Magic JaZZ
Newcomer
Hello, Its Magic Jazz
I have some public races for Counter-Strike:Source WCS mod!
here is an example that you are free to use.
They are all compiled and all you have to do is put em in!
here is 30 free races!
"1"
{
"name" "The Bum"
"author" "HOLLIDAY"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 15 0 0 175 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "4"
"skillnames" "Regeneration|Invisibility|Genocide|Grenades|Deja Vu"
"skilldescr" "Take Enemies hp|Inisibiliy|Strike enemy and do Extra Damage|Extra Grenade Damage|Go back in time 3 seconds"
"skillcfg" "player_attacker|player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170|es_xset wcs_divider 3;es_xset wcs_alpha 255"
"racealias_genocide""es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 33) then racealias_genocide"
"skill1_sfx" "if (server_var(wcs_dice) <= 33) then racealias_geno1"
"racealias_geno1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 15 255 0 0 255;es es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 255 255 255 255"
"skill2_setting" "es_xset wcs_invis 80|es_xset wcs_invis 70|es_xset wcs_invis 60|es_xset wcs_invis 55"
"skill2_cmd" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;es est_setplayercolor event_var(userid) 15 0 0 server_var(wcs_invis) 1;es es_xtell event_var(userid) #multi #green You are server_var(wcs_invis) % Visible"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 1.5 60 100 0.8 255 0 0 255 10"
"skill3_setting" "es_xset wcs_chance 5|es_xset wcs_chance 6|es_xset wcs_chance 7|es_xset wcs_chance 15"
"racealias_gen" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;esnq es est_csay event_var(attacker) Genocide;esnq est_csay event_var(userid) Genocide"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gen"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_genosfx3"
"racealias_genosfx3""es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 500 2 60 100 0.8 255 0 0 255 1"
"skill4_setting" "es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4|es_xset wcs_multiplier 3.4"
"racealias_cide" "es es_xset wcs_magnitude event_var(dmg_health);es es_xmath wcs_magnitude float;es es_xmath wcs_magnitude * 3.0;es es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50"
"skill4_cmd" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;if (event_var(weapon) in server_var(wcs_wpn_grenades)) then racealias_cide"
"skill4_sfx" "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then racealias_geno4"
"racealias_geno4" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"
"skill5_setting" "es_xset wcs_chance 75|es_xset wcs_chance 88|es_xset wcs_chance 99"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xdelayed 2 est_spawn server_var(wcs_userid);es es_xdelayed 2 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xdelayed 1 es es_xtell server_var(wcs_userid): Deja Vu."
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"
"ultimate_cooldown" "10"
}
"2"
{
"name" "Hobo"
"author" "HOLLIDAY"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Spider sense|Agility|Web-shooters|Gravity|Weblines"
"skilldescr" "Chance of evading shots|Long jump and Speed|Shoot enemy and entagle them in your web|High Jumps|use your Weblines to travel"
"skillcfg" "player_victim|player_spawn|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
"racealias_spider1" "es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_ne1"
"skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill2_setting" "es_xset wcs_multiplier 1.2;es_xset wcs_speed 1.1|es_xset wcs_multiplier 1.3;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.4;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.5;es_xset wcs_speed 1.3|es_xset wcs_multiplier 2.6;es_xset wcs_speed 1.4"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
"skill3_setting" "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 31"
"racealias_spider4" "es est_freeze event_var(userid);es es_xdelayed 1 wcs_removefx freeze event_var(userid);es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es es_xtell event_var(userid) #multi #greenyou got cought in #lightgreen event_var(es_attackername) #greenweb;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(attacker) #multi #green you cought #lightgreen event_var(es_username) #green in your web"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_spider4"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 50;es es_xmath wcs_z2 + 50;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 0.1 0.1 255 0 0 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 40 50 1 40 10 0 10 10 10 255 0"
"skill4_setting" "es_xset wcs_gravity 0.68|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.52|es_xset wcs_gravity 0.44|es_xset wcs_gravity 0.26"
"skill4_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
"skill5_setting" "es_xset wcs_web 0.5|es_xset wcs_web 0.7|es_xset wcs_web 1.1|es_xset wcs_web 1.3|es_xset wcs_web 1.7"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
"3"
{
"name" "KixAss"
"author" "HOLLIDAY"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "6"
"skillnames" "Flight of Eagles|Innate Cammoflague|Ensnare|Steel Oak|Teleport"
"skilldescr" "Imbues you with eagle spirit for speed and gravity|Learn to blend in with your surroundings|Entangle your targets feet slowing their movement|Turn your skin hard as oak increasing your HP by 140|Travel at great speeds to locations of your choosing"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset druidspeed 1.1;es_xset druidgravity 1|es_xset druidspeed 1.2;es_xset druidgravity 0.9|es_xset druidspeed 1.2;es_xset druidgravity 0.7|es_xset druidspeed 1.2;es_xset druidgravity 0.6|es_xset druidspeed 1.4;es_xset druidgravity 0.6|es_xset druidspeed 1.5;es_xset druidgravity 0.4"
"skill1_cmd" "es est_speed event_var(userid) server_var(druidspeed);es est_setgravity event_var(userid) server_var(druidgravity);es es_xtell event_var(userid) #multi #greenFlight of Eagles #greenImbues you with eagle spirit for #greenspeed and gravity"
"skill1_sfx" "es_xset wcs_x3 0;es_xset wcs_y3 0;es_xset wcs_z3 0;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xgetplayerlocation wcs_x3 wcs_y3 wcs_z3 event_var(userid);es es_xmath wcs_z2 + 50;es est_effect 3 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;racealias_spinsfx1"
"racealias_spinsfx1""es es_delayed .4 es est_effect 3 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es es_delayed .8 es est_effect 3 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;racealias_spinsfx2"
"racealias_spinsfx2""es es_xmath wcs_z3 + 50;es es_xmath wcs_y3 + 50;es est_effect 3 #a .1 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es est_effect 3 #a .5 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;racealias_spinsfx3"
"racealias_spinsfx3""es es_xmath wcs_z3 + 50;es es_xmath wcs_y3 - 50;es est_effect 3 #a .2 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es est_effect 3 #a .6 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es es_xmath wcs_z3 - 50;racealias_spinsfx4"
"racealias_spinsfx4""es es_xmath wcs_y2 - 50;es est_effect 3 #a .3 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es est_effect 3 #a .7 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es est_playplayer event_var(userid) ambient/energy/force_field_loop1.wav;es_delayed .9 es_stopsound event_var(userid) ambient/energy/force_field_loop1.wav"
"skill2_setting" "es_xset wcs_invis 136;es_xset wcs_alpha 70|es_xset wcs_invis 128;es_xset wcs_alpha 80|es_xset wcs_invis 120;es_xset wcs_alpha 90|es_xset wcs_invis 112;es_xset wcs_alpha 100|es_xset wcs_invis 104;es_xset wcs_alpha 110|es_xset wcs_invis 96;es_xset wcs_alpha 120"
"skill2_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;es es_xtell event_var(userid) : Invisibility set."
"skill2_sfx" "0"
"skill3_setting" "es_xrand wcs_rand 1 5;es_xset wcs_speed 0.75;es_xset wcs_duration 2|es_xrand wcs_rand 1 5;es_xset wcs_speed 0.75;es_xset wcs_duration 2|es_xrand wcs_rand 1 4;es_xset wcs_speed 0.65;es_xset wcs_duration 3|es_xrand wcs_rand 1 3;es_xset wcs_speed 0.60;es_xset wcs_duration 4|es_xrand wcs_rand 1 3;es_xset wcs_speed 0.55;es_xset wcs_duration 5|es_xrand wcs_rand 1 3;es_xset wcs_speed 0.55;es_xset wcs_duration 6"
"racealias_druid333""es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);es es_xtell event_var(attacker) : slowed down event_var(es_username).;es es_xtell event_var(userid) : got slowed down by event_var(es_attackername) 's Hex."
"skill3_cmd" "if (server_var(wcs_rand) = 1) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_rand) = 1) then if (server_var(wcs_alive) = 1) then racealias_druid333"
"skill3_sfx" "if (server_var(wcs_rand) = 1) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_rand) = 1) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_rand) = 1) then es es_xmath wcs_z1 + 40;if (server_var(wcs_rand) = 1) then es es_xmath wcs_z2 + 40;if (server_var(wcs_rand) = 1) then es est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"
"skill4_setting" "es_xset druidhp 110|es_xset druidhp 115|es_xset druidhp 120|es_xset druidhp 125|es_xset druidhp 130|es_xset druidhp 135|es_xset druidhp 140"
"skill4_cmd" "es est_sethealth event_var(userid) server_var(druidhp);es es_xtell event_var(userid) #multi #lightgreen Turn your skin hard as oak increasing your HP by #green server_var(druidhp)"
"skill4_sfx" "0"
"skill5_setting" "es_xset wcs_range 720;es_xset wcs_fadetimer 6|es_xset wcs_range 780;es_xset wcs_fadetimer 5|es_xset wcs_range 840;es_xset wcs_fadetimer 5|es_xset wcs_range 920;es_xset wcs_fadetimer 4|es_xset wcs_range 1000;es_xset wcs_fadetimer 3|es_xset wcs_range 1080;es_xset wcs_fadetimer 3"
"skill5_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 69 69 69 255 10"
"ultimate_cooldown" "5"
}
"4"
{
"name" "Gigolo"
"author" "HOLLIDAY"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_playplayer event_var(userid) weapons\mortar\mortar_explode2.wav"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Maser|ProtoStar|Messier|Nebula"
"skilldescr" "Extra Damage|ReSpawn a Teammate|Do More Damage|Disapear into a black cloud of smoke"
"skillcfg" "player_attacker|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6|es_xset wcs_multiplier 0.7"
"racealias_ne1" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq es est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then racealias_ne1"
"skill1_sfx" "if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 300 200 77 77 77 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 3 400 200 0 10 10 10 255 0"
"skill2_setting" "es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 60|es_xset wcs_chance 75|es_xset wcs_chance 90"
"racealias_nb1" "es_xset wcs_phoenix 0;es es_xkeygetvalue wcs_phoenix WCStmp phoenix event_var(es_userteam);es es_xmath wcs_phoenix + 1;es es_xkeysetvalue WCStmp phoenix event_var(es_userteam) server_var(wcs_phoenix);wcs_getlanguage wcs_lng wcs_lng_r_phoenix"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nb1"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 3 500 500 0 148 148 141 255 10"
"skill3_setting" "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 57"
"racealias_na1" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;es est_csay event_var(attacker) +8 server_var(wcs_userid);esnq es est_csay event_var(userid) 8 server_var(wcs_userid)"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_na1"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 30 123 123 123 255"
"skill4_setting" "es_xset wcs_duration 1|es_xset wcs_duration 2|es_xset wcs_duration 3|es_xset wcs_duration 4|es_xset wcs_duration 5"
"skill4_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_setplayercolor server_var(wcs_userid) 0 0 0 255 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
"ultimate_cooldown" "2"
}
"5"
{
"name" "(S.T.A.R.S)"
"Author" "Pvt Ben Carmine"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Piercing Rounds|Battle Experience|Knee Shot|Conditioning"
"skilldescr" "Chance to shoot a critical round|when you kill someone you get more xp|freeze your targets|set your targets on fire|slow down your target by knee shots|heal nearby teammates|you can run faster"
"skillcfg" "player_attacker|player_kill|player_attacker|player_attacker|player_attacker|player_spawn|player_spawn"
"skill1_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance));es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_dealdamage event_var(attacker) event_var(userid) 80"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_tell event_var(attacker) #multi #green +80 Damage"
"skill2_setting" "es_xset xpgain 55|es_xset xpgain 60|es_xset xpgain 70|es_xset xpgain 500"
"skill2_cmd" "es wcs_givexp event_var(attacker) server_var(xpgain);es es_xtell event_var(attacker) you have gained server_var(xpgain) XP"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_speed 0.45;es_xset wcs_duration 3|es_xset wcs_speed 0.40;es_xset wcs_duration 4|es_xset wcs_speed 0.35;es_xset wcs_duration 5|es_xset wcs_speed 0.15;es_xset wcs_duration 6"
"racealias_z2" "es est_speed event_var(userid) server_var(wcs_speed);es_delayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es_tell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es_tell event_var(userid) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
"skill3_cmd" "if (server_var(wcs_dice) <= 30) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_z2"
"skill3_sfx" "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"
"skill4_setting" "es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.6|es_xsetinfo wcs_speed 1.8"
"skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 10 255"
}
"6"
{
"name" "Hellokitty"
"author" "HOLLIDAY"
"required_level" "20"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "4"
"skillnames" "Ammo|Laser Gun|Wall Run|we need a medic|Sniper|Super Man"
"skilldescr" "Buy a gun and have a 100 round clip|Burn a hole in them|Run up the Walls|Chance to Respawn|Invisibility|Long Jump High Jump"
"skillcfg" "player_spawn|player_attacker|player_spawn|player_spawn|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_clipammo 50|es_xset wcs_clipammo 75|es_xset wcs_clipammo 80|es_xset wcs_clipammo 100"
"skill1_cmd" "es es_delayed 10 est_setclipammo event_var(userid) 1 server_var(wcs_clipammo);es es_xtell event_var(userid) #multi #lightgreenYou have 10 seonds to buy a gun with a #green server_var(wcs_clipammo) #lightgreenclip"
"skill1_sfx" "0"
"skill1_setting" "es_xset wcs_chance 13;es_xrand dmg 3 6|es_xset wcs_chance 18;es_xrand dmg 6 9|es_xset wcs_chance 23;es_xrand dmg 7 10|es_xset wcs_chance 27;es_xrand dmg 10 15"
"racealias_then11" "es est_playplayer event_var(userid) ambient/levels/prison/inside_battle_antlion3.wav;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(dmg);es es_xtell event_var(attacker) #multi #lightgreen you have caused #green server_var(dmg) #lightgreen Extra Damage;es es_xtell event_var(userid) #multi #lightgreen you got #green server_var(dmg) #lightgreen Extra Damage;racealias_andthen1"
"skill1_cmd" "es_xset dmg 0;if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_then11"
"skill1_sfx" "0"
"racealias_andthen1""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_xmath wcs_z1 + 50;es es_xmath wcs_z2 + 50;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 5 255 0 0 255"
"skill3_setting" "es_xset wcs_wall 50|es_xset wcs_wall 75|es_xset wcs_wall 80|es_xset wcs_wall 99"
"skill3_cmd" "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_wall);es es_xtell event_var(userid) #multi #lightgreenWall Run #green Activated"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 33|es_xset wcs_chance 43"
"racealias_respawn3""es es_delayed 3 est_spawn event_var(userid) 1;es es_delayed 3 es es_xtell event_var(userid) : You have Respawned"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_respawn3"
"skill4_sfx" "0"
"skill5_setting" "es_xset wcs_invis 90|es_xset wcs_invis 80|es_xset wcs_invis 70|es_xset wcs_invis 65"
"skill5_cmd" "es est_playplayer event_var(userid) ambient/levels/coast/antlion_hill_ambient1.wav;es est_setplayercolor event_var(userid) 15 0 0 server_var(wcs_invis);es es_xtell event_var(userid) #multi #greenInvisibility Set!"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 effects/ar2_altfire1b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 1.5 60 100 0.8 255 50 200 25 10"
"skill6_setting" "es_xset wcs_multiplier 1.4;es_xset wcs_speed 0.5|es_xset wcs_multiplier 1.5;es_xset wcs_speed 0.4|es_xset wcs_multiplier 1.6;es_xset wcs_speed 0.3|es_xset wcs_multiplier 1.8;es_xset wcs_speed 0.3"
"skill6_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_setgravity event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill6_sfx" "0"
"skill7_setting" "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 10 21"
"racealias_gg4" "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_userid) 0 0 900;es es_delayed 3.1 est_freeze server_var(wcs_userid) 1;es es_delayed 3 est_teleport server_var(wcs_player) 0 300 900;es es_delayed 3.1 est_freeze server_var(wcs_player) 1;racealias_setaim4"
"racealias_setaim4" "es est_unrestrict server_var(wcs_userid) deagle;es est_unrestrict server_var(wcs_player) deagle;es es_delayed 3.1 est_setaim server_var(wcs_userid) server_var(wcs_player) +15;es es_delayed 3.1 est_setaim server_var(wcs_player) server_var(wcs_userid) -15;racealias_strip4"
"racealias_strip4" "es est_stripplayer server_var(wcs_userid) 1;es est_stripplayer server_var(wcs_player) 1;es es_delayed 6 est_give server_var(wcs_userid) weapon_deagle;es es_delayed 6 est_give server_var(wcs_player) weapon_deagle;es es_delayed 10 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 10 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);racealias_unfrz4"
"racealias_unfrz4" "es es_delayed 10 est_freeze server_var(wcs_userid) 0;es es_delayed 10 est_freeze server_var(wcs_player) 0;es es_xtell server_var(wcs_userid) #multi #lightgreen: You have Challanged #green server_var(wcs_name) #lightgreento a Duel;es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: server_var(wcs_name) #lightgreenhas challanged you to a duel #greenFight in 3 seconds;es es_delayed 3 es est_csay server_var(wcs_userid) 3;es es_delayed 4 es est_csay server_var(wcs_userid) 2;es es_delayed 5 es est_csay server_var(wcs_userid) 1;es es_delayed 6 es est_csay server_var(wcs_userid) DRAW!;es es_delayed 3 es est_csay server_var(wcs_player) 3;es es_delayed 4 es est_csay server_var(wcs_player) 2;es es_delayed 5 es est_csay server_var(wcs_player) 1;es es_delayed 6 es est_csay server_var(wcs_player) DRAW!;racealias_rest57"
"racealias_rest57" "es est_restrict server_var(wcs_userid) weapon_fiveseven;es est_restrict server_var(wcs_userid) weapon_elite;es es_delayed 10 est_unrestrict server_var(wcs_userid) weapon_fiveseven;es es_delayed 10 est_unrestrict server_var(wcs_userid) weapon_elite"
"skill7_cmd" "es est_playplayer server_var(wcs_userid) ambient\machines\wall_move3.wav;es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);if (server_var(wcs_exists) = 1) then racealias_gg4"
"skill7_sfx" "es es_xmath wcs_z1 + 20;es est_effect 10 #a 6 effects/tp_eyefx/tpeye3.vmt 0 0 900 200 5000 8 400 400 0 255 5 5 255 10;es est_effect 10 #a 6 cs_italy/irongate01.vmt 0 0 900 200 5000 8 400 400 0 255 5 5 255 10"
"ultimate_cooldown" "20"
}
"7"
{
"name" "FaceRape"
"author" "HOLLIDAY"
"required_level" "25"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "4"
"skillnames" "Extra dmg|extra HP|LongJump|Electrify|Spawn Krieg552|SlingShot"
"skilldescr" "Extra dmg|extra HP|LongJump|Electrify|Spawn Krieg552|SlingShot"
"skillcfg" "player_attacker|player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5"
"racealias_dst" "es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"racealias_agt" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq es est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq es est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 15) then racealias_agt;es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) invisp;if (server_var(wcs_tmp) != 0) then racealias_dst;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es est_effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 6 12 155 155 155 255"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es est_effect 3 #a 0 sprites/hydragutbeamcap.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 6 12 155 155 155 255"
"skill2_setting" "es_xset wcs_hp 120|es_xset wcs_hp 130|es_xset wcs_hp 150|es_xset wcs_hp 180"
"skill2_cmd" "es est_sethealth event_var(userid) server_var(wcs_hp);es es_xtell event_var(userid) #multi #lightgreen You have spawned with #green server_var(wcs_hp) Extra HP"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 sprites/floorfire4_.vmt server_var(vector2) server_var(vector1) 100 100 50;es est_playplayer event_var(userid) ambient/materials/metal4.wav"
"skill3_setting" "es_xset wcs_multiplier 1.2;es_xset wcs_speed 1.1|es_xset wcs_multiplier 1.3;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.4;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.5;es_xset wcs_speed 1.3|es_xset wcs_multiplier 2.6;es_xset wcs_speed 1.4"
"skill3_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 25 25 25 255 9;es es_xmath wcs_z1 + 10;es est_effect 10 #a 0.2 sprites/hydraspinalcord.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 0 255 0 255 9;es es_xmath wcs_z1 + 10;es est_effect 10 #a 0.4 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 25 25 25 255 9;es es_xmath wcs_z1 + 10;es est_effect 10 #a 0.6 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 0 255 0 255 9"
"skill4_setting" "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.7"
"racealias_sa1mo1" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) Electrified ;es est_csay event_var(userid) Electrified"
"skill4_cmd" "if (server_var(wcs_dice) <= 15) then racealias_sa1mo1"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"
"skill5_setting" "es_xset awpammo 20|es_xset awpammo 30|es_xset awpammo 40|es_xset awpammo 50"
"skill5_cmd" "es est_give event_var(userid) weapon_sg552;es es_delayed 1 est_setclipammo event_var(userid) 1 server_var(awpammo);es es_xtell event_var(userid) #multi #lightgreenYou got an #green Krieg552 #lightgreen with a #green server_var(awpammo) clip"
"skill5_sfx" "0"
"skill6_setting" "es_xset wcs_web 0.7|es_xset wcs_web 1.1|es_xset wcs_web 1.3|es_xset wcs_web 1.7"
"skill6_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 sprites/hydragutbeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 sprites/hydragutbeam.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
"8"
{
"name" "2Good4You"
"author" "HOLLIDAY"
"required_level" "35"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Invisibility|Banish|Superman life leeching|King crab"
"skilldescr" "Gain partial invisibility|Banish your enemy|extra damage that you gain hp from|gain headcrab abilities"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset invisibility 110|es_xset invisibility 100|es_xset invisibility 80|es_xset invisibility 75"
"skill1_cmd" "es est_setplayercolor event_var(userid) 55 55 57 server_var(invisibility) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 5 200 100 0 55 55 57 255 10"
"skill2_setting" "es_xset wcs_time .5;es_xset wcs_chance 18|es_xset wcs_time 1;es_xset wcs_chance 20|es_xset wcs_time 1.5;es_xset wcs_chance 28|es_xset wcs_time 2;es_xset wcs_chance 33"
"racealias_bmw2" "es est_drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bmw2"
"skill3_setting" "es_xset wcs_divider 3.5|es_xset wcs_divider 3.4|es_xset wcs_divider 3.3|es_xset wcs_divider 3"
"racealias_tenocide""es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng);racealias_tenosfx1"
"skill3_cmd" "if (server_var(wcs_dice) <= 33) then racealias_tenocide"
"racealias_tenosfx1""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 8 8 255 0 0 255;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 10 255 255 255 255;racealias_tenew1"
"racealias_tenew1" "es es_xmath wcs_y1 + 10;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 8 8 255 0 0 255;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 255 255 255 255"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_speed 1.5|es_xset wcs_speed 1.7|es_xset wcs_speed 1.8|es_xset wcs_speed 2"
"skill4_cmd" "es est_setmodel server_var(wcs_userid) headcrab;es est_speed server_var(wcs_userid) server_var(wcs_speed);es est_setgravity server_var(wcs_userid) .1;es es_delayed 1 est_restrictall server_var(wcs_userid);es es_xtell server_var(wcs_userid) you have become a Headcrab;es es_delayed 1.1 est_unrestrict server_var(wcs_userid) weapon_knife;es est_playplayer server_var(wcs_userid) ^weapons\hegrenade\explode3.wav;es es_delayed 2 est_give server_var(wcs_userid) weapon_knife"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
"ultimate_cooldown" "15"
}
"9"
{
"name" "Blood Demon"
"author" "HOLLIDAY"
"required_level" "50"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_removeweapon event_var(userid) 1;es est_playplayer event_var(userid) npc/ichthyosaur/water_growl5.wav"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "p90 ammo|Upgrade|impostor|Reset"
"skilldescr" "Spawn an p90 with up to a 200 clip|get an upgrade for each kill|Disguies your self as the enemy|Give up your Upgrades and Respawn"
"skillcfg" "player_spawn|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_ammo 60;es_xset wcs_chance 20|es_xset wcs_ammo 90;es_xset wcs_chance 30|es_xset wcs_ammo 120;es_xset wcs_chance 40|es_xset wcs_ammo 200;es_xset wcs_chance 99"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bloody11"
"racealias_bloody11""es es_cexec event_var(userid) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.1 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.3 es_cexec event_var(userid) r_screenoverlay effects/mh_blood3.vmt;es_delayed 0.5 es_cexec event_var(userid) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.6 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.8 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.9 es_cexec event_var(userid) r_screenoverlay 0;racealias_bloody21"
"racealias_bloody21""es es_delayed 1 est_give event_var(userid) weapon_p90;es es_delayed 1.1 est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xtell event_var(userid) you spawned an p90 with a server_var(wcs_ammo) clip"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 100 3 40 20 0 14 0 41 255 5"
"skill2_setting" "es_xset wcs_ammo 60|es_xset wcs_ammo 90|es_xset wcs_ammo 120|es_xset wcs_ammo 200"
"skill2_cmd" "es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then if (event_var(weapon) = p90) then racealias_bloody22;es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then if (event_var(weapon) = ak47) then racealias_bloody32;es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then if (event_var(weapon) = m4a1) then racealias_bloody42;es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then racealias_bloody12"
"racealias_bloody42""if (server_var(wcs_dice) <= 50) then es est_healthadd event_var(attacker) 15;if (server_var(wcs_dice) >= 50) then es est_speed event_var(attacker) 1.4;if (server_var(wcs_dice) <= 50) then es es_xtell event_var(attacker) you have gained 15 hp;if (server_var(wcs_dice) >= 50) then es es_xtell evnt_var(attacker) you have gained speed"
"racealias_bloody12""es es_cexec event_var(attacker) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.1 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.3 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood3.vmt;es_delayed 0.5 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.6 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.8 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.9 es_cexec event_var(attacker) r_screenoverlay 0"
"racealias_bloody32""es est_dropweapon event_var(attacker) 1;es est_give event_var(attacker) weapon_m4a1;es est_setclipammo event_var(attacker) 1 server_var(wcs_ammo);es es_xtell event_var(attacker) you spawned an m4a1 with a server_var(wcs_ammo) clip"
"racealias_bloody22""es est_dropweapon event_var(attacker) 1;es est_give event_var(attacker) weapon_ak47;es est_setclipammo event_var(attacker) 1 server_var(wcs_ammo);es es_xtell event_var(attacker) you spawned an ak47 with a server_var(wcs_ammo) clip"
"skill2_sfx" "es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then racealias_blodysfx2"
"racealias_blodysfx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 100 3 40 20 0 114 50 411 255 5"
"skill3_setting" "es_xset wcs_chance 12|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 33"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xdelayed 1 wcs_mole_activate event_var(userid)"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 11 #a 0 sprites/reticle.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 20 255"
"skill4_setting" "es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 33"
"skill4_cmd" "es est_spawn server_var(wcs_userid) 1"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 11 #a 0 sprites/reticle.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 20 255"
"ultimate_cooldown" "45"
}
"10"
{
"name" "Die Xonvert"
"author" "banaK/HOLLIDAY"
"shortdescription" "0"
"required_level" "60"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "7"
"skillnames" "Freeze by fear|Blood lust|Ritual|Zeal"
"skilldescr" "Freeze the enemy on hit|Get a percentage of the dmg you do back as health|You spawn with extra hp|Speed boost"
"skillcfg" "player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_chance 25|es_xset wcs_chance 28|es_xset wcs_chance 31|es_xset wcs_chance 34|es_xset wcs_chance 37|es_xset wcs_chance 40|es_xset wcs_chance 44"
"racealias_dx1a" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
//"racealias_dx1b" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_dx1a"
"skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 1620;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255"
"skill2_setting" "es_xset wcs_divider 8;es_xset wcs_alpha 50|es_xset wcs_divider 7;es_xset wcs_alpha 70|es_xset wcs_divider 6;es_xset wcs_alpha 90|es_xset wcs_divider 5;es_xset wcs_alpha 110|es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170"
"racealias_dx2" "es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= 33) then racealias_dx2"
"skill2_sfx" "if (server_var(wcs_dice) <= 33) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 33) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 33) then es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 server_var(wcs_alpha)"
"skill3_setting" "es_xset wcs_addhealth 15;es_xset wcs_alpha 50|es_xset wcs_addhealth 20;es_xset wcs_alpha 60|es_xset wcs_addhealth 25;es_xset wcs_alpha 70|es_xset wcs_addhealth 30;es_xset wcs_alpha 80|es_xset wcs_addhealth 35;es_xset wcs_alpha 90|es_xset wcs_addhealth 43;es_xset wcs_alpha 100|es_xset wcs_addhealth 50;es_xset wcs_alpha 110"
"skill3_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen : #green Ritual #lightgreen activated."
