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Top Classic & Free PvP MMOs

deadplayer

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Cant hide the fact that a large population of MMO gamers strive for excellence. And to prove their worth and resolve, pitting themselves against other players is the way to go.

1. Shaiya(http://shaiya.aeriagames.com/)

shaiya.jpg


Everything might be all too typical in Shaiya, but the addition of the permadeath option adds to the challenge of surviving and winning. You’d do everything in your power to survive the harsh world.

This classic-style MMORPG offers players:
PvE, PvP, RvR: The best of all game worlds in one game. Slay monsters, battle friends in duels, smite opposing players in PvP, and fight for control of the continent in Realm versus Realm combat. To the winner of RvR goes the blessing of their Goddess and all the bonuses that includes!

2. 9Dragons(http://9dragons.acclaim.com/)

9-dragons.png


If you like Kungfu style. This will be a good choice. Once you get bored with the grind, pvp is the way to go to get the adrenaline pumping again. It has one of the best pvp systems out there. The combat in 9Dragons is very fluid and I found it to be the most impressive feature. Like many other games, players simply double click their target to start swinging away. No repeated clicking required, just sit back and watch your character perform impressive swings, lunges, and even back flips as they attack.

3. Rohan Online(http://www.playrohan.com/)

Rohan_Online.jpg


Rohan is primarily a player vs player (PvP) oriented game. Their massive-scale multi-racial battles stretch the limits of survival. The Revenge system also adds more challenge and excitement to the game. Moreover, to add to that challenge, most of the dungeons are not instanced, making quests a race to who gets to the endgoal first… or who gets to die first.

Just my opinion, welcome any addition or comment.
 
ShadowbaneLogoNew.jpg


Where is this on your list, sir? This game was one of the most unique PvP games of all time, being able to reach the max level in under 12 hours of hardcore leveling. At the max level, you would participate in "Banes" with your guild. Guilds in this game built cities, and during a "Bane" you would siege another guild's city with trebuchets and rams. The reward? Resources and another city claimed in the name of your guild. I loved this game because you, the player, could do something that determined the fate of a city or a guild. You could destroy other people's stuff, and loot everything they had in their inventory, which led to massive conflicts and amazing battles. Unfortunately, Ubisoft (corporate BASTARDS) decided it wasn't worth keeping up and it got shut down. Farewell.

/ramble
 
RunesOfMagic_Logo2.png

foto_runes_of_magic.jpg


Free2play: no monthly fees, free to download
Regular updates with new content, e.g. classes, races, game modes and much more
Extensive dual class system with six primary classes and a selectable secondary class.
Versatile spell and attack combinations
Over 1000 quests and comprehensive quest series with continuous storyline
Integrated into an enthralling background story
Freely accessible game world in atmospheric 3D
Instanced and persistent dungeons
Individually developed skills and spells
Armor sets with special bonuses
Dynamic item system: Upgrades with hundreds of runes
Activatable PvP system (Player vs. Player duels) with arena battles and guild wars
Server vs. server PvP
Ranking system: ranking lists
Mounts: various unique mounts
Epic crafting system with the chance to improve existing items
Housing from the beginning: personalization of houses through individual furnishing
Guild houses in special zones
Reputation system
Scalable user interface based on the users preference (development of ones own add-ons possible)
In-game map and radar system to find dealers, resources and quests easily
Auction house: auction off and purchase in-Game items
Controlling with mouse (point & click) and/or keyboard (WASD or arrow keys) is possible

•New Classes: Warden & Druid
•New Race: The Elves
•New zones
•New dungeons
•Level Cap Increase: Level 55
•New titel system
•New mini-games
 
RunesOfMagic_Logo2.png

foto_runes_of_magic.jpg


Free2play: no monthly fees, free to download
Regular updates with new content, e.g. classes, races, game modes and much more
Extensive dual class system with six primary classes and a selectable secondary class.
Versatile spell and attack combinations
Over 1000 quests and comprehensive quest series with continuous storyline
Integrated into an enthralling background story
Freely accessible game world in atmospheric 3D
Instanced and persistent dungeons
Individually developed skills and spells
Armor sets with special bonuses
Dynamic item system: Upgrades with hundreds of runes
Activatable PvP system (Player vs. Player duels) with arena battles and guild wars
Server vs. server PvP
Ranking system: ranking lists
Mounts: various unique mounts
Epic crafting system with the chance to improve existing items
Housing from the beginning: personalization of houses through individual furnishing
Guild houses in special zones
Reputation system
Scalable user interface based on the users preference (development of ones own add-ons possible)
In-game map and radar system to find dealers, resources and quests easily
Auction house: auction off and purchase in-Game items
Controlling with mouse (point & click) and/or keyboard (WASD or arrow keys) is possible

•New Classes: Warden & Druid
•New Race: The Elves
•New zones
•New dungeons
•Level Cap Increase: Level 55
•New titel system
•New mini-games

I played Runes of Magic for about 2 hours and that game is horrible It is a literally a Mini-WorldofWarcraft expect this game is horrid (Was for me atleast).
 
Its actually an amazing game. I take all the best stuff of wow and other games and condenses it into a single free game. whats not to like.
 
RunesOfMagic_Logo2.png

foto_runes_of_magic.jpg


Free2play: no monthly fees, free to download
Regular updates with new content, e.g. classes, races, game modes and much more
Extensive dual class system with six primary classes and a selectable secondary class.
Versatile spell and attack combinations
Over 1000 quests and comprehensive quest series with continuous storyline
Integrated into an enthralling background story
Freely accessible game world in atmospheric 3D
Instanced and persistent dungeons
Individually developed skills and spells
Armor sets with special bonuses
Dynamic item system: Upgrades with hundreds of runes
Activatable PvP system (Player vs. Player duels) with arena battles and guild wars
Server vs. server PvP
Ranking system: ranking lists
Mounts: various unique mounts
Epic crafting system with the chance to improve existing items
Housing from the beginning: personalization of houses through individual furnishing
Guild houses in special zones
Reputation system
Scalable user interface based on the users preference (development of ones own add-ons possible)
In-game map and radar system to find dealers, resources and quests easily
Auction house: auction off and purchase in-Game items
Controlling with mouse (point & click) and/or keyboard (WASD or arrow keys) is possible

•New Classes: Warden & Druid
•New Race: The Elves
•New zones
•New dungeons
•Level Cap Increase: Level 55
•New titel system
•New mini-games

It sounds good but honestly any game that ripps off another one is an epic fail IMO. at least its free ;)
 
atm im into wow. After trying various other mmo's I've always liked the wow pvp system better. They do need to add certain things Like player owned houses and guild owned cities/bases. I think that would be cool.
 
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