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Void or karils for fight caves with blowpipe?

Killswitch

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So, I haven't done fight caves since blowpipe was added and wondering what to bring. Would it be better to bring void or karils (my range is 75 atm)
 
Lanturn
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I wouldn't recommend using void with only 75 range. It would be better to use a combination of karils/arma and veracs for the defence and prayer bonuses instead.
 
I used void to speed things up and I only had 70 range. I could only imagine void and blowpipe would be even more quicker/efficient. You shouldn't be running out of supplies if you do it properly
 
depends on if youre good at caves or not. if you usually run low on brews/food use karils, if youre confident you wont need much food you can take void.
 
Lanturn
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I am fairly certain that armadyl should out-DPS void in the fight caves at 75 range. I'll do some calculations and edit this post in a bit with what I find.

EDIT: Well, all of the DPS calculations were extremely convoluted and I'm not even sure if I did them right, but it looks like void is superior to armadyl strictly dps-wise against all of the fight caves except Jad, where it is a little bit worse. But depending on other factors like your experience with doing the caves, your defence/prayer level, etc. you might find it more worthwhile to use different gear like karils/arma and veracs.
 
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void if u have high defence
 
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