crapkiller
Forum Addict
- Joined
- Jul 19, 2006
- Sythe Gold
- 0
- Messages
- 426
It smelts bronze bars in al kharid. Start with tin and copper in your first 2 bank slots. Fill in your username, pass, nick etc. Stand in the bank and start the script. it is all autocolor so it should pick the color of everything itself.
Here is the best progress report i could get because i ran out of tin while autoing...
Here is the best progress report i could get because i ran out of tin while autoing...
Code:
//~~~~~~~~~~Auto Smelter~~~~~~~~~~//
Worked for 20 Minutes and 16 Seconds
Banked about 8 times
Smelted about 112 bars
Gained about 672 Xp
Used about 224 ores
Code:
{.Script Info:
# ScriptName = Bronze Smelter
# Author = Crapkiller
# Description = Smelts tin and copper into bronze at al kharid
# Version = 1.0
# Date = -
# Comments = Put the copper and tin in the first 2 inventory slots,
then start the script in the bank
/Script Info}
program Smelter;
{.include SRL\SRL.scar}
{.include SRL\SRL\Skill\Smithing.scar}
var
Banked, Exp, Bars, Ores, Cactus: Integer;
procedure DeclarePlayers;
begin
HowManyPlayers := 1; //Number of players
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
Players[0].Name := ''; //Your RS username
Players[0].Pass := ''; //Your RS password
Players[0].Nick := ''; //3 - 4 Letters of your RS username
Players[0].Active := True; //Dont touch this
Players[0].Skill := 'Smithing' // The skill you want to use lamp on
Players[0].Integer1 := 100; // The amount of loads to do
end;
procedure Sig;
begin
ClearDebug;
Writeln('Script Made by: ');
Writeln('_________ ');
Writeln('\_ ___ \____________ ______ ');
Writeln('/ \ \/\_ __ \__ \ \____ \ ');
Writeln('\ \____| | \// __ \| |_> >');
Writeln(' \______ /|__| (____ / __/ ');
Writeln(' \/ \/|__| ');
end;
procedure Setup;
begin
SetupSRL;
ActivateClient;
Wait(3000);
DeclarePlayers;
NickNameBMP := CreateBitmapMaskFromText(Players[0].Nick, UpChars);
Sig;
LoginPlayer;
Cactus := 3702085;
SetChat('hide', 1);
SetChat('off', 2);
SetChat('off', 3);
PerfectNorth;
SetRun(True);
GameTab(4);
end;
procedure AntiBanz;
var
Ban: Integer;
begin
if (not (LoggedIn)) then
begin
LogOut;
Exit;
end;
Ban := Random(200);
case Ban of
1: HoverSkill('Smithing', False);
2: HoverSkill('Random', False);
3: RandomRClickEvery(1 + Random(10));
4: PickUpMouse;
5: LeaveScreenEvery(3 + Random(7));
6: TypeSend('Man Smithing is boooooooooring');
7: RandomChatEvery(8 + Random(6));
8: DoEmote(1 + Random(20));
9: TypeSend('=/ Sigh, this is booring');
10: TypeSend('Sigh');
11: HoverEvery(3 + Random(5), 'Smithing');
12: AlmostLogout;
13: TypeSend('Smithing levels?');
14: begin
TypeSend('sihg');
Wait(100 + Random(300));
TypeSend('sigh*');
end;
15: begin
TypeSend('simthing levels?');
Wait(100 + Random(300));
TypeSend('smithing levels*');
end;
end;
end;
procedure Withdrawz;
begin
if(not(LoggedIn)) then Exit;
OpenBankGlass('db', True, True);
Fixbank;
Withdraw(1, 1, 14);
Withdraw(2, 1, 14);
CloseBank;
FindNormalRandoms;
MakeCompass('N');
