Below is a list of all the quests required for Ritual of the Mahjarrat.
This list includes the quests, skill requirements, as well as the XP rewards you get from each quest.
I apologize that it may look rather messy, and the quests are in no particular order. I will clean it up when I have time.
¦Enakhra's Lament
Requirements:
¦50 Crafting Cannot be boosted.
¦45 Firemaking
¦43 (43 if on prayers, 71 if on curses.) Prayer
¦39 Magic
Rewards
¦7,000 Crafting Experience
¦7,000 Mining Experience
¦7,000 Firemaking Experience
¦7,000 Magic Experience
¦Fairy Tale III - Orks Rift
Requirements:
¦59 Magic
¦54 Farming (boosts can be used, bring to boss fight)
¦51 Thieving
¦37 Summoning (you must have at least 37 Summoning points remaining - there is an obelisk in Zanaris)
¦36 Crafting
Rewards
¦11,000 Farming experience
¦11,000 Thieving experience
¦11,000 Magic experience
¦1,000 Summoning experience
¦1,000 Crafting experience
¦Fairytale II - Cure a Queen
Requirements:
¦40 Thieving
¦49 Farming Boostable with Dreadfowl special at level 48 or Garden pie at level 46
¦57 Herblore Boostable with Greenman's ale at level 56 or Greenman's ale (m) at level 55
Rewards
¦3,500 Experience
¦2,500 Experience
¦2,500 experience in a skill of your choice (level 30 or above)
¦Fairytale I - Growing Pains
Requirements:
None
Rewards
¦3,500 Farming experience
¦2,000 Attack experience
¦1,000 Magic experience
¦Lost City
Requirements:
¦31 Crafting (Can be boosted but you have to be quick)
¦36 Woodcutting
¦Ability to kill a level 101 tree spirit with limited armour or weapons.
Rewards
No XP reward
¦Nature Spirit
Requirements:
¦18 Crafting (For making the Silver sickle if not bought).
¦10 Prayer (Or a couple prayer potions to restore Prayer Points).
Rewards
¦3,000 Crafting Experience
¦2,000 Defence Experience
¦2,000 Hitpoints Experience
¦You will also gain 90 Prayer Experience, through killing the ghasts, which gain 30 Experience each.
¦Priest in Peril
Requirements:
None
Rewards
¦1,406 Prayer experience
¦The Restless Ghost
Requirements:
None
Rewards
¦125 Prayer experience
¦Wolf Whistle
Requirements:
None
Rewards
¦276 Summoning XP and enough charms to get you to level 20 Summoning
¦Hazeel Cult
Requirements:
None
Rewards
¦1,500 Thieving Experience
¦Rocking Out
Requirements:
¦Level 60 Agility
¦Level 63 Thieving
¦Level 66 Crafting
¦Level 69 Smithing
Rewards
¦25,000 Thieving experience
¦25,000 Smithing experience
¦25,000 Agility experience
¦25,000 Crafting experience
¦The Great Brain Robbery
Requirements:
¦16 Crafting
¦30 Construction
¦50 Prayer
¦ Must have access to a Player-owned house workshop
Rewards
¦6,000 Prayer experience
¦3,000 Crafting experience
¦2,000 Construction experience
¦Blessed lamp granting 5000 experience in a skill of your choosing above 30
¦Cabin Fever
Requirements:
¦42 Agility May not be boosted.
¦45 Crafting
¦50 Smithing May not be boosted.
¦40 Ranged May not be boosted.
¦115 combat or higher is optional
Rewards
¦7000 Smithing experience
¦7000 Crafting experience
¦7000 Agility experience
¦Pirate's Treasure
Requirements:
None
Rewards
No XP reward
¦Rum Deal
Requirements:
¦40 Farming (you CAN use skill boosters)
¦42 Crafting
¦42 Slayer (you cannot use skill boosters)
¦47 Prayer
¦50 Fishing
¦The ability to kill a level 150 monster
Rewards
¦7000 Farming experience
¦7000 Fishing experience
¦7000 Prayer experience
¦Zogre Flesh Eaters
Requirements:
¦You must be able to defeat a level 111 enemy
¦4 Smithing
¦8 Herblore (obtained with the completion of Jungle Potion)
¦20 Strength
¦30 Ranged
¦30 Fletching
Rewards
¦3 Ourg bones which reward 140 prayer experience each
¦2 Zogre bones which reward 22.5 prayer experience each
¦2,000 Fletching experience
¦2,000 Ranged experience
¦2,000 Herblore experience
¦Big Chompy Bird Hunting
Requirements:
¦30 Cooking
¦30 Ranged
¦5 Fletching
¦Ability to defend against level 64 wolves and level 53 ogres for short periods of time
Rewards
¦262 Fletching experience
¦1,470 Cooking experience
¦735 Ranging experience
¦Druidic Ritual
Requirements:
None
Rewards
¦250 Experience (enough for level 3, where the first potion is made)
¦Jungle Potion
Requirements:
¦3 Herblore (The level automatically gained with completion of Druidic Ritual)
¦Able to defend against Level 53 Jogres and Level 46 Harpie Bug Swarm
Rewards
¦775 Herblore experience
¦Creature of Fenkenstrain
Requirements:
¦20 Crafting
¦25 Thieving
Rewards
¦1000 Thieving experience
¦The Slug Menace
Requirements:
¦30 Crafting
¦30 Runecrafting
¦30 Slayer
¦30 Thieving
¦Ability to defeat a level 62 enemy with melee.
Rewards
¦3500 Crafting experience
¦3500 Runecrafting experience
¦3500 Thieving experience
¦Sea Slug
Requirements:
¦Level 30 Firemaking
Rewards
¦7175 Fishing experience
¦Wanted!
Requirements:
None
Rewards
¦5,000 Slayer experience
¦Recruitment Drive
Requirements:
¦Ablility to defeat a level 20 monster without any items at all.
