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Wizard - CnC

  • Thread starter Thread starter Draucia
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Draucia

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From ALOT of advice from T R 1 B A L, I made this:

afil9y.png


Im proud to say that I only used about 4 c4ds :).
Tried to be creative, and the border is a clipping mask :).
There were LOTS of details in this, and in the end it looked over worked :/. So I blured most of it.
Tried to make a flow, going up left.
CnC
 
render placement is bad and text other than that it's ok. nj.

Oh and seems you get the impression that flow is a direction, it isn't. It's how well everything goes together.
 
render placement is bad and text other than that it's ok. nj.

Oh and seems you get the impression that flow is a direction, it isn't. It's how well everything goes together.

It is how well everything goes together and goes in one direction.
(Wouldn't it look like shit if everything was going anyway? It would look like a bad hair day)




CnC:

The colors are nice and I like the effects in the background.
However, I think you should of placed your render towards the middle more and blended it better.

Text a BIT brighter.

Overall , decent work
 
render placement is bad and text other than that it's ok. nj.

Oh and seems you get the impression that flow is a direction, it isn't. It's how well everything goes together.

For the render placement, I followed the rule of the thirds, so I don't think it is wrong.

No flow? Oh, well if you look on the left, you can see it going. But you seem to know alot...

Thanks for the feedback.

It is how well everything goes together and goes in one direction.
(Wouldn't it look like shit if everything was going anyway? It would look like a bad hair day)





CnC:

The colors are nice and I like the effects in the background.
However, I think you should of placed your render towards the middle more and blended it better.

Text a BIT brighter.

Overall , decent work

Same as above, the rule of the thirds.
Text is meant to be like that, but I guess everybody likes things different.
Thanks.
 
For the render placement, I followed the rule of the thirds, so I don't think it is wrong.

No flow? Oh, well if you look on the left, you can see it going. But you seem to know alot...

Thanks for the feedback.



Same as above, the rule of the thirds.
Text is meant to be like that, but I guess everybody likes things different.
Thanks.

Yeah, but the blurriness kind of just disappears into the choppy render. Maybe you should of blurred/smudged the right side of the render more to flow it better. :)

And yes, I really like the text that is hard to read, it makes you look harder at the piece. Can't argue with that, but maybe this is just a little too hard to read.. I would suggest using a brighter gradient on it, just a BIT brighter, not a lot at all


edit: cool border, good idea.
 
I don't like the border, doesn't look very good.

Other than that, looks good.
 
Two Factor Authentication User
Summer 2020
the render placement is bad and the c4 is bad to i hate the stock and i think the mask is noob lol jk its ok
 
Two Factor Authentication User
Summer 2020
thec4 needs a little work but if you malfunction the stock it will br better and try to be more creative by adding a little paint on it i dont know how just do it
 
It is how well everything goes together and goes in one direction.
(Wouldn't it look like shit if everything was going anyway? It would look like a bad hair day)




CnC:

The colors are nice and I like the effects in the background.
However, I think you should of placed your render towards the middle more and blended it better.

Text a BIT brighter.

Overall , decent work

You can make chaos look good, easily. Direction is not what flow is. Know what I'm talking about, Kind sir.
 
You can make chaos look good, easily. Direction is not what flow is. Know what I'm talking about, Kind sir.

Aren't you a big boy now? Lol jk.
I thought flow was the general direction.
There was this guy called dural20 (long, long, before my time), who was a gfx artist. Im pretty sure he knew what flow was.

Well saw a lot of DERKA DERKA comments lately and decided to clarify what each term means.

Render- A pre-cut image from a wallpaper or other image commonly used in signatures.
Stock- Any un-cut image. Such as photography or a wallpaper.
Sprite- A render of a pixilized character. Such as ASH from the gameboy pokemon or Ryu from the SNES Street Fighter. Can be any pixelized character.
Blending- How well the Render has been fitted/matched with the background. Also how the edges of the render flow into the background.
Flow- The overall direction of the sig.
Chaotic- Too much is going on in the Signature and it is very hard to make out.
/Vomit- A bad sig rating
Brush- A downloaded brush from another site commonly used to make sigs. It is used as a tool to create backgrounds.
Brightness/Contrast- Change the settings of your brightness and contrast in your monitor......... notice the difference thats what its referring to. When its over contrasted it means that your contrast is way overboard and it has too much excessive dark spots/black or white light spots.
C4D- An abstract render made in a program called Cinema 4D, also commonly used in sigs.
Whored- Excessive usage of a very beginner tool or such.
Pack- A collection of stuff.
Font- A different style of text.
Pixel Stretch- A simple sig technique using 1px by "x[vertical wise" of an image and stretching it across the width of the sig.
Blurred- Blurring duh....you know when it gets fuzzy. It's used for adding depth.
Foreground- The front part in a signature, usually blurry, to signify it is "too close" for the lens, or the focus is not on it.
Middleground- The part of a signature/photo where the focus is, where the crisp render is, and where the focal point should be.
Background- The back part of the signature, usually blurry, or made to emphasise the focal point.
Focal point- the first point that the eye draws to, or looks at, in any piece of art. This is strongly affected by placement, depth, and sharpness.