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 50;es est_effect 11 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 255"
"skill4_setting" "es_xset wcs_duration 2.0|es_xset wcs_duration 3.4|es_xset wcs_duration 3.9|es_xset wcs_duration 5.2|es_xset wcs_duration 6.0"
"racealias_invspb4" "es est_setplayercolor event_var(userid) 255 0 15 0 1;es es_delayed 0.5 est_setplayercolor event_var(userid) 255 0 15 10 1;es es_delayed 1 est_setplayercolor event_var(userid) 255 0 15 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 255 15 55 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 255 25 55 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 255 55 55 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 255 100 100 115 1;es es_delayed 3.5 est_setplayercolor event_var(userid) 255 155 155 135 1;es es_delayed 4 est_setplayercolor event_var(userid) 255 200 255 165 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 255 225 255 185 1;es es_delayed 5 est_setplayercolor event_var(userid) 255 225 255 200 1;es es_delayed 5.5 est_setplayercolor event_var(userid) 255 255 255 220 1;es es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 225 1"
"skill4_cmd" "es est_playplayer server_var(wcs_userid) ambient\explosions\explode_7.wav;es es_xtell server_var(userid) #multi #lightgreen : Got a #green speed boost #lightgreen for #green(wcs_duration) seconds.;es est_speed server_var(wcs_userid) 3.0;es es_xdelayed server_var(wcs_duration) est_speed server_var(wcs_userid) 1.0;es es_xmath wcs_duration - 1;es es_xdelayed server_var(wcs_duration) es es_xtell event_var(userid) #multi #lightgreen : becoming #green slow #lightgreen again ...;racealias_invspb4"
"skill4_sfx" "es est_effect 4 #a 0 sprites/tp_beam001.vmt server_var(wcs_userid) 3 3 3 50 255 0 25 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 340;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 550 100 5 750 200 0 155 115 100 200 30"
"ultimate_cooldown" "20"
}
"11"
{
"name" "Marine"
"author" "[Oddity]TeacherCreature"
"shortdescription" "0"
"required_level" "75"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "<bootspeed20>"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Infantry Weapons|Infantry Armor|U-238 Shells|Stim PAck"
"skilldescr" "spawn mp5|Space Armor Suit|Extra damage|-hp, +speed, +tmp"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_chance 20;es_xset wcs_weapon weapon_mp5navy|es_xset wcs_chance 25;es_xset wcs_weapon weapon_mp5navy|es_xset wcs_chance 30;es_xset wcs_weapon weapon_mp5navy|es_xset wcs_chance 35;es_xset wcs_weapon weapon_mp5navy|es_xset wcs_chance 40;es_xset wcs_weapon weapon_mp5navy"
"racealias_mrne11" "es es_xdelayed 1.8 est_removeweapon event_var(userid) 1;es es_xdelayed 1.9 es_give event_var(userid) weapon_mp5navy;es_delayed 2.1 est_Give event_var(userid) server_var(wcs_weapon);wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) hen racealias_mrne11;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_unrestrict event_var(userid) weapon_mp5navy"
"skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill2_setting" "es_xset wcs_armor 110|es_xset wcs_armor 120|es_xset wcs_armor 130|es_xset wcs_armor 140|es_xset wcs_armor 150"
"skill2_cmd" "es est_setarmor event_var(userid) server_var(wcs_armor);est_Health event_var(userid) + 25;es_tell event_var(userid) #multi #lightgreen infantry #greenArmor"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill3_setting" "es_xset wcs_shell 30|es_xset wcs_shell 40|es_xset wcs_shell 50|es_xset wcs_shell 65|es_xset wcs_shell 100"
"skill3_cmd" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_shell);esnq est_csay event_var(attacker) + server_var(wcs_shell) dmg"
"skill3_sfx" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill4_setting" "es_xset wcs_stimhp 5;es_xset wcs_stimspd 1.05;es_xset wcs_stimhp 10;es_xset wcs_stimspd 1.1;es_xset wcs_stimhp 15;es_xset wcs_stimspd 1.15;es_xset wcs_stimhp 20;es_xset wcs_stimspd 1.2;es_xset wcs_stimhp 25;es_xset wcs_stimspd 1.4"
"racealias_stim1" "es wcs_dealdamage server_var(wcs_userid) server_var(wcs_userid) server_var(wcs_stimhp);es est_Speed server_var(wcs_userid) server_var(wcs_stimspd);es es_xdelayed 4 est_speed server_var(wcs_userid) 1.0;es_tell server_var(wcs_userid) #multi #green Stim Pack"
"racealias_stim2" "es est_GetGun wcs_wpn server_var(wcs_userid);es es_xdelayed 0.1 est_removeweapon server_var(wcs_userid) 1;es es_xdelayed 0.2 est_unrestrict server_var(wcs_userid) weapon_tmp;es es_xdelayed 0.4 es_give server_var(wcs_userid) weapon_tmp;es es_xdelayed 4.2 est_removeweapon server_var(wcs_userid) 1;es es_xdelayed 4.4 es_give server_var(wcs_userid) server_var(wcs_wpn)"
"skill4_cmd" "racealias_stim1;racealias_stim2"
"skill4_sfx" "es est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
"ultimate_cooldown" "6"
}
"12"
{
"name" "Beast"
"author" "HOLLIDAY"
"required_level" "85"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_playplayer event_var(userid) npc/ichthyosaur/attack_growl1.wav;es es_delayed 1.5 est_playplayer event_var(userid) npc/ichthyosaur/attack_growl3.wav;es est_setplayercolor server_var(wcs_userid) 255 55 0 155 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Rage of the Beast|Resurrection Of The Beast|Blind|Burning Blind|Teleport"
"skilldescr" "Do extra damage|Spawn again |Blind the attacker|Blind and Burn enemy|teleport"
"skillcfg" "player_attacker|player_death|player_victim|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 38"
"racealias_then1" "es est_playplayer event_var(userid) ambient/levels/prison/inside_battle_antlion3.wav;es wcs_dealdamage event_var(attacker) event_var(userid) 10esnq"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_then1"
"skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 255 50 0 255"
"skill2_setting" "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 38"
"racealias_resbst2" "es est_playplayer event_var(userid) npc/antlion/attack_single4.wav;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 3 est_spawn event_var(userid) 100;es es_delayed 3.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 3 est_Fade event_var(userid) 1 3 3 155 0 0 155;es es_delayed 3 es es_xtell event_var(userid) : You have been Resurrected."
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_resbst2"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 3 es est_effect 11 #a 0 sprites/flamelet4.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"
"skill3_setting" "es_xset wcs_chance 10;es_xset wcs_time 1|es_xset wcs_chance 17;es_xset wcs_time 2|es_xset wcs_chance 22;es_xset wcs_time 3|es_xset wcs_chance 28;es_xset wcs_time 3.5|es_xset wcs_chance 33;es_xset wcs_time 3.7"
"racealias_bvs3" "es est_playplayer event_var(userid) ambient/levels/prison/inside_battle_antlion2.wav;es est_fade event_var(attacker) 0 3 server_var(wcs_time) 155 0 0 155;es es_xtell event_var(userid) You have blinded your enemy;es es_xtell event_var(attacker) you have been blinded"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bvs3"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_chance 10;es_xset wcs_time 1|es_xset wcs_chance 17;es_xset wcs_time 2|es_xset wcs_chance 22;es_xset wcs_time 3|es_xset wcs_chance 28;es_xset wcs_time 3.5|es_xset wcs_chance 33;es_xset wcs_time 3.7"
"racealias_beast4" "es est_playplayer event_var(userid) npc/ichthyosaur/attack_growl3.wav;es est_fade event_var(userid) 0 3 server_var(wcs_time) 155 0 0 155;es est_burn event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_stun;es es_xtell event_var(attacker) You have burned and blinded your enemy;es es_xtell event_var(userid) you have been burned and blinded"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_beast4"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"skill5_setting" "es_xset wcs_range 620;es_xset wcs_fadetimer 0|es_xset wcs_range 750;es_xset wcs_fadetimer 0|es_xset wcs_range 920;es_xset wcs_fadetimer 0|es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 2600;es_xset wcs_fadetimer 0"
"skill5_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
"ultimate_cooldown" "8|6|5|4|3"
}
"13"
{
"name" "Beastly"
"author" "HOLLIDAY"
"required_level" "95"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Critical Vamp Aura|Speed|Invisibility|Teleport"
"skilldescr" "Critical Vamp Aura|Speed|Invisibility|Teleport"
"skillcfg" "player_attacker|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_divider 8;es_xset wcs_alpha 50;es_xset wcs_multiplier 0.4|es_xset wcs_divider 7;es_xset wcs_alpha 70;es_xset wcs_multiplier 0.4|es_xset wcs_divider 6;es_xset wcs_alpha 90;es_xset wcs_multiplier 0.4|es_xset wcs_divider 5;es_xset wcs_alpha 110;es_xset wcs_multiplier 0.4"
"racealias_beastly" "es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng);racealias_bstly1"
"racealias_bstly1" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq es est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq es est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 40) then racealias_beastly"
"skill1_sfx" "if (server_var(wcs_dice) <= 40) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
"skill2_setting" "es_xset wcs_speed 1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.6|es_xset wcs_speed 1.7"
"skill2_cmd" "es est_speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) #multi #greenYour speed has increased by server_var(wcs_speed) 00%"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 99|es_xset wcs_chance 99"
"skill3_cmd" "if (server_var(wcs_dice) <= 40) then es est_setplayercolor event_var(userid) 255 5 131 45"
"skill3_sfx" "0"
"skill4_setting" "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 10 21"
"racealias_scorplti""es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es es_xmath wcs_y2 + 30;es est_teleport server_var(wcs_userid) server_var(wcs_player);es est_freeze server_var(wcs_userid) 1;es es_delayed 1.2 est_freeze server_var(wcs_userid) 0;es es_xdelayed 0.3 est_setaim server_var(wcs_userid) server_var(wcs_player) +1;es es_xdelayed 0.2 est_setaim server_var(wcs_player) server_var(wcs_userid) +1;es es_xtell server_var(wcs_userid) : You have teleported to server_var(wcs_name);es est_playplayer server_var(wcs_player) weapons\mortar\mortar_explode2.wav;es est_playplayer server_var(wcs_userid) weapons\mortar\mortar_explode2.wav"
"skill4_cmd" "es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);if (server_var(wcs_exists) = 1) then racealias_scorplti"
"skill4_sfx" "es es_delayed 0.1 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es est_effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"ultimate_cooldown" "25"
}
"14"
{
"name" "Chameleon"
"author" "Kryptonite/soundn3ko"
"shortdescription" "0"
"required_level" "100"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "es_xset wcs_c_player 0;es_xset wcs_c_playern 0;es_xset wcs_c_spawn 6|health|speed|longjump|gravity|mole|regeneration;es_xset wcs_c_attack 5|extradmg|burn|freeze|blind|leechhealth;es_xset wcs_c_victim 4|evade|mirrordmg|slowdown|invisibility;es_xset wcs_c_death 4|explode|respawn|healteam|mana;es_xset wcs_c_ultimate 5|entangleroots|chainlightning|teleport|powerup|fly"
"player_spawn_cmd" "wcs_getlanguage wcs_lng wcs_lng_r_chamspawn;es_xset wcs_scounter 1;es_set wcs_counter server_var(wcs_c_spawn);racealias_cm_spwn1;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_attack);racealias_cm_spwn;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_victim);racealias_cm_spwn;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_death);racealias_cm_spwn;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_ultimate);racealias_cm_spwn;es_format wcs_lng %1%2 server_var(wcs_lng) server_var(wcs_c_player);es_tell event_var(userid) #multi server_var(wcs_lng);es_keysetvalue WCSuserdata event_var(userid) chameleon server_var(wcs_c_playern);if (server_var(wcs_gamestarted) = 0) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 1"
"racealias_cm_spwn1" "es_token wcs_tmp server_var(wcs_counter) 1 |;es_rand wcs_rand 1 server_var(wcs_tmp);es_set wcs_c_playern server_var(wcs_rand);es_xmath wcs_rand + 1;es_token wcs_tmp2 server_var(wcs_counter) server_var(wcs_rand) |;es_format wcs_c_player #green%1 server_var(wcs_tmp2)"
"racealias_cm_spwn" "es_token wcs_tmp server_var(wcs_counter) 1 |;es_rand wcs_rand 1 server_var(wcs_tmp);es_format wcs_c_playern %1|%2 server_var(wcs_c_playern) server_var(wcs_rand);es_xmath wcs_rand + 1;es_token wcs_tmp2 server_var(wcs_counter) server_var(wcs_rand) |;es_format wcs_c_player %1%2%3 server_var(wcs_c_player) server_var(wcs_space) server_var(wcs_tmp2)"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Spawn Powers|Attacking Powers|Victim Powers|Death Powers|Ultimate Powers"
"skilldescr" "50-90% chance of spawning with either HP, speed, longjump, lowgravity, mole or regeneration|33% chance of extra damage, burning, freezing, blinding or leeching health|33% chance to evade, mirror damage, slowdown attacker or get invisibility|30-70% chance on death to explode, respawn, give team some health or gain mana|80% chance to mimic roots, teleport, chain lightning, health boost or fly"
"skillcfg" "player_spawn|player_attacker|player_victim|player_death|player_ultimate"
"skill1_setting" "es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90"
"racealias_cham_sp" "if (server_var(wcs_tmp) = 1) then est_Health event_var(userid) + 70;if (server_var(wcs_tmp) = 2) then est_speed event_var(userid) 1.3;if (server_var(wcs_tmp) = 3) then es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.15;if (server_var(wcs_tmp) = 4) then es_xdelayed 2 est_SetGravity event_var(userid) 0.8;if (server_var(wcs_tmp) = 5) then es_xdelayed 1 wcs_mole_activate event_var(userid);if (server_var(wcs_tmp) = 6) then es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;if (server_var(wcs_tmp) = 6) then es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);if (server_var(wcs_tmp) = 6) then wcs_regeneration event_var(userid) 3 4 150 15 0"
"skill1_cmd" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 1 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_cham_sp;wcs_getlanguage wcs_lng wcs_lng_r_chamnospawn;if (server_var(wcs_dice) > server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_damage 5;es_xset wcs_hp 3|es_xset wcs_damage 6;es_xset wcs_hp 4|es_xset wcs_damage 7;es_xset wcs_hp 5|es_xset wcs_damage 8;es_xset wcs_hp 6|es_xset wcs_damage 9;es_xset wcs_hp 7"
"racealias_cham_at" "if (server_var(wcs_tmp) = 1) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);if (server_var(wcs_tmp) = 1) then est_csay event_var(attacker) + server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) dmg;if (server_var(wcs_tmp) = 2) then est_burn event_var(userid) 2;if (server_var(wcs_tmp) = 3) then est_freeze event_var(userid) 1;if (server_var(wcs_tmp) = 3) then es_xdelayed 1 wcs_removefx freeze event_var(userid);if (server_var(wcs_tmp) = 4) then est_fade event_var(userid) 0 0.2 0.3 255 255 255 200;if (server_var(wcs_tmp) = 5) then est_health event_var(attacker) + server_var(wcs_hp)"
"skill2_cmd" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(attacker) chameleon;es_token wcs_tmp server_var(wcs_tmp) 2 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= 33) then racealias_cham_at"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_speed 0.9;es_xset wcs_invis 120;es_xset wcs_multiplier 0.1|es_xset wcs_speed 0.85;es_xset wcs_invis 110;es_xset wcs_multiplier 0.2|es_xset wcs_speed 0.8;es_xset wcs_invis 105;es_xset wcs_multiplier 0.25|es_xset wcs_speed 0.75;es_xset wcs_invis 100;es_xset wcs_multiplier 0.3|es_xset wcs_speed 0.7;es_xset wcs_invis 95;es_xset wcs_multiplier 0.35"
"racealias_cham_vi" "if (server_var(wcs_tmp) = 1) then est_health event_var(userid) + event_var(dmg_health);if (server_var(wcs_tmp) = 2) then es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_tmp) = 2) then es_xmath wcs_dmg * server_var(wcs_multiplier);if (server_var(wcs_tmp) = 2) then wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);if (server_var(wcs_tmp) = 2) then wcs_getlanguage wcs_lng wcs_lng_mirrordamage;if (server_var(wcs_tmp) = 2) then es_xtell event_var(userid) #multi #green server_var(wcs_dmg) #lightgreen server_var(wcs_lng);racealias_cham_vi2"
"racealias_cham_vi2" "if (server_var(wcs_tmp) = 3) then est_speed event_var(attacker) server_var(wcs_speed);if (server_var(wcs_tmp) = 3) then es_xdelayed 2 wcs_removefx speed event_var(attacker);if (server_var(wcs_tmp) = 4) then est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1"
"skill3_cmd" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 3 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= 33) then racealias_cham_vi"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_magnitude 80;es_xset wcs_radius 120;es_xset wcs_hp 5;es_xset wcs_cash 400|es_xset wcs_magnitude 85;es_xset wcs_radius 140;es_xset wcs_hp 8;es_xset wcs_cash 500|es_xset wcs_magnitude 88;es_xset wcs_radius 160;es_xset wcs_hp 11;es_xset wcs_cash 600|es_xset wcs_magnitude 90;es_xset wcs_radius 180;es_xset wcs_hp 13;es_xset wcs_cash 700|es_xset wcs_magnitude 92;es_xset wcs_radius 195;es_xset wcs_hp 15;es_xset wcs_cash 800"
"racealias_cham_de" "if (server_var(wcs_tmp) = 1) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;if (server_var(wcs_tmp) = 2) then es_xkeygetvalue wcs_tmp2 WCSuserdata event_var(userid) vengeance;if (server_var(wcs_tmp) = 2) then es_xif (server_var(wcs_tmp2) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;if (server_var(wcs_tmp) = 2) then if (server_var(wcs_tmp2) = 1) then es_xdelayed 4 est_spawn event_var(userid);es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then es_xset wcs_team #t!d;if (server_var(wcs_team) = 3) then es_xset wcs_team #c!d;racealias_cham_de2"
"racealias_cham_de2" "if (server_var(wcs_tmp) = 3) then est_health server_var(wcs_team) + server_var(wcs_hp);if (server_var(wcs_tmp) = 3) then wcs_getlanguage wcs_lng wcs_lng_r_chamteam;if (server_var(wcs_tmp) = 3) then est_msg server_var(wcs_team) server_var(wcs_lng);if (server_var(wcs_tmp) = 5) then est_cash event_var(userid) + server_var(wcs_cash)"
"skill4_cmd" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 4 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_cham_de;wcs_getlanguage wcs_lng wcs_lng_r_chamnodeath;if (server_var(wcs_dice) > server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "0"
"skill5_setting" "es_xset wcs_range 600;es_xset wcs_fadetimer 1;es_xset wcs_maxtargets 2;es_xset wcs_radius 400;es_xset wcs_freezetime 3;es_xset wcs_hp 20|es_xset wcs_range 650;es_xset wcs_fadetimer 0.9;es_xset wcs_maxtargets 2;es_xset wcs_radius 450;es_xset wcs_freezetime 3.5;es_xset wcs_hp 25|es_xset wcs_range 700;es_xset wcs_fadetimer 0.8;es_xset wcs_maxtargets 3;es_xset wcs_radius 500;es_xset wcs_freezetime 3.8 ;es_xset wcs_hp 28|es_xset wcs_range 720;es_xset wcs_fadetimer 0.7;es_xset wcs_maxtargets 3;es_xset wcs_radius 520;es_xset wcs_freezetime 4;es_xset wcs_hp 30|es_xset wcs_range 740;es_xset wcs_fadetimer 0.6;es_xset wcs_maxtargets 4;es_xset wcs_radius 540;es_xset wcs_freezetime 4.2;es_xset wcs_hp 35"
"racealias_cham_ul" "if (server_var(wcs_tmp) = 1) then es_xdoblock wcs/WCSultimates/wcs_ulti_roots;if (server_var(wcs_tmp) = 2) then es_xdoblock wcs/WCSultimates/wcs_ulti_chain;if (server_var(wcs_tmp) = 3) then es_xdoblock wcs/WCSultimates/wcs_ulti_teleport;if (server_var(wcs_tmp) = 4) then est_health server_var(wcs_userid) + server_var(wcs_hp);es_xset wcs_jetpack 0;if (server_var(wcs_tmp) = 5) then es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_tmp) = 5) then es_xif (server_var(wcs_jetpack) = 0) then racealias_cham_l0;if (server_var(wcs_tmp) = 5) then es_xif (server_var(wcs_jetpack) = 1) then racealias_cham_l1"
"racealias_cham_l0" "es est_Jetpack server_var(wcs_userid) 1;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 1"
"racealias_cham_l1" "es est_Jetpack server_var(wcs_userid) 0;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 0"
"skill5_cmd" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata server_var(wcs_userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 5 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= 80) then racealias_cham_ul;wcs_getlanguage wcs_lng wcs_lng_r_chamnoultimate;if (server_var(wcs_dice) > 80) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);if (server_var(wcs_dice) > 80) then es_xset wcs_ultinotexec 1"
"skill5_sfx" "0"
"ultimate_cooldown" "15"
}
"15"
{
"name" "HOLLIDAY"
"author" "HOLLIDAY"
"required_level" "110"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Capture|Pistol Skills|Rifle Skills|Quick Switch"
"skilldescr" "Capture an enemy at spawn|Each pistol has dirrefent skills|Each rifle has dirrefent skills|Quickly switch primary and secondary weapons"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_chance 18|es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33"
"racealias_2" "es es_xgetplayername wcs_name server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_userid);es es_xdelayed 3.1 est_setaim server_var(wcs_attacker) server_var(wcs_userid) -5;es es_xtell server_var(wcs_userid) #multi #green: You have captured #lightgreen server_var(wcs_name);es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: You have been captured by #lightgreen server_var(wcs_name) #green and will Spawn before him in 3 seconds"
"racealias_1" "es es_delayed 3 est_playplayer server_var(wcs_player) ambient\levels\citadel\weapon_disintegrate1.wav;es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);if (server_var(wcs_exists) = 1) then racealias_2"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_1"
"skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 85;es est_effect 11 #a 0 sprites/640_train.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
"skill2_setting" "es_xset wcs_chance 18|es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33"
"racealias_elite" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;es es_xtell event_var(attacker) #multi #greenelite #lightgreenNebula's Messier"
"racealias_usp" "es est_Freeze event_var(userid) 1;es es_xdelayed 2 wcs_removefx freeze event_var(userid);es es_xtell event_var(attacker) #multi #greenusp #lightgreenAthena's Spear"
"racealias_glock" "es est_playplayer event_var(userid) ambient\machines\wall_move5.wav;es wcs_dealdamage event_var(attacker) event_var(userid) 10esnq;es es_xtell event_var(attacker) #multi #greenglock #lightgreenVoid's Shadow"
"racealias_p228" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng);es es_xtell event_var(attacker) #multi #greenP228 #lightgreenGenocide"
"racealias_fivesevn""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 - 80;es es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;es est_playplayer event_var(userid) Hollidaysounds/getoverhere.wav 1.0;es es_xtell event_var(attacker) #multi #greenFiveseven #lightgreen Scorpion's Bloody Speare"
"racealias_deagle" "es est_playplayer event_var(userid) weapons\explode3.wav;es est_physpush event_var(userid) 0 0 300;es es_delayed 0.2 est_physpush event_var(userid) 900 0 0;es es_xtell event_var(attacker) #multi #greendeagle"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = elite) then racealias_elite;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = usp) then racealias_usp;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = glock) then racealias_glock;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = p228) then racealias_p228;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = fiveseven) then racealias_fivesevn;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = deagle) then racealias_deagle"
"racealias_elitesfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 30 20 77 77 77 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 3 400 200 0 10 10 10 255 0;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 15 123 123 123 255"
"racealias_uspsfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 105 155 255 50;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 200 0 255 255"
"racealias_glocksfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
"racealias_p228sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 33) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 40 255 0 0 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 20 255 255 255 255"
"racealias_mac10sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
"racealias_fsevnsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
"racealias_deaglsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 60;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255;es es_xmath wcs_z1 + 61;es es_xmath wcs_z2 + 31;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255;es es_xmath wcs_z1 + 60;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = elite) then racealias_elitesfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = usp) then racealias_uspsfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = glock) then racealias_glocksfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = p228) then racealias_p228sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = fiveseven) then racealias_fsevnsfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = deagle) then racealias_deaglsfx"
"skill3_setting" "es_xset wcs_chance 18|es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33"
"racealias_xm1014" "es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 500 0 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 0 0 500;es es_delayed 1.5 est_freeze event_var(userid) 1;es es_delayed 1.7 est_freeze event_var(userid) 0;es es_delayed 1.9 est_physpush event_var(userid) 0 500 0;es es_delayed 2.1 est_freeze event_var(userid) 1;es es_delayed 2.3 est_freeze event_var(userid) 0;es es_xtell event_var(attacker) #multi #greenXm1014 #lightgreenMagician's Magic"
"racealias_m249" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xtell event_var(attacker) #multi #greenm249 #lightgreen Methane"
"racealias_ak47" "es est_burn event_var(userid) 3;es es_xtell event_var(attacker) #multi #greenAk47 #lightgreenBeast's Fire"
"racealias_p90" "es est_playplayer event_var(userid) ambient\levels\citadel\weapon_disintegrate1.wav;es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 0 500 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 500 0 0;es es_xtell event_var(attacker) #multi #greenP90 #lightgreenShadow Shock"
"racealias_mac10" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 - 80;es es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;es es_xtell event_var(attacker) #multi #greenMac10 #lightgreenScorpions Bloody Spear"
"racealias_g3sg1" "es est_playplayer event_var(userid) weapons\explode3.wav;es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi #greenm249 #lightgreenEye Ra's Lens of Truth"
"racealias_m4a1" "es est_playplayer event_var(userid) weapons\explode3.wav;es est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;es es_xtell event_var(userid) #multi #lightgreenRaiden's Thunder God;es es_xtell event_var(attacker) #multi #greenm4a1 #lightgreenRaiden's Thunder God"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = xm1014) then racealias_xm1014;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = m249) then racealias_m249;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = ak47) then racealias_ak47;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = p90) then racealias_p90;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = mac10) then racealias_mac10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = g3sg1) then racealias_g3sg1;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = m4a1) then racealias_m4a1"
"racealias_xm10sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 60;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255;es es_xmath wcs_z1 + 61;es es_xmath wcs_z2 + 31;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255;es es_xmath wcs_z1 + 60;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255"
"racealias_m249sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 150 150 150 255"
"racealias_ak47sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 255 50 0 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
"racealias_p90sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 5 255 255 255 255;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es es es_delayed 2 es est_effect 3 #a 0 models/props_lab/airlock_laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 15 25 255 255 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"
"racealias_mac10sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"racealias_g3sg1sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 models/gman/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es est_effect 11 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 40;es es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 10 55 155 255 150;es es es_xmath wcs_z1 + 40;es es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 255 155 150"
"racealias_m4a1sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 155 255 255;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 50 20 255 255;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 0 0 255 255"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = xm1014) then racealias_xm10sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = m249) then racealias_m249sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = ak47) then racealias_ak47sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = p90) then racealias_p90sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = mac10) then racealias_mac10sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = g3sg1) then racealias_g3sg1sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = m4a1) then racealias_m4a1sfx"
"skill4_setting" "es_xset wcs_quick 3|es_xset wcs_quick 2|es_xset wcs_quick 0.5|es_xset wcs_quick 0.1"
"racealias_l6" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_xm1014;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_elite;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 0;es es_xtell server_var(wcs_userid) #multi #greenxm1014 #lightgreenelite"
"racealias_l5" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_m249;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_usp;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 6;es es_xtell server_var(wcs_userid) #multi #greenm249 #lightgreen #lightgreenusp"
"racealias_l4" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_ak47;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_glock;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 5;es es_xtell server_var(wcs_userid) #multi #greenak47 #lightgreenglock"
"racealias_l3" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_p90;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_p228;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 4;es es_xtell server_var(wcs_userid) #multi #greenp90 #lightgreenp228"
"racealias_l2" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_mac10;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_fiveseven;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 3;es es_xtell server_var(wcs_userid) #multi #greenmac10 #lightgreenfiveseven"
"racealias_hl0" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_g3sg1;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_glock;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 1;es es_xtell server_var(wcs_userid) #multi #greeng3sg1 #lightgreenglock"
"racealias_hl1" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_m4a1;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_deagle;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 2;es es_xtell server_var(wcs_userid) #multi #greenm4a1 #lightgreendeagle"
"skill4_cmd" "es_xset wcs_switch 0;es_keygetvalue wcs_switch WCSuserdata server_var(wcs_userid) switch;if (server_var(wcs_switch) = 0) then racealias_hl0;if (server_var(wcs_switch) = 1) then racealias_hl1;if (server_var(wcs_switch) = 2) then racealias_l2;if (server_var(wcs_switch) = 3) then racealias_l3;if (server_var(wcs_switch) = 4) then racealias_l4;if (server_var(wcs_switch) = 5) then racealias_l5;if (server_var(wcs_switch) = 6) then racealias_l6"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 85;es est_effect 11 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
"ultimate_cooldown" "3"
}
"16"
{
"name" "Le-parkour"
"author" "TexNo"
"shortdescription" "le-parkour"
"required_level" "120"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "4"
"skillnames" "Climbing Walls|Stamina|Money|Run+Jump|Long jump|Police hide"
"skilldescr" "The Ability to Climb Walls|Strength to Climb Walls Faster|Money to buy Climbing Equipment|jump+run|long jump|Go Invisible for 10 Seconds,but you can only use your knife"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_cwall 45|es_xset wcs_cwall 55|es_xset wcs_cwall 100|es_xset wcs_cwall 200"
"skill1_cmd" "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_cwall)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.4 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1000 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.6 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 800 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a .8 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 600 1 30 100 0.8 255 255 255 255 1"
"skill2_setting" "es_xset wcs_speed 0.3|es_xset wcs_speed 0.4|es_xset wcs_speed 0.5|es_xset wcs_speed 0.55"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es es_xtell server_var(wcs_attacker) #Lightgreen : Gained Stamina"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 04 #a 0 effects/rollerglow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 6 255"
"skill3_setting" "es_xset wcs_money 250;es_xset wcs_chance 100|es_xset wcs_money 500|es_xset wcs_chance 100|es_xset wcs_money 1500|es_xset wcs_chance 100|es_xset wcs_money 2000|es_xset wcs_chance 100"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_money1"
"racealias_money1" "es est_cashadd event_var(userid) server_var(wcs_money);es es_xtell event_var(userid) #multi #Lightgreen : Heres Money #Green server_var(wcs_money) For Climbing Equipment"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"
"skill4_setting" "es_xset wcs_speed 1.1;es_xset wcs_gravity 0.7|es_xset wcs_speed 1.2;es_xset wcs_gravity 0.6|es_xset wcs_speed 1.3;es_xset wcs_gravity 0.5|es_xset wcs_speed 1.6;es_xset wcs_gravity 0.3"
"skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill5_setting" "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6"
"skill5_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill6_setting" "es_xset wcs_duration 2.0|es_xset wcs_duration 4.0|es_xset wcs_duration 6.0|es_xset wcs_duration 10.0"
"skill6_cmd" "es est_GetPrimary wcs_tmp server_var(wcs_userid);es est_Getsecondary wcs_tmp1 server_var(wcs_userid);es es_delayed 0.3 es est_restrictall server_var(wcs_userid);es est_unrestrict server_var(userid) weapon_knife;es est_give server_var(userid) weapon_knife;es es_delayed server_var(wcs_duration) est_unrestrictall server_var(wcs_userid);es es_delayed server_var(wcs_duration) est_Give server_var(wcs_userid) server_var(wcs_tmp);es es_delayed server_var(wcs_duration) est_Give server_var(wcs_userid) server_var(wcs_tmp1);racealias_invis"
"racealias_invis" "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xtell event_var(userid) #lightgreen You are now invisible for 8 seconds , only you half to use a knife."