Rewards
¦1000 Prayer experience
¦1000 Herb experience
¦1000 Agility experience
¦Black Knights' Fortress
Requirements:
¦13 quest points (not for entering the fortress, but for starting the quest)
¦Able to evade or kill level 33 Black Knights
Rewards
No XP reward
¦Rune Mysteries
Requirements:
None
Rewards
No XP reward
¦A Tail of Two Cats
Requirements:
None
Rewards
¦2 Antique lamps granting 2500 experience each in a skill above level 30
¦Gertrude's Cat
Requirements:
None
Rewards
¦1,525 Cooking Experience
¦Icthlarin's Little Helper
Requirements:
None
Rewards
¦4,500 Thieving Experience
¦4,000 Agility Experience
¦4,000 Woodcutting Experience
¦The Temple at Senntisten
Requirements:
¦Level 50 Prayer
Rewards
¦ 1 × Experience lamp providing 23,000 experience in any chosen skill (level 50 or above) (Not Bankable)
¦ 2 × Combat lamps providing 20,000 experience each in a chosen combat skill (level 50 or above) (other than Prayer) (Not Bankable)
¦ 10,000 Prayer experience
¦The Curse of Arrav
Requirements:
¦37 Slayer Cannot be boosted
¦41 Summoning
¦61 Agility May be boosted.
¦64 Ranged May be boosted.
¦64 Strength May be boosted.
¦64 Mining May be boosted.
¦66 Thieving May be boosted.
Rewards
¦30,000 Mining Experience
¦14,000 Thieving Experience
¦9,000 Range Experience
¦9,000 Agility Experience
¦9,000 Strength Experience
¦4,000 Summoning Experience
¦2,500 Slayer Experience
¦Defender of Varrock
Requirements:
¦51 Agility (may be boosted)
¦51 Hunter (Or 48 With Hunter's Potion)
¦54 Smithing (May be boosted)
¦59 Mining (may be boosted)
Rewards
¦ 15,000 Hunter experience
¦ 10,000 Smithing experience
¦ 10,000 Mining experience
¦ 10,000 Defence experience
¦ 2,000 Agility experience
¦Demon Slayer
Requirements:
None
Rewards
No XP reward
¦Family Crest
Requirements:
¦40 Crafting (can be boosted)
¦40 Smithing (can be boosted)
¦40 Mining (can be boosted)
¦59 Magic (can be boosted)
Rewards
No XP reward
¦Garden of Tranquillity
Requirements:
¦25 Farming (May not be boosted)
Rewards
¦5,000 Farming experience
¦The Knight's Sword
Requirements:
¦10 Mining (or 9, with Dwarven stout)
¦Ability to evade level 57 Ice Warriors and level 53 Ice Giants
Rewards
¦12,725 Smithing experience.
¦Shield of Arrav
Requirements:
None
Rewards
No XP reward
¦What Lies Below
Requirements:
¦35 Runecrafting
¦42 Mining
Rewards
¦8,000 Runecrafting experience
¦2,000 Defence experience
¦Missing My Mummy
Requirements:
¦35 Construction
¦35 Cooking
¦35 Crafting
¦35 Magic
¦35 Prayer
¦Ability to kill or defend against various creatures from level 41 - 74.
For total completion:
¦25 Thieving
¦45 Crafting
¦45 Prayer
¦50 Magic
Rewards
¦2,100 Cooking, 2,100 Construction, 5,000 Magic, 6,500 Prayer, 3,350 Crafting and up to 3,000 Thieving experience earned during the quest
¦7,000 Hitpoints Experience
¦The Golem
Requirements:
¦20 Crafting
¦25 Thieving
Rewards
¦1,000 Thieving Experience
¦1,000 Crafting Experience
¦Prince Ali Rescue
Requirements:
None
Rewards
No XP reward
¦Shades of Mort'ton
Requirements:
¦ 20 Crafting
¦ 5 Firemaking
¦ 15 Herb
¦ Must be able to defeat 5 level 40 shades
Rewards
¦2,000 Herblore experience
¦2,000 Crafting experience
¦The Tale of the Muspah
Requirements:
¦ Level 6 Firemaking
¦ Level 8 Mining
¦ Level 10 Magic
¦ Level 10 Woodcutting
Rewards
¦ 1,000 Magic Experience
¦ 800 Mining Experience
¦ 800 Woodcutting Experience
¦ 500 Firemaking Experience
¦ 200 Experience lamp from the Natural historian (Trollweiss), can be used on any skill at or over level 10.
¦Troll Romance
Requirements:
¦ 28 Agility
Rewards
¦ 8,000 Agility experience
¦ 4,000 Strength experience
¦Desert Treasure
Requirements:
¦ 10 Slayer (May not be boosted)(or completion of biohazard to wear gasmask) In order to wear the facemask
¦ 50 Mining (optional) To get the ice gloves for smoke diamond
¦ 50 Firemaking
¦ 50 Magic
¦ 53 Thieving (May not be boosted) 53 is minimum, but any higher would be an advantage, due to many players having to get more and more lockpicks.
¦ Ability to defeat high leveled monsters up to level 174, that can hit up to 410.
Rewards
¦ 20,000 experience
¦The Dig Site
Requirements:
¦25 Thieving
¦10 Agility
¦10 Herblore
Rewards
¦15,300 Experience
¦2,000 Experience + 7 experience from making the Chemical compound
¦Temple of Ikov
Requirements:
¦ 42 Thieving
¦ 40 Range
¦ The ability to defeat a level 84 enemy with ranged.
¦ Level 40 Hunter or higher would be useful for access to the Spotted cape, but the quest can be completed without it.
¦ Level 37 Prayer is also useful if you want to have the Protect from Magic prayer active when defeating the Fire Warrior of Lesarkus.