Post anything I forgot or any further questions.

Edit By Yakov: Removed biased ("..widely whored").

kk
 
Thats what he thinks it means sure but that isn't what flow is that's direction lol. If every sig has to have "flow" there would be no original sigs, um ever.

stary-night.jpg
 
Two Factor Authentication User
Detective
Heidy
I like the background, but I have to agree that the render placement is off - it's also a bit too clean. A render shouldn't be the final touch, like a star on a christmas tree; it should be fully integrated into the sig. Blur it, grunge it, erase bits, add a soft light blur, use a c4d over it - do something to it that makes it fit with the sig style, don't just fuss over the edges.
 
Thats what he thinks it means sure but that isn't what flow is that's direction lol. If every sig has to have "flow" there would be no original sigs, um ever.

stary-night.jpg

I like your example, that's a good counter-statement tbh and I can't comply with that, I don't think anyone can :idea:

Flow is the general direction of smudging and such within a signature <- True statement

You don't have to use flow, but if you don't the signature needs to look good without it. (In which, normally , it does not)
 
Thats what he thinks it means sure but that isn't what flow is that's direction lol. If every sig has to have "flow" there would be no original sigs, um ever.

stary-night.jpg

Um I think theres a flow buddy, going over to the right (the wind or w.e). I honestly don't know. Maybe tr1bal can clear this out for us?

I like the background, but I have to agree that the render placement is off - it's also a bit too clean. A render shouldn't be the final touch, like a star on a christmas tree; it should be fully integrated into the sig. Blur it, grunge it, erase bits, add a soft light blur, use a c4d over it - do something to it that makes it fit with the sig style, don't just fuss over the edges.

Hm, I see what you mean. As for the render, I used the rule of the thirds, but nobody seems to like that, so I won't do it again :).
This was a experimental style I used, with some advice from tr1bal. I'll keep what you said in mind.
Thanks for the feedback, means a lot coming from an admin :).
 
Rules aren't concrete, you have to balance the use of space and the aesthetic appeal of how you use it. How you have it, it just looks unnatural, which is why everyone is dissing on it. Anyway, I guess Sin666 said basically everything else.
 
You can make chaos look good, easily. Direction is not what flow is. Know what I'm talking about, Kind sir.

Flow is essentially.. if a piece of art has a degree of movement to it. Since overly chaotic, juxtaposed and harsh angles tend to stop the eyes from drifting in the intended direction, flow is best if the effects and the focal blend and draw your eyes to the focal, but you also appreciate the less important and attention drawing details.

But I agree, you can have chaotic flows working effectively.

The reason i think the flow can be improved here, is that for example, the render itself isn't very good.

The light streaks on the hair make it go from bottom left to top right, but the hair itself is perpendicular to that.

Also, what Sin666 said - don't be scared to ruin the edges of the render/stock, you have to integrate everything into one scene, rather than a pizza topping style signature.
 
Two Factor Authentication User
Detective
Heidy
Tr1bal's definition is closest.

Flow is related to composition; it's how the eye is drawn around the signature based on everything from brush strokes, highlights, and contrast to negative space. In general, the flow should direct the eye in a cohesive (often circular) motion.
 
Flow is essentially.. if a piece of art has a degree of movement to it. Since overly chaotic, juxtaposed and harsh angles tend to stop the eyes from drifting in the intended direction, flow is best if the effects and the focal blend and draw your eyes to the focal, but you also appreciate the less important and attention drawing details.

But I agree, you can have chaotic flows working effectively.

The reason i think the flow can be improved here, is that for example, the render itself isn't very good.

The light streaks on the hair make it go from bottom left to top right, but the hair itself is perpendicular to that.

Also, what Sin666 said - don't be scared to ruin the edges of the render/stock, you have to integrate everything into one scene, rather than a pizza topping style signature.

Woah. You know A LOT about art and stuff tr1bal.
Yeah I get it. If there are lines going everywhere it will look messy and not nice (like if you but lots of brushes that go in everydirection).
Thanks :).

Tr1bal's definition is closest.

Flow is related to composition; it's how the eye is drawn around the signature based on everything from brush strokes, highlights, and contrast to negative space. In general, the flow should direct the eye in a cohesive (often circular) motion.

I didn't know you knew alot about gfx ^^
And I'm clear on flow now, thanks tr1bal and Sin666 :).
 
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