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Skyrim is shit

no I don't ffs Giddy changed it to homosexual_having_seizure.gif because I lost that RRR thing. I'll change it as soon as I can and we'll never speak of it again. ever.
 
I don't use any magic to pick locks,
Of course not.
I could do Expert and Master when I was only level 15 lockpicking. There's no skill involved. You find a place where it starts to turn, memorize the angle, and keep trying in that vicinity until it turns all the way
In Morrowind you just clicked at the box and one of the following happened:
1) skill level not enough -> stop
2) failure -> try again
3) out of lockpicks -> stop
4) success -> steal everything inside


in Oblivion, you spammed the auto-attempt until:
1) out of lockpicks
2) success
However, getting the skeleton key (which never breaks) was piss easy and then you just spamclicked auto-attempt until you're done.

I'm saying that it's infinitely harder in Skyrim, but that's because in the previous two TES games there was literally no challenge.
 
In Skyrim, you obtain The Tower as your astrological sign and do the following:
1) use The Tower Perk (on ANY level of lock, from novice to master, regardless of your lockpicking level)
2) wait 1 minute max for 24 hours to pass while "waiting/resting"
3) use the perk again on another object

If you're not cheap and you don't use auto-attempt or magic/perks to unlock locks, and you only look at the manual process, oblivion was much more difficult than skyrim. And much more realistic. With real life lockpicking, you trip tumblers, not find a magic angle that opens the lock
 
In Skyrim, you obtain The Tower as your astrological sign and do the following:
1) use The Tower Perk (on ANY level of lock, from novice to master, regardless of your lockpicking level)
2) wait 1 minute max for 24 hours to pass while "waiting/resting"
3) use the perk again on another object

If you're not cheap and you don't use auto-attempt or magic/perks to unlock locks, and you only look at the manual process, oblivion was much more difficult than skyrim. And much more realistic. With real life lockpicking, you trip tumblers, not find a magic angle that unlocks it

too bad too, it took me ages to master oblivion's tumbler system. ofc I don't hate on the new method, the tumbler shit can be so fucking frustrating sometimes. had plenty of practice too with FO3 and FONV
 
Two Factor Authentication User
Gohan has AIDS
TBH I'm thinking I'll enjoy skyward sword mire than skyrim (Yes... I have a Wii...)
 
Is that a zelda game?
 
In Skyrim, you obtain The Tower as your astrological sign and do the following:
1) use The Tower Perk (on ANY level of lock, from novice to master, regardless of your lockpicking level)
2) wait 1 minute max for 24 hours to pass while "waiting/resting"
3) use the perk again on another object
yeah but I've heard there's better stones to pick
Fun fact: through my dozens of hours of gameplay and at level 48, I have somehow skillfully managed to dodge every single of these stones. I didn't even know they existed, my brother told me about them a few days ago. I was wondering what the stones in the loading screens were, guess this explains it. Apparently the first stone was along the road to the first town you're supposed to go, but I was distracted by a fox and started chasing after it instead of following the road.

If you're not cheap and you don't use auto-attempt or magic/perks to unlock locks, and you only look at the manual process, oblivion was much more difficult than skyrim. And much more realistic. With real life lockpicking, you trip tumblers, not find a magic angle that opens the lock
If you're not cheap and you don't use The Tower/console to unlock locks, and you only look at the manual process, Skyrim was much more difficult than Oblivion. And much more realistic. With real life lockpicking, you rape the lock like gurt does a child depending on the lock, not find magic tumblers to trip. or magic button to spam
 
yeah but I've heard there's better stones to pick
Fun fact: through my dozens of hours of gameplay and at level 48, I have somehow skillfully managed to dodge every single of these stones. I didn't even know they existed, my brother told me about them a few days ago. I was wondering what the stones in the loading screens were, guess this explains it. Apparently the first stone was along the road to the first town you're supposed to go, but I was distracted by a fox and started chasing after it instead of following the road.


If you're not cheap and you don't use The Tower/console to unlock locks, and you only look at the manual process, Skyrim was much more difficult than Oblivion. And much more realistic. With real life lockpicking, you rape the lock like gurt does a child depending on the lock, not find magic tumblers to trip. or magic button to spam

The astrological stone icons look like this:
T64N5.jpg


also lold at the fox thing
 
I'm LAAAAAAAME
Lvl 52 and loving the game, there is flaws and the main/guild quests are short but being a TES fanboy It didnt phase me
 
skyrim-horse.jpg
 
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