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Teemo Nerf!!@#!@#! Capslockcruise

Akrotaz

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I go through the patch notes and what do I notice?

COBp072.png


RIP
 
The nerf is really kind of a moot point. Teemo's shrooms are still just as fucking annoying... they are just not brokenly strong now. His lategame shrooms should serve more the purpose of general map control rather than providing damage, and this kind of just emphasizes that a bit. In lane, before you can really build AP the damage stays almost exactly the same. Out of lane, the whole point is to provide coverage of Baron and to secure entrances in and out of the jungle. They are basically wards that can show your team when someone is caught out.


You still get the same slow and you get like 80% the same damage (because a lot of it comes from the base scaling)
 
They should have a limit of how many shrooms can be placed at once imo, that would be a more effective nerf
 
Doge
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how about you just fucking rework him? he's a dumb fucking AA ap champ with 1 targeted ability. give that fucker some spice
 
I still think he will be a pest when it comes to dragon and baron, however he will certainly be picked less.
 
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Teemo is the most fucking obnoxious champion. I know this isn't news to anybody but I swear every time I go blind pick normal to relax I get a teemo to lane against.

I agree with gold, I support a total re-work tbh
 
Teemo is the most fucking obnoxious champion. I know this isn't news to anybody but I swear every time I go blind pick normal to relax I get a teemo to lane against.

I agree with gold, I support a total re-work tbh

teemo isn't hard to lane against if you have a good jungle, or if you have better mechanics than the other teemo
It's not about the champ, it's about dem mechanics :p
 
Most shroom damage comes from liandrys anyway, the AP nerfs really are not that big at all.

They're for late game map control, also similar to nidalee spear, 1 person hits 1, the next 5v5 is in your favour.
 
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