Rewards
¦ 10,500 Ranged experience
¦ 8,000 Fletching experience
¦Troll Stronghold
Requirements:
¦ 15 Agility (Boostable) (44+ would be helpful but is not required)
¦ 30 Thieving is recommended. (Any higher would be an advantage)
¦ 43 Prayer is recommended
Rewards
¦ Two mysterious lamps that give 10,000 experience in any skill level 30 or above.
¦The Tourist Trap
Requirements:
¦10 Fletching
¦20 Smithing
¦The ability to defeat a level 47 enemy
Rewards
¦ 4650 experience in your choice of two from the following skills (you may pick same skill twice): Agility, Fletching, Smithing, or Thieving.
¦Death Plateau
Requirements:
None
Rewards
¦3,000 Attack Experience
¦Waterfall Quest
Requirements:
¦The ability to withstand and evade attacks from level 84 Moss Giants without prayer or equipment.
Rewards
¦13,750 Attack experience
¦13,750 Strength experience
¦Devious Minds
Requirements:
¦65 Smithing May be boosted.
¦50 Runecrafting (Cannot be boosted.)
¦50 Fletching
Rewards
¦5,000 Fletching experience
¦5,000 Runecrafting experience
¦6,500 Smithing experience
¦Doric's Quest
Requirements:
None if you buy the ore needed in quest
Rewards
¦1300 Mining experience
¦While Guthix Sleeps
Requirements:
¦ 23 Summoning
¦ 55 Hunter (temporary boost possible)
¦ 60 Thieving (temporary boost possible)
¦ 65 Defence
¦ 65 Farming (temporary boost possible)
¦ 65 Herblore (temporary boost possible)
¦ 75 Magic (temporary boost possible)
¦ If you are boosting magic, herblore, or farming, you only need to boost them to start the quest. Other skills unknown.
¦ Gained a total of 270 Quest Points.
¦ Be eligible for entry to the Warriors' Guild, (the sum of your attack and Strength must be at or above 130, or one of them 99)
¦ Have defeated Bork in the Chaos Tunnels (Which means at least finishing The Hunt for Surok miniquest).
Rewards
¦ 4 x 100,000 experience from Idria (Only available for skills Level 65 or higher. Choose any skill or use all on same skill. You may return later to claim the skill reward, but the Epilogue featuring the Dragonkin will only commence once all 4 experience boosts have been applied).
¦Dream Mentor
Requirements:
¦85 Combat
¦70 magic is highly recommended
¦Able to defeat multiple high-level monsters in one trip without prayer
Rewards
¦ 15,000 Experience
¦ 10,000 Experience
¦ Dreamy lamp, which will give you 15,000 experience in a combat skill of your choice (Strength, Ranged, Magic, Constitution, or Defence)
¦Eadgar's Ruse
Requirements:
¦31 Herblore
¦15 Agility
Rewards
¦11,000 Herb experience
¦Lunar Diplomacy
Requirements:
¦61 Crafting
¦40 Defence
¦49 Firemaking
¦60 Mining
¦5 Herblore
¦65 Magic
¦55 Woodcutting
¦14 Runecrafting
Rewards
¦5,000 Magic Experience
¦5,000 Runecraft Experience
¦Shilo Village
Requirements:
¦Level 4 Smithing
¦Level 20 Crafting
¦Level 32 Agility
Rewards
¦3875 Crafting experience
¦The Hand in the Sand
Requirements:
¦17 Thieving
¦49 Crafting
Rewards
¦1,000 Thieving Experience
¦9,000 Crafting Experience
¦The Hunt for Surok
Requirements:
¦ 42 Mining ¦43 Prayer highly recommended
Rewards
¦5,000 Slayer experience
¦King's Ransom
Requirements:
¦45 Magic
¦65 Defence
Rewards
¦ 33,000 experience
¦ 5,000 experience
¦ Antique Lamp granting 5,000 experience to any skill level 50 or above
¦Holy Grail
Requirements:
¦20 Attack
¦Must be able to defeat a level 120 Black Knight Titan
Rewards
¦11,000 Prayer experience
¦15,300 Defence experience
¦Merlin's Crystal
Requirements:
¦Must be able to defeat a level 39 enemy.
¦Must be able to defend against and evade level 37 Renegade Knights.
Rewards
No XP reward
¦Murder Mystery
Requirements:
None
Rewards
¦1,406 Crafting Experience
¦One Small Favour
Requirements:
¦ 36 Agility (33 with agility potion or 31 with a summer pie)
¦ 25 Crafting
¦ 18 Herb
¦ 30 Smithing
Rewards
¦Legends' Quest
Requirements:
¦50 Agility (You can start the quest without it)
¦50 Crafting
¦45 (or 39) Herblore (You can start the quest without it though)
¦56 Magic
¦52 Mining (You can start the quest without it as well)
¦42 Prayer (43 Prayer is highly recommended for access to Protect from Melee)
¦50 Smithing (You can start the quest without it as well)
¦50 Strength (You can start the quest without it)
¦50 Thieving (you can start the quest without it too)
¦50 Woodcutting
Rewards
7,650 experience each in four skills of the player's choice (can be used all on one skill for 30,600 xp) ¦ Limited to Attack, Defence, Strength, Constitution, Prayer, Magic, Woodcutting, Crafting, Smithing, Herblore, Agility, and Thieving
¦Heroes' Quest
Requirements:
¦53 Cooking (50 with Chef's Delight)
¦53 Fishing (48 with Admiral pie)
¦25 Herblore (23 with Mature Greenman's ale)
¦50 Mining (48 with Mature Dwarven Stout)
Rewards
¦3,075 Attack Experience
¦3,075 Strength Experience
¦3,075 Defence Experience
¦3,075 Hitpoints Experience
¦2,075 Range Experience
¦2,725 Fishing Experience
¦2,825 Cooking Experience
¦1,575 Woodcut Experience
¦1,575 Firemaking Experience
¦2,257 Smithing Experience
¦2,575 Mining Experience
¦1,325 Herb Experience
¦Dragon Slayer
Requirements:
None
Rewards
¦18,650 Strength experience
¦18,650 Defence experience
¦Underground Pass
Requirements:
¦25 Range
Rewards
¦3000 Agility experience
¦3000 Attack experience
¦Biohazard
Requirements:
None, but Level 33 Magic can be helpful and Level 33 Agility would be helpful.