end;
procedure Walk2Furnace;
var
Color, Sand: integer;
begin
if(not(LoggedIn)) then Exit;
Color := GetColor(713, 445);
Sand := GetColor(693, 48);
AntiBanz;
FindNormalRandoms;
if (not (RadialWalk(Sand, 45, 0, 50, -5, -5))) then
begin
if(FindColorTolerance(x, y, Cactus, MMX1, MMY1, MMX2, MMY2, 30)) then
begin
Cactus := GetColor(x, y);
RadialWalk(Cactus, 0, 135, 60, -5, 5);
RadialWalk(Cactus, 0, 135, 60, -5, 5);
end else
begin
Mouse(MMCX + 30, MMCY - 50, 20, 20, True);
Flag;
end;
end;
AntiBanz;
FindNormalRandoms;
if (not (FindSymbol(x, y, 'furnace'))) then
begin
FindColorTolerance(x, y, 2326269, MMX1, MMY1, MMX2, MMY2, 30);
end;
Mouse(x + 5 + random(5), y, 5, 5, True);
Flag;
AntiBanz;
FindNormalRandoms;
AntiBanz;
MakeCompass('S');
OpenFurnace;
Mouse(50, 405, 10, 10, False);
Wait(100 + random(200));
ChooseOption(x, y, 'melt X');
repeat
Wait(500);
FindNormalRandoms;
if(not(LoggedIn)) then Exit;
until (FindText(x, y, 'nter', UpChars, 12, 345, 497, 459));
TypeSend('14');
MakeCompass('N');
repeat
wait(500);
FindNormalRandoms;
if (ClickToContinue) then
begin
MakeCompass('S');
OpenFurnace;
Mouse(50, 405, 10, 10, False);
Wait(100 + Random(200));
ChooseOption(x, y, 'melt X');
repeat
Wait(500);
FindNormalRandoms;
until (FindText(x, y, 'nter', UpChars, 12, 345, 497, 459));
Wait(100 + Random(200));
TypeSend('14');
MakeCompass('N');
end;
if(not(LoggedIn)) then Exit;
until (CountItemColor(Color) = 0);
AntiBanz;
FindNormalRandoms;
end;
procedure Walk2Bank;
var
Sand, Floor: integer;
begin
if(not(LoggedIn)) then Exit;
Floor := GetColor(MMCX + 39, MMCY + 39);
Sand := GetColor(MMCX - 7, MMCY + 50);
AntiBanz;
if (not (RadialWalk(Sand, 180, 120, 50, -5, -5))) then
begin
if(FindColorTolerance(x, y, Cactus, MMX1, MMY1, MMX2, MMY2, 30)) then
begin
Cactus := GetColor(x, y);
RadialWalk(Cactus, 90, 180, 60, -5, 5);
RadialWalk(Cactus, 90, 180, 60, -5, 5);
end else
begin
Mouse(MMCX + 30, MMCY - 50, 20, 20, True);
Flag;
end;
end;
AntiBanz;
FindNormalRandoms;
if (not (FindSymbol(x, y, 'bank'))) then
begin
RadialWalk(Floor, 270, 180, 50, 5, 5);
FindSymbol(x, y, 'bank');
end;
Mouse(x, y, 10, 10, True);
Flag;
AntiBanz;
FindNormalRandoms;
AntiBanz;
repeat
if (not (OpenBankGlass('db', True, True))) then
begin
Mouse(MMCX, MMCY + 10, 10, 10, True);
Flag;
end;
if(not(LoggedIn)) then Exit;
until (BankScreen);
DepositAll;
Fixbank;
Withdraw(1, 1, 14);
Withdraw(2, 1, 14);
CloseBank;
FindNormalRandoms;
MakeCompass('N');
AntiBanz;
end;
procedure Progress;
begin
Banked := Banked + 1;
Bars := Banked * 14;
Exp := Bars * 6;
Ores := Banked * 28;
Writeln('//~~~~~~~~~~Auto Smelter~~~~~~~~~~//');
Writeln('Worked for ' + TimeRunning);
Writeln('Banked about ' + IntToStr(Banked) + ' times');
Writeln('Smelted about ' + IntToStr(Bars) + ' bars');
Writeln('Gained about ' + IntToStr(Exp) + ' Xp');
Writeln('Used about ' + IntToStr(Ores) + ' ores');
end;
begin
Setup;
Withdrawz;
repeat
if(not(LoggedIn)) then Exit;
Walk2Furnace;
Walk2Bank;
Progress;
until (Banked >= Players[0].Integer1);
end.