"skill6_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
"ultimate_cooldown" "30"
}
"17"
{
"name" "ChaosLord"
"author" "DrPepper"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:0:7715218><STEAM_0:0:6015654><STEAM_0:1:17464018>"
"teamlimit" "3"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "flame Damage|Shake!|Fire!|Speed|Chaos Storm!"
"skilldescr" "Flame Damage|Shake your enemys|burn your enemys|speed of fire|fly around"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 100"
"racealias_gen" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;es est_csay event_var(attacker) 50 Extra Damage!;es est_csay event_var(userid) You got 50 Extra Damage!;racealias_genosfx3"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gen"
"racealias_genosfx3""es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 500 2 60 100 0.8 255 0 0 255 1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_shaketime |es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 6|es_xsetinfo wcs_shaketime 10"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;es es_xif (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername): server_var(wcs_lng);es es_xif (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) server_var(wcs_lng) event_var(es_username)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 55 0 250 255;es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
"skill3_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
"racealias_burn3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 2 est_spawn event_var(userid) 1;es es_delayed 2.1 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 2.2 est_burn event_var(userid) 10;es es_xdelayed 2.2 es_xtell event_var(userid) #multi #green you have ecaped from hades;racealias_nebdeth"
"racealias_nebdeth" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es est_Effect 10 #a 6 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2000 5000 80 4000 4000 0 255 5 5 255 10;es_xmath wcs_z1 + 20;es est_Effect 10 #a 6 cs_italy/irongate01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 5000 8 400 400 0 255 5 5 255 10"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burn2"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.24|es_xsetinfo wcs_speed 1.28|es_xsetinfo wcs_speed 1.42|es_xsetinfo wcs_speed 1.82"
"skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"
"skill5_setting" "es_xsetinfo wcs_web 0.5|es_xsetinfo wcs_web 0.7|es_xsetinfo wcs_web 1.1|es_xsetinfo wcs_web 1.3|es_xsetinfo wcs_web 3.0"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 Effects\bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 0.2 effects/combineshield/comshieldwall.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
"18"
{
"name" "AmoodTex"
"author" "TexNo"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:0:6015654><STEAM_0:1:17464018>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_SetModel event_var(userid) srcds/hl2/models/effects/combineball"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "9"
"numberoflevels" "4"
"skillnames" &n bsp; "100% Invis|Long Jump|Freeze Shot|300% run Speed|Super Speed Pistols|HeeHee Its Pritty|Sword As Hot As Fire|Pulsating Fire|LoL Blocked
"
"skilldescr" "100% Invis Exept Guns|Long Jump|Freeze Shot|300% run Speed|Say Scatman mofo|750 Dmg Bitch|1 Hit Kill With Your Knife|Fire That Doesnt Go Away|A Prop Menu
"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_spawn|player_say|player_attacker|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_alpha 200|es_xsetinfo wcs_alpha 222|es_xsetinfo wcs_alpha 255"
"skill1_cmd" "es est_setplayercolor event_var(userid) 255 255 255 0;es_xtell event_var(userid) #multi #lightgreen Invisibility Set"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 80 2 30 100 1 55 55 55 server_var(wcs_alpha) 10"
"skill2_setting" "es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.5|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.7"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 38|es_xsetinfo wcs_chance 68|es_xsetinfo wcs_chance 78"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_frzshot4"
"racealias_frzshot4""es est_freeze event_var(userid) 1;es es_delayed 3 est_freeze event_var(userid) 0;es es_xtell event_var(userid) you got forzen by event_var(es_attackername);es es_xtell event_var(attacker) #multi #green you froze your enemy"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_speed 1|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 2|es_xsetinfo wcs_speed 3.0"
"skill4_cmd" "es est_speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) #green Speed Set"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 20"
"skill5_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill5_sfx" "0"
"skill6_setting" "es_xsetinfo wcs_chance 7|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 90"
"skill6_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_raint001"
"racealias_raint001""es wcs_dealdamage event_var(attacker) event_var(userid) 750;es es_xtell evnt_var(userid) you got 750 damage from event_var(es_attackername);es es_xtell event_var(attacker) #multi #lightgreen rainbow streaks #green Did 750 damage;racealias_rainbsfx"
"racealias_rainbsfx""es es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 55;es_xmath wcs_z2 + 55;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 0 0 255;es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 128 0 255;racealias_rnbsfx22"
"racealias_rnbsfx22""es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 255 0 255;es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 0 255 0 255;es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 128 0 128 255;racealias_rnbsfx33"
"racealias_rnbsfx33""es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 0 0 255;es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 128 0 255;es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 255 0 255;es_xmath wcs_x1 + 5;racealias_rnbsfx44"
"racealias_rnbsfx44""es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 0 255 0 255;es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 128 0 128 255;"
"skill6_sfx" "0"
"skill7_setting" "es_xset wcs_multiplier 450.5|es_xset wcs_multiplier 550.5|es_xset wcs_multiplier 650.5|es_xset wcs_multiplier 1020.9"
"racealias_succu1" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill7_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_succu1"
"skill7_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
"skill8_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 100"
"racealias_burfire3""es est_burn event_var(userid) 0.3;es es_delayed 2 es est_burn event_var(userid) 0.3;es es_delayed 4 es est_burn event_var(userid) 0.3;es es_delayed 6 es est_burn event_var(userid) 0.3;es es_delayed 8 es est_burn event_var(userid) 0.3;es es_delayed 10 es est_burn event_var(userid) 0.3"
"racealias_firebnr3""es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
"skill8_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burfire3"
"skill8_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_firebnr3"
"skill9_setting" "es_set wcs_chance 99|es_set wcs_chance 99|es_set wcs_chance 99|es_set wcs_chance 99"
"skill9_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_prop_dynamic_create server_var(wcs_userid) props/cs_office/vending_machine.mdl"
"skill9_sfx" "0"
"ultimate_cooldown" "0"
}
"19"
{
"name" "TexNos-Expslosiive"
"author" "TexNo"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:0:6015654><STEAM_0:1:17464018>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_sethealth server_var(wcs_userid) 300"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "9"
"numberoflevels" "4"
"skillnames" "Burn|Night knife|Stalker damage|Stalker freeze|backstab|dead burn|night burn|night run|night machinne"
"skilldescr" "0"
"skillcfg" "player_attacker|player_spawn|player_attacker|player_attacker|player_attacker|player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 100"
"racealias_burfire3""es est_burn event_var(userid) 0.3;es es_delayed 2 es est_burn event_var(userid) 0.3;es es_delayed 4 es est_burn event_var(userid) 0.3;es es_delayed 6 es est_burn event_var(userid) 0.3;es es_delayed 8 es est_burn event_var(userid) 0.3;es es_delayed 10 es est_burn event_var(userid) 0.3"
"racealias_firebnr3""es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by Joker;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burfire3"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_firebnr3"
"skill2_setting" "es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33|es_xset wcs_chance 45"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blackblk"
"racealias_blackblk""es es_xkeysetvalue WCSuserdata event_var(userid) black_guard 1;es es_xtell event_var(userid) #multi #lightgreen You have acquired a #greenNitric Knife;es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav 1;es_delayed .5 es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav .5;es_delayed 1 es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav .2;es_delayed 1.5 es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav .1"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_bang 750"
"skill3_cmd" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_bang);esnq est_csay event_var(attacker) + server_var(wcs_bang) dmg"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255;es_xmath wcs_y1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255;es_xmath wcs_x1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255"
"skill4_setting" "es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 35|es_xset wcs_chance 45|es_xset wcs_chance 50"
"racealias_ice3" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"racealias_ice3" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_ice3"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 55 155 2 400 200 1 55 0 155 200 1"
"skill5_setting" "es_xset wcs_multiplier 1000.5|es_xset wcs_multiplier 2000.75|es_xset wcs_multiplier 3000.9|es_xset wcs_multiplier 45000.9"
"racealias_succu1" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill5_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_succu1"
"skill5_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
"skill6_setting" "es_xset wcs_chance 85;es_xset wcs_time 2|es_xset wcs_chance 90;es_xset wcs_time 2.5|es_xset wcs_chance 95;es_xset wcs_time 3|es_xset wcs_chance 99;es_xset wcs_time 5.5"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xset wcs_damage server_var(wcs_time);es es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill6_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_bm4"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill7_setting" "es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90|es_xset wcs_chance 100"
"racealias_burfire3""es est_burn event_var(userid) 0.3;es es_delayed 2 es est_burn event_var(userid) 0.3;es es_delayed 4 es est_burn event_var(userid) 0.3;es es_delayed 6 es est_burn event_var(userid) 0.3;es es_delayed 8 es est_burn event_var(userid) 0.3;es es_delayed 10 es est_burn event_var(userid) 0.3"
"racealias_firebnr3""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
"skill7_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burfire3"
"skill7_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_firebnr3"
"skill8_setting" "es_xsetinfo wcs_speed 0.1|es_xsetinfo wcs_speed 0.5|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 2.6"
"skill8_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
"skill8_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 10 255"
"skill9_setting" "es_set wcs_chance 99"
"skill9_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_prop_dynamic_create server_var(wcs_userid) props/cs_office/vending_machine.mdl"
"skill9_sfx" "0"
"ultimate_cooldown" "0"
}
"20"
{
"name" "OverPower"
"Author" ".TexNo."
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:0:10405533><STEAM_0:0:6015654>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_sethealth server_var(wcs_userid) 300"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "9"
"numberoflevels" "1"
"skillnames" "?|?|?|?|?|?|?|?|?"
"skilldescr" "?|?|?|?|?|?|?|?|?"
"skillcfg" "Player_attacker|player_attacker|player_attacker|player_spawn|player_spawn|player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 70;es_xsetinfo wcs_hp 600"
"racealias_blood1" "es es_fire event_var(userid) env_blood emitblood;es es_trick dispatcheffect event_var(userid) ManhackSparks 1;es est_healthadd event_var(attacker) server_var(wcs_hp);es es_xtell event_var(attacker) #multi #lightgreenYou have gained #green server_var(wcs_hp) #lightgreenHealth;racealias_bloodsfx"
"racealias_bloodsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(attacker) 1 #yellow Effects by JoKeR;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 255 0 0 255;es est_effect 10 #a 0 sprites/tp_beam001.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 5 1.5 10 50 0 255 0 0 255 80"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blood1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 99"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sorcer3"
"racealias_sorcer3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es es_delayed .1 est_pushto event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) -5;es es_xtell event_var(attacker) #multi #lightgreenYou have pushed your enemy;es es_xtell event_var(userid) #multi #lightgreenYou have been Pushed;es est_playplayer event_var(attacker) weapons/shotgun/shotgun_dbl_fire7.wav;racealias_sorcsfx3"
"racealias_sorcsfx3""es est_getviewcoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es est_getviewcoord event_var(attacker) wcs_x1 wcs_y1 wcs_z1;es_xmath wcs_z1 + 80;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 11 #a 0 sprites/glow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 4 175 175 255 255;es est_effect 10 #a 0 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 180 0.3 30 100 0.8 175 175 255 255 1"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 99"
"racealias_shadow33""es est_fade event_var(userid) 0 0.3 0.3 25 25 25 250;es es_xtell event_var(userid) #multi #lightgreenYou have been Blinded by event_var(es_attackername);es es_xtell event_var(userid) #multi #lightgreenYou have blinded #green event_var(es_username);racealias_shadow03"
"racealias_shadow03""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(attacker) 1 #pink Effects by JoKeR;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_shadow33"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_invis 50;es_xsetinfo wcs_alpha 50"
"skill4_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill5_setting" "es_xsetinfo wcs_gravity 0.25|es_xsetinfo wcs_gravity 0.6"
"skill5_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #green Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
"skill6_setting" "es_xsetinfo wcs_speed 2.5"
"skill6_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 10 255"
"skill7_setting" "es_xrand wcs_rand 1 3"
"racealias_pstbrn" "es est_Burn event_var(userid) 3;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenBurned;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenBurned #lightgreenyour enemy"
"racealias_pstfrz" "es est_Freeze event_var(userid) 1;es es_delayed 3 est_Freeze event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenFrozen;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenFrozen #lightgreenyour enemy"
"racealias_pstdnk" "es est_Drunk event_var(userid) 3;es es_xtell event_var(userid) #multi #lightgreenYou are now #greenDrunk;es es_xtell event_var(attacker) #multi #lightgreenYou have made your enemy #greenDrunk"
"racealias_pstdrg" "es est_Drug event_var(userid) 3;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenDrugged;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDrugged #lightgreenyour enemy"
"racealias_pstbld" "es ma_blind event_var(userid) 1;es es_xdelayed 4 ma_blind event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenBlinded;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenBlinded #lightgreenyour enemy"
"racealias_pstshk" "es est_shake event_var(userid) 3 10 15;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenShaken;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenShaken #lightgreenyour enemy"
"racealias_pstpsh" "es est_physpush event_var(userid) 0 0 300;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenPushed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenPushed #lightgreenyour enemy"
"racealias_pstvmp" "es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);es es_xtell event_var(userid) #multi #lightgreenYour health is being #greenLeeched;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenLeeched #lightgreenyour enemy"
"racealias_pstdmg" "es wcs_dealdamage event_var(attacker) event_var(userid) 15;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenDamaged;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDamaged #lightgreenyour enemy"
"racealias_pstsnd" "es est_PlayPlayer event_var(userid) "mysounds/cry.mp3" 0.5 ;es es_xtell event_var(userid) #multi #lightgreenYou start to #greenCRY;es es_xtell event_var(attacker) #multi #lightgreenYou made your enemy #greenCRY"
"racealias_pstdrp" "es est_Dropweapon event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYou #greenDropped #lightgreenyour weapon;es es_xtell event_var(attacker) #multi #lightgreenWeapon #greenDropped"
"racealias_pstsee" "es est_SetPlayerColor event_var(userid) 255 255 255 255 1;es es_xtell event_var(userid) #multi #lightgreenYour invisiblity has been #greenDestroyed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDestroyed #lightgreenenemy's invisibilty"
"racealias_pstcsh" "es est_SetCash event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYour cash is #greenGone;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenTaken #lightgreenenemy's cash"
"racealias_pstarm" "es est_SetArmor event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYour armor has been #greenDestroyed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDestroyed #lightgreenenemy's armor"
"racealias_pstgvt" "es est_SetGravity event_var(userid) 10;es es_delayed 3 est_SetGravity event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYour gravity has been #greenAltered;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenAltered #lightgreenenemy's gravity"
"racealias_pstspd" "es est_Speed event_var(userid) 0.6;es es_delayed 3 est_Speed event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYour speed is #greenGone;es es_xtell event_var(attacker) #multi #lightgreenYou enemy lost their #greenSpeed"
"racealias_pstaim" "es est_setaim event_var(userid) event_var(userid) +999;es es_xtell event_var(userid) #multi #lightgreenYour aim is #greenMessed up;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenMessed up #lightgreenenemy's aim"
"racealias_pstspc" "es es_xgetplayername wcs_name event_var(userid);es est_team server_var(wcs_name) 1;es es_xtell event_var(userid) #multi #lightgreenYou have been moved to #greenSpectator;es es_xtell event_var(attacker) #multi #lightgreenYou have moved enemy to#greenSpectator"
"racealias_pstamo" "es est_SetAmmo event_var(userid) 1 0;es es_xtell event_var(userid) #multi #lightgreenYour ammo is #greengone;es es_xtell event_var(attacker) #multi #lightgreenYou have forced enemy to #greenReload"
"racealias_pstrkt" "es est_Rocket event_var(userid);es es_xdelayed 5 est_physpush event_var(attacker) 0 0 -100;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenLaunch;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenLaunched #lightgreenyour enemy"
"racealias_pstnum2" "if (server_var(wcs_dice) < 4) then racealias_ptbrn;if (server_var(wcs_dice) >= 4) then if (server_var(wcs_dice) < 7) then racealias_pstfrz;if (server_var(wcs_dice) >= 7) then if (server_var(wcs_dice) < 10) then racealias_pstdnk;if (server_var(wcs_dice) >= 10) then if (server_var(wcs_dice) < 15) then racealias_pstdrg;if (server_var(wcs_dice) >= 15) then if (server_var(wcs_dice) < 20) then racealias_pstbld;if (server_var(wcs_dice) >= 20) then if (server_var(wcs_dice) < 25) then racealias_pstshk;if (server_var(wcs_dice) >= 25) then if (server_var(wcs_dice) < 30) then racealias_pstpsh;if (server_var(wcs_dice) >= 30) then if (server_var(wcs_dice) < 35) then racealias_pstvmp;if (server_var(wcs_dice) >= 35) then if (server_var(wcs_dice) < 40) then racealias_pstdmg; if (server_var(wcs_dice) >= 40) then if (server_var(wcs_dice) < 45) then racealias_pstsnd"
"racealias_pstnum3" "if (server_var(wcs_dice) >= 45) then if (server_var(wcs_dice) < 50) then racealias_pstdrp; if (server_var(wcs_dice) >= 50) then if (server_var(wcs_dice) < 55) then racealias_pstsee;if (server_var(wcs_dice) >= 55) then if (server_var(wcs_dice) < 60) then racealias_pstcsh;if (server_var(wcs_dice) >= 60) then if (server_var(wcs_dice) < 65) then racealias_pstarm;if (server_var(wcs_dice) >= 65) then if (server_var(wcs_dice) < 70) then racealias_pstgvt;if (server_var(wcs_dice) >= 70) then if (server_var(wcs_dice) < 77) then racealias_pstspd;if (server_var(wcs_dice) >= 80) then if (server_var(wcs_dice) < 89) then racealias_pstaim;if (server_var(wcs_dice) >= 89) then if (server_var(wcs_dice) < 90) then racealias_pstspc;if (server_var(wcs_dice) >= 90) then if (server_var(wcs_dice) < 97) then racealias_pstamo;if (server_var(wcs_dice) >= 97) then if (server_var(wcs_dice) < 99) then racealias_pstrkt"
"racealias_pstnum1" "if (server_var(wcs_dice) <= 44) then racealias_pstnum2;if (server_var(wcs_dice) > 44) then racealias_pstnum3"
"skill7_cmd" "if (server_var(wcs_rand) = 1) then racealias_pstnum1"
"skill7_sfx" "0"
"skill8_setting" "es_xset wcs_bang 700"
"skill8_cmd" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_bang);esnq est_csay event_var(attacker) + server_var(wcs_bang) dmg"
"skill8_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 2 15 11 167 255;es est_Effect 11 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 1 255;es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 2 15 11 167 255;es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 300 3 40 20 0 14 0 41 255 5"
"skill9_setting" "es_set wcs_chance 99"
"skill9_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_prop_dynamic_create server_var(wcs_userid) props/cs_office/vending_machine.mdl"
"skill9_sfx" "0"
"ultimate_cooldown" "0"
}
"21"
{
"name" "Incredible"
"author" "HOLLIDAY"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:0:6015654><STEAM_0:0:10405533><STEAM_0:1:17464018>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "5"
"skillnames" "Deadly Ice Cubes|Goo Wards|Screen Lag|Pop Quiz!|IloveSunkist|House Shoping|Missle Shooting Vending Machine"
"skilldescr" "shoot deadly ice cubes out of your knife|plant sticky wards|when an enemy shoots you their screen gets frozen temporaily|Pop Quiz!|Make an enemy say ILoveSunkist or they Die|Chance on attack to drop a house on someone|Become a vending machine that shoots missles for 5 seconds"
"skillcfg" "player_spawn|player_spawn|player_victim|player_spawn|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo cubes 1|es_xsetinfo cubes 1.3|es_xsetinfo cubes 1.4|es_xsetinfo cubes 1.5|es_xsetinfo cubes 2"
"skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) cubes 1;es es_xdoblock incredible/color"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 12_2000_220|es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 14_2000_240|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 14_2000_260|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 14_2000_280|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 16_2000_300"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) ability goo;es es_xkeysetvalue WCSuserdata event_var(userid) ability_count server_var(wcs_count);es es_xkeysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params)"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_loading"
"racealias_loading" "es est_freeze event_var(attacker) 1;es es_delayed 2.5 es est_freeze event_var(attacker) 0;es es_xtell event_var(userid) #multi #lightgreen Your enemie's bullets are #defaultloading;es est_csay event_var(attacker) Please wait while your bullets are loading;es_delayed 2 es est_csay event_var(attacker) !;es_delayed 2.5 es est_csay event_var(attacker) !!;es_delayed 2.7 es est_csay event_var(attacker) !!!;es_delayed 2.9 es est_csay event_var(attacker) !!!!;es_delayed 3.1 es est_csay event_var(attacker) !!!!!"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 19"
"skill4_cmd" "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_popquiz"
"racealias_popquiz" "es_xdoblock incredible/quiz;es est_freeze server_var(wcs_player) 1;es est_playplayer server_var(wcs_player) ambient/guit1.wav;es est_csay server_var(wcs_player) say_ ILoveSunkist _or you Die!"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 19"
"skill5_cmd" "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_sayitnow"
"racealias_sayitnow""es_xsetinfo Phazon 0;es es_xkeygetvalue Phazon WCSuserdata server_var(wcs_player) Phazon;es es_xkeysetvalue WCSuserdata server_var(wcs_player) Phazon 1;es_xdoblock incredible/Phazon;repeat start repeat_loop 1"
"skill5_sfx" "0"
"skill6_setting" "es_xsetinfo wcs_chance 7|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 14|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18"
"skill6_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gazebo"
"racealias_gazebo" "es_prop_dynamic_create event_var(userid) props/cs_havana/gazebo.mdl"
"skill6_sfx" "0"
"skill7_setting" "es_xsetinfo wcs_speed 2.6|es_xsetinfo wcs_speed 2.7|es_xsetinfo wcs_speed 3|es_xsetinfo wcs_speed 3.5"
"skill7_cmd" "es_xsetinfo prop 0;es es_xkeygetvalue prop WCSuserdata server_var(wcs_userid) prop;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) prop 1;es est_SetModel server_var(wcs_userid) props/cs_office/Vending_machine;es est_csay server_var(wcs_userid) 5;es es_delayed 1 es est_csay server_var(wcs_userid) 4;es es_delayed 2 es est_csay server_var(wcs_userid) 3;es es_delayed 3 es est_csay server_var(wcs_userid) 2;es es_delayed 4 es est_csay server_var(wcs_userid) 1;es es_delayed 5 es est_csay server_var(wcs_userid) 0;es es_delayed 6 es es_xkeysetvalue WCSuserdata server_var(wcs_userid) prop 0;es es_delayed 6 est_setmodel server_var(wcs_userid) player/ct_urban;es est_removeweapon server_var(wcs_userid) 1;es es_delayed .1 est_give server_Var(wcs_userid) weapon_m249"
"skill7_sfx" "0"
"ultimate_cooldown" "5"
}
"22"
{
"name" "[Oddity]Cowboy"
"author" "[Oddity]TeacherCreature"
"required_level" "500"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.4 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 0.8 est_RestrictAll event_var(userid);es es_xdelayed 1.3 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.5 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_elite;es es_xdelayed 1.9 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 2.1 est_Give event_var(userid) weapon_knife;es es_xdelayed 2.3 est_Give event_var(userid) weapon_elite"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Six Shooters|Bank Robber|Pistols Only|Lasso"
"skilldescr" "More bullets|Steal Money|Dont let them use rifles|Rope your enemy"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_attacker"
"skill1_setting" "es_xset wcs_ammo 35;es_xset wcs_ammo 40|es_xset wcs_ammo 45|es_xset wcs_ammo 50|es_xset wcs_ammo 55"
"skill1_cmd" "es es_xdelayed 2.0 est_setclipammo event_var(userid) 2 server_var(wcs_ammo);es es_xtell event_var(userid) #multi #greenExtra Ammo"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_money 20|es_xset wcs_money 50|es_xset wcs_money 80|es_xset wcs_money 110|es_xset wcs_money 140"
"racealias_cb2" "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);if (server_var(wcs_cash) >= server_var(wcs_money)) then es es_xtell event_var(attacker) #multi server_var(wcs_lng);if (server_var(wcs_cash) >= server_var(wcs_money)) then es es_xtell event_var(userid) #multi server_var(wcs_lng);if (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);if (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
"skill2_cmd" "if (server_var(wcs_dice) <= 30) then racealias_cb2"
"skill2_sfx" "if (server_var(wcs_dice) <= 30) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 40;es es es_xmath wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"
"skill3_setting" "es_xset wcs_chance 5|es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25"
"racealias_cb3" "es est_removeweapon event_var(userid) 1;es es_xtell event_var(userid) #green Cowboys only use pistols;es es_xtell event_var(attacker) #green Cowboys only use pistols"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_cb3"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_chance 28|es_xset wcs_chance 33|es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 50"
"skill4_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 - 80;es es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;esnq es est_csay event_var(attacker) Lasso your opponent;esnq es est_csay event_var(userid) You have been LASSOED"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
"ultimate_cooldown" "0"
}
"23"
{
"name" "Rager"
"Author" "TexNo"
"shortdescription" "0"
"required_level" "150"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "1"
"skillnames" "Rager shaodw|chill man|headless|we will drung you|The magic ultimate powwer"
"skilldescr" ""
"skillcfg" "player_death|player_death|player_victim|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_bott 5;es_xsetinfo wcs_chance 30"
"racealias_botkll1" "es es_delayed server_var(wcs_bott) es bot_kick;es es_xif (server_var(wcs_team) = 2) then es es_delayed 0.2 est_setplayercolor minh 29 29 29 229 1;es es_xif (server_var(wcs_team) = 3) then est_setplayercolor crusher 29 29 29 229 1"
"racealias_botbot1" "es es_xif (server_var(wcs_team) = 2) then es est_teleport minh event_var(userid);es es_xif (server_var(wcs_team) = 3) then es est_teleport crusher event_var(userid);es es_xif (server_var(wcs_team) = 2) then est_setViewCoord minh server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_team) = 3) then est_setViewCoord crusher server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_botkll1
"racealias_bot21" "es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es es_xif (server_var(wcs_team) = 2) then es est_spawn minh 1;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;racealias_botbot1"
"racealias_btcmd1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_team) = 2) then es bot_add t minh;es es_xif (server_var(wcs_team) = 3) then es bot_add ct crusher;racealias_bot21"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_btcmd1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_time 0.5"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_frz22"
"racealias_frz22" "es est_freeze event_var(attacker) 1;es es_delayed server_var(wcs_time) est_freeze event_var(attacker) 0;es_cexec event_var(userid) r_screenoverlay effects/blood_core.vmt;es_cexec event_var(attacker) r_screenoverlay effects/blood_core.vmt;es es_delayed server_var(wcs_time) es_cexec event_var(userid) r_screenoverlay 0;es es_delayed server_var(wcs_time) es_cexec event_var(attacker) r_screenoverlay 0;racealias_frst3;es es_xtell event_var(userid) #multi #green you have frozen your attacker;es es_xtell event_var(attacker) #multi #green you have been frozen"
"racealias_frst3" "es est_setplayercolor event_var(attacker) 0 0 255 255 1;es_toptext event_var(userid) 1 #red Effects by JoKeR;es es_delayed server_var(wcs_time) es est_setplayercolor event_var(attacker) 255 255 255 255 1
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_chance 55"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(hitgroup) = 1) then racealias_athead4"
"racealias_athead4" "es est_health event_var(userid) + event_var(dmg_health);if (event_var(hitgroup) = 1) then wcs_getlanguage wcs_lng wcs_lng_s_helmea;if (event_var(hitgroup) = 1) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt event_var(userid) 2 2 4 10 115 0 255 205;es_toptext event_var(userid) 1 #pink Effects by JoKeR"
"skill4_setting" "es_xset wcs_chance 33"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_newmdl"
"racealias_newmdl" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by JoKeR;es est_effect 11 #a 0 models\effects\portalfunnel.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es est_fade event_var(userid) 0 .3 .3 215 25 251 75;es est_drug event_var(userid) .3;es_delayed .1 est_drunk event_var(userid) .3;es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 500;es_delayed .1 es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 0;es est_playplayer event_var(userid) ambient/wind/wind_snippet2.wav;es est_playplayer event_var(attacker) ambient/wind/wind_snippet2.wav"
"skill4_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_duration 4.0;es_xsetinfo wcs_radius 580;es_xsetinfo wcs_magnitude 430;es_xsetinfo wcs_hpmana 25;es_xsetinfo wcs_freezetime 6;es_xsetinfo wcs_maxtargets 4"
"skill4_cmd" "es es_xdoblock wcs/WCSultimates/wcs_umenu"
"skill4_sfx" "0"
"ultimate_cooldown" "35"
}
"24"
{
"name" "Holy Juggernaut"
"Author" "S|W|E|G|Snake|cL"
"required_level" "160"
"allow_only" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_SetHealth event_var(userid) 500;es est_Speed event_var(userid) 3.40; es es_xdelayed 1.0 est_setclipammo event_var(userid) 1 999;es est_gamestarted wcs_tmp;if (server_var(wcs_tmp) = 0) then es es_xkeysetvalue WCSuserdata event_var(userid) Second_Strike 1"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Holy Thick Skinned|Holy Armaments|Holy Never Surrender|Holy Rhino Charge"
"skilldescr" "You can take more hits than the average fellow.|Your auto-shotty never runs out of rounds.|You come back from the dead to fight again.|You are healed fully and move at 1.5 regular speed for 8 seconds!"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_addhealth 45;es_xset wcs_alpha 50|es_xset wcs_addhealth 60;es_xset wcs_alpha 60|es_xset wcs_addhealth 85;es_xset wcs_alpha 70|es_xset wcs_addhealth 130;es_xset wcs_alpha 80|es_xset wcs_addhealth 150;es_xset wcs_alpha 90"
"skill1_cmd" "es est_GetHealth wcs_health event_var(userid);es es es_xmath wcs_health + server_var(wcs_addhealth);es est_SetHealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) : Devotion Aura activated."