Rewards
¦1,250 Thieving Experience
¦Plague City
Requirements:
None
Rewards
¦2425 Mining experience
¦Mourning's Ends Part II
Requirements:
None
Rewards
¦20,000 Agility Experience
¦Mourning's Ends Part I
Requirements:
¦60 Ranged (boosts cannot be used)
¦50 Thieving
¦56 Agility (can be boosted)
Rewards
¦25,000 Hitpoints Experience
¦25,000 Thieving Experience
¦Roving Elves
Requirements:
56 Agility to pass the dense forest (boosting enabled): Summer pie or Agility potion
Reward
¦10,000 strength experience.
¦Sheep Herder
Requirements:
None
Rewards
No XP reward
¦Regicide
Requirements:
Level 56 Agility (51 with Summer pie or 53 with an Agility potion)
Rewards
¦13,750 Agility experience
¦The Path of Glouphrie
Requirements:
¦60 Strength (Boosts cannot be used, but you can start the quest without it)
¦56 Thieving (Boosts can be used, Bandit's Brew will work)(summoning familliars won't work)
¦56 Slayer (a wild pie can be used, but only as low as 51 slayer. It is recommended to bring more than one of them in case your slayer level falls below 56 again)
¦47 Range
¦45 Agility
Rewards
¦30,000 Strength experience
¦20,000 Slayer experience
¦5,000 Thieving experience
¦5,000 Magic experience
¦The Eyes of Glouphrie
Requirements:
¦5 Construction
¦46 Magic
Rewards
¦12,000 Magic experience
¦2,500 Woodcut experience
¦6,000 Runecraft experience
¦250 Construction experience
¦The Grand Tree
Requirements:
¦25 Agility
Rewards
¦ 7,900 Agility experience
¦ 18,400 Attack experience
¦ 2,150 Magic experience
¦Recipe for Disaster
Requirements:
¦Level 70 Cooking(Temporary boost possible)
¦Level 59 Magic
¦Level 53 Fishing
¦Level 53 Thieving
¦Level 52 Mining
¦Level 50 Crafting
¦Level 50 Firemaking
¦Level 50 Woodcut
¦Level 48 Agility
¦Level 40 Range
¦Level 10 Fletching
¦Level 10 Slayer
¦Level 45 Herb
¦Level 50 Smithing
Rewards
¦28,000 Cooking
¦1,000 Slayer
¦2,500 Crafting
¦1,000 Farming
¦1,000 Fishing
¦1,000 Smithing
¦2,500 Magic
¦1,500 Woodcut
¦1,500 Range
¦4,000 Hitpoints
¦10,000 Agility
¦20,000 experience points for any skill above 50
¦Shadow of the Storm
Requirements:
¦Level 30 Crafting
Be able to kill a level 100 Monster
Rewards
¦10,000 experience in any combat skill except Prayer and Summoning.
¦Goblin Diplomacy
Requirements:
None
Rewards
¦200 Crafting Experience
¦Monkey Madness
Requirements:
None, 43 Prayer recommended
Rewards
¦Daero asks players if they prefer to train Strength and Constitution first or to train Attack and Defence first. Players gain 35,000 experience points in their first choice of skills, and then 20,000 experience points in the other two. Once players make one choice, they cannot choose the other one. Pures (who often don't want Defence experience) can return to the island or talk with Daero without taking the experience.
¦Tree Gnome Village
Requirements:
None
Rewards
¦11,450 Attack experience
¦Witch's House
Requirements:
Basic combat, level 40 should be enough
Rewards
¦6,325 Constitution experience
¦Fishing Contest
Requirements:
¦10 Fishing
Rewards
¦2,437 Fishing Experience
¦Horror from the Deep
Requirements:
¦35 Agility
Rewards
¦4,662 Magic Experience
¦4,662 Strength Experience
¦4,662 Range Experience
¦Summer's End
Requirements:
¦23 Summoning
¦35 Hunter
¦37 Woodcutting
¦45 Mining
¦47 Firemaking
¦55 Prayer
Rewards
¦1,500 Summoning experience
¦5,000 Hunter experience
¦5,000 Mining experience
¦5,000 Woodcutting experience
¦10,000 Prayer experience
¦15,000 Firemaking experience
¦Spirit of Summer
Requirements:
¦ 19 Summoning
¦ 26 Farming
¦ 35 Prayer
¦ 40 Construction
Rewards
¦ 7,500 Construction experience
¦ 5,000 Prayer experience
¦ 2,000 Farming experience
¦ 1,000 Summoning experience
¦Swan Song
Requirements:
¦66 Magic
¦62 Cooking
¦62 Fishing
¦45 Smithing
¦42 Firemaking
¦40 Crafting
Rewards
¦15,000 Magic experience
¦10,000 Prayer experience
¦10,000 Fishing experience
¦Tears of Guthix
Requirements:
¦49 Firemaking
¦20 Mining
¦20 Crafting
Rewards
¦1,000 Crafting experience
!!!Ritual of the Mahjarrat!!!
Requirements:
¦77 Agility
¦76 Mining
¦76 Crafting
Rewards
¦110,000 Agility XP
¦40,000 Crafting XP
¦40,000 Mining XP
¦Three 80,000 XP lamps (only available for skills level 72 and higher)
This list includes the quests, skill requirements, as well as the XP rewards you get from each quest.
