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Special attack idea!

Which Special attack system!?

  • Idea posted here.

    Votes: 12 30.8%
  • Runescape Special Attack System.

    Votes: 9 23.1%
  • 'Fatality'.

    Votes: 18 46.2%

  • Total voters
    39
I don't agree.

I think it should have a crit system like world of warcraft.
Where when you click on the icon to view your armour and skills etc there is a box that would say something like:

Crit Chance:
10.00%

And on average you would crit every 10 hits.
And so you know it was a crit, the amount you hit would come up in a different colour.
 
Special attacks should be based on the skill used and the 'level'/'rank' in that skill.
 
I agree with Skilla 100%. We should have a crit strike system like in WoW. Where ceratin skills give you bonuses and so do items. The critical strikes should come up in a different color.
The fatality system is kinda OP'ed. I mean when the person is at 5% and instantly finish them? No thanks, I would rather see something a little moe challenging and interesting than 1 shotting from that amount of HP. At least make the killer work for that last 5%. In my opinion Runescape system is just stupid and not very effective in the way of being effective.
 
Thats neat but I'd be cooler if it was like 50 then you hit ur max :P
 
There should be more than one attack, but that is a very good idea. I like it alot. I don't like the second one however.
 
The first system is just like 'Rage' system in wow
 
Have different modes such as, when the person is getting lower and lower the warrior blood spills on you causing you to go into warrior mode, hitting harder on that last hit, or if you are losing terribly you get beserk and start hitting wicked hard :D
 
Make fatality something along the lines of shoving a grenade down someones throat or shove a stick of explosive gum in there mouth then you get to keep there jaw bone as a prize
 
POLL: Idea posted here = the idea of hit a 10, goes towards 100. Read below.


Special attacks like runescape would be gay, we want original. Perhaps this idea?

You use a bow, you hit a 10, you get 10 points out of 100. Once you get 100 points, you do your max hit. Your max hit does not go towards the next 100. You can use this at any time, after you have 100 points.

'Fatality system':

3 minute cooldown, finish the person off if (s)he is below 5%. (HAS to be cool effects)


That is the best idea ever! That would be sweet to be able to max a lot
 
it would be pretty kewl to yous a micture of all 3. the cool down concept seems pretty kewl, and a fatality everyone always likes.
 
i think it should be more of a fatality thing but, you dont have to get the other player to 5%, just a big final K0
 
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