herblore level of 1 to make this potion");
}
} else if (itemUsed == 251 && useWith == 227) {
if (playerLevel[15] >= 10) {
deleteItem(251, getItemSlot(251), 1);
deleteItem(227, getItemSlot(227), 1);
addItem(111, 1);
addSkillXP(100, 15);
} else {
sendMessage(
"You need a Herblore level of 10 to make this potion");
}
} else if (itemUsed == 221 && useWith == 111) {
if (playerLevel[15] >= 10) {
deleteItem(221, getItemSlot(221), 1);
deleteItem(111, getItemSlot(111), 1);
addItem(121, 1);
addSkillXP(100, 15);
} else {
sendMessage(
"You need a Herblore level of 10 to make this potion");
}
} else if (itemUsed == 253 && useWith == 227) {
if (playerLevel[15] >= 15) {
deleteItem(253, getItemSlot(253), 1);
deleteItem(227, getItemSlot(227), 1);
addItem(111, 1);
addSkillXP(200, 15);
} else {
sendMessage(
"You need a Herblore level of 15 to make this potion");
}
} else if (itemUsed == 223 && useWith == 111) {
if (playerLevel[15] >= 15) {
deleteItem(223, getItemSlot(223), 1);
deleteItem(111, getItemSlot(111), 1);
addItem(127, 1);
addSkillXP(200, 15);
} else {
sendMessage(
"You need a Herblore level of 15 to make this potion");
}
} else if (itemUsed == 255 && useWith == 227) {
if (playerLevel[15] >= 20) {
deleteItem(255, getItemSlot(255), 1);
deleteItem(227, getItemSlot(227), 1);
addItem(111, 1);
addSkillXP(250, 15);
} else {
sendMessage(
"You need a Herblore level of 20 to make this potion");
}
} else if (itemUsed == 231 && useWith == 111) {
if (playerLevel[15] >= 1) {
deleteItem(304, getItemSlot(231), 1);
deleteItem(111, getItemSlot(111), 1);
addItem(133, 1);
addSkillXP(250, 15);
} else {
sendMessage(
"You need a Herblore level of 20 to make this potion");
}
} else if (itemUsed == 257 && useWith == 227) {
if (playerLevel[15] >= 30) {
deleteItem(257, getItemSlot(257), 1);
deleteItem(227, getItemSlot(227), 1);
addItem(111, 1);
addSkillXP(400, 15);
} else {
sendMessage(
"You need a Herblore level of 30 to make this potion");
}
} else if (itemUsed == 235 && useWith == 111) {
if (playerLevel[15] >= 30) {
deleteItem(235, getItemSlot(235), 1);
deleteItem(111, getItemSlot(111), 1);
addItem(139, 1);
addSkillXP(400, 15);
} else {
sendMessage(
"You need a Herblore level of 30 to make this potion");
}
} else if (itemUsed == 259 && useWith == 227) {
if (playerLevel[15] >= 40) {
deleteItem(259, getItemSlot(259), 1);
deleteItem(227, getItemSlot(111), 1);
addItem(111, 1);
addSkillXP(500, 15);
} else {
sendMessage(
"You need a Herblore level of 40 to make this potion");
}
} else if (itemUsed == 239 && useWith == 111) {
if (playerLevel[15] >= 1) {
deleteItem(304, getItemSlot(225), 1);
deleteItem(111, getItemSlot(111), 1);
addItem(145, 1);
addSkillXP(500, 15);
} else {
sendMessage(
"You need a Herblore level of 40 to make this potion");
}
} else if (itemUsed == 261 && useWith == 227) {
if (playerLevel[15] >= 65) {
deleteItem(261, getItemSlot(261), 1);
deleteItem(227, getItemSlot(227), 1);
addItem(111, 1);
addSkillXP(750, 15);
} else {
sendMessage(
"You need a Herblore level of 65 to make this potion");
}
} else if (itemUsed == 245 && useWith == 111) {
if (playerLevel[15] >= 65) {
deleteItem(245, getItemSlot(245), 1);
deleteItem(111, getItemSlot(111), 1);
addItem(189, 1);
addSkillXP(750, 15);
} else {
sendMessage(
"You need a Herblore level of 65 to make this potion");
}
// End of Herblore
I'm pretty sure the 2nd ingredient might not be right, so feel free to edit it as you wish.
Feel free to post feedback, etc.