I apologize that it may look rather messy, and the quests are in no particular order. I will clean it up when I have time.
¦Enakhra's Lament
Requirements:
¦50 Crafting Cannot be boosted.
¦45 Firemaking
¦43 (43 if on prayers, 71 if on curses.) Prayer
¦39 Magic
Rewards
¦7,000 Crafting Experience
¦7,000 Mining Experience
¦7,000 Firemaking Experience
¦7,000 Magic Experience
¦Fairy Tale III - Orks Rift
Requirements:
¦59 Magic
¦54 Farming (boosts can be used, bring to boss fight)
¦51 Thieving
¦37 Summoning (you must have at least 37 Summoning points remaining - there is an obelisk in Zanaris)
¦36 Crafting
Rewards
¦11,000 Farming experience
¦11,000 Thieving experience
¦11,000 Magic experience
¦1,000 Summoning experience
¦1,000 Crafting experience
¦Fairytale II - Cure a Queen
Requirements:
¦40 Thieving
¦49 Farming Boostable with Dreadfowl special at level 48 or Garden pie at level 46
¦57 Herblore Boostable with Greenman's ale at level 56 or Greenman's ale (m) at level 55
Rewards
¦3,500 Experience
¦2,500 Experience
¦2,500 experience in a skill of your choice (level 30 or above)
¦Fairytale I - Growing Pains
Requirements:
None
Rewards
¦3,500 Farming experience
¦2,000 Attack experience
¦1,000 Magic experience
¦Lost City
Requirements:
¦31 Crafting (Can be boosted but you have to be quick)
¦36 Woodcutting
¦Ability to kill a level 101 tree spirit with limited armour or weapons.
Rewards
No XP reward
¦Nature Spirit
Requirements:
¦18 Crafting (For making the Silver sickle if not bought).
¦10 Prayer (Or a couple prayer potions to restore Prayer Points).
Rewards
¦3,000 Crafting Experience
¦2,000 Defence Experience
¦2,000 Hitpoints Experience
¦You will also gain 90 Prayer Experience, through killing the ghasts, which gain 30 Experience each.
¦Priest in Peril
Requirements:
None
Rewards
¦1,406 Prayer experience
¦The Restless Ghost
Requirements:
None
Rewards
¦125 Prayer experience
¦Wolf Whistle
Requirements:
None
Rewards
¦276 Summoning XP and enough charms to get you to level 20 Summoning
¦Hazeel Cult
Requirements:
None
Rewards
¦1,500 Thieving Experience
¦Rocking Out
Requirements:
¦Level 60 Agility
¦Level 63 Thieving
¦Level 66 Crafting
¦Level 69 Smithing
Rewards
¦25,000 Thieving experience
¦25,000 Smithing experience
¦25,000 Agility experience
¦25,000 Crafting experience
¦The Great Brain Robbery
Requirements:
¦16 Crafting
¦30 Construction
¦50 Prayer
¦ Must have access to a Player-owned house workshop
Rewards
¦6,000 Prayer experience
¦3,000 Crafting experience
¦2,000 Construction experience
¦Blessed lamp granting 5000 experience in a skill of your choosing above 30
¦Cabin Fever
Requirements:
¦42 Agility May not be boosted.
¦45 Crafting
¦50 Smithing May not be boosted.
¦40 Ranged May not be boosted.
¦115 combat or higher is optional
Rewards
¦7000 Smithing experience
¦7000 Crafting experience
¦7000 Agility experience
¦Pirate's Treasure
Requirements:
None
Rewards
No XP reward
¦Rum Deal
Requirements:
¦40 Farming (you CAN use skill boosters)
¦42 Crafting
¦42 Slayer (you cannot use skill boosters)
¦47 Prayer
¦50 Fishing
¦The ability to kill a level 150 monster
Rewards
¦7000 Farming experience
¦7000 Fishing experience
¦7000 Prayer experience
¦Zogre Flesh Eaters
Requirements:
¦You must be able to defeat a level 111 enemy
¦4 Smithing
¦8 Herblore (obtained with the completion of Jungle Potion)
¦20 Strength
¦30 Ranged
¦30 Fletching
Rewards
¦3 Ourg bones which reward 140 prayer experience each
¦2 Zogre bones which reward 22.5 prayer experience each
¦2,000 Fletching experience
¦2,000 Ranged experience
¦2,000 Herblore experience
¦Big Chompy Bird Hunting
Requirements:
¦30 Cooking
¦30 Ranged
¦5 Fletching
¦Ability to defend against level 64 wolves and level 53 ogres for short periods of time
Rewards
¦262 Fletching experience
¦1,470 Cooking experience
¦735 Ranging experience
¦Druidic Ritual
Requirements:
None
Rewards
¦250 Experience (enough for level 3, where the first potion is made)
¦Jungle Potion
Requirements:
¦3 Herblore (The level automatically gained with completion of Druidic Ritual)
¦Able to defend against Level 53 Jogres and Level 46 Harpie Bug Swarm
Rewards
¦775 Herblore experience
¦Creature of Fenkenstrain
Requirements:
¦20 Crafting
¦25 Thieving
Rewards
¦1000 Thieving experience
¦The Slug Menace
Requirements:
¦30 Crafting
¦30 Runecrafting
¦30 Slayer
¦30 Thieving
¦Ability to defeat a level 62 enemy with melee.
Rewards
¦3500 Crafting experience
¦3500 Runecrafting experience
¦3500 Thieving experience
¦Sea Slug
Requirements:
¦Level 30 Firemaking
Rewards
¦7175 Fishing experience
¦Wanted!
Requirements:
None
Rewards
¦5,000 Slayer experience
¦Recruitment Drive
Requirements:
¦Ablility to defeat a level 20 monster without any items at all.
