Thoughts about Nuke 2016

Discussion in 'CS:GO Discussion' started by Wortel, Feb 20, 2016.

Thoughts about Nuke 2016
  1. Unread #1 - Feb 20, 2016 at 10:45 AM
  2. Wortel
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  3. Unread #2 - Feb 27, 2016 at 5:19 PM
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    Thoughts about Nuke 2016

    Looks much cleaner
     
  5. Unread #3 - Feb 29, 2016 at 11:07 AM
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    Thoughts about Nuke 2016

    I played it last night. It's really bad in my opinion. You can legit get flanked from anywhere because it's a maze in the map.
     
  7. Unread #4 - Feb 29, 2016 at 4:36 PM
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    Thoughts about Nuke 2016

    Optimization is trash, I average 250-300+ fps on any given map while streaming, nuke I average 150, and after factoring in smokes, less than 100.

    The new catwalk/heaven side changes were completely unnecessary.

    The walls.... Dear God the walls. Everything can be spammed. It's a complete shit show.

    B site changes are interesting, I'm still indifferent/indecisive as to how I feel about it

    A site changes to the rafters I don't like, removing the ability to circle all the way around the rafters took away a lot from the CT side.

    In total, the map was ruined with this overhaul in many different aspects, and I'm not fond of it at all. It's train all over again.
     
  9. Unread #5 - Feb 29, 2016 at 4:49 PM
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    Thoughts about Nuke 2016

    I played it once upon release, and will never add it to my competitive queue. I'm more of a simplistic map kind of guy, and revamping a map which imo was one of the best pre-update was silly.
     
  11. Unread #6 - Feb 29, 2016 at 5:06 PM
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    Thoughts about Nuke 2016

    I prefer the old Nuke map. I do appreciate the modern feel they brought to it but some of the changes were too drastic IMO.
     
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