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill2_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
"skill2_cmd" "if (server_var(wcs_rand) <= 10) then es es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_xm1014;if (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 es es_xmath +90;if (server_var(wcs_rand) <= 10) then es es_xtell event_var(userid) : You recieve supplies."
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_rand) <= 10) then es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill3_setting" "es_xrand wcs_health 200 300|es_xrand wcs_health 275 350|es_xrand wcs_health 300 375|es_xrand wcs_health 350 400"
"skill3_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) Second_Strike;if (server_var(wcs_tmp) = 1) then es es_xkeysetvalue WCSuserdata event_var(userid) Second_Strike 0;if (server_var(wcs_tmp) = 1) then es es_xdelayed 4 est_spawn event_var(userid);if (server_var(wcs_tmp) = 1) then es es_xdelayed 4 est_sethealth event_var(userid) server_var(wcs_health);if (server_var(wcs_tmp) = 1) then es es_xtell event_var(userid) : You respawned due to Never Surrender with server_var(wcs_health) healthpoints."
"skill3_sfx" "if (server_var(wcs_tmp) = 1) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_tmp) = 1) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_tmp) = 1) then es es_xmath wcs_z2 + 150;if (server_var(wcs_tmp) = 1) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 5 255"
"skill4_setting" "es_xset wcs_duration 2;es_xset wcs_speed 1.1;es_xset wcs_hp 150|es_xset wcs_duration 4;es_xset wcs_speed 1.2;es_xset wcs_hp 200|es_xset wcs_duration 5;es_xset wcs_speed 1.3;es_xset wcs_hp 250|es_xset wcs_duration 6;es_xset wcs_speed 1.4;es_xset wcs_hp 300|es_xset wcs_duration 8;es_xset wcs_speed 1.5;es_xset wcs_hp 350"
"skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) est_Speed event_var(userid) 0.3;es est_gethealth wcs_health event_var(userid);es es_xset wcs_health_tmp server_var(wcs_health);es es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);es es_xdelayed server_var(wcs_duration) est_sethealth event_var(userid) server_var(wcs_health_tmp)"
"skill4_sfx" "0"
"ultimate_cooldown" "15"
}
"25"
{
"name" "Victorinox"
"author" "AnTTr4x"
"shortdescription" "0"
"required_level" "200"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "3"
"restrict_shop" "0"
"restrict_map" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "4"
"skillnames" "Explosives |Rush|Rematch|Weak Enemys are Dead|Holy Blood|Climb Walls|Darkness"
"skilldescr" "You Explode if u get enought damage!|Rush and kill your Enemie!|Rematch|Your Enemys Die if their hp is low enough !|You Regenerate your Health|Climb some Walls|You are Invisible"
"skillcfg" "player_victim|player_spawn|player_death|player_attacker|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wrath_hp 20;es_xset wcs_chance 40|es_xset wrath_hp 23;es_xset wcs_chance 80|es_xset wrath_hp 25;es_xset wcs_chance 99|es_xset wrath_hp 25;es_xset wcs_chance 100"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(health) < server_var(wrath_hp)) then racealias_wrath222"
"racealias_wrath222" "es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_32 #a 0 server_var(vector2) 500 500 server_var(vector1);es est_playplayer event_var(userid) ambient/levels/streetwar/city_battle10.wav"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_speed 1.4|es_xset wcs_speed 1.6|es_xset wcs_speed 1.8|es_xset wcs_speed 2.0|es_xset wcs_speed 3.0"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_chance 50;es_xset wcs_time 3|es_xset wcs_chance 55;es_xset wcs_time 5|es_xset wcs_chance 58;es_xset wcs_time 7|es_xset wcs_chance 66;es_xset wcs_time 8"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_aliasnew"
"racealias_aliasnew""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_delayed server_var(wcs_time) est_spawn event_var(userid) 1;es es_delayed server_var(wcs_time) est_spawn event_var(attacker) 1;es es_delayed server_var(wcs_time) est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed server_var(wcs_time) est_teleport event_var(attacker) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_delayed server_var(wcs_time) est_playplayer event_var(userid) weapons/physcannon/superphys_launch2.wav;es es_delayed server_var(wcs_time) est_playplayer event_var(attacker) weapons/physcannon/superphys_launch2.wav;racealias_newment4"
"racealias_newment4""es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es est_GetViewCoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es_toptext event_var(userid) es_delayed server_var(wcs_time) est_setViewCoord event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed server_var(wcs_time) est_setViewCoord event_var(attacker) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xtell event_var(userid) #multi #LightgreenIn server_var(wcs_time) seconds you will re live your last Moment;es es_xtell event_var(attacker) #multi #lightgreen in server_var(wcs_time) seconds you go back in time to this verry moment;"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"skill4_setting" "es_xset wrath_hp 15|es_xset wrath_hp 40|es_xset wrath_hp 50|es_xset wrath_hp 88"
"skill4_cmd" "if (event_var(health) < server_var(wrath_hp)) then racealias_hellwrath"
"racealias_hellwrath""es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_31 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(vector2) 1000 100;racealias_hellwrsfx"
"racealias_hellwrsfx""es est_effect_14 #a 0 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_20 #a .1 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .2 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .3 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .4 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .5 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;racealias_hellwsfx2"
"racealias_hellwsfx2""es est_effect_20 #a .6 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .7 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .8 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es_toptext event_var(attacker);es est_effect_20 #a .9 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_physpush event_var(userid) 0 200 900;es es_delayed .3 es est_damage event_var(attacker) event_var(userid) 15;es est_effect_14 #a .2 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;racealias_wrathcldx"
"racealias_wrathcldx""es est_effect_14 #a .4 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .6 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .8 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_playplayer event_var(userid) ambient/levels/streetwar/city_battle10.wav"
"skill4_sfx" "0"
"skill5_setting" "es_xset wcs_hp 40;es_xset wcs_time 80;es_xset wcs_waves 140;es_xset wcs_radius 200|es_xset wcs_hp 50;es_xset wcs_time 70;es_xset wcs_waves 120;es_xset wcs_radius 220|es_xset wcs_hp 50;es_xset wcs_time 80;es_xset wcs_waves 120;es_xset wcs_radius 250"
"skill5_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 server_var(wcs_waves) server_var(wcs_radius)"
"skill5_sfx" "0"
"skill6_setting" "es_xset wcs_cwall 45|es_xset wcs_cwall 55|es_xset wcs_cwall 100|es_xset wcs_cwall 200"
"skill6_cmd" "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_cwall)"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_toptext event_var(userid) 1 #red Skill by <R-M> ANTTr4x;es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.4 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1000 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.6 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 800 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a .8 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 600 1 30 100 0.8 255 255 255 255 1"
"skill7_setting" "es_xset wcs_chance 100|es_xset wcs_chance 100|es_xset wcs_chance 100|es_xset wcs_chance 100"
"racealias_l0" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenFrozen Invisible #lightgreenpress ultimate again to become visible;es_toptext server_var(wcs_userid) "
"racealias_l1" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0"
"skill7_cmd" "es_xset wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;if (server_var(wcs_freeze) = 0) then racealias_l0;if (server_var(wcs_freeze) = 1) then racealias_l1"
"skill7_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
"ultimate_cooldown" "0"
}
"26"
{
"name" "Emptyreborn"
"author" "HOLLIDAY"
"required_level" "215"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "4"
"skillnames" "50 shot awp|stealth|Starting hp|burn and blind|50hp after every kill|Slingshot"
"skilldescr" "SPawn a Awp with a 50 shot clip|Invisibility|HP|burn and blind your enemy|Gain 50 hp for every kill|Slingshot"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset awpammo 20|es_xset awpammo 30|es_xset awpammo 40|es_xset awpammo 50"
"skill1_cmd" "es est_give event_var(userid) weapon_awp;es es_delayed 1 est_setclipammo event_var(userid) 1 server_var(awpammo);es es_xtell event_var(userid) #multi #lightgreenYou got an #green Awp #lightgreen with a #green server_var(awpammo) clip"
"skill1_sfx" "0"
"skill2_setting" "es_xset invisibility 110|es_xset invisibility 100|es_xset invisibility 80|es_xset invisibility 55"
"skill2_cmd" "es est_setplayercolor event_var(userid) 55 55 57 server_var(invisibility) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_hp 120|es_xset wcs_hp 130|es_xset wcs_hp 150|es_xset wcs_hp 180"
"skill3_cmd" "es est_sethealth event_var(userid) server_var(wcs_hp);es es_xtell event_var(userid) #multi #lightgreen You have spawned with #green server_var(wcs_hp) Extra HP"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(vector2) server_var(vector1) 100 100 50;es est_playplayer event_var(userid) ambient/materials/metal4.wav"
"skill4_setting" "es_xset wcs_chance 17;es_xset wcs_time .5|es_xset wcs_chance 22;es_xset wcs_time 1|es_xset wcs_chance 28;es_xset wcs_time 1.5|es_xset wcs_chance 33;es_xset wcs_time 1.7"
"racealias_empt44" "es est_playplayer event_var(userid) npc/ichthyosaur/attack_growl1.wav;es est_fade event_var(userid) 0 3 server_var(wcs_time) 155 0 0 155;es est_burn event_var(userid) server_var(wcs_time);es es_xtell event_var(attacker) You have burned and blinded your enemy;es es_xtell event_var(userid) you have been burned and blinded;racealias_brnblnd"
"racealias_brnblnd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 255"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_empt44"
"skill4_sfx" "0"
"skill5_setting" "es_xset xhp 20|es_xset xhp 30|es_xset xhp 40|es_xset xhp 50"
"skill5_cmd" "if (event_var(es_userhealth) < 1) then racealias_mynewrr"
"racealias_mynewrr" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 500;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 185 110 255 255;es est_effect 3 #a .1 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 255 10 25 255;racealias_myoldfg;racealias_anothers"
"racealias_anothers""es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 500 3 100 100 0 185 255 78 255 10;es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 185 255 78 255"
"racealias_myoldfg" "es est_effect 3 #a .2 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 185 255 0 255;es est_effect 3 #a .3 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 255 255 255 255;es est_effect 3 #a .4 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 185 255 78 255;racealias_50hpkll"
"racealias_50hpkll" "es est_healthadd event_var(attacker) server_var(xhp);es es_xtell event_var(attacker) #multi #greenYou gained #default50 hp #greenfpr a kill"
"skill5_sfx" "0"
"skill6_setting" "es_xset wcs_web 0.7|es_xset wcs_web 1.1|es_xset wcs_web 1.3|es_xset wcs_web 1.7"
"skill6_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 3 255 14 41 255;es est_effect 10 #a 1 sprites/laser.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
"27"
{
"name" "Link"
"author" "Messiah118"
"shortdescription" "0"
"required_level" "225"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "6"
"skillnames" "Grappling Hook|Grandmas Soup|Bunny Hood|Fairy"
"skilldescr" "Pulls Enemies To you|Deal More Damage|Gain More Speed|Respawn"
"skillcfg" "player_attacker|player_victim|player_spawn|player_death"
"skill1_setting" "es_xset wcs_gpull 3|es_xset wcs_gpull 4|es_xset wcs_gpull 5|es_xset wcs_gpull 5|es_xset wcs_gpull 7"
"skill1_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_pushto event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_gpull)"
"racealias_nsfxve" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_x1 + 250;es est_effect 3 #a 1.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;es es_xmath wcs_x1 + 450;es est_effect 3 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 50;es es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 55 0 250 255;es es_xmath wcs_x1 + 50;es est_effect 3 #a 1 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;racealias_nevesfx;es es_xmath wcs_x1 + 350;es est_effect 3 #a 1.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
"skill2_setting" "es_xset wcs_multiplier 1.1|es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5"
"racealias_rai1" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq es est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq es est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then racealias_rai1"
"skill2_sfx" "if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 155 255 255"
"skill3_setting" "es_xset wcs_speed 1.20|es_xset wcs_speed 1.24|es_xset wcs_speed 1.28|es_xset wcs_speed 1.42|es_xset wcs_speed 1.66"
"skill3_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"
"skill4_setting" "es_xset wcs_chance 15|es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33"
"racealias_burn2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 2 est_spawn event_var(userid) 1;es es_delayed 2.1 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 2.2 est_burn event_var(userid) 10;es es_xdelayed 2.2 es es_xtell event_var(userid) #multi #green you have ecaped from hades"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burn2"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 20;es est_effect 10 #a 6 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2000 5000 80 4000 4000 0 255 5 5 255 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 20;es est_effect 10 #a 6 cs_italy/irongate01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 5000 8 400 400 0 255 5 5 255 10"
}
"28"
{
"name" "Ice Man"
"author" "[Oddity]TeacherCreature"
"shortdescription" "0"
"required_level" "250"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 0 0 255 200 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Clear Ice|Ice Shots|Deep Freeze|Ice Armor|Ice Lift"
"skilldescr" "Invisible Ice|Ice Damage|Deep Freeze Your Enemies|Armor made of Ice|Fly through the air on ice"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_victim|player_ultimate"
"skill1_setting" "es_xset wcs_invis 160;es_xset wcs_alpha 50|es_xset wcs_invis 148;es_xset wcs_alpha 60|es_xset wcs_invis 136;es_xset wcs_alpha 70|es_xset wcs_invis 128;es_xset wcs_alpha 80|es_xset wcs_invis 120;es_xset wcs_alpha 90|es_xset wcs_invis 112;es_xset wcs_alpha 100|es_xset wcs_invis 104;es_xset wcs_alpha 110|es_xset wcs_invis 96;es_xset wcs_alpha 120"
"skill1_cmd" "es_xcopy wcs_tmp wcs_invis;es es_xmath wcs_tmp float;es es_xmath wcs_tmp / -2.55;es es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill2_setting" "es_xrand wcs_rand 1 5;es_xrand wcs_damage 7 10|es_xrand wcs_rand 1 4;es_xrand wcs_damage 9 11|es_xrand wcs_rand 1 3;es_xrand wcs_damage 10 13|es_xrand wcs_rand 1 2;es_xrand wcs_damage 12 14|es_xrand wcs_rand 1 1;es_xrand wcs_damage 15 18|es_xrand wcs_rand 1 1;es_xrand wcs_damage 17 20|es_xrand wcs_rand 1 1;es_xrand wcs_damage 19 22|es_xrand wcs_rand 1 1;es_xrand wcs_damage 20 23"
"racealias_ice2" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage"
"skill2_cmd" "es est_playplayer event_var(userid) ambient\explosions\explode_9.wav;if (server_var(wcs_rand) = 1) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_rand) = 1) then if (server_var(wcs_alive) = 1) then racealias_ice2"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill3_setting" "es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 21|es_xset wcs_chance 24|es_xset wcs_chance 27|es_xset wcs_chance 30|es_xset wcs_chance 31|es_xset wcs_chance 32"
"racealias_ice3" "es est_Freeze event_var(userid) 1;es es_xdelayed 2 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"racealias_ice3" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_ice3"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 150 150 150 255"
"skill4_setting" "es_xset wcs_chance 15|es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 60|es_xset wcs_chance 70"
"racealias_ice4" "es est_freeze event_var(attacker) 1;es es_xdelayed 1 est_freeze event_var(attacker) 0;es es_xtell event_var(attacker) #green Frozen by event_var(es_username);es es_xtell event_var(userid) #green Froze event_var(es_attackername)"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ice4"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
"skill5_setting" "es_xset wcs_bonushp 5|es_xset wcs_bonushp 6|es_xset wcs_bonushp 7|es_xset wcs_bonushp 8|es_xset wcs_bonushp 9|es_xset wcs_bonushp 10"
"racealias_lift0" "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es es es_xmath wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
"racealias_lift1" "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es es es_xmath wcs_health - server_var(wcs_bonushp)"
"skill5_cmd" "es est_gethealth wcs_health server_var(wcs_userid);es_xset wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_jetpack) = 0) then racealias_lift0;if (server_var(wcs_jetpack) = 1) then racealias_lift1;if (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
"skill5_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 0 0 255 255"
"ultimate_cooldown" "4|4|3|3|2|1"
}
"29"
{
"name" "SuperNova"
"author" "BlindShooter"
"shortdescription" "0"
"required_level" "265"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es_give event_var(userid) weapon_m3"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Nova Skills|Nova Jump|Nova Dagger|NovaPort"
"skilldescr" "More Speed and Levitation|Jump Higher|Knife Damage|Teleport and become frozen and complete invisible there"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_gravity 0.68;es_xset wcs_speed 1.25;es_xset wcs_alpha 110|es_xset wcs_gravity 0.6;es_xset wcs_speed 1.30;es_xset wcs_alpha 130|es_xset wcs_gravity 0.52;es_xset wcs_speed 1.35;es_xset wcs_alpha 150|es_xset wcs_gravity 0.44;es_xset wcs_speed 1.40;es_xset wcs_alpha 170|es_xset wcs_gravity 0.36;es_xset wcs_speed 1.46;es_xset wcs_alpha 190"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) :Blizzard ;es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 100 0 255 255 3"
"skill2_setting" "es_xset wcs_multiplier 3.5|es_xset wcs_multiplier 3.7|es_xset wcs_multiplier 3.9|es_xset wcs_multiplier 4.0|es_xset wcs_multiplier 4.1"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es es_xtell event_var(userid) #multi #greenNight Jump #lightgreenhas been #greenActivated #lightgreen!!"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
"skill3_setting" "es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 0.8|es_xset wcs_multiplier 0.9"
"racealias_succu41" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_succu41"
"skill3_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
"skill4_setting" "es_xset wcs_range 620;es_xset wcs_fadetimer 0|es_xset wcs_range 750;es_xset wcs_fadetimer 0|es_xset wcs_range 920;es_xset wcs_fadetimer 0|es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 1600;es_xset wcs_fadetimer 0"
"racealias_l0l" "es est_playplayer server_var(wcs_userid) weapons/physcannon/physcannon_claws_open.wav;es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es_xdoblock wcs/WCSultimates/wcs_ulti_teleport;es es_delayed 1 est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou have teleported and you are now #greenFrozen Invisible #lightgreenpress ultimate again to become visible"
"racealias_l1l" "es est_playplayer server_var(wcs_userid) weapons/physcannon/physcannon_claws_close.wav;es est_give server_var(wcs_userid) weapon_m3;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0"
"skill4_cmd" "es_xset wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;if (server_var(wcs_freeze) = 0) then racealias_l0l;if (server_var(wcs_freeze) = 1) then racealias_l1l"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);;es es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.5 255"
"ultimate_cooldown" "0"
}
"30"
{
"name" "Gangster Ninja"
"author" "HOLLIDAY"
"required_level" "275"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "9"
"skillnames" "Ninja Jump|Throw Knife|Specially frezze dmg shoots|Hight Jump"
"skilldescr" "with the Ninja Jump you can jump fast and far|With the throw Knife you can freeze the opponents| more dmg and longer frezze time|you can fast highly jump"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_say|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 3.1|es_xset wcs_multiplier 3.2|es_xset wcs_multiplier 3.3|es_xset wcs_multiplier 3.4|es_xset wcs_multiplier 3.5|es_xset wcs_multiplier 3.6|es_xset wcs_multiplier 7.7"
"skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 80 3 60 100 0.8 155 20 10 155 1"
"skill2_setting" "es_xset wcs_chance 25|es_xset wcs_chance 28|es_xset wcs_chance 31|es_xset wcs_chance 34|es_xset wcs_chance 37|es_xset wcs_chance 40|es_xset wcs_chance 44|es_xset wcs_chance 45|es_xset wcs_chance 49"
"racealias_dx1a" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"racealias_dx1b" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_dx1a"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 1620;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255"
"skill3_setting" "es_xset wcs_chance 25|es_xset wcs_chance 28|es_xset wcs_chance 31|es_xset wcs_chance 34|es_xset wcs_chance 37|es_xset wcs_chance 40|es_xset wcs_chance 44|es_xset wcs_chance 40|es_xset wcs_chance 45"
"racealias_dx1b" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_chance);es es_xtell event_var(attacker) you have frozen your enemy and done server_var(wcs_chance) extra damage"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_dx1b"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 1620;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255"
"skill4_setting" "es_xset wcs_range 620;es_xset wcs_fadetimer 0|es_xset wcs_range 750;es_xset wcs_fadetimer 0|es_xset wcs_range 920;es_xset wcs_fadetimer 0|es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 2600;es_xset wcs_fadetimer 0|es_xset wcs_range 2650;es_xset wcs_fadetimer 0|es_xset wcs_range 2700;es_xset wcs_fadetimer 0|es_xset wcs_range 2750;es_xset wcs_fadetimer 0|es_xset wcs_range 2800;es_xset wcs_fadetimer 0"
"skill4_cmd" "if (event_var(text) = !ability) then es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
"skill5_setting" "es_xset wcs_web 0.5|es_xset wcs_web 0.7|es_xset wcs_web 1.1|es_xset wcs_web 1.3|es_xset wcs_web 1.7|es_xset wcs_web 1.8|es_xset wcs_web 1.9|es_xset wcs_web 2|es_xset wcs_web 2.1"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
JUST COPY AND PASTE
enjoy
I have some public races for Counter-Strike:Source WCS mod!
here is an example that you are free to use.
"1"
{
"name" "Noobie"
"author" "Magic Jazz"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 15 0 0 175 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "4"
"skillnames" "Regeneration|Invisibility|Damage|Grenades|Respawn"
"skilldescr" "Take Enemies hp|Inisibiliy|Strike enemy and do Extra Damage|Extra Grenade Damage|Go back in time 3 seconds"
"skillcfg" "player_attacker|player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170|es_xset wcs_divider 3;es_xset wcs_alpha 255"
"racealias_genocide""es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 33) then racealias_genocide"
"skill1_sfx" "if (server_var(wcs_dice) <= 33) then racealias_geno1"
"racealias_geno1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 15 255 0 0 255;es es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 255 255 255 255"
"skill2_setting" "es_xset wcs_invis 80|es_xset wcs_invis 70|es_xset wcs_invis 60|es_xset wcs_invis 55"
"skill2_cmd" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;es est_setplayercolor event_var(userid) 15 0 0 server_var(wcs_invis) 1;es es_xtell event_var(userid) #multi #green You are server_var(wcs_invis) % Visible"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 1.5 60 100 0.8 255 0 0 255 10"
"skill3_setting" "es_xset wcs_chance 5|es_xset wcs_chance 6|es_xset wcs_chance 7|es_xset wcs_chance 15"
"racealias_gen" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;esnq es est_csay event_var(attacker) Genocide;esnq est_csay event_var(userid) Genocide"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gen"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_genosfx3"
"racealias_genosfx3""es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 500 2 60 100 0.8 255 0 0 255 1"
"skill4_setting" "es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4|es_xset wcs_multiplier 3.4"
"racealias_cide" "es es_xset wcs_magnitude event_var(dmg_health);es es_xmath wcs_magnitude float;es es_xmath wcs_magnitude * 3.0;es es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50"
"skill4_cmd" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;if (event_var(weapon) in server_var(wcs_wpn_grenades)) then racealias_cide"
"skill4_sfx" "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then racealias_geno4"
"racealias_geno4" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"
"skill5_setting" "es_xset wcs_chance 75|es_xset wcs_chance 88|es_xset wcs_chance 99"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xdelayed 2 est_spawn server_var(wcs_userid);es es_xdelayed 2 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xdelayed 1 es es_xtell server_var(wcs_userid): Deja Vu."
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"
"ultimate_cooldown" "10"
}
{
"name" "Noobie"
"author" "Magic Jazz"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 15 0 0 175 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "4"
"skillnames" "Regeneration|Invisibility|Damage|Grenades|Respawn"
"skilldescr" "Take Enemies hp|Inisibiliy|Strike enemy and do Extra Damage|Extra Grenade Damage|Go back in time 3 seconds"
"skillcfg" "player_attacker|player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170|es_xset wcs_divider 3;es_xset wcs_alpha 255"
"racealias_genocide""es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 33) then racealias_genocide"
"skill1_sfx" "if (server_var(wcs_dice) <= 33) then racealias_geno1"
"racealias_geno1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 15 255 0 0 255;es es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 255 255 255 255"
"skill2_setting" "es_xset wcs_invis 80|es_xset wcs_invis 70|es_xset wcs_invis 60|es_xset wcs_invis 55"
"skill2_cmd" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;es est_setplayercolor event_var(userid) 15 0 0 server_var(wcs_invis) 1;es es_xtell event_var(userid) #multi #green You are server_var(wcs_invis) % Visible"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 1.5 60 100 0.8 255 0 0 255 10"
"skill3_setting" "es_xset wcs_chance 5|es_xset wcs_chance 6|es_xset wcs_chance 7|es_xset wcs_chance 15"
"racealias_gen" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;esnq es est_csay event_var(attacker) Genocide;esnq est_csay event_var(userid) Genocide"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gen"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_genosfx3"
"racealias_genosfx3""es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 500 2 60 100 0.8 255 0 0 255 1"
"skill4_setting" "es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4|es_xset wcs_multiplier 3.4"
"racealias_cide" "es es_xset wcs_magnitude event_var(dmg_health);es es_xmath wcs_magnitude float;es es_xmath wcs_magnitude * 3.0;es es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50"
"skill4_cmd" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;if (event_var(weapon) in server_var(wcs_wpn_grenades)) then racealias_cide"
"skill4_sfx" "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then racealias_geno4"
"racealias_geno4" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"
"skill5_setting" "es_xset wcs_chance 75|es_xset wcs_chance 88|es_xset wcs_chance 99"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xdelayed 2 est_spawn server_var(wcs_userid);es es_xdelayed 2 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xdelayed 1 es es_xtell server_var(wcs_userid): Deja Vu."
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"
"ultimate_cooldown" "10"
}
They are all compiled and all you have to do is put em in!
here is 30 free races!