Rewards
¦1000 Prayer experience
¦1000 Herb experience
¦1000 Agility experience
¦Black Knights' Fortress
Requirements:
¦13 quest points (not for entering the fortress, but for starting the quest)
¦Able to evade or kill level 33 Black Knights
Rewards
No XP reward
¦Rune Mysteries
Requirements:
None
Rewards
No XP reward
¦A Tail of Two Cats
Requirements:
None
Rewards
¦2 Antique lamps granting 2500 experience each in a skill above level 30
¦Gertrude's Cat
Requirements:
None
Rewards
¦1,525 Cooking Experience
¦Icthlarin's Little Helper
Requirements:
None
Rewards
¦4,500 Thieving Experience
¦4,000 Agility Experience
¦4,000 Woodcutting Experience
¦The Temple at Senntisten
Requirements:
¦Level 50 Prayer
Rewards
¦ 1 × Experience lamp providing 23,000 experience in any chosen skill (level 50 or above) (Not Bankable)
¦ 2 × Combat lamps providing 20,000 experience each in a chosen combat skill (level 50 or above) (other than Prayer) (Not Bankable)
¦ 10,000 Prayer experience
¦The Curse of Arrav
Requirements:
¦37 Slayer Cannot be boosted
¦41 Summoning
¦61 Agility May be boosted.
¦64 Ranged May be boosted.
¦64 Strength May be boosted.
¦64 Mining May be boosted.
¦66 Thieving May be boosted.
Rewards
¦30,000 Mining Experience
¦14,000 Thieving Experience
¦9,000 Range Experience
¦9,000 Agility Experience
¦9,000 Strength Experience
¦4,000 Summoning Experience
¦2,500 Slayer Experience
¦Defender of Varrock
Requirements:
¦51 Agility (may be boosted)
¦51 Hunter (Or 48 With Hunter's Potion)
¦54 Smithing (May be boosted)
¦59 Mining (may be boosted)
Rewards
¦ 15,000 Hunter experience
¦ 10,000 Smithing experience
¦ 10,000 Mining experience
¦ 10,000 Defence experience
¦ 2,000 Agility experience
¦Demon Slayer
Requirements:
None
Rewards
No XP reward
¦Family Crest
Requirements:
¦40 Crafting (can be boosted)
¦40 Smithing (can be boosted)
¦40 Mining (can be boosted)
¦59 Magic (can be boosted)
Rewards
No XP reward
¦Garden of Tranquillity
Requirements:
¦25 Farming (May not be boosted)
Rewards
¦5,000 Farming experience
¦The Knight's Sword
Requirements:
¦10 Mining (or 9, with Dwarven stout)
¦Ability to evade level 57 Ice Warriors and level 53 Ice Giants
Rewards
¦12,725 Smithing experience.
¦Shield of Arrav
Requirements:
None
Rewards
No XP reward
¦What Lies Below
Requirements:
¦35 Runecrafting
¦42 Mining
Rewards
¦8,000 Runecrafting experience
¦2,000 Defence experience
¦Missing My Mummy
Requirements:
¦35 Construction
¦35 Cooking
¦35 Crafting
¦35 Magic
¦35 Prayer
¦Ability to kill or defend against various creatures from level 41 - 74.
For total completion:
¦25 Thieving
¦45 Crafting
¦45 Prayer
¦50 Magic
Rewards
¦2,100 Cooking, 2,100 Construction, 5,000 Magic, 6,500 Prayer, 3,350 Crafting and up to 3,000 Thieving experience earned during the quest
¦7,000 Hitpoints Experience
¦The Golem
Requirements:
¦20 Crafting
¦25 Thieving
Rewards
¦1,000 Thieving Experience
¦1,000 Crafting Experience
¦Prince Ali Rescue
Requirements:
None
Rewards
No XP reward
¦Shades of Mort'ton
Requirements:
¦ 20 Crafting
¦ 5 Firemaking
¦ 15 Herb
¦ Must be able to defeat 5 level 40 shades
Rewards
¦2,000 Herblore experience
¦2,000 Crafting experience
¦The Tale of the Muspah
Requirements:
¦ Level 6 Firemaking
¦ Level 8 Mining
¦ Level 10 Magic
¦ Level 10 Woodcutting
Rewards
¦ 1,000 Magic Experience
¦ 800 Mining Experience
¦ 800 Woodcutting Experience
¦ 500 Firemaking Experience
¦ 200 Experience lamp from the Natural historian (Trollweiss), can be used on any skill at or over level 10.
¦Troll Romance
Requirements:
¦ 28 Agility
Rewards
¦ 8,000 Agility experience
¦ 4,000 Strength experience
¦Desert Treasure
Requirements:
¦ 10 Slayer (May not be boosted)(or completion of biohazard to wear gasmask) In order to wear the facemask
¦ 50 Mining (optional) To get the ice gloves for smoke diamond
¦ 50 Firemaking
¦ 50 Magic
¦ 53 Thieving (May not be boosted) 53 is minimum, but any higher would be an advantage, due to many players having to get more and more lockpicks.
¦ Ability to defeat high leveled monsters up to level 174, that can hit up to 410.
Rewards
¦ 20,000 experience
¦The Dig Site
Requirements:
¦25 Thieving
¦10 Agility
¦10 Herblore
Rewards
¦15,300 Experience
¦2,000 Experience + 7 experience from making the Chemical compound
¦Temple of Ikov
Requirements:
¦ 42 Thieving
¦ 40 Range
¦ The ability to defeat a level 84 enemy with ranged.
¦ Level 40 Hunter or higher would be useful for access to the Spotted cape, but the quest can be completed without it.
¦ Level 37 Prayer is also useful if you want to have the Protect from Magic prayer active when defeating the Fire Warrior of Lesarkus.
