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Why is wow so addicting

Well, I have heard that good MMORPG game designers know that when you reward people in random times, that make them so addicting.
Example; When you know that every day at 10:00, there will be a drop party, you will maybe only come that time to Runescape.
But, if everyday there will be drop party, but not at specific time, that would make you play more and be more addicting.
 
It's the most unique MMORPG I've played so far. Even Aion , RIFT are trying their best to follow WoW. It's just the modern MMORPG and it's addictive.
 
I think because mostly from competition ingame. So many players/things to do
 
Secondly, the reason would be because it looks so much "Real-life-a-like" I mean, there used to be one event:

Quote from wikipedia:
The Corrupted Blood plague incident was one of the first events to affect entire servers. Patch 1.7 saw the opening of Zul'Gurub, the game's first 20-player raid dungeon where players faced off against a tribe of trolls under the sway of the god Hakkar the Soulflayer. Upon engaging Hakkar, players were stricken by a debuff called "Corrupted Blood" which would periodically sap their life. The disease was also passed on to other players simply by being near infected players. Originally this malady was confined within the Zul'Gurub instance, but it made its way into the outside world by way of hunter pets or warlock minions that contracted the disease.
Within hours, Corrupted Blood had completely infected major cities because of their high player concentrations. Low-level players were killed in seconds by the high-damage disease. Eventually Blizzard fixed the issue so that the plague could not exist outside of Zul'Gurub.
The Corrupted Blood plague so closely resembled the outbreak of real-world epidemics that scientists are currently looking at ways MMORPGs or other massively distributed systems can model human behavior during outbreaks. The reaction of players to the plague closely resembled previously hard-to-model aspects of human behavior that may allow researchers to more accurately predict how diseases and outbreaks spread amongst a population
 
Blue Turtle
Pokémon Trainer
Gracious
At the max levels, drops are random, there is always the urge to get your heroics done and weekly raid or you'll fall behind, but you can't raid if you don't have the best enchants and those are expensive etc.

Everything just builds on itself and you're always striving to get to the next raid or down the next boss, achievements also add to the experience.
 
Blue Turtle
Pokémon Trainer
Gracious
Not going to lie, extremely good and alarming in a way. I've stopped playing WoW, besides the occasional month here and there shut I found most if not all of that article true to when I was really "into it".
 
Personal achievement (you set out things to accomplish and are rewarded for it), the human need to prove you are the best (have the best gear, best pvp rating, most achievement points etc.), constant updates and additions to the game to spark new interest or reignite old, escape from reality.. the list goes on.
 
I think it is because the game has developed so much, and is continuously doing so....there is never really NOTHING to do in the game :P
 
ALWAYS something to do you know....
I can always strive to have the best guild on the server or the best gear. its always a race to be the best and shit... Plus I just love it :D!!
 
I love raiding. That's the part of it for me.
And it's the ORIGINAL MMORPG of the age. All the others are copies.

Thats complete bullcrap :P
Every mmo would be a copy of wow as every mmo is a mmo!
When a game allows you to walk with WASD keys it's automatically a WoW copy, comeon.. I just get mad when everyone claims a game is a WoW copy.
Afterall; WoW is an EQ clone, and when you claim that they also become mad at you!

People just MUST stop claiming that WoW has been the milestone and the beginning of MMO's, it's been a breakthrough; NOT the start of MMO's.
WoW has been great, it's dieing and Blizzard is killing it for themselves.
Move on and do not claim every mmo is a copy of WoW, as it's not.
 
Thats complete bullcrap :P
Every mmo would be a copy of wow as every mmo is a mmo!
When a game allows you to walk with WASD keys it's automatically a WoW copy, comeon.. I just get mad when everyone claims a game is a WoW copy.
Afterall; WoW is an EQ clone, and when you claim that they also become mad at you!

People just MUST stop claiming that WoW has been the milestone and the beginning of MMO's, it's been a breakthrough; NOT the start of MMO's.
WoW has been great, it's dieing and Blizzard is killing it for themselves.
Move on and do not claim every mmo is a copy of WoW, as it's not.

Umadbro? :P

But seriously, I agree. WoW is simply the most successful MMO based on subscriptions, and it has set the standard for a lot of MMOs developed after it. But yeah, Everquest and probably something else came before it and it is fairly annoying when people just assume every new MMO is a WoW clone before they even try it.
 
Umadbro? :P

But seriously, I agree. WoW is simply the most successful MMO based on subscriptions, and it has set the standard for a lot of MMOs developed after it. But yeah, Everquest and probably something else came before it and it is fairly annoying when people just assume every new MMO is a WoW clone before they even try it.

It's not that I'm mad about it :P
It's just that people are starting to see WoW as the "Maker of MMO's" while the game mechanics of MMO's are just the same as WoW's.. Becaauuseee it's a mmo xD
But meh, GuildWars2 ALL THE WAY!
 
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