Muffinator
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- Sep 26, 2007
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My similarly titled PS3 topic has reached the third page of General Discussion, so I'd say it's about time to attack another console, one that sucks just as much: The Wii.
The first and most obvious point to address is the motion sensing. The motion sensing is the whole point of the Wii: Without a Wiimote to flail around, it's basically just a tiny white Gamecube (I know there are some extras like the Weather Channel and web browser, but those kinds of features wouldn't have been too hard to implement on a Gamecube.)
So what's the motion sensing like? Well, IT DOESN'T WORK!!! You know what the most important aspect of ANYTHING is? That it functions properly!! I know from personal experience that atleast 50% of all motion-based controller input will either not respond or respond opposite to the input.
Take, for example, Wii Sports: The game that comes with every Wii and has it's primary function being to demonstrate to Wii owners what the motion-sensing is like.
"You know what the most important part of a game is? Well, being able to fuckin' play it!" And I would place controls into that category.
Well surely if the motion sensing doesn't work then the Wii must make up for it in other features, I mean how else do you explain the great sales?
Well let's see what other interesting features there are. There's... Um... Uhhh... Well there's the Wii Shop Channel in case you're in the small minority that hasn't played those games a million times before. Huh, small minority, doesn't sound so appealing... But wait! Now it's gonna get new games just like Xbox Live Arcade has... Which isn't much of an advantage cause, you know, there ARE CDs. So I guess Wii Shop Channel is a feature that strikes the reaction, "oh, that's nice."
Other than that, all of the Wii's features are trivial and/or easily available elsewhere.
So, what's there left to address? Games, obviously. You can't have a good game console without good games. So what are the great games everyone's raving about?
The first and most obvious point to address is the motion sensing. The motion sensing is the whole point of the Wii: Without a Wiimote to flail around, it's basically just a tiny white Gamecube (I know there are some extras like the Weather Channel and web browser, but those kinds of features wouldn't have been too hard to implement on a Gamecube.)
So what's the motion sensing like? Well, IT DOESN'T WORK!!! You know what the most important aspect of ANYTHING is? That it functions properly!! I know from personal experience that atleast 50% of all motion-based controller input will either not respond or respond opposite to the input.
Take, for example, Wii Sports: The game that comes with every Wii and has it's primary function being to demonstrate to Wii owners what the motion-sensing is like.
- In Tennis, 20% of racket swings will swing the wrong way, making the player have to instantly realize this and swing again to recover, losing proper timing, which is what the game revolves around.
- In Baseball, 80% of bat swings will swing at the wrong time, not because of bad timing on the player's part, but because the console can't respond to motion instantly, unlike a button. The player can't even compensate because the responsiveness randomly fluctuates on a move-per-move basis.
- In Bowling, 5% of balls are retracted.
- In Golf, 20% of club swings are retracted, and another 20% drastically over- or undershoot the swing's power.
- In Boxing, 90% of punches swing the wrong way or wrong direction, and another 9% don't swing at all.
"You know what the most important part of a game is? Well, being able to fuckin' play it!" And I would place controls into that category.
Well surely if the motion sensing doesn't work then the Wii must make up for it in other features, I mean how else do you explain the great sales?
Well let's see what other interesting features there are. There's... Um... Uhhh... Well there's the Wii Shop Channel in case you're in the small minority that hasn't played those games a million times before. Huh, small minority, doesn't sound so appealing... But wait! Now it's gonna get new games just like Xbox Live Arcade has... Which isn't much of an advantage cause, you know, there ARE CDs. So I guess Wii Shop Channel is a feature that strikes the reaction, "oh, that's nice."
Other than that, all of the Wii's features are trivial and/or easily available elsewhere.
So, what's there left to address? Games, obviously. You can't have a good game console without good games. So what are the great games everyone's raving about?
- The Legend of Zelda: Twilight Princess: Another Zelda game that reiterates the same shit we've seen a million times before, but slightly worse.
- Metroid Prime 3: Corruption: The first two things you should find out about any game before buying it are 1. What platform is it on? (Don't want a game you can't play), and 2. What genre is it in? (Don't want to buy a game and find out that you hate cause it's turn-based, etc.) Well, Metroid Prime 3: Corruption is a First-Person Shooter on the Wii: Automatic failure.
- Super Mario Galaxy: Just by looking at this game I can tell it has horrible controls.
- Wii [insert generic term]: I can't expect much from the controls based on Wii Sports, especially considering they all look the same, and even if the controls ave gotten better these are still extremely short and can never last longer than a week or two.