Rewards
¦ 10,500 Ranged experience
¦ 8,000 Fletching experience
¦Troll Stronghold
Requirements:
¦ 15 Agility (Boostable) (44+ would be helpful but is not required)
¦ 30 Thieving is recommended. (Any higher would be an advantage)
¦ 43 Prayer is recommended
Rewards
¦ Two mysterious lamps that give 10,000 experience in any skill level 30 or above.
¦The Tourist Trap
Requirements:
¦10 Fletching
¦20 Smithing
¦The ability to defeat a level 47 enemy
Rewards
¦ 4650 experience in your choice of two from the following skills (you may pick same skill twice): Agility, Fletching, Smithing, or Thieving.
¦Death Plateau
Requirements:
None
Rewards
¦3,000 Attack Experience
¦Waterfall Quest
Requirements:
¦The ability to withstand and evade attacks from level 84 Moss Giants without prayer or equipment.
Rewards
¦13,750 Attack experience
¦13,750 Strength experience
¦Devious Minds
Requirements:
¦65 Smithing May be boosted.
¦50 Runecrafting (Cannot be boosted.)
¦50 Fletching
Rewards
¦5,000 Fletching experience
¦5,000 Runecrafting experience
¦6,500 Smithing experience
¦Doric's Quest
Requirements:
None if you buy the ore needed in quest
Rewards
¦1300 Mining experience
¦While Guthix Sleeps
Requirements:
¦ 23 Summoning
¦ 55 Hunter (temporary boost possible)
¦ 60 Thieving (temporary boost possible)
¦ 65 Defence
¦ 65 Farming (temporary boost possible)
¦ 65 Herblore (temporary boost possible)
¦ 75 Magic (temporary boost possible)
¦ If you are boosting magic, herblore, or farming, you only need to boost them to start the quest. Other skills unknown.
¦ Gained a total of 270 Quest Points.
¦ Be eligible for entry to the Warriors' Guild, (the sum of your attack and Strength must be at or above 130, or one of them 99)
¦ Have defeated Bork in the Chaos Tunnels (Which means at least finishing The Hunt for Surok miniquest).
Rewards
¦ 4 x 100,000 experience from Idria (Only available for skills Level 65 or higher. Choose any skill or use all on same skill. You may return later to claim the skill reward, but the Epilogue featuring the Dragonkin will only commence once all 4 experience boosts have been applied).
¦Dream Mentor
Requirements:
¦85 Combat
¦70 magic is highly recommended
¦Able to defeat multiple high-level monsters in one trip without prayer
Rewards
¦ 15,000 Experience
¦ 10,000 Experience
¦ Dreamy lamp, which will give you 15,000 experience in a combat skill of your choice (Strength, Ranged, Magic, Constitution, or Defence)
¦Eadgar's Ruse
Requirements:
¦31 Herblore
¦15 Agility
Rewards
¦11,000 Herb experience
¦Lunar Diplomacy
Requirements:
¦61 Crafting
¦40 Defence
¦49 Firemaking
¦60 Mining
¦5 Herblore
¦65 Magic
¦55 Woodcutting
¦14 Runecrafting
Rewards
¦5,000 Magic Experience
¦5,000 Runecraft Experience
¦Shilo Village
Requirements:
¦Level 4 Smithing
¦Level 20 Crafting
¦Level 32 Agility
Rewards
¦3875 Crafting experience
¦The Hand in the Sand
Requirements:
¦17 Thieving
¦49 Crafting
Rewards
¦1,000 Thieving Experience
¦9,000 Crafting Experience
¦The Hunt for Surok
Requirements:
¦ 42 Mining ¦43 Prayer highly recommended
Rewards
¦5,000 Slayer experience
¦King's Ransom
Requirements:
¦45 Magic
¦65 Defence
Rewards
¦ 33,000 experience
¦ 5,000 experience
¦ Antique Lamp granting 5,000 experience to any skill level 50 or above
¦Holy Grail
Requirements:
¦20 Attack
¦Must be able to defeat a level 120 Black Knight Titan
Rewards
¦11,000 Prayer experience
¦15,300 Defence experience
¦Merlin's Crystal
Requirements:
¦Must be able to defeat a level 39 enemy.
¦Must be able to defend against and evade level 37 Renegade Knights.
Rewards
No XP reward
¦Murder Mystery
Requirements:
None
Rewards
¦1,406 Crafting Experience
¦One Small Favour
Requirements:
¦ 36 Agility (33 with agility potion or 31 with a summer pie)
¦ 25 Crafting
¦ 18 Herb
¦ 30 Smithing
Rewards
¦Legends' Quest
Requirements:
¦50 Agility (You can start the quest without it)
¦50 Crafting
¦45 (or 39) Herblore (You can start the quest without it though)
¦56 Magic
¦52 Mining (You can start the quest without it as well)
¦42 Prayer (43 Prayer is highly recommended for access to Protect from Melee)
¦50 Smithing (You can start the quest without it as well)
¦50 Strength (You can start the quest without it)
¦50 Thieving (you can start the quest without it too)
¦50 Woodcutting
Rewards
7,650 experience each in four skills of the player's choice (can be used all on one skill for 30,600 xp) ¦ Limited to Attack, Defence, Strength, Constitution, Prayer, Magic, Woodcutting, Crafting, Smithing, Herblore, Agility, and Thieving
¦Heroes' Quest
Requirements:
¦53 Cooking (50 with Chef's Delight)
¦53 Fishing (48 with Admiral pie)
¦25 Herblore (23 with Mature Greenman's ale)
¦50 Mining (48 with Mature Dwarven Stout)
Rewards
¦3,075 Attack Experience
¦3,075 Strength Experience
¦3,075 Defence Experience
¦3,075 Hitpoints Experience
¦2,075 Range Experience
¦2,725 Fishing Experience
¦2,825 Cooking Experience
¦1,575 Woodcut Experience
¦1,575 Firemaking Experience
¦2,257 Smithing Experience
¦2,575 Mining Experience
¦1,325 Herb Experience
¦Dragon Slayer
Requirements:
None
Rewards
¦18,650 Strength experience
¦18,650 Defence experience
¦Underground Pass
Requirements:
¦25 Range
Rewards
¦3000 Agility experience
¦3000 Attack experience
¦Biohazard
Requirements:
None, but Level 33 Magic can be helpful and Level 33 Agility would be helpful.