"1"
{
"name" "The Bum"
"author" "HOLLIDAY"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 15 0 0 175 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "4"
"skillnames" "Regeneration|Invisibility|Genocide|Grenades|Deja Vu"
"skilldescr" "Take Enemies hp|Inisibiliy|Strike enemy and do Extra Damage|Extra Grenade Damage|Go back in time 3 seconds"
"skillcfg" "player_attacker|player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170|es_xset wcs_divider 3;es_xset wcs_alpha 255"
"racealias_genocide""es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 33) then racealias_genocide"
"skill1_sfx" "if (server_var(wcs_dice) <= 33) then racealias_geno1"
"racealias_geno1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 15 255 0 0 255;es es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 255 255 255 255"
"skill2_setting" "es_xset wcs_invis 80|es_xset wcs_invis 70|es_xset wcs_invis 60|es_xset wcs_invis 55"
"skill2_cmd" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;es est_setplayercolor event_var(userid) 15 0 0 server_var(wcs_invis) 1;es es_xtell event_var(userid) #multi #green You are server_var(wcs_invis) % Visible"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 1.5 60 100 0.8 255 0 0 255 10"
"skill3_setting" "es_xset wcs_chance 5|es_xset wcs_chance 6|es_xset wcs_chance 7|es_xset wcs_chance 15"
"racealias_gen" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;esnq es est_csay event_var(attacker) Genocide;esnq est_csay event_var(userid) Genocide"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gen"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_genosfx3"
"racealias_genosfx3""es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 500 2 60 100 0.8 255 0 0 255 1"
"skill4_setting" "es_xset wcs_multiplier 1.9|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 2.4|es_xset wcs_multiplier 3.4"
"racealias_cide" "es es_xset wcs_magnitude event_var(dmg_health);es es_xmath wcs_magnitude float;es es_xmath wcs_magnitude * 3.0;es es es_xmath wcs_magnitude * server_var(wcs_multiplier);es est_RoundDecimal wcs_magnitude server_var(wcs_magnitude) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_magnitude) 50"
"skill4_cmd" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;if (event_var(weapon) in server_var(wcs_wpn_grenades)) then racealias_cide"
"skill4_sfx" "if (event_var(weapon) in server_var(wcs_wpn_grenades)) then racealias_geno4"
"racealias_geno4" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"
"skill5_setting" "es_xset wcs_chance 75|es_xset wcs_chance 88|es_xset wcs_chance 99"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xdelayed 2 est_spawn server_var(wcs_userid);es es_xdelayed 2 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xdelayed 1 es es_xtell server_var(wcs_userid): Deja Vu."
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1"
"ultimate_cooldown" "10"
}
"2"
{
"name" "Hobo"
"author" "HOLLIDAY"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Spider sense|Agility|Web-shooters|Gravity|Weblines"
"skilldescr" "Chance of evading shots|Long jump and Speed|Shoot enemy and entagle them in your web|High Jumps|use your Weblines to travel"
"skillcfg" "player_victim|player_spawn|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
"racealias_spider1" "es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_ne1"
"skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill2_setting" "es_xset wcs_multiplier 1.2;es_xset wcs_speed 1.1|es_xset wcs_multiplier 1.3;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.4;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.5;es_xset wcs_speed 1.3|es_xset wcs_multiplier 2.6;es_xset wcs_speed 1.4"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
"skill3_setting" "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 31"
"racealias_spider4" "es est_freeze event_var(userid);es es_xdelayed 1 wcs_removefx freeze event_var(userid);es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es es_xtell event_var(userid) #multi #greenyou got cought in #lightgreen event_var(es_attackername) #greenweb;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(attacker) #multi #green you cought #lightgreen event_var(es_username) #green in your web"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_spider4"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 50;es es_xmath wcs_z2 + 50;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 0.1 0.1 255 0 0 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 40 50 1 40 10 0 10 10 10 255 0"
"skill4_setting" "es_xset wcs_gravity 0.68|es_xset wcs_gravity 0.6|es_xset wcs_gravity 0.52|es_xset wcs_gravity 0.44|es_xset wcs_gravity 0.26"
"skill4_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
"skill5_setting" "es_xset wcs_web 0.5|es_xset wcs_web 0.7|es_xset wcs_web 1.1|es_xset wcs_web 1.3|es_xset wcs_web 1.7"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
"3"
{
"name" "KixAss"
"author" "HOLLIDAY"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "6"
"skillnames" "Flight of Eagles|Innate Cammoflague|Ensnare|Steel Oak|Teleport"
"skilldescr" "Imbues you with eagle spirit for speed and gravity|Learn to blend in with your surroundings|Entangle your targets feet slowing their movement|Turn your skin hard as oak increasing your HP by 140|Travel at great speeds to locations of your choosing"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset druidspeed 1.1;es_xset druidgravity 1|es_xset druidspeed 1.2;es_xset druidgravity 0.9|es_xset druidspeed 1.2;es_xset druidgravity 0.7|es_xset druidspeed 1.2;es_xset druidgravity 0.6|es_xset druidspeed 1.4;es_xset druidgravity 0.6|es_xset druidspeed 1.5;es_xset druidgravity 0.4"
"skill1_cmd" "es est_speed event_var(userid) server_var(druidspeed);es est_setgravity event_var(userid) server_var(druidgravity);es es_xtell event_var(userid) #multi #greenFlight of Eagles #greenImbues you with eagle spirit for #greenspeed and gravity"
"skill1_sfx" "es_xset wcs_x3 0;es_xset wcs_y3 0;es_xset wcs_z3 0;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xgetplayerlocation wcs_x3 wcs_y3 wcs_z3 event_var(userid);es es_xmath wcs_z2 + 50;es est_effect 3 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;racealias_spinsfx1"
"racealias_spinsfx1""es es_delayed .4 es est_effect 3 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es es_delayed .8 es est_effect 3 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;racealias_spinsfx2"
"racealias_spinsfx2""es es_xmath wcs_z3 + 50;es es_xmath wcs_y3 + 50;es est_effect 3 #a .1 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es est_effect 3 #a .5 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;racealias_spinsfx3"
"racealias_spinsfx3""es es_xmath wcs_z3 + 50;es es_xmath wcs_y3 - 50;es est_effect 3 #a .2 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es est_effect 3 #a .6 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es es_xmath wcs_z3 - 50;racealias_spinsfx4"
"racealias_spinsfx4""es es_xmath wcs_y2 - 50;es est_effect 3 #a .3 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es est_effect 3 #a .7 effects/strider_bulge_dudv_dx60.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) .1 15 1 155 155 155 255;es est_playplayer event_var(userid) ambient/energy/force_field_loop1.wav;es_delayed .9 es_stopsound event_var(userid) ambient/energy/force_field_loop1.wav"
"skill2_setting" "es_xset wcs_invis 136;es_xset wcs_alpha 70|es_xset wcs_invis 128;es_xset wcs_alpha 80|es_xset wcs_invis 120;es_xset wcs_alpha 90|es_xset wcs_invis 112;es_xset wcs_alpha 100|es_xset wcs_invis 104;es_xset wcs_alpha 110|es_xset wcs_invis 96;es_xset wcs_alpha 120"
"skill2_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;es es_xtell event_var(userid) : Invisibility set."
"skill2_sfx" "0"
"skill3_setting" "es_xrand wcs_rand 1 5;es_xset wcs_speed 0.75;es_xset wcs_duration 2|es_xrand wcs_rand 1 5;es_xset wcs_speed 0.75;es_xset wcs_duration 2|es_xrand wcs_rand 1 4;es_xset wcs_speed 0.65;es_xset wcs_duration 3|es_xrand wcs_rand 1 3;es_xset wcs_speed 0.60;es_xset wcs_duration 4|es_xrand wcs_rand 1 3;es_xset wcs_speed 0.55;es_xset wcs_duration 5|es_xrand wcs_rand 1 3;es_xset wcs_speed 0.55;es_xset wcs_duration 6"
"racealias_druid333""es est_speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) wcs_removefx speed event_var(userid);es es_xtell event_var(attacker) : slowed down event_var(es_username).;es es_xtell event_var(userid) : got slowed down by event_var(es_attackername) 's Hex."
"skill3_cmd" "if (server_var(wcs_rand) = 1) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_rand) = 1) then if (server_var(wcs_alive) = 1) then racealias_druid333"
"skill3_sfx" "if (server_var(wcs_rand) = 1) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_rand) = 1) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_rand) = 1) then es es_xmath wcs_z1 + 40;if (server_var(wcs_rand) = 1) then es es_xmath wcs_z2 + 40;if (server_var(wcs_rand) = 1) then es est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"
"skill4_setting" "es_xset druidhp 110|es_xset druidhp 115|es_xset druidhp 120|es_xset druidhp 125|es_xset druidhp 130|es_xset druidhp 135|es_xset druidhp 140"
"skill4_cmd" "es est_sethealth event_var(userid) server_var(druidhp);es es_xtell event_var(userid) #multi #lightgreen Turn your skin hard as oak increasing your HP by #green server_var(druidhp)"
"skill4_sfx" "0"
"skill5_setting" "es_xset wcs_range 720;es_xset wcs_fadetimer 6|es_xset wcs_range 780;es_xset wcs_fadetimer 5|es_xset wcs_range 840;es_xset wcs_fadetimer 5|es_xset wcs_range 920;es_xset wcs_fadetimer 4|es_xset wcs_range 1000;es_xset wcs_fadetimer 3|es_xset wcs_range 1080;es_xset wcs_fadetimer 3"
"skill5_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 69 69 69 255 10"
"ultimate_cooldown" "5"
}
"4"
{
"name" "Gigolo"
"author" "HOLLIDAY"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_playplayer event_var(userid) weapons\mortar\mortar_explode2.wav"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Maser|ProtoStar|Messier|Nebula"
"skilldescr" "Extra Damage|ReSpawn a Teammate|Do More Damage|Disapear into a black cloud of smoke"
"skillcfg" "player_attacker|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6|es_xset wcs_multiplier 0.7"
"racealias_ne1" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq es est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then racealias_ne1"
"skill1_sfx" "if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 300 200 77 77 77 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 3 400 200 0 10 10 10 255 0"
"skill2_setting" "es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 60|es_xset wcs_chance 75|es_xset wcs_chance 90"
"racealias_nb1" "es_xset wcs_phoenix 0;es es_xkeygetvalue wcs_phoenix WCStmp phoenix event_var(es_userteam);es es_xmath wcs_phoenix + 1;es es_xkeysetvalue WCStmp phoenix event_var(es_userteam) server_var(wcs_phoenix);wcs_getlanguage wcs_lng wcs_lng_r_phoenix"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nb1"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 3 500 500 0 148 148 141 255 10"
"skill3_setting" "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 57"
"racealias_na1" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;es est_csay event_var(attacker) +8 server_var(wcs_userid);esnq es est_csay event_var(userid) 8 server_var(wcs_userid)"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_na1"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 30 123 123 123 255"
"skill4_setting" "es_xset wcs_duration 1|es_xset wcs_duration 2|es_xset wcs_duration 3|es_xset wcs_duration 4|es_xset wcs_duration 5"
"skill4_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_setplayercolor server_var(wcs_userid) 0 0 0 255 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
"ultimate_cooldown" "2"
}
"5"
{
"name" "(S.T.A.R.S)"
"Author" "Pvt Ben Carmine"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Piercing Rounds|Battle Experience|Knee Shot|Conditioning"
"skilldescr" "Chance to shoot a critical round|when you kill someone you get more xp|freeze your targets|set your targets on fire|slow down your target by knee shots|heal nearby teammates|you can run faster"
"skillcfg" "player_attacker|player_kill|player_attacker|player_attacker|player_attacker|player_spawn|player_spawn"
"skill1_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance));es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_dealdamage event_var(attacker) event_var(userid) 80"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_tell event_var(attacker) #multi #green +80 Damage"
"skill2_setting" "es_xset xpgain 55|es_xset xpgain 60|es_xset xpgain 70|es_xset xpgain 500"
"skill2_cmd" "es wcs_givexp event_var(attacker) server_var(xpgain);es es_xtell event_var(attacker) you have gained server_var(xpgain) XP"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_speed 0.45;es_xset wcs_duration 3|es_xset wcs_speed 0.40;es_xset wcs_duration 4|es_xset wcs_speed 0.35;es_xset wcs_duration 5|es_xset wcs_speed 0.15;es_xset wcs_duration 6"
"racealias_z2" "es est_speed event_var(userid) server_var(wcs_speed);es_delayed server_var(wcs_duration) wcs_removefx speed event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_slowdown;es_tell event_var(attacker) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username).;es_tell event_var(userid) #multi #green : event_var(es_attackername) server_var(wcs_lng) #green event_var(es_username)."
"skill3_cmd" "if (server_var(wcs_dice) <= 30) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_z2"
"skill3_sfx" "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 0 0 255 255"
"skill4_setting" "es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.6|es_xsetinfo wcs_speed 1.8"
"skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 10 255"
}
"6"
{
"name" "Hellokitty"
"author" "HOLLIDAY"
"required_level" "20"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "4"
"skillnames" "Ammo|Laser Gun|Wall Run|we need a medic|Sniper|Super Man"
"skilldescr" "Buy a gun and have a 100 round clip|Burn a hole in them|Run up the Walls|Chance to Respawn|Invisibility|Long Jump High Jump"
"skillcfg" "player_spawn|player_attacker|player_spawn|player_spawn|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_clipammo 50|es_xset wcs_clipammo 75|es_xset wcs_clipammo 80|es_xset wcs_clipammo 100"
"skill1_cmd" "es es_delayed 10 est_setclipammo event_var(userid) 1 server_var(wcs_clipammo);es es_xtell event_var(userid) #multi #lightgreenYou have 10 seonds to buy a gun with a #green server_var(wcs_clipammo) #lightgreenclip"
"skill1_sfx" "0"
"skill1_setting" "es_xset wcs_chance 13;es_xrand dmg 3 6|es_xset wcs_chance 18;es_xrand dmg 6 9|es_xset wcs_chance 23;es_xrand dmg 7 10|es_xset wcs_chance 27;es_xrand dmg 10 15"
"racealias_then11" "es est_playplayer event_var(userid) ambient/levels/prison/inside_battle_antlion3.wav;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(dmg);es es_xtell event_var(attacker) #multi #lightgreen you have caused #green server_var(dmg) #lightgreen Extra Damage;es es_xtell event_var(userid) #multi #lightgreen you got #green server_var(dmg) #lightgreen Extra Damage;racealias_andthen1"
"skill1_cmd" "es_xset dmg 0;if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_then11"
"skill1_sfx" "0"
"racealias_andthen1""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_xmath wcs_z1 + 50;es es_xmath wcs_z2 + 50;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 5 255 0 0 255"
"skill3_setting" "es_xset wcs_wall 50|es_xset wcs_wall 75|es_xset wcs_wall 80|es_xset wcs_wall 99"
"skill3_cmd" "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_wall);es es_xtell event_var(userid) #multi #lightgreenWall Run #green Activated"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 33|es_xset wcs_chance 43"
"racealias_respawn3""es es_delayed 3 est_spawn event_var(userid) 1;es es_delayed 3 es es_xtell event_var(userid) : You have Respawned"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_respawn3"
"skill4_sfx" "0"
"skill5_setting" "es_xset wcs_invis 90|es_xset wcs_invis 80|es_xset wcs_invis 70|es_xset wcs_invis 65"
"skill5_cmd" "es est_playplayer event_var(userid) ambient/levels/coast/antlion_hill_ambient1.wav;es est_setplayercolor event_var(userid) 15 0 0 server_var(wcs_invis);es es_xtell event_var(userid) #multi #greenInvisibility Set!"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 effects/ar2_altfire1b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 1.5 60 100 0.8 255 50 200 25 10"
"skill6_setting" "es_xset wcs_multiplier 1.4;es_xset wcs_speed 0.5|es_xset wcs_multiplier 1.5;es_xset wcs_speed 0.4|es_xset wcs_multiplier 1.6;es_xset wcs_speed 0.3|es_xset wcs_multiplier 1.8;es_xset wcs_speed 0.3"
"skill6_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_setgravity event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill6_sfx" "0"
"skill7_setting" "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 10 21"
"racealias_gg4" "es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_userid) 0 0 900;es es_delayed 3.1 est_freeze server_var(wcs_userid) 1;es es_delayed 3 est_teleport server_var(wcs_player) 0 300 900;es es_delayed 3.1 est_freeze server_var(wcs_player) 1;racealias_setaim4"
"racealias_setaim4" "es est_unrestrict server_var(wcs_userid) deagle;es est_unrestrict server_var(wcs_player) deagle;es es_delayed 3.1 est_setaim server_var(wcs_userid) server_var(wcs_player) +15;es es_delayed 3.1 est_setaim server_var(wcs_player) server_var(wcs_userid) -15;racealias_strip4"
"racealias_strip4" "es est_stripplayer server_var(wcs_userid) 1;es est_stripplayer server_var(wcs_player) 1;es es_delayed 6 est_give server_var(wcs_userid) weapon_deagle;es es_delayed 6 est_give server_var(wcs_player) weapon_deagle;es es_delayed 10 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 10 est_teleport server_var(wcs_player) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);racealias_unfrz4"
"racealias_unfrz4" "es es_delayed 10 est_freeze server_var(wcs_userid) 0;es es_delayed 10 est_freeze server_var(wcs_player) 0;es es_xtell server_var(wcs_userid) #multi #lightgreen: You have Challanged #green server_var(wcs_name) #lightgreento a Duel;es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: server_var(wcs_name) #lightgreenhas challanged you to a duel #greenFight in 3 seconds;es es_delayed 3 es est_csay server_var(wcs_userid) 3;es es_delayed 4 es est_csay server_var(wcs_userid) 2;es es_delayed 5 es est_csay server_var(wcs_userid) 1;es es_delayed 6 es est_csay server_var(wcs_userid) DRAW!;es es_delayed 3 es est_csay server_var(wcs_player) 3;es es_delayed 4 es est_csay server_var(wcs_player) 2;es es_delayed 5 es est_csay server_var(wcs_player) 1;es es_delayed 6 es est_csay server_var(wcs_player) DRAW!;racealias_rest57"
"racealias_rest57" "es est_restrict server_var(wcs_userid) weapon_fiveseven;es est_restrict server_var(wcs_userid) weapon_elite;es es_delayed 10 est_unrestrict server_var(wcs_userid) weapon_fiveseven;es es_delayed 10 est_unrestrict server_var(wcs_userid) weapon_elite"
"skill7_cmd" "es est_playplayer server_var(wcs_userid) ambient\machines\wall_move3.wav;es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);if (server_var(wcs_exists) = 1) then racealias_gg4"
"skill7_sfx" "es es_xmath wcs_z1 + 20;es est_effect 10 #a 6 effects/tp_eyefx/tpeye3.vmt 0 0 900 200 5000 8 400 400 0 255 5 5 255 10;es est_effect 10 #a 6 cs_italy/irongate01.vmt 0 0 900 200 5000 8 400 400 0 255 5 5 255 10"
"ultimate_cooldown" "20"
}
"7"
{
"name" "FaceRape"
"author" "HOLLIDAY"
"required_level" "25"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "4"
"skillnames" "Extra dmg|extra HP|LongJump|Electrify|Spawn Krieg552|SlingShot"
"skilldescr" "Extra dmg|extra HP|LongJump|Electrify|Spawn Krieg552|SlingShot"
"skillcfg" "player_attacker|player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5"
"racealias_dst" "es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"racealias_agt" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq es est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq es est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 15) then racealias_agt;es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) invisp;if (server_var(wcs_tmp) != 0) then racealias_dst;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es est_effect 3 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 6 12 155 155 155 255"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then es est_effect 3 #a 0 sprites/hydragutbeamcap.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 6 12 155 155 155 255"
"skill2_setting" "es_xset wcs_hp 120|es_xset wcs_hp 130|es_xset wcs_hp 150|es_xset wcs_hp 180"
"skill2_cmd" "es est_sethealth event_var(userid) server_var(wcs_hp);es es_xtell event_var(userid) #multi #lightgreen You have spawned with #green server_var(wcs_hp) Extra HP"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 sprites/floorfire4_.vmt server_var(vector2) server_var(vector1) 100 100 50;es est_playplayer event_var(userid) ambient/materials/metal4.wav"
"skill3_setting" "es_xset wcs_multiplier 1.2;es_xset wcs_speed 1.1|es_xset wcs_multiplier 1.3;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.4;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.5;es_xset wcs_speed 1.3|es_xset wcs_multiplier 2.6;es_xset wcs_speed 1.4"
"skill3_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 25 25 25 255 9;es es_xmath wcs_z1 + 10;es est_effect 10 #a 0.2 sprites/hydraspinalcord.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 0 255 0 255 9;es es_xmath wcs_z1 + 10;es est_effect 10 #a 0.4 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 25 25 25 255 9;es es_xmath wcs_z1 + 10;es est_effect 10 #a 0.6 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 99 50 2 3 11 0 0 255 0 255 9"
"skill4_setting" "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.7"
"racealias_sa1mo1" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es est_csay event_var(attacker) Electrified ;es est_csay event_var(userid) Electrified"
"skill4_cmd" "if (server_var(wcs_dice) <= 15) then racealias_sa1mo1"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"
"skill5_setting" "es_xset awpammo 20|es_xset awpammo 30|es_xset awpammo 40|es_xset awpammo 50"
"skill5_cmd" "es est_give event_var(userid) weapon_sg552;es es_delayed 1 est_setclipammo event_var(userid) 1 server_var(awpammo);es es_xtell event_var(userid) #multi #lightgreenYou got an #green Krieg552 #lightgreen with a #green server_var(awpammo) clip"
"skill5_sfx" "0"
"skill6_setting" "es_xset wcs_web 0.7|es_xset wcs_web 1.1|es_xset wcs_web 1.3|es_xset wcs_web 1.7"
"skill6_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 sprites/hydragutbeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 sprites/hydragutbeam.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
"8"
{
"name" "2Good4You"
"author" "HOLLIDAY"
"required_level" "35"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Invisibility|Banish|Superman life leeching|King crab"
"skilldescr" "Gain partial invisibility|Banish your enemy|extra damage that you gain hp from|gain headcrab abilities"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset invisibility 110|es_xset invisibility 100|es_xset invisibility 80|es_xset invisibility 75"
"skill1_cmd" "es est_setplayercolor event_var(userid) 55 55 57 server_var(invisibility) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 5 200 100 0 55 55 57 255 10"
"skill2_setting" "es_xset wcs_time .5;es_xset wcs_chance 18|es_xset wcs_time 1;es_xset wcs_chance 20|es_xset wcs_time 1.5;es_xset wcs_chance 28|es_xset wcs_time 2;es_xset wcs_chance 33"
"racealias_bmw2" "es est_drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bmw2"
"skill3_setting" "es_xset wcs_divider 3.5|es_xset wcs_divider 3.4|es_xset wcs_divider 3.3|es_xset wcs_divider 3"
"racealias_tenocide""es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng);racealias_tenosfx1"
"skill3_cmd" "if (server_var(wcs_dice) <= 33) then racealias_tenocide"
"racealias_tenosfx1""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 8 8 255 0 0 255;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 10 255 255 255 255;racealias_tenew1"
"racealias_tenew1" "es es_xmath wcs_y1 + 10;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 8 8 255 0 0 255;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 255 255 255 255"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_speed 1.5|es_xset wcs_speed 1.7|es_xset wcs_speed 1.8|es_xset wcs_speed 2"
"skill4_cmd" "es est_setmodel server_var(wcs_userid) headcrab;es est_speed server_var(wcs_userid) server_var(wcs_speed);es est_setgravity server_var(wcs_userid) .1;es es_delayed 1 est_restrictall server_var(wcs_userid);es es_xtell server_var(wcs_userid) you have become a Headcrab;es es_delayed 1.1 est_unrestrict server_var(wcs_userid) weapon_knife;es est_playplayer server_var(wcs_userid) ^weapons\hegrenade\explode3.wav;es es_delayed 2 est_give server_var(wcs_userid) weapon_knife"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
"ultimate_cooldown" "15"
}
"9"
{
"name" "Blood Demon"
"author" "HOLLIDAY"
"required_level" "50"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_removeweapon event_var(userid) 1;es est_playplayer event_var(userid) npc/ichthyosaur/water_growl5.wav"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "p90 ammo|Upgrade|impostor|Reset"
"skilldescr" "Spawn an p90 with up to a 200 clip|get an upgrade for each kill|Disguies your self as the enemy|Give up your Upgrades and Respawn"
"skillcfg" "player_spawn|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_ammo 60;es_xset wcs_chance 20|es_xset wcs_ammo 90;es_xset wcs_chance 30|es_xset wcs_ammo 120;es_xset wcs_chance 40|es_xset wcs_ammo 200;es_xset wcs_chance 99"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bloody11"
"racealias_bloody11""es es_cexec event_var(userid) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.1 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.3 es_cexec event_var(userid) r_screenoverlay effects/mh_blood3.vmt;es_delayed 0.5 es_cexec event_var(userid) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.6 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.8 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.9 es_cexec event_var(userid) r_screenoverlay 0;racealias_bloody21"
"racealias_bloody21""es es_delayed 1 est_give event_var(userid) weapon_p90;es es_delayed 1.1 est_setclipammo event_var(userid) 1 server_var(wcs_ammo);es es_xtell event_var(userid) you spawned an p90 with a server_var(wcs_ammo) clip"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 100 3 40 20 0 14 0 41 255 5"
"skill2_setting" "es_xset wcs_ammo 60|es_xset wcs_ammo 90|es_xset wcs_ammo 120|es_xset wcs_ammo 200"
"skill2_cmd" "es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then if (event_var(weapon) = p90) then racealias_bloody22;es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then if (event_var(weapon) = ak47) then racealias_bloody32;es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then if (event_var(weapon) = m4a1) then racealias_bloody42;es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then racealias_bloody12"
"racealias_bloody42""if (server_var(wcs_dice) <= 50) then es est_healthadd event_var(attacker) 15;if (server_var(wcs_dice) >= 50) then es est_speed event_var(attacker) 1.4;if (server_var(wcs_dice) <= 50) then es es_xtell event_var(attacker) you have gained 15 hp;if (server_var(wcs_dice) >= 50) then es es_xtell evnt_var(attacker) you have gained speed"
"racealias_bloody12""es es_cexec event_var(attacker) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.1 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.3 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood3.vmt;es_delayed 0.5 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.6 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.8 es_cexec event_var(attacker) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.9 es_cexec event_var(attacker) r_screenoverlay 0"
"racealias_bloody32""es est_dropweapon event_var(attacker) 1;es est_give event_var(attacker) weapon_m4a1;es est_setclipammo event_var(attacker) 1 server_var(wcs_ammo);es es_xtell event_var(attacker) you spawned an m4a1 with a server_var(wcs_ammo) clip"
"racealias_bloody22""es est_dropweapon event_var(attacker) 1;es est_give event_var(attacker) weapon_ak47;es est_setclipammo event_var(attacker) 1 server_var(wcs_ammo);es es_xtell event_var(attacker) you spawned an ak47 with a server_var(wcs_ammo) clip"
"skill2_sfx" "es est_gethealth wcs_tmp event_var(userid);if(event_var(health) = 0) then racealias_blodysfx2"
"racealias_blodysfx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 100 3 40 20 0 114 50 411 255 5"
"skill3_setting" "es_xset wcs_chance 12|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 33"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xdelayed 1 wcs_mole_activate event_var(userid)"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 11 #a 0 sprites/reticle.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 20 255"
"skill4_setting" "es_xset wcs_chance 10|es_xset wcs_chance 12|es_xset wcs_chance 25|es_xset wcs_chance 30|es_xset wcs_chance 33"
"skill4_cmd" "es est_spawn server_var(wcs_userid) 1"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 11 #a 0 sprites/reticle.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 20 255"
"ultimate_cooldown" "45"
}
"10"
{
"name" "Die Xonvert"
"author" "banaK/HOLLIDAY"
"shortdescription" "0"
"required_level" "60"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "7"
"skillnames" "Freeze by fear|Blood lust|Ritual|Zeal"
"skilldescr" "Freeze the enemy on hit|Get a percentage of the dmg you do back as health|You spawn with extra hp|Speed boost"
"skillcfg" "player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_chance 25|es_xset wcs_chance 28|es_xset wcs_chance 31|es_xset wcs_chance 34|es_xset wcs_chance 37|es_xset wcs_chance 40|es_xset wcs_chance 44"
"racealias_dx1a" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
//"racealias_dx1b" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_dx1a"
"skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 1620;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255"
"skill2_setting" "es_xset wcs_divider 8;es_xset wcs_alpha 50|es_xset wcs_divider 7;es_xset wcs_alpha 70|es_xset wcs_divider 6;es_xset wcs_alpha 90|es_xset wcs_divider 5;es_xset wcs_alpha 110|es_xset wcs_divider 4.5;es_xset wcs_alpha 130|es_xset wcs_divider 4;es_xset wcs_alpha 150|es_xset wcs_divider 3.5;es_xset wcs_alpha 170"
"racealias_dx2" "es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= 33) then racealias_dx2"
"skill2_sfx" "if (server_var(wcs_dice) <= 33) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 33) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 33) then es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 server_var(wcs_alpha)"
"skill3_setting" "es_xset wcs_addhealth 15;es_xset wcs_alpha 50|es_xset wcs_addhealth 20;es_xset wcs_alpha 60|es_xset wcs_addhealth 25;es_xset wcs_alpha 70|es_xset wcs_addhealth 30;es_xset wcs_alpha 80|es_xset wcs_addhealth 35;es_xset wcs_alpha 90|es_xset wcs_addhealth 43;es_xset wcs_alpha 100|es_xset wcs_addhealth 50;es_xset wcs_alpha 110"
"skill3_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);es es_xtell event_var (userid) #multi #lightgreen : #green Ritual #lightgreen activated."
