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Selling mass name availability checker [MSL]

New version is ready!
It now keeps retrying in case of errors and never stops.

Unlike my competition I don't promise performance of under 1 second/name because doing that RuneScape will eventually catch on to what you're doing and start blocking your requests and the replies will become much, much more irregular and slower.

Also begun work on a VB.NET application that won't require mIRC to use!
Purchase the mIRC app and you will get that one for free when it's ready :)
 
Program currently runs at about 1.5-2.0seconds/name and pretty much never stops, will get an overnight proggy posted tomorrow :)

I've figured out how rscript parser works (or at least a method that's equally as fast and reliable). It will be a pain to get it working exactly how i want it to, might take about a week. It also won't work in mIRC so I will have to make a standalone application (VB.NET or C#). But then it should be checking names reliably at around 0.5secs/name easily or even faster (by my estimations).

If you buy the mIRC program you are also eligible to get a free copy of the new and improved version of the program that's coming soon!
 
This is working very well for me, i have checked over 10k names with this =D defintly buy it!!!
 
If you are willing to sell it for 21m. I could buy right now.
 
Anything different with the one you made and this one?
 
Anything different with the one you made and this one?

Well for one it's certainly faster in the long run because it mainly uses RS website to check names and then doublechecks with rscript parser for the "available" ones as RS highscores or adveturer's log returns a few false "availables".

However, I'm still working on the main advantage that will set the 2 programs apart - multi-threaded data extraction from the RS website. Names will be checked at under 0.3 seconds each.
 
However, I'm still working on the main advantage that will set the 2 programs apart - multi-threaded data extraction from the RS website. Names will be checked at under 0.3 seconds each.

I didn't get you, you said this in the OP:
Unlike my competition, I don't promise performance of under 1 second/name because doing that RuneScape will eventually catch on to what you're doing and start blocking your requests and the replies will become much, much more irregular and slower.
And then now yourself you say 0.3 sec/name. Why're you giving a contradiction to your own statement :/

P.S. With a free copy already released, someone would not spend 30m/$21 for the same thing, just a bit faster(if it'd be). A reason why I've quit on this program sale and starting to do something rather better :)
 
I didn't get you, you said this in the OP:

And then now yourself you say 0.3 sec/name. Why're you giving a contradiction to your own statement :/

P.S. With a free copy already released, someone would not spend 30m/$21 for the same thing, just a bit faster(if it'd be). A reason why I've quit on this program sale and starting to do something rather better :)

Yea I understand your frustration, there are probably more rewarding projects to work on instead, for me too.

Imagine yourself releasing a program for sale and then having 2 people copy the same idea within 1 week, one of them releasing it for free.

The 0.3 sec/name ESTIMATION is for a FUTURE version, not the one for sale now. It would be given for free to existing customers, though.
 
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