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Looking for C# Programmer - Game Development

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Hey Guys,
With suggestion of what the title says, I’m looking for a team orientated, bright, intelligent C# programmer to become a part of my game development team. There are also other roles available,
-C++ Programmer
-3D Artist
-2D Artist
-Animation Artist
-Website Designer
-Lore Writer.


Payment
Creating a MO can be hard and long work, but in saying that, it can be very rewarding seeing the completed work. I purposely put the payment header first, so people will not be deceived in what is going on.
Due to limited funding (until a respectable demo can be released) this project will not be able to generate any money towards salaries. As such, with most other indie development teams, the main payment will be a certain percentage of the profits made. (The exact amount will be discussed in private). We are mainly hoping that we can find people that willing to take this onboard as a hobby and understands you don’t have to spend hours a day helping.

C# Programmers Role
As a C# programmer, you’re main focus will be creating scripts to interact directly with the game engine. An example of what you would be writing;

Code:
using System; 
using System.Collections.Generic; 
using System.Text; 
using Scripting; 

namespace UserScripts 
{ 
public class ChopWood : ScriptBase 
{ 

Actor Player; 
Timer Countdown = new Timer(5000, false); //Create a 10 second timer 
public void OnInteract(Actor actor, SceneryInstance scenery) 
{ 
Player = actor; //Assign "Player" as actor. 

if (Player.HasItem("Torch") >= 1) 
{ 
Player.Animate("Death2", 1, true); //Animate Character (ChopWood) 
RegisterCallback(Countdown, "Tick", new EventHandler(Countdown_Tick)); 
Countdown.Start(); //Start Timer 
} 
else 
{ 
actor.Output("You Need A Wood Chopping Axe!"); //Tell player he needs an axe if he doesn't have one. 
} 
} 
private void Countdown_Tick(object sender, EventArgs e) 
{ 
Player.GiveItem("Torch", 3); 
Player.Output("You recived: 3 Wood!"); 
UnRegisterCallback(Countdown, "Tick", new EventHandler(Countdown_Tick)); 
} 
} 
}

You will be given all the Command References for the game engine.

Conclusion
More information can be given as well, so if you have any questions, drop me a PM or email.
So if you are interested, which I hope you are, you can contact me on the following email.
[email protected]
 
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If your making refrences to the framework, then no. Since im pretty sure thats just for xbox 360 games.
This game will be for PC

XNA is for PC/Zune/360
Anyway I'd be up for this, if you're still doing it. Drop me a PM.
 
I suggest you use the Unity 3D Engine. I may be interested. PM me.
 
Valentine's Singing Competition Winner
Sythe Awards 2015 Winner
Sythe Awards 2016 Winner
Sythe Awards 2020 Winner
Member of the Month Winner
MushyMuncher
Gohan has AIDS
Extreme Homosex
World War 3
I'm LAAAAAAAME
Discord Verified
Off Topic Participant
PM me to unlock this thread if you're still looking. To my knowledge you never contacted anyone who posted in this thread, which means that in my eyes it's just spam.
 
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