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 50;es est_effect 11 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 255"
"skill4_setting" "es_xset wcs_duration 2.0|es_xset wcs_duration 3.4|es_xset wcs_duration 3.9|es_xset wcs_duration 5.2|es_xset wcs_duration 6.0"
"racealias_invspb4" "es est_setplayercolor event_var(userid) 255 0 15 0 1;es es_delayed 0.5 est_setplayercolor event_var(userid) 255 0 15 10 1;es es_delayed 1 est_setplayercolor event_var(userid) 255 0 15 25 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 255 15 55 35 1;es es_delayed 2 est_setplayercolor event_var(userid) 255 25 55 60 1;es es_delayed 2.5 est_setplayercolor event_var(userid) 255 55 55 80 1;es es_delayed 3 est_setplayercolor event_var(userid) 255 100 100 115 1;es es_delayed 3.5 est_setplayercolor event_var(userid) 255 155 155 135 1;es es_delayed 4 est_setplayercolor event_var(userid) 255 200 255 165 1;es es_delayed 4.5 est_setplayercolor event_var(userid) 255 225 255 185 1;es es_delayed 5 est_setplayercolor event_var(userid) 255 225 255 200 1;es es_delayed 5.5 est_setplayercolor event_var(userid) 255 255 255 220 1;es es_delayed 6 est_setplayercolor event_var(userid) 255 255 255 225 1"
"skill4_cmd" "es est_playplayer server_var(wcs_userid) ambient\explosions\explode_7.wav;es es_xtell server_var(userid) #multi #lightgreen : Got a #green speed boost #lightgreen for #green(wcs_duration) seconds.;es est_speed server_var(wcs_userid) 3.0;es es_xdelayed server_var(wcs_duration) est_speed server_var(wcs_userid) 1.0;es es_xmath wcs_duration - 1;es es_xdelayed server_var(wcs_duration) es es_xtell event_var(userid) #multi #lightgreen : becoming #green slow #lightgreen again ...;racealias_invspb4"
"skill4_sfx" "es est_effect 4 #a 0 sprites/tp_beam001.vmt server_var(wcs_userid) 3 3 3 50 255 0 25 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 340;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 550 100 5 750 200 0 155 115 100 200 30"
"ultimate_cooldown" "20"
}
"11"
{
"name" "Marine"
"author" "[Oddity]TeacherCreature"
"shortdescription" "0"
"required_level" "75"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "<bootspeed20>"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Infantry Weapons|Infantry Armor|U-238 Shells|Stim PAck"
"skilldescr" "spawn mp5|Space Armor Suit|Extra damage|-hp, +speed, +tmp"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_chance 20;es_xset wcs_weapon weapon_mp5navy|es_xset wcs_chance 25;es_xset wcs_weapon weapon_mp5navy|es_xset wcs_chance 30;es_xset wcs_weapon weapon_mp5navy|es_xset wcs_chance 35;es_xset wcs_weapon weapon_mp5navy|es_xset wcs_chance 40;es_xset wcs_weapon weapon_mp5navy"
"racealias_mrne11" "es es_xdelayed 1.8 est_removeweapon event_var(userid) 1;es es_xdelayed 1.9 es_give event_var(userid) weapon_mp5navy;es_delayed 2.1 est_Give event_var(userid) server_var(wcs_weapon);wcs_getlanguage wcs_lng wcs_lng_r_weaponsummoned;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) hen racealias_mrne11;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_unrestrict event_var(userid) weapon_mp5navy"
"skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill2_setting" "es_xset wcs_armor 110|es_xset wcs_armor 120|es_xset wcs_armor 130|es_xset wcs_armor 140|es_xset wcs_armor 150"
"skill2_cmd" "es est_setarmor event_var(userid) server_var(wcs_armor);est_Health event_var(userid) + 25;es_tell event_var(userid) #multi #lightgreen infantry #greenArmor"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill3_setting" "es_xset wcs_shell 30|es_xset wcs_shell 40|es_xset wcs_shell 50|es_xset wcs_shell 65|es_xset wcs_shell 100"
"skill3_cmd" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_shell);esnq est_csay event_var(attacker) + server_var(wcs_shell) dmg"
"skill3_sfx" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill4_setting" "es_xset wcs_stimhp 5;es_xset wcs_stimspd 1.05;es_xset wcs_stimhp 10;es_xset wcs_stimspd 1.1;es_xset wcs_stimhp 15;es_xset wcs_stimspd 1.15;es_xset wcs_stimhp 20;es_xset wcs_stimspd 1.2;es_xset wcs_stimhp 25;es_xset wcs_stimspd 1.4"
"racealias_stim1" "es wcs_dealdamage server_var(wcs_userid) server_var(wcs_userid) server_var(wcs_stimhp);es est_Speed server_var(wcs_userid) server_var(wcs_stimspd);es es_xdelayed 4 est_speed server_var(wcs_userid) 1.0;es_tell server_var(wcs_userid) #multi #green Stim Pack"
"racealias_stim2" "es est_GetGun wcs_wpn server_var(wcs_userid);es es_xdelayed 0.1 est_removeweapon server_var(wcs_userid) 1;es es_xdelayed 0.2 est_unrestrict server_var(wcs_userid) weapon_tmp;es es_xdelayed 0.4 es_give server_var(wcs_userid) weapon_tmp;es es_xdelayed 4.2 est_removeweapon server_var(wcs_userid) 1;es es_xdelayed 4.4 es_give server_var(wcs_userid) server_var(wcs_wpn)"
"skill4_cmd" "racealias_stim1;racealias_stim2"
"skill4_sfx" "es est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 100 100 200"
"ultimate_cooldown" "6"
}
"12"
{
"name" "Beast"
"author" "HOLLIDAY"
"required_level" "85"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_playplayer event_var(userid) npc/ichthyosaur/attack_growl1.wav;es es_delayed 1.5 est_playplayer event_var(userid) npc/ichthyosaur/attack_growl3.wav;es est_setplayercolor server_var(wcs_userid) 255 55 0 155 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Rage of the Beast|Resurrection Of The Beast|Blind|Burning Blind|Teleport"
"skilldescr" "Do extra damage|Spawn again |Blind the attacker|Blind and Burn enemy|teleport"
"skillcfg" "player_attacker|player_death|player_victim|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 38"
"racealias_then1" "es est_playplayer event_var(userid) ambient/levels/prison/inside_battle_antlion3.wav;es wcs_dealdamage event_var(attacker) event_var(userid) 10esnq"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_then1"
"skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 255 50 0 255"
"skill2_setting" "es_xset wcs_chance 13|es_xset wcs_chance 18|es_xset wcs_chance 23|es_xset wcs_chance 27|es_xset wcs_chance 38"
"racealias_resbst2" "es est_playplayer event_var(userid) npc/antlion/attack_single4.wav;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 3 est_spawn event_var(userid) 100;es es_delayed 3.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 3 est_Fade event_var(userid) 1 3 3 155 0 0 155;es es_delayed 3 es es_xtell event_var(userid) : You have been Resurrected."
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_resbst2"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 3 es est_effect 11 #a 0 sprites/flamelet4.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"
"skill3_setting" "es_xset wcs_chance 10;es_xset wcs_time 1|es_xset wcs_chance 17;es_xset wcs_time 2|es_xset wcs_chance 22;es_xset wcs_time 3|es_xset wcs_chance 28;es_xset wcs_time 3.5|es_xset wcs_chance 33;es_xset wcs_time 3.7"
"racealias_bvs3" "es est_playplayer event_var(userid) ambient/levels/prison/inside_battle_antlion2.wav;es est_fade event_var(attacker) 0 3 server_var(wcs_time) 155 0 0 155;es es_xtell event_var(userid) You have blinded your enemy;es es_xtell event_var(attacker) you have been blinded"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bvs3"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_chance 10;es_xset wcs_time 1|es_xset wcs_chance 17;es_xset wcs_time 2|es_xset wcs_chance 22;es_xset wcs_time 3|es_xset wcs_chance 28;es_xset wcs_time 3.5|es_xset wcs_chance 33;es_xset wcs_time 3.7"
"racealias_beast4" "es est_playplayer event_var(userid) npc/ichthyosaur/attack_growl3.wav;es est_fade event_var(userid) 0 3 server_var(wcs_time) 155 0 0 155;es est_burn event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_stun;es es_xtell event_var(attacker) You have burned and blinded your enemy;es es_xtell event_var(userid) you have been burned and blinded"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_beast4"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"skill5_setting" "es_xset wcs_range 620;es_xset wcs_fadetimer 0|es_xset wcs_range 750;es_xset wcs_fadetimer 0|es_xset wcs_range 920;es_xset wcs_fadetimer 0|es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 2600;es_xset wcs_fadetimer 0"
"skill5_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
"ultimate_cooldown" "8|6|5|4|3"
}
"13"
{
"name" "Beastly"
"author" "HOLLIDAY"
"required_level" "95"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Critical Vamp Aura|Speed|Invisibility|Teleport"
"skilldescr" "Critical Vamp Aura|Speed|Invisibility|Teleport"
"skillcfg" "player_attacker|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_divider 8;es_xset wcs_alpha 50;es_xset wcs_multiplier 0.4|es_xset wcs_divider 7;es_xset wcs_alpha 70;es_xset wcs_multiplier 0.4|es_xset wcs_divider 6;es_xset wcs_alpha 90;es_xset wcs_multiplier 0.4|es_xset wcs_divider 5;es_xset wcs_alpha 110;es_xset wcs_multiplier 0.4"
"racealias_beastly" "es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng);racealias_bstly1"
"racealias_bstly1" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq es est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq es est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 40) then racealias_beastly"
"skill1_sfx" "if (server_var(wcs_dice) <= 40) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
"skill2_setting" "es_xset wcs_speed 1|es_xset wcs_speed 1.2|es_xset wcs_speed 1.3|es_xset wcs_speed 1.6|es_xset wcs_speed 1.7"
"skill2_cmd" "es est_speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) #multi #greenYour speed has increased by server_var(wcs_speed) 00%"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 99|es_xset wcs_chance 99"
"skill3_cmd" "if (server_var(wcs_dice) <= 40) then es est_setplayercolor event_var(userid) 255 5 131 45"
"skill3_sfx" "0"
"skill4_setting" "es_xrand wcs_dmg 5 15|es_xrand wcs_dmg 7 18|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 10 21"
"racealias_scorplti""es es_xgetplayername wcs_name server_var(wcs_player);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es es_xmath wcs_y2 + 30;es est_teleport server_var(wcs_userid) server_var(wcs_player);es est_freeze server_var(wcs_userid) 1;es es_delayed 1.2 est_freeze server_var(wcs_userid) 0;es es_xdelayed 0.3 est_setaim server_var(wcs_userid) server_var(wcs_player) +1;es es_xdelayed 0.2 est_setaim server_var(wcs_player) server_var(wcs_userid) +1;es es_xtell server_var(wcs_userid) : You have teleported to server_var(wcs_name);es est_playplayer server_var(wcs_player) weapons\mortar\mortar_explode2.wav;es est_playplayer server_var(wcs_userid) weapons\mortar\mortar_explode2.wav"
"skill4_cmd" "es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);if (server_var(wcs_exists) = 1) then racealias_scorplti"
"skill4_sfx" "es es_delayed 0.1 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es est_effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"ultimate_cooldown" "25"
}
"14"
{
"name" "Chameleon"
"author" "Kryptonite/soundn3ko"
"shortdescription" "0"
"required_level" "100"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "es_xset wcs_c_player 0;es_xset wcs_c_playern 0;es_xset wcs_c_spawn 6|health|speed|longjump|gravity|mole|regeneration;es_xset wcs_c_attack 5|extradmg|burn|freeze|blind|leechhealth;es_xset wcs_c_victim 4|evade|mirrordmg|slowdown|invisibility;es_xset wcs_c_death 4|explode|respawn|healteam|mana;es_xset wcs_c_ultimate 5|entangleroots|chainlightning|teleport|powerup|fly"
"player_spawn_cmd" "wcs_getlanguage wcs_lng wcs_lng_r_chamspawn;es_xset wcs_scounter 1;es_set wcs_counter server_var(wcs_c_spawn);racealias_cm_spwn1;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_attack);racealias_cm_spwn;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_victim);racealias_cm_spwn;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_death);racealias_cm_spwn;es_xmath wcs_scounter + 1;es_set wcs_counter server_var(wcs_c_ultimate);racealias_cm_spwn;es_format wcs_lng %1%2 server_var(wcs_lng) server_var(wcs_c_player);es_tell event_var(userid) #multi server_var(wcs_lng);es_keysetvalue WCSuserdata event_var(userid) chameleon server_var(wcs_c_playern);if (server_var(wcs_gamestarted) = 0) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 1"
"racealias_cm_spwn1" "es_token wcs_tmp server_var(wcs_counter) 1 |;es_rand wcs_rand 1 server_var(wcs_tmp);es_set wcs_c_playern server_var(wcs_rand);es_xmath wcs_rand + 1;es_token wcs_tmp2 server_var(wcs_counter) server_var(wcs_rand) |;es_format wcs_c_player #green%1 server_var(wcs_tmp2)"
"racealias_cm_spwn" "es_token wcs_tmp server_var(wcs_counter) 1 |;es_rand wcs_rand 1 server_var(wcs_tmp);es_format wcs_c_playern %1|%2 server_var(wcs_c_playern) server_var(wcs_rand);es_xmath wcs_rand + 1;es_token wcs_tmp2 server_var(wcs_counter) server_var(wcs_rand) |;es_format wcs_c_player %1%2%3 server_var(wcs_c_player) server_var(wcs_space) server_var(wcs_tmp2)"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Spawn Powers|Attacking Powers|Victim Powers|Death Powers|Ultimate Powers"
"skilldescr" "50-90% chance of spawning with either HP, speed, longjump, lowgravity, mole or regeneration|33% chance of extra damage, burning, freezing, blinding or leeching health|33% chance to evade, mirror damage, slowdown attacker or get invisibility|30-70% chance on death to explode, respawn, give team some health or gain mana|80% chance to mimic roots, teleport, chain lightning, health boost or fly"
"skillcfg" "player_spawn|player_attacker|player_victim|player_death|player_ultimate"
"skill1_setting" "es_xset wcs_chance 50|es_xset wcs_chance 60|es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90"
"racealias_cham_sp" "if (server_var(wcs_tmp) = 1) then est_Health event_var(userid) + 70;if (server_var(wcs_tmp) = 2) then est_speed event_var(userid) 1.3;if (server_var(wcs_tmp) = 3) then es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.15;if (server_var(wcs_tmp) = 4) then es_xdelayed 2 est_SetGravity event_var(userid) 0.8;if (server_var(wcs_tmp) = 5) then es_xdelayed 1 wcs_mole_activate event_var(userid);if (server_var(wcs_tmp) = 6) then es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;if (server_var(wcs_tmp) = 6) then es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);if (server_var(wcs_tmp) = 6) then wcs_regeneration event_var(userid) 3 4 150 15 0"
"skill1_cmd" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 1 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_cham_sp;wcs_getlanguage wcs_lng wcs_lng_r_chamnospawn;if (server_var(wcs_dice) > server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_damage 5;es_xset wcs_hp 3|es_xset wcs_damage 6;es_xset wcs_hp 4|es_xset wcs_damage 7;es_xset wcs_hp 5|es_xset wcs_damage 8;es_xset wcs_hp 6|es_xset wcs_damage 9;es_xset wcs_hp 7"
"racealias_cham_at" "if (server_var(wcs_tmp) = 1) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);if (server_var(wcs_tmp) = 1) then est_csay event_var(attacker) + server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) dmg;if (server_var(wcs_tmp) = 2) then est_burn event_var(userid) 2;if (server_var(wcs_tmp) = 3) then est_freeze event_var(userid) 1;if (server_var(wcs_tmp) = 3) then es_xdelayed 1 wcs_removefx freeze event_var(userid);if (server_var(wcs_tmp) = 4) then est_fade event_var(userid) 0 0.2 0.3 255 255 255 200;if (server_var(wcs_tmp) = 5) then est_health event_var(attacker) + server_var(wcs_hp)"
"skill2_cmd" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(attacker) chameleon;es_token wcs_tmp server_var(wcs_tmp) 2 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= 33) then racealias_cham_at"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_speed 0.9;es_xset wcs_invis 120;es_xset wcs_multiplier 0.1|es_xset wcs_speed 0.85;es_xset wcs_invis 110;es_xset wcs_multiplier 0.2|es_xset wcs_speed 0.8;es_xset wcs_invis 105;es_xset wcs_multiplier 0.25|es_xset wcs_speed 0.75;es_xset wcs_invis 100;es_xset wcs_multiplier 0.3|es_xset wcs_speed 0.7;es_xset wcs_invis 95;es_xset wcs_multiplier 0.35"
"racealias_cham_vi" "if (server_var(wcs_tmp) = 1) then est_health event_var(userid) + event_var(dmg_health);if (server_var(wcs_tmp) = 2) then es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_tmp) = 2) then es_xmath wcs_dmg * server_var(wcs_multiplier);if (server_var(wcs_tmp) = 2) then wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);if (server_var(wcs_tmp) = 2) then wcs_getlanguage wcs_lng wcs_lng_mirrordamage;if (server_var(wcs_tmp) = 2) then es_xtell event_var(userid) #multi #green server_var(wcs_dmg) #lightgreen server_var(wcs_lng);racealias_cham_vi2"
"racealias_cham_vi2" "if (server_var(wcs_tmp) = 3) then est_speed event_var(attacker) server_var(wcs_speed);if (server_var(wcs_tmp) = 3) then es_xdelayed 2 wcs_removefx speed event_var(attacker);if (server_var(wcs_tmp) = 4) then est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1"
"skill3_cmd" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 3 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= 33) then racealias_cham_vi"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_magnitude 80;es_xset wcs_radius 120;es_xset wcs_hp 5;es_xset wcs_cash 400|es_xset wcs_magnitude 85;es_xset wcs_radius 140;es_xset wcs_hp 8;es_xset wcs_cash 500|es_xset wcs_magnitude 88;es_xset wcs_radius 160;es_xset wcs_hp 11;es_xset wcs_cash 600|es_xset wcs_magnitude 90;es_xset wcs_radius 180;es_xset wcs_hp 13;es_xset wcs_cash 700|es_xset wcs_magnitude 92;es_xset wcs_radius 195;es_xset wcs_hp 15;es_xset wcs_cash 800"
"racealias_cham_de" "if (server_var(wcs_tmp) = 1) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;if (server_var(wcs_tmp) = 2) then es_xkeygetvalue wcs_tmp2 WCSuserdata event_var(userid) vengeance;if (server_var(wcs_tmp) = 2) then es_xif (server_var(wcs_tmp2) = 1) then es_xkeysetvalue WCSuserdata event_var(userid) vengeance 0;if (server_var(wcs_tmp) = 2) then if (server_var(wcs_tmp2) = 1) then es_xdelayed 4 est_spawn event_var(userid);es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then es_xset wcs_team #t!d;if (server_var(wcs_team) = 3) then es_xset wcs_team #c!d;racealias_cham_de2"
"racealias_cham_de2" "if (server_var(wcs_tmp) = 3) then est_health server_var(wcs_team) + server_var(wcs_hp);if (server_var(wcs_tmp) = 3) then wcs_getlanguage wcs_lng wcs_lng_r_chamteam;if (server_var(wcs_tmp) = 3) then est_msg server_var(wcs_team) server_var(wcs_lng);if (server_var(wcs_tmp) = 5) then est_cash event_var(userid) + server_var(wcs_cash)"
"skill4_cmd" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 4 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_cham_de;wcs_getlanguage wcs_lng wcs_lng_r_chamnodeath;if (server_var(wcs_dice) > server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "0"
"skill5_setting" "es_xset wcs_range 600;es_xset wcs_fadetimer 1;es_xset wcs_maxtargets 2;es_xset wcs_radius 400;es_xset wcs_freezetime 3;es_xset wcs_hp 20|es_xset wcs_range 650;es_xset wcs_fadetimer 0.9;es_xset wcs_maxtargets 2;es_xset wcs_radius 450;es_xset wcs_freezetime 3.5;es_xset wcs_hp 25|es_xset wcs_range 700;es_xset wcs_fadetimer 0.8;es_xset wcs_maxtargets 3;es_xset wcs_radius 500;es_xset wcs_freezetime 3.8 ;es_xset wcs_hp 28|es_xset wcs_range 720;es_xset wcs_fadetimer 0.7;es_xset wcs_maxtargets 3;es_xset wcs_radius 520;es_xset wcs_freezetime 4;es_xset wcs_hp 30|es_xset wcs_range 740;es_xset wcs_fadetimer 0.6;es_xset wcs_maxtargets 4;es_xset wcs_radius 540;es_xset wcs_freezetime 4.2;es_xset wcs_hp 35"
"racealias_cham_ul" "if (server_var(wcs_tmp) = 1) then es_xdoblock wcs/WCSultimates/wcs_ulti_roots;if (server_var(wcs_tmp) = 2) then es_xdoblock wcs/WCSultimates/wcs_ulti_chain;if (server_var(wcs_tmp) = 3) then es_xdoblock wcs/WCSultimates/wcs_ulti_teleport;if (server_var(wcs_tmp) = 4) then est_health server_var(wcs_userid) + server_var(wcs_hp);es_xset wcs_jetpack 0;if (server_var(wcs_tmp) = 5) then es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_tmp) = 5) then es_xif (server_var(wcs_jetpack) = 0) then racealias_cham_l0;if (server_var(wcs_tmp) = 5) then es_xif (server_var(wcs_jetpack) = 1) then racealias_cham_l1"
"racealias_cham_l0" "es est_Jetpack server_var(wcs_userid) 1;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 1"
"racealias_cham_l1" "es est_Jetpack server_var(wcs_userid) 0;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 0"
"skill5_cmd" "es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata server_var(wcs_userid) chameleon;es_token wcs_tmp server_var(wcs_tmp) 5 |;if (server_var(wcs_tmp) != 0) then es_xif (server_var(wcs_dice) <= 80) then racealias_cham_ul;wcs_getlanguage wcs_lng wcs_lng_r_chamnoultimate;if (server_var(wcs_dice) > 80) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng);if (server_var(wcs_dice) > 80) then es_xset wcs_ultinotexec 1"
"skill5_sfx" "0"
"ultimate_cooldown" "15"
}
"15"
{
"name" "HOLLIDAY"
"author" "HOLLIDAY"
"required_level" "110"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Capture|Pistol Skills|Rifle Skills|Quick Switch"
"skilldescr" "Capture an enemy at spawn|Each pistol has dirrefent skills|Each rifle has dirrefent skills|Quickly switch primary and secondary weapons"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_chance 18|es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33"
"racealias_2" "es es_xgetplayername wcs_name server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_userid);es es_xdelayed 3.1 est_setaim server_var(wcs_attacker) server_var(wcs_userid) -5;es es_xtell server_var(wcs_userid) #multi #green: You have captured #lightgreen server_var(wcs_name);es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: You have been captured by #lightgreen server_var(wcs_name) #green and will Spawn before him in 3 seconds"
"racealias_1" "es es_delayed 3 est_playplayer server_var(wcs_player) ambient\levels\citadel\weapon_disintegrate1.wav;es_xset wcs_player 0;if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);if (server_var(wcs_exists) = 1) then racealias_2"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_1"
"skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 85;es est_effect 11 #a 0 sprites/640_train.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
"skill2_setting" "es_xset wcs_chance 18|es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33"
"racealias_elite" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;es es_xtell event_var(attacker) #multi #greenelite #lightgreenNebula's Messier"
"racealias_usp" "es est_Freeze event_var(userid) 1;es es_xdelayed 2 wcs_removefx freeze event_var(userid);es es_xtell event_var(attacker) #multi #greenusp #lightgreenAthena's Spear"
"racealias_glock" "es est_playplayer event_var(userid) ambient\machines\wall_move5.wav;es wcs_dealdamage event_var(attacker) event_var(userid) 10esnq;es es_xtell event_var(attacker) #multi #greenglock #lightgreenVoid's Shadow"
"racealias_p228" "es est_playplayer event_var(userid) ^weapons\hegrenade\explode3.wav;es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq es est_csay event_var(userid) server_var(wcs_lng);es es_xtell event_var(attacker) #multi #greenP228 #lightgreenGenocide"
"racealias_fivesevn""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 - 80;es es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;es est_playplayer event_var(userid) Hollidaysounds/getoverhere.wav 1.0;es es_xtell event_var(attacker) #multi #greenFiveseven #lightgreen Scorpion's Bloody Speare"
"racealias_deagle" "es est_playplayer event_var(userid) weapons\explode3.wav;es est_physpush event_var(userid) 0 0 300;es es_delayed 0.2 est_physpush event_var(userid) 900 0 0;es es_xtell event_var(attacker) #multi #greendeagle"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = elite) then racealias_elite;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = usp) then racealias_usp;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = glock) then racealias_glock;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = p228) then racealias_p228;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = fiveseven) then racealias_fivesevn;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = deagle) then racealias_deagle"
"racealias_elitesfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 30 20 77 77 77 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 3 400 200 0 10 10 10 255 0;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 15 123 123 123 255"
"racealias_uspsfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 105 155 255 50;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 200 0 255 255"
"racealias_glocksfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
"racealias_p228sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 0.8 255 0 0 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 33) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 40 255 0 0 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 20 255 255 255 255"
"racealias_mac10sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
"racealias_fsevnsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
"racealias_deaglsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 60;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255;es es_xmath wcs_z1 + 61;es es_xmath wcs_z2 + 31;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255;es es_xmath wcs_z1 + 60;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 205 255"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = elite) then racealias_elitesfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = usp) then racealias_uspsfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = glock) then racealias_glocksfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = p228) then racealias_p228sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = fiveseven) then racealias_fsevnsfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = deagle) then racealias_deaglsfx"
"skill3_setting" "es_xset wcs_chance 18|es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33"
"racealias_xm1014" "es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 500 0 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 0 0 500;es es_delayed 1.5 est_freeze event_var(userid) 1;es es_delayed 1.7 est_freeze event_var(userid) 0;es es_delayed 1.9 est_physpush event_var(userid) 0 500 0;es es_delayed 2.1 est_freeze event_var(userid) 1;es es_delayed 2.3 est_freeze event_var(userid) 0;es es_xtell event_var(attacker) #multi #greenXm1014 #lightgreenMagician's Magic"
"racealias_m249" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xtell event_var(attacker) #multi #greenm249 #lightgreen Methane"
"racealias_ak47" "es est_burn event_var(userid) 3;es es_xtell event_var(attacker) #multi #greenAk47 #lightgreenBeast's Fire"
"racealias_p90" "es est_playplayer event_var(userid) ambient\levels\citadel\weapon_disintegrate1.wav;es est_physpush event_var(userid) 0 0 500;es es_delayed 0.5 est_freeze event_var(userid) 1;es es_delayed 0.7 est_freeze event_var(userid) 0;es es_delayed 0.7 est_physpush event_var(userid) 0 500 0;es es_delayed 1 est_freeze event_var(userid) 1;es es_delayed 1.3 est_freeze event_var(userid) 0;es es_delayed 1.3 est_physpush event_var(userid) 500 0 0;es es_xtell event_var(attacker) #multi #greenP90 #lightgreenShadow Shock"
"racealias_mac10" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 - 80;es es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;es es_xtell event_var(attacker) #multi #greenMac10 #lightgreenScorpions Bloody Spear"
"racealias_g3sg1" "es est_playplayer event_var(userid) weapons\explode3.wav;es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata event_var(userid) invisp 0;wcs_getlanguage wcs_lng wcs_lng_s_invisdestr;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi #greenm249 #lightgreenEye Ra's Lens of Truth"
"racealias_m4a1" "es est_playplayer event_var(userid) weapons\explode3.wav;es est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;es es_xtell event_var(userid) #multi #lightgreenRaiden's Thunder God;es es_xtell event_var(attacker) #multi #greenm4a1 #lightgreenRaiden's Thunder God"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = xm1014) then racealias_xm1014;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = m249) then racealias_m249;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = ak47) then racealias_ak47;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = p90) then racealias_p90;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = mac10) then racealias_mac10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = g3sg1) then racealias_g3sg1;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = m4a1) then racealias_m4a1"
"racealias_xm10sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 60;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255;es es_xmath wcs_z1 + 61;es es_xmath wcs_z2 + 31;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255;es es_xmath wcs_z1 + 60;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 6 185 110 105 255"
"racealias_m249sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 150 150 150 255"
"racealias_ak47sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 255 50 0 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
"racealias_p90sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 5 255 255 255 255;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es es es_delayed 2 es est_effect 3 #a 0 models/props_lab/airlock_laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 15 25 255 255 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"
"racealias_mac10sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"racealias_g3sg1sfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 models/gman/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es est_effect 11 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 40;es es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 10 55 155 255 150;es es es_xmath wcs_z1 + 40;es es es_xmath wcs_z2 + 40;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 255 155 150"
"racealias_m4a1sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 155 255 255;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 50 20 255 255;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 0 0 255 255"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = xm1014) then racealias_xm10sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = m249) then racealias_m249sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = ak47) then racealias_ak47sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = p90) then racealias_p90sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = mac10) then racealias_mac10sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = g3sg1) then racealias_g3sg1sfx;if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(weapon) = m4a1) then racealias_m4a1sfx"
"skill4_setting" "es_xset wcs_quick 3|es_xset wcs_quick 2|es_xset wcs_quick 0.5|es_xset wcs_quick 0.1"
"racealias_l6" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_xm1014;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_elite;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 0;es es_xtell server_var(wcs_userid) #multi #greenxm1014 #lightgreenelite"
"racealias_l5" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_m249;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_usp;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 6;es es_xtell server_var(wcs_userid) #multi #greenm249 #lightgreen #lightgreenusp"
"racealias_l4" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_ak47;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_glock;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 5;es es_xtell server_var(wcs_userid) #multi #greenak47 #lightgreenglock"
"racealias_l3" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_p90;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_p228;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 4;es es_xtell server_var(wcs_userid) #multi #greenp90 #lightgreenp228"
"racealias_l2" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_mac10;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_fiveseven;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 3;es es_xtell server_var(wcs_userid) #multi #greenmac10 #lightgreenfiveseven"
"racealias_hl0" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_g3sg1;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_glock;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 1;es es_xtell server_var(wcs_userid) #multi #greeng3sg1 #lightgreenglock"
"racealias_hl1" "es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_m4a1;es es_delayed server_var(wcs_quick) est_give server_var(wcs_userid) weapon_deagle;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) switch 2;es es_xtell server_var(wcs_userid) #multi #greenm4a1 #lightgreendeagle"
"skill4_cmd" "es_xset wcs_switch 0;es_keygetvalue wcs_switch WCSuserdata server_var(wcs_userid) switch;if (server_var(wcs_switch) = 0) then racealias_hl0;if (server_var(wcs_switch) = 1) then racealias_hl1;if (server_var(wcs_switch) = 2) then racealias_l2;if (server_var(wcs_switch) = 3) then racealias_l3;if (server_var(wcs_switch) = 4) then racealias_l4;if (server_var(wcs_switch) = 5) then racealias_l5;if (server_var(wcs_switch) = 6) then racealias_l6"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 85;es est_effect 11 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
"ultimate_cooldown" "3"
}
"16"
{
"name" "Le-parkour"
"author" "TexNo"
"shortdescription" "le-parkour"
"required_level" "120"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "4"
"skillnames" "Climbing Walls|Stamina|Money|Run+Jump|Long jump|Police hide"
"skilldescr" "The Ability to Climb Walls|Strength to Climb Walls Faster|Money to buy Climbing Equipment|jump+run|long jump|Go Invisible for 10 Seconds,but you can only use your knife"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_cwall 45|es_xset wcs_cwall 55|es_xset wcs_cwall 100|es_xset wcs_cwall 200"
"skill1_cmd" "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_cwall)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.4 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1000 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.6 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 800 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a .8 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 600 1 30 100 0.8 255 255 255 255 1"
"skill2_setting" "es_xset wcs_speed 0.3|es_xset wcs_speed 0.4|es_xset wcs_speed 0.5|es_xset wcs_speed 0.55"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es es_xtell server_var(wcs_attacker) #Lightgreen : Gained Stamina"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 04 #a 0 effects/rollerglow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 6 255"
"skill3_setting" "es_xset wcs_money 250;es_xset wcs_chance 100|es_xset wcs_money 500|es_xset wcs_chance 100|es_xset wcs_money 1500|es_xset wcs_chance 100|es_xset wcs_money 2000|es_xset wcs_chance 100"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_money1"
"racealias_money1" "es est_cashadd event_var(userid) server_var(wcs_money);es es_xtell event_var(userid) #multi #Lightgreen : Heres Money #Green server_var(wcs_money) For Climbing Equipment"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"
"skill4_setting" "es_xset wcs_speed 1.1;es_xset wcs_gravity 0.7|es_xset wcs_speed 1.2;es_xset wcs_gravity 0.6|es_xset wcs_speed 1.3;es_xset wcs_gravity 0.5|es_xset wcs_speed 1.6;es_xset wcs_gravity 0.3"
"skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill5_setting" "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.6"
"skill5_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"
"skill6_setting" "es_xset wcs_duration 2.0|es_xset wcs_duration 4.0|es_xset wcs_duration 6.0|es_xset wcs_duration 10.0"
"skill6_cmd" "es est_GetPrimary wcs_tmp server_var(wcs_userid);es est_Getsecondary wcs_tmp1 server_var(wcs_userid);es es_delayed 0.3 es est_restrictall server_var(wcs_userid);es est_unrestrict server_var(userid) weapon_knife;es est_give server_var(userid) weapon_knife;es es_delayed server_var(wcs_duration) est_unrestrictall server_var(wcs_userid);es es_delayed server_var(wcs_duration) est_Give server_var(wcs_userid) server_var(wcs_tmp);es es_delayed server_var(wcs_duration) est_Give server_var(wcs_userid) server_var(wcs_tmp1);racealias_invis"
"racealias_invis" "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xtell event_var(userid) #lightgreen You are now invisible for 8 seconds , only you half to use a knife."
