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Sora Sig

Glyder

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Joined
Sep 6, 2009
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Messages
527
Age
32
Location
Georgia
Sora-Glydder.png


If it looks bad, it was because I made this at school after I finished my work in Business class...
WHO KNEW MY SCHOOL HAD PS?!?!

Anyway, my resources were limited, so yeah..
 
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All you did was add a background? The star shape comes with the render. The render and the BG don't blend so you should work on your blending.
 
+The star shape is smudged....
+Added C4D...
+SCHOOL!! Limited resources...
 
I would just recomend photo filters and Gradients it helps the sig look like same colors

also use filters and put them on like lighten or somthing try disort dispace, ripple, and maybe some brush stroke stuff.

Also maybe some Gausian blur and some sharpen

(=
 
I'm starting to suspect that you rip photos. Like in the other "FEAR" signature, you took a background, cut it out, and added text.

IF you didn't do the same thing on this one, that looks really good!
 
+The star shape is smudged....
+Added C4D...
+SCHOOL!! Limited resources...

Ok so you can smudge and paste.

I'm pretty sure even the most basic school PS has 80% of the full PS features.

You should also work on your text.
 
I'm starting to suspect that you rip photos. Like in the other "FEAR" signature, you took a background, cut it out, and added text.

IF you didn't do the same thing on this one, that looks really good!

Honest to god, I just took the render, and found a blue C4D render, placed on top of a Difference Clouds filter (I made it blue after i did a Yellow-White gradient...) and put the C4D on top.

Smuded and added text.
 
Well i think its pretty good but i agree with everyone on the text, its a little bland for a sig thats doing alot but what would i know, im just a beginer
 
Backround
C4D
Smudge 1
Smudge 2
Smudge 3
Render
Text
Text smudge

Those layers, but in a diff order
 
Backround
C4D
Smudge 1
Smudge 2
Smudge 3
Render
Text
Text smudge

Those layers, but in a diff order

Try this, start out with a light color and a darker color, and do a radial gradient (kaiban told me). Add a render, duplicate, smudge some, and set on lighten. Add some c4ds, smudge, and set on lighten or linear dodge. You can try leaving on normal, it works. Add a gradient map, add text, and you might have a good signature :).
 
Guys, by limited resources, I meen as in, everything is blocked, like, and this is PS Elements as well.
 
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