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Sythescape Beta Bugs

Herblore - Herblore seems to be perfectly fine although one bug i found was:
- All herbs in the herb shop are currently free

Farming - seems to be completely bugged:
- All skilling teleports for farming does not work ( says temp. disabled ) ex: Catherby / Ardougne / Falador/ Phasmatys

- No watering can (8) in shop, only a "watering can"
- Watering can used on fountain at home does not work
- Putting weeds in compost bin does not work
- Left click rake option doesn't work
- Using right click rake option works bu after weeding for some time it'll stop and not allow to finish weeding out the rest, thus causing farming to be impossible to plant seeds
- Unable to complete 1-99 farming due to not being able to plant so skipping this for now.

Firemaking - Seems to be fine, found only one odd thing along the way:
- Even with 99 firemaking not a 100% chance of lighting oak/willow logs on fire ( doesn't really matter though not a big deal )

Woodcutting - Seems to be fine as well, but found one bug:
- Willows, Maple, Yew & Magic trees give 4 logs when chopped instead of 1.

Others:
- Bounty shop items are extremely high
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That's all the bugs i found for completing 1-99 in Herblore, Firemaking, Woodcutting.
 
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Dragon Claws
Discord Verified
Latest bunch are listed below. Tested most pets, found some more skilling/misc problems and spotted some (seemingly) graphical issues:

57) Can't open feather packs even if there's already a stack to add to: Gyazo - 21e27bb75e548824c55e338755e4d1ca.gif
58) Level-ups don't interrupt actions - Can select 'make all' and get 1-99: No GIF but can be tested easily enough, credit @Menno.
59) Food & potions store sells cooked foods yet sells Raw karambwans - maybe just sell cooked?
60) Food & potions store also sells empty vials - sold in other stores and doesn't really suit this store.
61) Suffer damage when catching chinchompas even if nowhere near them (have to be on the tile next to them to be damage on actual RS): Gyazo - e077a29ee067640f6fd03e2ca805813a.gif
62) Not gaining Hunter XP past 99 (maxed via ::master - could have something to do with it): Gyazo - 8b1d79fd9f0baaf883946cf978d6da3c.gif
63) Black chins don't work - just end up boxing: Gyazo - 680dbeedce847aa5d004d73cc12fc49e.gif
64) Weapon game - interface said current was sgs but was actually given zgs.
65) Can't accept duels by clicking the offer in chatbox (works for trade offers).
66) '/' doesn't show up when typed and entered.
67) Nothing showing up overhead and can't see hits when dueling - tried with spawned tentacle whip and tentacle whip made by spawning whip + tent (fine for @Cost/Mew so not sure what problem is): Gyazo - 7c710b93cf222950c2f55847d5cd6606.gif
68) #67 also relevant in wilderness - Maybe an issue for some people in PvP areas? Again, working fine for @Cost.
69) Kalphite princess - Metamorphosis option seems to be an attack option: Gyazo - ffb8239519acb85302abae62eb72b4cc.gif
70) Abyssal orphan - Can't put it down, can only drop and lose forever or be kept in the player's inventory: Gyazo - 1e1f0cba999f3cf719b84be689d310ee.gif
71) Bandos pet problem - Examaning General Graardor = 'Its a Chompy chick'.
72) Chompy chick problem - Examaning Chompy Chick = 'Its a Chompy bird'.
73) Hellpuppy problems - When dropped = 'You summoned your Druid' and pick up/talk to options are reversed.
74) Penance queen pet - same issue as abyssal orphan.
75) Pet Kraken - talk to/pick up options reversed, same as Hellpuppy.
76) Zammy pet - Examine = 'Its a shadow'.
77) Sara pet - Examine = 'Its a slave'.
78) Arma pet - Examine = 'Its a Ilfeen'.
79) Smoke devil pet - Talk to/pick up reversed, same as Kraken/Hellpuppy.
80) Baby mole - Same as #79.
81) DKS pets - Examine = Either 'Its a slave' or 'Its a mourner'. (Many pet examines give examines of elves).
 
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You guys have been killing it so far! Thanks so much for all the bugs reported :)
 
Dragon Claws
Discord Verified
My latest chunk:

82) Can kill your own pet if it's next to an NPC you're barraging - appears again after re-logging or teleporting away.
83) No skillcape animation for max cape.
84) Can get multiple pets - not sure if this is just because I've spawned them.
85) Because of prestige items going to the weapon slot - players can wear 2 things at once on their head: Gyazo - 2a33d050966c376ef8f0fc81286c1b4f.png
86) Godwars - Minimap is bugged, 'banging' on bandos door once walked through throws player char towards boss room door. Also needs more NPCs
87) Bugged out Goblin in Godwars KC area: Gyazo - ac3ac2a79f90f9a12ce4424163fbdfeb.gif
88) Cannon doesn't work: Gyazo - 47d3ae51b4a5c2ee54a67a990107ab9a.gif
89) Pets don't really follow as such, wait a while then catch up: Gyazo - 06b6458af69e2586ef1a59cd8d47f92a.gif
90) Some NPC coding still backwards - what attack style they're weak to (tested on DKs)
91) Some Avianses don't seem to range - only attack in melee distance - Can get caught in ridiculous safespots
92) NPCs pushing back character (only tested on this Avianse so far): Gyazo - 10e3a4a872dd42bd947bdf4c87dafcb8.gif
93) Extended antifire is broken (only ID so can't be incorrect): Gyazo - 5d7dfb529bcf22b5cd41a81e2f07a02c.gif
94) Can drag KBD out of it's radius and when it returns to spawn point it stops retaliating: Gyazo - b56c3d4c083608beaa07098ede3e784a.gif
95) Teleports using runes broken: Gyazo - a801bc5034d4e11687bba2094b9785af.gif
96) Run doesn't drain
97) Rock cake doesn't work
 
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Incorrect combat styles (I only checked for scimitars, which had no controlled experience option).
Sprite bug on weapon special attack bar.
Incorrect ratio of combat stats (atk, str, ect...) to hitpoint experience (should be 1/4 I think).
If you use gambler with cash stack, you don't get winnings (should go in pouch maybe?).
Spacebar to continue in dialogue would be a nice feature.
 
Also on the gambler, input is titled 'name' rather than something like 'amount' or 'value'
 
Dragon Claws
Discord Verified
They don't answer..

Ow rlly? Didnt ask yet lol

Right now it's in a closed Beta. They'll soon be opening it up as an open Beta where you'll be able to play and report any bugs before the final release. They're incredibly busy and putting in a lot of work which is why you might not have received a reply as quickly as you'd liked.
 
Right now it's in a closed Beta. They'll soon be opening it up as an open Beta where you'll be able to play and report any bugs before the final release. They're incredibly busy and putting in a lot of work which is why you might not have received a reply as quickly as you'd liked.
All good man :)
 
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