"skill6_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255"
"ultimate_cooldown" "30"
}
"17"
{
"name" "ChaosLord"
"author" "DrPepper"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:0:7715218><STEAM_0:0:6015654><STEAM_0:1:17464018>"
"teamlimit" "3"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "flame Damage|Shake!|Fire!|Speed|Chaos Storm!"
"skilldescr" "Flame Damage|Shake your enemys|burn your enemys|speed of fire|fly around"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 35|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 100"
"racealias_gen" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;es est_csay event_var(attacker) 50 Extra Damage!;es est_csay event_var(userid) You got 50 Extra Damage!;racealias_genosfx3"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gen"
"racealias_genosfx3""es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 500 2 60 100 0.8 255 0 0 255 1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_shaketime |es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 6|es_xsetinfo wcs_shaketime 10"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;es es_xif (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername): server_var(wcs_lng);es es_xif (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) server_var(wcs_lng) event_var(es_username)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 55 0 250 255;es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
"skill3_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33"
"racealias_burn3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 2 est_spawn event_var(userid) 1;es es_delayed 2.1 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 2.2 est_burn event_var(userid) 10;es es_xdelayed 2.2 es_xtell event_var(userid) #multi #green you have ecaped from hades;racealias_nebdeth"
"racealias_nebdeth" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es est_Effect 10 #a 6 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2000 5000 80 4000 4000 0 255 5 5 255 10;es_xmath wcs_z1 + 20;es est_Effect 10 #a 6 cs_italy/irongate01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 5000 8 400 400 0 255 5 5 255 10"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burn2"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.24|es_xsetinfo wcs_speed 1.28|es_xsetinfo wcs_speed 1.42|es_xsetinfo wcs_speed 1.82"
"skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"
"skill5_setting" "es_xsetinfo wcs_web 0.5|es_xsetinfo wcs_web 0.7|es_xsetinfo wcs_web 1.1|es_xsetinfo wcs_web 1.3|es_xsetinfo wcs_web 3.0"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 Effects\bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 0.2 effects/combineshield/comshieldwall.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
"18"
{
"name" "AmoodTex"
"author" "TexNo"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:0:6015654><STEAM_0:1:17464018>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_SetModel event_var(userid) srcds/hl2/models/effects/combineball"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "9"
"numberoflevels" "4"
"skillnames" &n bsp; "100% Invis|Long Jump|Freeze Shot|300% run Speed|Super Speed Pistols|HeeHee Its Pritty|Sword As Hot As Fire|Pulsating Fire|LoL Blocked
"skilldescr" "100% Invis Exept Guns|Long Jump|Freeze Shot|300% run Speed|Say Scatman mofo|750 Dmg Bitch|1 Hit Kill With Your Knife|Fire That Doesnt Go Away|A Prop Menu
"skillcfg" "player_spawn|player_spawn|player_attacker|player_spawn|player_say|player_attacker|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_alpha 200|es_xsetinfo wcs_alpha 222|es_xsetinfo wcs_alpha 255"
"skill1_cmd" "es est_setplayercolor event_var(userid) 255 255 255 0;es_xtell event_var(userid) #multi #lightgreen Invisibility Set"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 80 2 30 100 1 55 55 55 server_var(wcs_alpha) 10"
"skill2_setting" "es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.5|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.7"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 38|es_xsetinfo wcs_chance 68|es_xsetinfo wcs_chance 78"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_frzshot4"
"racealias_frzshot4""es est_freeze event_var(userid) 1;es es_delayed 3 est_freeze event_var(userid) 0;es es_xtell event_var(userid) you got forzen by event_var(es_attackername);es es_xtell event_var(attacker) #multi #green you froze your enemy"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_speed 1|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 2|es_xsetinfo wcs_speed 3.0"
"skill4_cmd" "es est_speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) #green Speed Set"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 20"
"skill5_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill5_sfx" "0"
"skill6_setting" "es_xsetinfo wcs_chance 7|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 90"
"skill6_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_raint001"
"racealias_raint001""es wcs_dealdamage event_var(attacker) event_var(userid) 750;es es_xtell evnt_var(userid) you got 750 damage from event_var(es_attackername);es es_xtell event_var(attacker) #multi #lightgreen rainbow streaks #green Did 750 damage;racealias_rainbsfx"
"racealias_rainbsfx""es es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 55;es_xmath wcs_z2 + 55;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 0 0 255;es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 128 0 255;racealias_rnbsfx22"
"racealias_rnbsfx22""es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 255 0 255;es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 0 255 0 255;es_xmath wcs_y1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 128 0 128 255;racealias_rnbsfx33"
"racealias_rnbsfx33""es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 0 0 255;es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 128 0 255;es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 255 255 0 255;es_xmath wcs_x1 + 5;racealias_rnbsfx44"
"racealias_rnbsfx44""es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 0 255 0 255;es_xmath wcs_x1 + 5;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 2 128 0 128 255;"
"skill6_sfx" "0"
"skill7_setting" "es_xset wcs_multiplier 450.5|es_xset wcs_multiplier 550.5|es_xset wcs_multiplier 650.5|es_xset wcs_multiplier 1020.9"
"racealias_succu1" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill7_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_succu1"
"skill7_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
"skill8_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 100"
"racealias_burfire3""es est_burn event_var(userid) 0.3;es es_delayed 2 es est_burn event_var(userid) 0.3;es es_delayed 4 es est_burn event_var(userid) 0.3;es es_delayed 6 es est_burn event_var(userid) 0.3;es es_delayed 8 es est_burn event_var(userid) 0.3;es es_delayed 10 es est_burn event_var(userid) 0.3"
"racealias_firebnr3""es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
"skill8_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burfire3"
"skill8_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_firebnr3"
"skill9_setting" "es_set wcs_chance 99|es_set wcs_chance 99|es_set wcs_chance 99|es_set wcs_chance 99"
"skill9_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_prop_dynamic_create server_var(wcs_userid) props/cs_office/vending_machine.mdl"
"skill9_sfx" "0"
"ultimate_cooldown" "0"
}
"19"
{
"name" "TexNos-Expslosiive"
"author" "TexNo"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:0:6015654><STEAM_0:1:17464018>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_sethealth server_var(wcs_userid) 300"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "9"
"numberoflevels" "4"
"skillnames" "Burn|Night knife|Stalker damage|Stalker freeze|backstab|dead burn|night burn|night run|night machinne"
"skilldescr" "0"
"skillcfg" "player_attacker|player_spawn|player_attacker|player_attacker|player_attacker|player_attacker|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 100"
"racealias_burfire3""es est_burn event_var(userid) 0.3;es es_delayed 2 es est_burn event_var(userid) 0.3;es es_delayed 4 es est_burn event_var(userid) 0.3;es es_delayed 6 es est_burn event_var(userid) 0.3;es es_delayed 8 es est_burn event_var(userid) 0.3;es es_delayed 10 es est_burn event_var(userid) 0.3"
"racealias_firebnr3""es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by Joker;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burfire3"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_firebnr3"
"skill2_setting" "es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33|es_xset wcs_chance 45"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blackblk"
"racealias_blackblk""es es_xkeysetvalue WCSuserdata event_var(userid) black_guard 1;es es_xtell event_var(userid) #multi #lightgreen You have acquired a #greenNitric Knife;es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav 1;es_delayed .5 es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav .5;es_delayed 1 es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav .2;es_delayed 1.5 es est_playplayer event_var(userid) weapons/fx/nearmiss/bulletltor07.wav .1"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_bang 750"
"skill3_cmd" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_bang);esnq est_csay event_var(attacker) + server_var(wcs_bang) dmg"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255;es_xmath wcs_y1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255;es_xmath wcs_x1 + 30;es est_Effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 215 255 255 255"
"skill4_setting" "es_xset wcs_chance 20|es_xset wcs_chance 25|es_xset wcs_chance 35|es_xset wcs_chance 45|es_xset wcs_chance 50"
"racealias_ice3" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"racealias_ice3" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_ice3"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 55 155 2 400 200 1 55 0 155 200 1"
"skill5_setting" "es_xset wcs_multiplier 1000.5|es_xset wcs_multiplier 2000.75|es_xset wcs_multiplier 3000.9|es_xset wcs_multiplier 45000.9"
"racealias_succu1" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill5_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_succu1"
"skill5_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
"skill6_setting" "es_xset wcs_chance 85;es_xset wcs_time 2|es_xset wcs_chance 90;es_xset wcs_time 2.5|es_xset wcs_chance 95;es_xset wcs_time 3|es_xset wcs_chance 99;es_xset wcs_time 5.5"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xset wcs_damage server_var(wcs_time);es es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill6_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_bm4"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill7_setting" "es_xset wcs_chance 70|es_xset wcs_chance 80|es_xset wcs_chance 90|es_xset wcs_chance 100"
"racealias_burfire3""es est_burn event_var(userid) 0.3;es es_delayed 2 es est_burn event_var(userid) 0.3;es es_delayed 4 es est_burn event_var(userid) 0.3;es es_delayed 6 es est_burn event_var(userid) 0.3;es es_delayed 8 es est_burn event_var(userid) 0.3;es es_delayed 10 es est_burn event_var(userid) 0.3"
"racealias_firebnr3""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
"skill7_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burfire3"
"skill7_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_firebnr3"
"skill8_setting" "es_xsetinfo wcs_speed 0.1|es_xsetinfo wcs_speed 0.5|es_xsetinfo wcs_speed 1.5|es_xsetinfo wcs_speed 2.6"
"skill8_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
"skill8_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 10 255"
"skill9_setting" "es_set wcs_chance 99"
"skill9_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_prop_dynamic_create server_var(wcs_userid) props/cs_office/vending_machine.mdl"
"skill9_sfx" "0"
"ultimate_cooldown" "0"
}
"20"
{
"name" "OverPower"
"Author" ".TexNo."
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:0:10405533><STEAM_0:0:6015654>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_sethealth server_var(wcs_userid) 300"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "9"
"numberoflevels" "1"
"skillnames" "?|?|?|?|?|?|?|?|?"
"skilldescr" "?|?|?|?|?|?|?|?|?"
"skillcfg" "Player_attacker|player_attacker|player_attacker|player_spawn|player_spawn|player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 70;es_xsetinfo wcs_hp 600"
"racealias_blood1" "es es_fire event_var(userid) env_blood emitblood;es es_trick dispatcheffect event_var(userid) ManhackSparks 1;es est_healthadd event_var(attacker) server_var(wcs_hp);es es_xtell event_var(attacker) #multi #lightgreenYou have gained #green server_var(wcs_hp) #lightgreenHealth;racealias_bloodsfx"
"racealias_bloodsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(attacker) 1 #yellow Effects by JoKeR;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 255 0 0 255;es est_effect 10 #a 0 sprites/tp_beam001.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 5 1.5 10 50 0 255 0 0 255 80"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blood1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 99"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sorcer3"
"racealias_sorcer3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es es_delayed .1 est_pushto event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) -5;es es_xtell event_var(attacker) #multi #lightgreenYou have pushed your enemy;es es_xtell event_var(userid) #multi #lightgreenYou have been Pushed;es est_playplayer event_var(attacker) weapons/shotgun/shotgun_dbl_fire7.wav;racealias_sorcsfx3"
"racealias_sorcsfx3""es est_getviewcoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es est_getviewcoord event_var(attacker) wcs_x1 wcs_y1 wcs_z1;es_xmath wcs_z1 + 80;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 11 #a 0 sprites/glow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 4 175 175 255 255;es est_effect 10 #a 0 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 180 0.3 30 100 0.8 175 175 255 255 1"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 99"
"racealias_shadow33""es est_fade event_var(userid) 0 0.3 0.3 25 25 25 250;es es_xtell event_var(userid) #multi #lightgreenYou have been Blinded by event_var(es_attackername);es es_xtell event_var(userid) #multi #lightgreenYou have blinded #green event_var(es_username);racealias_shadow03"
"racealias_shadow03""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(attacker) 1 #pink Effects by JoKeR;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_shadow33"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_invis 50;es_xsetinfo wcs_alpha 50"
"skill4_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill5_setting" "es_xsetinfo wcs_gravity 0.25|es_xsetinfo wcs_gravity 0.6"
"skill5_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #green Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
"skill6_setting" "es_xsetinfo wcs_speed 2.5"
"skill6_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 10 255"
"skill7_setting" "es_xrand wcs_rand 1 3"
"racealias_pstbrn" "es est_Burn event_var(userid) 3;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenBurned;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenBurned #lightgreenyour enemy"
"racealias_pstfrz" "es est_Freeze event_var(userid) 1;es es_delayed 3 est_Freeze event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenFrozen;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenFrozen #lightgreenyour enemy"
"racealias_pstdnk" "es est_Drunk event_var(userid) 3;es es_xtell event_var(userid) #multi #lightgreenYou are now #greenDrunk;es es_xtell event_var(attacker) #multi #lightgreenYou have made your enemy #greenDrunk"
"racealias_pstdrg" "es est_Drug event_var(userid) 3;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenDrugged;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDrugged #lightgreenyour enemy"
"racealias_pstbld" "es ma_blind event_var(userid) 1;es es_xdelayed 4 ma_blind event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenBlinded;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenBlinded #lightgreenyour enemy"
"racealias_pstshk" "es est_shake event_var(userid) 3 10 15;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenShaken;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenShaken #lightgreenyour enemy"
"racealias_pstpsh" "es est_physpush event_var(userid) 0 0 300;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenPushed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenPushed #lightgreenyour enemy"
"racealias_pstvmp" "es es_xset wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg float;es es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);es es_xtell event_var(userid) #multi #lightgreenYour health is being #greenLeeched;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenLeeched #lightgreenyour enemy"
"racealias_pstdmg" "es wcs_dealdamage event_var(attacker) event_var(userid) 15;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenDamaged;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDamaged #lightgreenyour enemy"
"racealias_pstsnd" "es est_PlayPlayer event_var(userid) "mysounds/cry.mp3" 0.5 ;es es_xtell event_var(userid) #multi #lightgreenYou start to #greenCRY;es es_xtell event_var(attacker) #multi #lightgreenYou made your enemy #greenCRY"
"racealias_pstdrp" "es est_Dropweapon event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYou #greenDropped #lightgreenyour weapon;es es_xtell event_var(attacker) #multi #lightgreenWeapon #greenDropped"
"racealias_pstsee" "es est_SetPlayerColor event_var(userid) 255 255 255 255 1;es es_xtell event_var(userid) #multi #lightgreenYour invisiblity has been #greenDestroyed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDestroyed #lightgreenenemy's invisibilty"
"racealias_pstcsh" "es est_SetCash event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYour cash is #greenGone;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenTaken #lightgreenenemy's cash"
"racealias_pstarm" "es est_SetArmor event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYour armor has been #greenDestroyed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDestroyed #lightgreenenemy's armor"
"racealias_pstgvt" "es est_SetGravity event_var(userid) 10;es es_delayed 3 est_SetGravity event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYour gravity has been #greenAltered;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenAltered #lightgreenenemy's gravity"
"racealias_pstspd" "es est_Speed event_var(userid) 0.6;es es_delayed 3 est_Speed event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYour speed is #greenGone;es es_xtell event_var(attacker) #multi #lightgreenYou enemy lost their #greenSpeed"
"racealias_pstaim" "es est_setaim event_var(userid) event_var(userid) +999;es es_xtell event_var(userid) #multi #lightgreenYour aim is #greenMessed up;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenMessed up #lightgreenenemy's aim"
"racealias_pstspc" "es es_xgetplayername wcs_name event_var(userid);es est_team server_var(wcs_name) 1;es es_xtell event_var(userid) #multi #lightgreenYou have been moved to #greenSpectator;es es_xtell event_var(attacker) #multi #lightgreenYou have moved enemy to#greenSpectator"
"racealias_pstamo" "es est_SetAmmo event_var(userid) 1 0;es es_xtell event_var(userid) #multi #lightgreenYour ammo is #greengone;es es_xtell event_var(attacker) #multi #lightgreenYou have forced enemy to #greenReload"
"racealias_pstrkt" "es est_Rocket event_var(userid);es es_xdelayed 5 est_physpush event_var(attacker) 0 0 -100;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenLaunch;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenLaunched #lightgreenyour enemy"
"racealias_pstnum2" "if (server_var(wcs_dice) < 4) then racealias_ptbrn;if (server_var(wcs_dice) >= 4) then if (server_var(wcs_dice) < 7) then racealias_pstfrz;if (server_var(wcs_dice) >= 7) then if (server_var(wcs_dice) < 10) then racealias_pstdnk;if (server_var(wcs_dice) >= 10) then if (server_var(wcs_dice) < 15) then racealias_pstdrg;if (server_var(wcs_dice) >= 15) then if (server_var(wcs_dice) < 20) then racealias_pstbld;if (server_var(wcs_dice) >= 20) then if (server_var(wcs_dice) < 25) then racealias_pstshk;if (server_var(wcs_dice) >= 25) then if (server_var(wcs_dice) < 30) then racealias_pstpsh;if (server_var(wcs_dice) >= 30) then if (server_var(wcs_dice) < 35) then racealias_pstvmp;if (server_var(wcs_dice) >= 35) then if (server_var(wcs_dice) < 40) then racealias_pstdmg; if (server_var(wcs_dice) >= 40) then if (server_var(wcs_dice) < 45) then racealias_pstsnd"
"racealias_pstnum3" "if (server_var(wcs_dice) >= 45) then if (server_var(wcs_dice) < 50) then racealias_pstdrp; if (server_var(wcs_dice) >= 50) then if (server_var(wcs_dice) < 55) then racealias_pstsee;if (server_var(wcs_dice) >= 55) then if (server_var(wcs_dice) < 60) then racealias_pstcsh;if (server_var(wcs_dice) >= 60) then if (server_var(wcs_dice) < 65) then racealias_pstarm;if (server_var(wcs_dice) >= 65) then if (server_var(wcs_dice) < 70) then racealias_pstgvt;if (server_var(wcs_dice) >= 70) then if (server_var(wcs_dice) < 77) then racealias_pstspd;if (server_var(wcs_dice) >= 80) then if (server_var(wcs_dice) < 89) then racealias_pstaim;if (server_var(wcs_dice) >= 89) then if (server_var(wcs_dice) < 90) then racealias_pstspc;if (server_var(wcs_dice) >= 90) then if (server_var(wcs_dice) < 97) then racealias_pstamo;if (server_var(wcs_dice) >= 97) then if (server_var(wcs_dice) < 99) then racealias_pstrkt"
"racealias_pstnum1" "if (server_var(wcs_dice) <= 44) then racealias_pstnum2;if (server_var(wcs_dice) > 44) then racealias_pstnum3"
"skill7_cmd" "if (server_var(wcs_rand) = 1) then racealias_pstnum1"
"skill7_sfx" "0"
"skill8_setting" "es_xset wcs_bang 700"
"skill8_cmd" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_bang);esnq est_csay event_var(attacker) + server_var(wcs_bang) dmg"
"skill8_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 2 15 11 167 255;es est_Effect 11 #a 0 sprites/lgtning_noz.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 1 255;es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 2 15 11 167 255;es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/physring1.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 300 3 40 20 0 14 0 41 255 5"
"skill9_setting" "es_set wcs_chance 99"
"skill9_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_prop_dynamic_create server_var(wcs_userid) props/cs_office/vending_machine.mdl"
"skill9_sfx" "0"
"ultimate_cooldown" "0"
}
"21"
{
"name" "Incredible"
"author" "HOLLIDAY"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:0:6015654><STEAM_0:0:10405533><STEAM_0:1:17464018>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "5"
"skillnames" "Deadly Ice Cubes|Goo Wards|Screen Lag|Pop Quiz!|IloveSunkist|House Shoping|Missle Shooting Vending Machine"
"skilldescr" "shoot deadly ice cubes out of your knife|plant sticky wards|when an enemy shoots you their screen gets frozen temporaily|Pop Quiz!|Make an enemy say ILoveSunkist or they Die|Chance on attack to drop a house on someone|Become a vending machine that shoots missles for 5 seconds"
"skillcfg" "player_spawn|player_spawn|player_victim|player_spawn|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo cubes 1|es_xsetinfo cubes 1.3|es_xsetinfo cubes 1.4|es_xsetinfo cubes 1.5|es_xsetinfo cubes 2"
"skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) cubes 1;es es_xdoblock incredible/color"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 12_2000_220|es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 14_2000_240|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 14_2000_260|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 14_2000_280|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 16_2000_300"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) ability goo;es es_xkeysetvalue WCSuserdata event_var(userid) ability_count server_var(wcs_count);es es_xkeysetvalue WCSuserdata event_var(userid) ability_parameter server_var(wcs_params)"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_loading"
"racealias_loading" "es est_freeze event_var(attacker) 1;es es_delayed 2.5 es est_freeze event_var(attacker) 0;es es_xtell event_var(userid) #multi #lightgreen Your enemie's bullets are #defaultloading;es est_csay event_var(attacker) Please wait while your bullets are loading;es_delayed 2 es est_csay event_var(attacker) !;es_delayed 2.5 es est_csay event_var(attacker) !!;es_delayed 2.7 es est_csay event_var(attacker) !!!;es_delayed 2.9 es est_csay event_var(attacker) !!!!;es_delayed 3.1 es est_csay event_var(attacker) !!!!!"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 19"
"skill4_cmd" "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_popquiz"
"racealias_popquiz" "es_xdoblock incredible/quiz;es est_freeze server_var(wcs_player) 1;es est_playplayer server_var(wcs_player) ambient/guit1.wav;es est_csay server_var(wcs_player) say_ ILoveSunkist _or you Die!"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 19"
"skill5_cmd" "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_sayitnow"
"racealias_sayitnow""es_xsetinfo Phazon 0;es es_xkeygetvalue Phazon WCSuserdata server_var(wcs_player) Phazon;es es_xkeysetvalue WCSuserdata server_var(wcs_player) Phazon 1;es_xdoblock incredible/Phazon;repeat start repeat_loop 1"
"skill5_sfx" "0"
"skill6_setting" "es_xsetinfo wcs_chance 7|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 14|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18"
"skill6_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gazebo"
"racealias_gazebo" "es_prop_dynamic_create event_var(userid) props/cs_havana/gazebo.mdl"
"skill6_sfx" "0"
"skill7_setting" "es_xsetinfo wcs_speed 2.6|es_xsetinfo wcs_speed 2.7|es_xsetinfo wcs_speed 3|es_xsetinfo wcs_speed 3.5"
"skill7_cmd" "es_xsetinfo prop 0;es es_xkeygetvalue prop WCSuserdata server_var(wcs_userid) prop;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) prop 1;es est_SetModel server_var(wcs_userid) props/cs_office/Vending_machine;es est_csay server_var(wcs_userid) 5;es es_delayed 1 es est_csay server_var(wcs_userid) 4;es es_delayed 2 es est_csay server_var(wcs_userid) 3;es es_delayed 3 es est_csay server_var(wcs_userid) 2;es es_delayed 4 es est_csay server_var(wcs_userid) 1;es es_delayed 5 es est_csay server_var(wcs_userid) 0;es es_delayed 6 es es_xkeysetvalue WCSuserdata server_var(wcs_userid) prop 0;es es_delayed 6 est_setmodel server_var(wcs_userid) player/ct_urban;es est_removeweapon server_var(wcs_userid) 1;es es_delayed .1 est_give server_Var(wcs_userid) weapon_m249"
"skill7_sfx" "0"
"ultimate_cooldown" "5"
}
"22"
{
"name" "[Oddity]Cowboy"
"author" "[Oddity]TeacherCreature"
"required_level" "500"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.4 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 0.8 est_RestrictAll event_var(userid);es es_xdelayed 1.3 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.5 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_elite;es es_xdelayed 1.9 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 2.1 est_Give event_var(userid) weapon_knife;es es_xdelayed 2.3 est_Give event_var(userid) weapon_elite"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Six Shooters|Bank Robber|Pistols Only|Lasso"
"skilldescr" "More bullets|Steal Money|Dont let them use rifles|Rope your enemy"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_attacker"
"skill1_setting" "es_xset wcs_ammo 35;es_xset wcs_ammo 40|es_xset wcs_ammo 45|es_xset wcs_ammo 50|es_xset wcs_ammo 55"
"skill1_cmd" "es es_xdelayed 2.0 est_setclipammo event_var(userid) 2 server_var(wcs_ammo);es es_xtell event_var(userid) #multi #greenExtra Ammo"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_money 20|es_xset wcs_money 50|es_xset wcs_money 80|es_xset wcs_money 110|es_xset wcs_money 140"
"racealias_cb2" "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);if (server_var(wcs_cash) >= server_var(wcs_money)) then es es_xtell event_var(attacker) #multi server_var(wcs_lng);if (server_var(wcs_cash) >= server_var(wcs_money)) then es es_xtell event_var(userid) #multi server_var(wcs_lng);if (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);if (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)"
"skill2_cmd" "if (server_var(wcs_dice) <= 30) then racealias_cb2"
"skill2_sfx" "if (server_var(wcs_dice) <= 30) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 40;es es es_xmath wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"
"skill3_setting" "es_xset wcs_chance 5|es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 25"
"racealias_cb3" "es est_removeweapon event_var(userid) 1;es es_xtell event_var(userid) #green Cowboys only use pistols;es es_xtell event_var(attacker) #green Cowboys only use pistols"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_cb3"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_chance 28|es_xset wcs_chance 33|es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 50"
"skill4_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 - 80;es es es_xmath wcs_z2 + 40;es est_teleport event_var(userid) event_var(attacker);es es_xdelayed 0.1 est_setaim event_var(attacker) event_var(userid) -5;esnq es est_csay event_var(attacker) Lasso your opponent;esnq es est_csay event_var(userid) You have been LASSOED"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
"ultimate_cooldown" "0"
}
"23"
{
"name" "Rager"
"Author" "TexNo"
"shortdescription" "0"
"required_level" "150"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "1"
"skillnames" "Rager shaodw|chill man|headless|we will drung you|The magic ultimate powwer"
"skilldescr" ""
"skillcfg" "player_death|player_death|player_victim|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_bott 5;es_xsetinfo wcs_chance 30"
"racealias_botkll1" "es es_delayed server_var(wcs_bott) es bot_kick;es es_xif (server_var(wcs_team) = 2) then es es_delayed 0.2 est_setplayercolor minh 29 29 29 229 1;es es_xif (server_var(wcs_team) = 3) then est_setplayercolor crusher 29 29 29 229 1"
"racealias_botbot1" "es es_xif (server_var(wcs_team) = 2) then es est_teleport minh event_var(userid);es es_xif (server_var(wcs_team) = 3) then es est_teleport crusher event_var(userid);es es_xif (server_var(wcs_team) = 2) then est_setViewCoord minh server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_xif (server_var(wcs_team) = 3) then est_setViewCoord crusher server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);racealias_botkll1
"racealias_bot21" "es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es es_xif (server_var(wcs_team) = 2) then es est_spawn minh 1;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;racealias_botbot1"
"racealias_btcmd1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_team) = 2) then es bot_add t minh;es es_xif (server_var(wcs_team) = 3) then es bot_add ct crusher;racealias_bot21"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_btcmd1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_time 0.5"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_frz22"
"racealias_frz22" "es est_freeze event_var(attacker) 1;es es_delayed server_var(wcs_time) est_freeze event_var(attacker) 0;es_cexec event_var(userid) r_screenoverlay effects/blood_core.vmt;es_cexec event_var(attacker) r_screenoverlay effects/blood_core.vmt;es es_delayed server_var(wcs_time) es_cexec event_var(userid) r_screenoverlay 0;es es_delayed server_var(wcs_time) es_cexec event_var(attacker) r_screenoverlay 0;racealias_frst3;es es_xtell event_var(userid) #multi #green you have frozen your attacker;es es_xtell event_var(attacker) #multi #green you have been frozen"
"racealias_frst3" "es est_setplayercolor event_var(attacker) 0 0 255 255 1;es_toptext event_var(userid) 1 #red Effects by JoKeR;es es_delayed server_var(wcs_time) es est_setplayercolor event_var(attacker) 255 255 255 255 1
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_chance 55"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(hitgroup) = 1) then racealias_athead4"
"racealias_athead4" "es est_health event_var(userid) + event_var(dmg_health);if (event_var(hitgroup) = 1) then wcs_getlanguage wcs_lng wcs_lng_s_helmea;if (event_var(hitgroup) = 1) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt event_var(userid) 2 2 4 10 115 0 255 205;es_toptext event_var(userid) 1 #pink Effects by JoKeR"
"skill4_setting" "es_xset wcs_chance 33"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_newmdl"
"racealias_newmdl" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by JoKeR;es est_effect 11 #a 0 models\effects\portalfunnel.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es est_fade event_var(userid) 0 .3 .3 215 25 251 75;es est_drug event_var(userid) .3;es_delayed .1 est_drunk event_var(userid) .3;es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 500;es_delayed .1 es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 0;es est_playplayer event_var(userid) ambient/wind/wind_snippet2.wav;es est_playplayer event_var(attacker) ambient/wind/wind_snippet2.wav"
"skill4_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_duration 4.0;es_xsetinfo wcs_radius 580;es_xsetinfo wcs_magnitude 430;es_xsetinfo wcs_hpmana 25;es_xsetinfo wcs_freezetime 6;es_xsetinfo wcs_maxtargets 4"
"skill4_cmd" "es es_xdoblock wcs/WCSultimates/wcs_umenu"
"skill4_sfx" "0"
"ultimate_cooldown" "35"
}
"24"
{
"name" "Holy Juggernaut"
"Author" "S|W|E|G|Snake|cL"
"required_level" "160"
"allow_only" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_SetHealth event_var(userid) 500;es est_Speed event_var(userid) 3.40; es es_xdelayed 1.0 est_setclipammo event_var(userid) 1 999;es est_gamestarted wcs_tmp;if (server_var(wcs_tmp) = 0) then es es_xkeysetvalue WCSuserdata event_var(userid) Second_Strike 1"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Holy Thick Skinned|Holy Armaments|Holy Never Surrender|Holy Rhino Charge"
"skilldescr" "You can take more hits than the average fellow.|Your auto-shotty never runs out of rounds.|You come back from the dead to fight again.|You are healed fully and move at 1.5 regular speed for 8 seconds!"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_addhealth 45;es_xset wcs_alpha 50|es_xset wcs_addhealth 60;es_xset wcs_alpha 60|es_xset wcs_addhealth 85;es_xset wcs_alpha 70|es_xset wcs_addhealth 130;es_xset wcs_alpha 80|es_xset wcs_addhealth 150;es_xset wcs_alpha 90"
"skill1_cmd" "es est_GetHealth wcs_health event_var(userid);es es es_xmath wcs_health + server_var(wcs_addhealth);es est_SetHealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) : Devotion Aura activated."
