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My First Runescape Program

Why not tell us what language it is in and maybe share the code so we can help make things easier for you or give you tips.
 
Why not tell us what language it is in and maybe share the code so we can help make things easier for you or give you tips.
Yes... it is quite a mystery, especially when it's all in a folder named "Java" and the source is included ^_^

P.S. Well documented for such a small applet
 
Yes... it is quite a mystery, especially when it's all in a folder named "Java" and the source is included ^_^

P.S. Well documented for such a small applet

Your a genius. Thanks! ;)

Any suggestions for another project around this level?
 
When you download it you see"ExpCalc.rar" i don't just download things carelessly (is that a word) like you Jimmy
 
very very smart
 
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Your a genius. Thanks! ;)

Any suggestions for another project around this level?

How about some small calculators? I'd suggest maybe a max hit calculator, a combat calculator, skill calculators, etc. Those are all easy and might teach you a thing or two about the language's mechanics :D
 
When you download it you see"ExpCalc.rar" i don't just download things carelessly (is that a word) like you Jimmy
ExpCalc = Experience Calculator ;)

very very smart
Thanks :nuts:

How about some small calculators? I'd suggest maybe a max hit calculator, a combat calculator, skill calculators, etc. Those are all easy and might teach you a thing or two about the language's mechanics :D
The only problem is I don't know that exactly goes into the calculations for combat levels. What is each skill worth?:embar:
I think I might try a skill calculator though, like for smithing. :)
 
When you download it you see"ExpCalc.rar" i don't just download things carelessly (is that a word) like you Jimmy
There is no danger in downloading a zipped file, and looking through the contents (and just fyi, I checked the source before running it as an applet, and I compiled the source myself).

And yes, a skill calculator would be nice.
 
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When you download it you see"ExpCalc.rar" i don't just download things carelessly (is that a word) like you Jimmy
Are you trolling or just dumb? A virus won't execute unless you execute it, unless there is an exploit utilized by the website you download from, which is quite uncommon now that people are using more secure browser technology.
 
The only problem is I don't know that exactly goes into the calculations for combat levels. What is each skill worth?:embar:
I think I might try a skill calculator though, like for smithing. :)


Highest of the three:

Melee = (1/4)*((13/10)*($attack+$strength)+$defense+$hp+(1/2)*$prayer+(1/2)*$summoning)

Range = (1/4)*((13/10)*(3/2)*($range)+$defense+$hp+(1/2)*$prayer+(1/2)*$summoning);

Magic = (1/4)*((13/10)*(3/2)*($magic)+$defense+$hp+(1/2)*$prayer+(1/2)*$summoning);
 
It's not that bad actually... once you get past all the ( )'s

you could just copy and paste it and modify the variables
 
Idk how summoning factors into it? and is the prayer like the bonus? (.15) or w/e?
 
Summoning is .5
Prayer is .5
HP is 1
Defense is 1
(Strength + Attack) is 13/10ths
and all of them are added up and multiplied by .25

***For mages and rangers, (Strength + Attack) is replaced by either Magic or Range. Magic or Range is then worth 3/2nds of 13/10ths

You grab their stats from hiscores and calculate each of the three possible combat levels. Which ever is the highest is the persons actual combat level.

For Example:

Attack = 60
Strength = 50
Defense = 55
HP = 58
Range = 70
Magic = 72
Prayer = 30
Summoning = 20

(Melee) 70.25 = .25*( (1.3*110) + 55 + 58 + (.5*30) + (.5*20) )
(Range) 68.625 = .25*( (1.3*1.5*70) + 55 + 58 + (.5*30) + (.5*20) )
(Magic) 69.6 = .25*( (1.3*1.5*72) + 55 + 58 + (.5*30) + (.5*20) )

Combat Level = 70.25
 
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