Rewards
¦1,250 Thieving Experience
¦Plague City
Requirements:
None
Rewards
¦2425 Mining experience
¦Mourning's Ends Part II
Requirements:
None
Rewards
¦20,000 Agility Experience
¦Mourning's Ends Part I
Requirements:
¦60 Ranged (boosts cannot be used)
¦50 Thieving
¦56 Agility (can be boosted)
Rewards
¦25,000 Hitpoints Experience
¦25,000 Thieving Experience
¦Roving Elves
Requirements:
56 Agility to pass the dense forest (boosting enabled): Summer pie or Agility potion
Reward
¦10,000 strength experience.
¦Sheep Herder
Requirements:
None
Rewards
No XP reward
¦Regicide
Requirements:
Level 56 Agility (51 with Summer pie or 53 with an Agility potion)
Rewards
¦13,750 Agility experience
¦The Path of Glouphrie
Requirements:
¦60 Strength (Boosts cannot be used, but you can start the quest without it)
¦56 Thieving (Boosts can be used, Bandit's Brew will work)(summoning familliars won't work)
¦56 Slayer (a wild pie can be used, but only as low as 51 slayer. It is recommended to bring more than one of them in case your slayer level falls below 56 again)
¦47 Range
¦45 Agility
Rewards
¦30,000 Strength experience
¦20,000 Slayer experience
¦5,000 Thieving experience
¦5,000 Magic experience
¦The Eyes of Glouphrie
Requirements:
¦5 Construction
¦46 Magic
Rewards
¦12,000 Magic experience
¦2,500 Woodcut experience
¦6,000 Runecraft experience
¦250 Construction experience
¦The Grand Tree
Requirements:
¦25 Agility
Rewards
¦ 7,900 Agility experience
¦ 18,400 Attack experience
¦ 2,150 Magic experience
¦Recipe for Disaster
Requirements:
¦Level 70 Cooking(Temporary boost possible)
¦Level 59 Magic
¦Level 53 Fishing
¦Level 53 Thieving
¦Level 52 Mining
¦Level 50 Crafting
¦Level 50 Firemaking
¦Level 50 Woodcut
¦Level 48 Agility
¦Level 40 Range
¦Level 10 Fletching
¦Level 10 Slayer
¦Level 45 Herb
¦Level 50 Smithing
Rewards
¦28,000 Cooking
¦1,000 Slayer
¦2,500 Crafting
¦1,000 Farming
¦1,000 Fishing
¦1,000 Smithing
¦2,500 Magic
¦1,500 Woodcut
¦1,500 Range
¦4,000 Hitpoints
¦10,000 Agility
¦20,000 experience points for any skill above 50
¦Shadow of the Storm
Requirements:
¦Level 30 Crafting
Be able to kill a level 100 Monster
Rewards
¦10,000 experience in any combat skill except Prayer and Summoning.
¦Goblin Diplomacy
Requirements:
None
Rewards
¦200 Crafting Experience
¦Monkey Madness
Requirements:
None, 43 Prayer recommended
Rewards
¦Daero asks players if they prefer to train Strength and Constitution first or to train Attack and Defence first. Players gain 35,000 experience points in their first choice of skills, and then 20,000 experience points in the other two. Once players make one choice, they cannot choose the other one. Pures (who often don't want Defence experience) can return to the island or talk with Daero without taking the experience.
¦Tree Gnome Village
Requirements:
None
Rewards
¦11,450 Attack experience
¦Witch's House
Requirements:
Basic combat, level 40 should be enough
Rewards
¦6,325 Constitution experience
¦Fishing Contest
Requirements:
¦10 Fishing
Rewards
¦2,437 Fishing Experience
¦Horror from the Deep
Requirements:
¦35 Agility
Rewards
¦4,662 Magic Experience
¦4,662 Strength Experience
¦4,662 Range Experience
¦Summer's End
Requirements:
¦23 Summoning
¦35 Hunter
¦37 Woodcutting
¦45 Mining
¦47 Firemaking
¦55 Prayer
Rewards
¦1,500 Summoning experience
¦5,000 Hunter experience
¦5,000 Mining experience
¦5,000 Woodcutting experience
¦10,000 Prayer experience
¦15,000 Firemaking experience
¦Spirit of Summer
Requirements:
¦ 19 Summoning
¦ 26 Farming
¦ 35 Prayer
¦ 40 Construction
Rewards
¦ 7,500 Construction experience
¦ 5,000 Prayer experience
¦ 2,000 Farming experience
¦ 1,000 Summoning experience
¦Swan Song
Requirements:
¦66 Magic
¦62 Cooking
¦62 Fishing
¦45 Smithing
¦42 Firemaking
¦40 Crafting
Rewards
¦15,000 Magic experience
¦10,000 Prayer experience
¦10,000 Fishing experience
¦Tears of Guthix
Requirements:
¦49 Firemaking
¦20 Mining
¦20 Crafting
Rewards
¦1,000 Crafting experience
!!!Ritual of the Mahjarrat!!!
Requirements:
¦77 Agility
¦76 Mining
¦76 Crafting
Rewards
¦110,000 Agility XP
¦40,000 Crafting XP
¦40,000 Mining XP
¦Three 80,000 XP lamps (only available for skills level 72 and higher)




























