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Turn zerker?

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What are ALL the combat stats for one?

I'm planning to make a FULLY. Quested pure that will do me good in PK'ing.

Please help by listing stats and quests required to make a nice pure .
 
  1. 80 Attack
  2. 99 Strength
  3. 45 Defence
  4. 99 Ranged
  5. 95 Prayer
  6. 99 Magic
  7. 80+ Dungeoneering (for chaotics)
 
^60 attack > 80 :p


Much lower combat and you dont get to fight all those tanks..
 
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Sorry bout 'turn' autocorrect changed turm to 'turn' lol.
Overall what's better 80dung and 80attack or 1dung and 60attack?
 
^60 attack > 80 :p


Much lower combat and you dont get to fight all those tanks..

80 attack would mean you would be able to use the chaotic maul, rapier or longsword. The chaotic maul is the most powerful weapon in Runescape.
 
80 attack would mean you would be able to use the chaotic maul, rapier or longsword. The chaotic maul is the most powerful weapon in Runescape.

Additionally you can use the korasi aswell, another pretty good Pking weap
 
80 attack would mean you would be able to use the chaotic maul, rapier or longsword. The chaotic maul is the most powerful weapon in Runescape.
I know that.

60 attack means a lot lower combat. A dscim at 60 attack is better than a chaotic at 80 attack. I like (tri)bridding more over edgeville pking, so that favours 60 attack more of course.

I have a 60 attack turm zerker and I <3 it. Tried edge pking on a friends 80 atk zerker. Didn't really like it much.
 
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I'd probably go for 99 Mage too so I'd take dung to 90-99 for chaotic crossbow chaotic maul, rapier and longsword + chaotic staff.
 
:p if you ask me it's not really worth making a pk account at the moment, wildy is kind of dead and many 1 itemers.
 
^Yeah, but 45 defense for shadowsilk hood is good. I'd still recommend staying 40 incase they release some good update for rune pures that also gives defense xp.

Also, there's no need to get 5k defense from handcannon now, it got nerfed.
 
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