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill2_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10| es_xrand wcs_rand 1 10"
"skill2_cmd" "if (server_var(wcs_rand) <= 10) then es es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_xm1014;if (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 es es_xmath +90;if (server_var(wcs_rand) <= 10) then es es_xtell event_var(userid) : You recieve supplies."
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_rand) <= 10) then es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill3_setting" "es_xrand wcs_health 200 300|es_xrand wcs_health 275 350|es_xrand wcs_health 300 375|es_xrand wcs_health 350 400"
"skill3_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) Second_Strike;if (server_var(wcs_tmp) = 1) then es es_xkeysetvalue WCSuserdata event_var(userid) Second_Strike 0;if (server_var(wcs_tmp) = 1) then es es_xdelayed 4 est_spawn event_var(userid);if (server_var(wcs_tmp) = 1) then es es_xdelayed 4 est_sethealth event_var(userid) server_var(wcs_health);if (server_var(wcs_tmp) = 1) then es es_xtell event_var(userid) : You respawned due to Never Surrender with server_var(wcs_health) healthpoints."
"skill3_sfx" "if (server_var(wcs_tmp) = 1) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_tmp) = 1) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_tmp) = 1) then es es_xmath wcs_z2 + 150;if (server_var(wcs_tmp) = 1) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 5 255"
"skill4_setting" "es_xset wcs_duration 2;es_xset wcs_speed 1.1;es_xset wcs_hp 150|es_xset wcs_duration 4;es_xset wcs_speed 1.2;es_xset wcs_hp 200|es_xset wcs_duration 5;es_xset wcs_speed 1.3;es_xset wcs_hp 250|es_xset wcs_duration 6;es_xset wcs_speed 1.4;es_xset wcs_hp 300|es_xset wcs_duration 8;es_xset wcs_speed 1.5;es_xset wcs_hp 350"
"skill4_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xdelayed server_var(wcs_duration) est_Speed event_var(userid) 0.3;es est_gethealth wcs_health event_var(userid);es es_xset wcs_health_tmp server_var(wcs_health);es es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);es es_xdelayed server_var(wcs_duration) est_sethealth event_var(userid) server_var(wcs_health_tmp)"
"skill4_sfx" "0"
"ultimate_cooldown" "15"
}
"25"
{
"name" "Victorinox"
"author" "AnTTr4x"
"shortdescription" "0"
"required_level" "200"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "3"
"restrict_shop" "0"
"restrict_map" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "4"
"skillnames" "Explosives |Rush|Rematch|Weak Enemys are Dead|Holy Blood|Climb Walls|Darkness"
"skilldescr" "You Explode if u get enought damage!|Rush and kill your Enemie!|Rematch|Your Enemys Die if their hp is low enough !|You Regenerate your Health|Climb some Walls|You are Invisible"
"skillcfg" "player_victim|player_spawn|player_death|player_attacker|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wrath_hp 20;es_xset wcs_chance 40|es_xset wrath_hp 23;es_xset wcs_chance 80|es_xset wrath_hp 25;es_xset wcs_chance 99|es_xset wrath_hp 25;es_xset wcs_chance 100"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(health) < server_var(wrath_hp)) then racealias_wrath222"
"racealias_wrath222" "es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_32 #a 0 server_var(vector2) 500 500 server_var(vector1);es est_playplayer event_var(userid) ambient/levels/streetwar/city_battle10.wav"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_speed 1.4|es_xset wcs_speed 1.6|es_xset wcs_speed 1.8|es_xset wcs_speed 2.0|es_xset wcs_speed 3.0"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_chance 50;es_xset wcs_time 3|es_xset wcs_chance 55;es_xset wcs_time 5|es_xset wcs_chance 58;es_xset wcs_time 7|es_xset wcs_chance 66;es_xset wcs_time 8"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_aliasnew"
"racealias_aliasnew""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es es_delayed server_var(wcs_time) est_spawn event_var(userid) 1;es es_delayed server_var(wcs_time) est_spawn event_var(attacker) 1;es es_delayed server_var(wcs_time) est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed server_var(wcs_time) est_teleport event_var(attacker) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_delayed server_var(wcs_time) est_playplayer event_var(userid) weapons/physcannon/superphys_launch2.wav;es es_delayed server_var(wcs_time) est_playplayer event_var(attacker) weapons/physcannon/superphys_launch2.wav;racealias_newment4"
"racealias_newment4""es est_GetViewCoord event_var(userid) wcs_x1 wcs_y1 wcs_z1;es est_GetViewCoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es_toptext event_var(userid) es_delayed server_var(wcs_time) est_setViewCoord event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed server_var(wcs_time) est_setViewCoord event_var(attacker) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xtell event_var(userid) #multi #LightgreenIn server_var(wcs_time) seconds you will re live your last Moment;es es_xtell event_var(attacker) #multi #lightgreen in server_var(wcs_time) seconds you go back in time to this verry moment;"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"skill4_setting" "es_xset wrath_hp 15|es_xset wrath_hp 40|es_xset wrath_hp 50|es_xset wrath_hp 88"
"skill4_cmd" "if (event_var(health) < server_var(wrath_hp)) then racealias_hellwrath"
"racealias_hellwrath""es_xset z1 0;es_xset z2 0;es_xset vector1 wcs_z1;es_xset vector2 wcs_z2;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 60;es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_31 #a 0 effects/strider_pinch_dudv_dx60.vmt server_var(vector2) 1000 100;racealias_hellwrsfx"
"racealias_hellwrsfx""es est_effect_14 #a 0 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_20 #a .1 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .2 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .3 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .4 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .5 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;racealias_hellwsfx2"
"racealias_hellwsfx2""es est_effect_20 #a .6 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .7 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_effect_20 #a .8 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es_toptext event_var(attacker);es est_effect_20 #a .9 smoke.vmt server_var(vector2) 90 10 10 50 100 100 100;es est_physpush event_var(userid) 0 200 900;es es_delayed .3 es est_damage event_var(attacker) event_var(userid) 15;es est_effect_14 #a .2 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;racealias_wrathcldx"
"racealias_wrathcldx""es est_effect_14 #a .4 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .6 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_effect_14 #a .8 effects/fire_cloud2.vmt server_var(vector2) server_var(vector1) 100 100 1000;es est_playplayer event_var(userid) ambient/levels/streetwar/city_battle10.wav"
"skill4_sfx" "0"
"skill5_setting" "es_xset wcs_hp 40;es_xset wcs_time 80;es_xset wcs_waves 140;es_xset wcs_radius 200|es_xset wcs_hp 50;es_xset wcs_time 70;es_xset wcs_waves 120;es_xset wcs_radius 220|es_xset wcs_hp 50;es_xset wcs_time 80;es_xset wcs_waves 120;es_xset wcs_radius 250"
"skill5_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 server_var(wcs_waves) server_var(wcs_radius)"
"skill5_sfx" "0"
"skill6_setting" "es_xset wcs_cwall 45|es_xset wcs_cwall 55|es_xset wcs_cwall 100|es_xset wcs_cwall 200"
"skill6_cmd" "es_setplayerprop event_var(userid) CCSPlayer.baseclass.localdata.m_Local.m_flStepSize server_var(wcs_cwall)"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_toptext event_var(userid) 1 #red Skill by <R-M> ANTTr4x;es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.4 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1000 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a 0.6 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 800 1 30 100 0.8 255 255 255 255 1;es es_xmath wcs_z1 + 80;es est_effect 10 #a .8 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 600 1 30 100 0.8 255 255 255 255 1"
"skill7_setting" "es_xset wcs_chance 100|es_xset wcs_chance 100|es_xset wcs_chance 100|es_xset wcs_chance 100"
"racealias_l0" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenFrozen Invisible #lightgreenpress ultimate again to become visible;es_toptext server_var(wcs_userid) "
"racealias_l1" "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0"
"skill7_cmd" "es_xset wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;if (server_var(wcs_freeze) = 0) then racealias_l0;if (server_var(wcs_freeze) = 1) then racealias_l1"
"skill7_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
"ultimate_cooldown" "0"
}
"26"
{
"name" "Emptyreborn"
"author" "HOLLIDAY"
"required_level" "215"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "4"
"skillnames" "50 shot awp|stealth|Starting hp|burn and blind|50hp after every kill|Slingshot"
"skilldescr" "SPawn a Awp with a 50 shot clip|Invisibility|HP|burn and blind your enemy|Gain 50 hp for every kill|Slingshot"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset awpammo 20|es_xset awpammo 30|es_xset awpammo 40|es_xset awpammo 50"
"skill1_cmd" "es est_give event_var(userid) weapon_awp;es es_delayed 1 est_setclipammo event_var(userid) 1 server_var(awpammo);es es_xtell event_var(userid) #multi #lightgreenYou got an #green Awp #lightgreen with a #green server_var(awpammo) clip"
"skill1_sfx" "0"
"skill2_setting" "es_xset invisibility 110|es_xset invisibility 100|es_xset invisibility 80|es_xset invisibility 55"
"skill2_cmd" "es est_setplayercolor event_var(userid) 55 55 57 server_var(invisibility) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_hp 120|es_xset wcs_hp 130|es_xset wcs_hp 150|es_xset wcs_hp 180"
"skill3_cmd" "es est_sethealth event_var(userid) server_var(wcs_hp);es es_xtell event_var(userid) #multi #lightgreen You have spawned with #green server_var(wcs_hp) Extra HP"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 effects/strider_bulge_dudv_dx60.vmt server_var(vector2) server_var(vector1) 100 100 50;es est_playplayer event_var(userid) ambient/materials/metal4.wav"
"skill4_setting" "es_xset wcs_chance 17;es_xset wcs_time .5|es_xset wcs_chance 22;es_xset wcs_time 1|es_xset wcs_chance 28;es_xset wcs_time 1.5|es_xset wcs_chance 33;es_xset wcs_time 1.7"
"racealias_empt44" "es est_playplayer event_var(userid) npc/ichthyosaur/attack_growl1.wav;es est_fade event_var(userid) 0 3 server_var(wcs_time) 155 0 0 155;es est_burn event_var(userid) server_var(wcs_time);es es_xtell event_var(attacker) You have burned and blinded your enemy;es es_xtell event_var(userid) you have been burned and blinded;racealias_brnblnd"
"racealias_brnblnd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 255"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_empt44"
"skill4_sfx" "0"
"skill5_setting" "es_xset xhp 20|es_xset xhp 30|es_xset xhp 40|es_xset xhp 50"
"skill5_cmd" "if (event_var(es_userhealth) < 1) then racealias_mynewrr"
"racealias_mynewrr" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 500;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 185 110 255 255;es est_effect 3 #a .1 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 255 10 25 255;racealias_myoldfg;racealias_anothers"
"racealias_anothers""es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 20 500 3 100 100 0 185 255 78 255 10;es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 60 185 255 78 255"
"racealias_myoldfg" "es est_effect 3 #a .2 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 185 255 0 255;es est_effect 3 #a .3 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 255 255 255 255;es est_effect 3 #a .4 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) .1 13 16 185 255 78 255;racealias_50hpkll"
"racealias_50hpkll" "es est_healthadd event_var(attacker) server_var(xhp);es es_xtell event_var(attacker) #multi #greenYou gained #default50 hp #greenfpr a kill"
"skill5_sfx" "0"
"skill6_setting" "es_xset wcs_web 0.7|es_xset wcs_web 1.1|es_xset wcs_web 1.3|es_xset wcs_web 1.7"
"skill6_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 3 255 14 41 255;es est_effect 10 #a 1 sprites/laser.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
"27"
{
"name" "Link"
"author" "Messiah118"
"shortdescription" "0"
"required_level" "225"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "6"
"skillnames" "Grappling Hook|Grandmas Soup|Bunny Hood|Fairy"
"skilldescr" "Pulls Enemies To you|Deal More Damage|Gain More Speed|Respawn"
"skillcfg" "player_attacker|player_victim|player_spawn|player_death"
"skill1_setting" "es_xset wcs_gpull 3|es_xset wcs_gpull 4|es_xset wcs_gpull 5|es_xset wcs_gpull 5|es_xset wcs_gpull 7"
"skill1_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_pushto event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_gpull)"
"racealias_nsfxve" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_x1 + 250;es est_effect 3 #a 1.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;es es_xmath wcs_x1 + 450;es est_effect 3 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es es_xmath wcs_z1 + 50;es es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 55 0 250 255;es es_xmath wcs_x1 + 50;es est_effect 3 #a 1 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;racealias_nevesfx;es es_xmath wcs_x1 + 350;es est_effect 3 #a 1.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
"skill2_setting" "es_xset wcs_multiplier 1.1|es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.5"
"racealias_rai1" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq es est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq es est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then racealias_rai1"
"skill2_sfx" "if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 155 255 255"
"skill3_setting" "es_xset wcs_speed 1.20|es_xset wcs_speed 1.24|es_xset wcs_speed 1.28|es_xset wcs_speed 1.42|es_xset wcs_speed 1.66"
"skill3_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"
"skill4_setting" "es_xset wcs_chance 15|es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 33"
"racealias_burn2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 2 est_spawn event_var(userid) 1;es es_delayed 2.1 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 2.2 est_burn event_var(userid) 10;es es_xdelayed 2.2 es es_xtell event_var(userid) #multi #green you have ecaped from hades"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_burn2"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 20;es est_effect 10 #a 6 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2000 5000 80 4000 4000 0 255 5 5 255 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 20;es est_effect 10 #a 6 cs_italy/irongate01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 5000 8 400 400 0 255 5 5 255 10"
}
"28"
{
"name" "Ice Man"
"author" "[Oddity]TeacherCreature"
"shortdescription" "0"
"required_level" "250"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 0 0 255 200 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Clear Ice|Ice Shots|Deep Freeze|Ice Armor|Ice Lift"
"skilldescr" "Invisible Ice|Ice Damage|Deep Freeze Your Enemies|Armor made of Ice|Fly through the air on ice"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_victim|player_ultimate"
"skill1_setting" "es_xset wcs_invis 160;es_xset wcs_alpha 50|es_xset wcs_invis 148;es_xset wcs_alpha 60|es_xset wcs_invis 136;es_xset wcs_alpha 70|es_xset wcs_invis 128;es_xset wcs_alpha 80|es_xset wcs_invis 120;es_xset wcs_alpha 90|es_xset wcs_invis 112;es_xset wcs_alpha 100|es_xset wcs_invis 104;es_xset wcs_alpha 110|es_xset wcs_invis 96;es_xset wcs_alpha 120"
"skill1_cmd" "es_xcopy wcs_tmp wcs_invis;es es_xmath wcs_tmp float;es es_xmath wcs_tmp / -2.55;es es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill2_setting" "es_xrand wcs_rand 1 5;es_xrand wcs_damage 7 10|es_xrand wcs_rand 1 4;es_xrand wcs_damage 9 11|es_xrand wcs_rand 1 3;es_xrand wcs_damage 10 13|es_xrand wcs_rand 1 2;es_xrand wcs_damage 12 14|es_xrand wcs_rand 1 1;es_xrand wcs_damage 15 18|es_xrand wcs_rand 1 1;es_xrand wcs_damage 17 20|es_xrand wcs_rand 1 1;es_xrand wcs_damage 19 22|es_xrand wcs_rand 1 1;es_xrand wcs_damage 20 23"
"racealias_ice2" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage"
"skill2_cmd" "es est_playplayer event_var(userid) ambient\explosions\explode_9.wav;if (server_var(wcs_rand) = 1) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_rand) = 1) then if (server_var(wcs_alive) = 1) then racealias_ice2"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 15) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 15) then if (server_var(wcs_alive) = 1) then es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill3_setting" "es_xset wcs_chance 15|es_xset wcs_chance 18|es_xset wcs_chance 21|es_xset wcs_chance 24|es_xset wcs_chance 27|es_xset wcs_chance 30|es_xset wcs_chance 31|es_xset wcs_chance 32"
"racealias_ice3" "es est_Freeze event_var(userid) 1;es es_xdelayed 2 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"racealias_ice3" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_ice3"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 20;es es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 150 150 150 255"
"skill4_setting" "es_xset wcs_chance 15|es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 60|es_xset wcs_chance 70"
"racealias_ice4" "es est_freeze event_var(attacker) 1;es es_xdelayed 1 est_freeze event_var(attacker) 0;es es_xtell event_var(attacker) #green Frozen by event_var(es_username);es es_xtell event_var(userid) #green Froze event_var(es_attackername)"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_ice4"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
"skill5_setting" "es_xset wcs_bonushp 5|es_xset wcs_bonushp 6|es_xset wcs_bonushp 7|es_xset wcs_bonushp 8|es_xset wcs_bonushp 9|es_xset wcs_bonushp 10"
"racealias_lift0" "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es es es_xmath wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
"racealias_lift1" "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es es es_xmath wcs_health - server_var(wcs_bonushp)"
"skill5_cmd" "es est_gethealth wcs_health server_var(wcs_userid);es_xset wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_jetpack) = 0) then racealias_lift0;if (server_var(wcs_jetpack) = 1) then racealias_lift1;if (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
"skill5_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 0 0 255 255"
"ultimate_cooldown" "4|4|3|3|2|1"
}
"29"
{
"name" "SuperNova"
"author" "BlindShooter"
"shortdescription" "0"
"required_level" "265"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es_give event_var(userid) weapon_m3"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Nova Skills|Nova Jump|Nova Dagger|NovaPort"
"skilldescr" "More Speed and Levitation|Jump Higher|Knife Damage|Teleport and become frozen and complete invisible there"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_gravity 0.68;es_xset wcs_speed 1.25;es_xset wcs_alpha 110|es_xset wcs_gravity 0.6;es_xset wcs_speed 1.30;es_xset wcs_alpha 130|es_xset wcs_gravity 0.52;es_xset wcs_speed 1.35;es_xset wcs_alpha 150|es_xset wcs_gravity 0.44;es_xset wcs_speed 1.40;es_xset wcs_alpha 170|es_xset wcs_gravity 0.36;es_xset wcs_speed 1.46;es_xset wcs_alpha 190"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) :Blizzard ;es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 100 0 255 255 3"
"skill2_setting" "es_xset wcs_multiplier 3.5|es_xset wcs_multiplier 3.7|es_xset wcs_multiplier 3.9|es_xset wcs_multiplier 4.0|es_xset wcs_multiplier 4.1"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es es_xtell event_var(userid) #multi #greenNight Jump #lightgreenhas been #greenActivated #lightgreen!!"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
"skill3_setting" "es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 0.8|es_xset wcs_multiplier 0.9"
"racealias_succu41" "es es_xset wcs_dmg event_var(dmg_health);es es_xmath wcs_dmg float;es es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill3_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_succu41"
"skill3_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xmath wcs_z1 + 50;if (event_var(weapon) in server_var(wcs_wpn_knives)) then es est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255"
"skill4_setting" "es_xset wcs_range 620;es_xset wcs_fadetimer 0|es_xset wcs_range 750;es_xset wcs_fadetimer 0|es_xset wcs_range 920;es_xset wcs_fadetimer 0|es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 1600;es_xset wcs_fadetimer 0"
"racealias_l0l" "es est_playplayer server_var(wcs_userid) weapons/physcannon/physcannon_claws_open.wav;es est_removeweapon server_var(wcs_userid) 1;es est_removeweapon server_var(wcs_userid) 2;es_xdoblock wcs/WCSultimates/wcs_ulti_teleport;es es_delayed 1 est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou have teleported and you are now #greenFrozen Invisible #lightgreenpress ultimate again to become visible"
"racealias_l1l" "es est_playplayer server_var(wcs_userid) weapons/physcannon/physcannon_claws_close.wav;es est_give server_var(wcs_userid) weapon_m3;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0"
"skill4_cmd" "es_xset wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;if (server_var(wcs_freeze) = 0) then racealias_l0l;if (server_var(wcs_freeze) = 1) then racealias_l1l"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);;es es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.5 255"
"ultimate_cooldown" "0"
}
"30"
{
"name" "Gangster Ninja"
"author" "HOLLIDAY"
"required_level" "275"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "9"
"skillnames" "Ninja Jump|Throw Knife|Specially frezze dmg shoots|Hight Jump"
"skilldescr" "with the Ninja Jump you can jump fast and far|With the throw Knife you can freeze the opponents| more dmg and longer frezze time|you can fast highly jump"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_say|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 2.1|es_xset wcs_multiplier 3.1|es_xset wcs_multiplier 3.2|es_xset wcs_multiplier 3.3|es_xset wcs_multiplier 3.4|es_xset wcs_multiplier 3.5|es_xset wcs_multiplier 3.6|es_xset wcs_multiplier 7.7"
"skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 80 3 60 100 0.8 155 20 10 155 1"
"skill2_setting" "es_xset wcs_chance 25|es_xset wcs_chance 28|es_xset wcs_chance 31|es_xset wcs_chance 34|es_xset wcs_chance 37|es_xset wcs_chance 40|es_xset wcs_chance 44|es_xset wcs_chance 45|es_xset wcs_chance 49"
"racealias_dx1a" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"racealias_dx1b" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_dx1a"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 1620;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255"
"skill3_setting" "es_xset wcs_chance 25|es_xset wcs_chance 28|es_xset wcs_chance 31|es_xset wcs_chance 34|es_xset wcs_chance 37|es_xset wcs_chance 40|es_xset wcs_chance 44|es_xset wcs_chance 40|es_xset wcs_chance 45"
"racealias_dx1b" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq es est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq es est_csay event_var(attacker) server_var(wcs_lng);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_chance);es es_xtell event_var(attacker) you have frozen your enemy and done server_var(wcs_chance) extra damage"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (server_var(wcs_alive) = 1) then racealias_dx1b"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 1620;es es_xmath wcs_z2 + 20;es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10 25 255"
"skill4_setting" "es_xset wcs_range 620;es_xset wcs_fadetimer 0|es_xset wcs_range 750;es_xset wcs_fadetimer 0|es_xset wcs_range 920;es_xset wcs_fadetimer 0|es_xset wcs_range 1000;es_xset wcs_fadetimer 0|es_xset wcs_range 2600;es_xset wcs_fadetimer 0|es_xset wcs_range 2650;es_xset wcs_fadetimer 0|es_xset wcs_range 2700;es_xset wcs_fadetimer 0|es_xset wcs_range 2750;es_xset wcs_fadetimer 0|es_xset wcs_range 2800;es_xset wcs_fadetimer 0"
"skill4_cmd" "if (event_var(text) = !ability) then es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 100 100 0 255 55 0 255 10"
"skill5_setting" "es_xset wcs_web 0.5|es_xset wcs_web 0.7|es_xset wcs_web 1.1|es_xset wcs_web 1.3|es_xset wcs_web 1.7|es_xset wcs_web 1.8|es_xset wcs_web 1.9|es_xset wcs_web 2|es_xset wcs_web 2.1"
"skill5_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_pushto server_var(wcs_userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_web);es est_playplayer server_var(wcs_userid) weapons/357/357_spin1.wav"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_GetViewCoord server_var(wcs_userid) wcs_x2 wcs_y2 wcs_z2;es est_effect 3 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0.1 0.1 255 14 41 255;es est_effect 10 #a 1 dev/ocean.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 11 9 2 13 3 0 255 100 100 255 1"
"ultimate_cooldown" "0"
}
JUST COPY AND PASTE
enjoy


