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Secluded Stun/Alch spot.

Discussion in 'RuneScape 3 General' started by youknowwho, Sep 2, 2010.

  1. youknowwho

    youknowwho Forum Addict

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    Secluded Stun/Alch spot.

    So ya, im going to stun alch on my pure during the double xp weekend and i need a good spot that is secluded so i do not get reported. I tried the guards at the edgeville ditch that worked great but there were multiple rc botters that would run by and call me a botter.
     
  2. Precarious

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    Secluded Stun/Alch spot.

    Between the monastery and the edgeville ditch there is a bunch of sheep (which you can't attack) and one ram (which you can attack). Stand in the garden area where the cabbages are behind the railing with the ram on the other side. That's what I do and people seldom go there.
     
  3. youknowwho

    youknowwho Forum Addict

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    Secluded Stun/Alch spot.

    This sounds pretty good, although it does seed as if it would be an easy spot for someone to be like " bot? zomg reported" Im talking about a secluded spot away from anywhere so that no one would ever find me.
     
  4. Usmann 411

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    Secluded Stun/Alch spot.

    In your player-owned-house. That's where I do it. PLUS the spell never "succeeds" on an elemental balance, so you can wear w/e you want and there won't be any delays.
     
  5. 333

    333 Grand Master
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    Secluded Stun/Alch spot.

    Go to stealing creations minigame, lure a bear, trap it behind the fence and its stuck. Just go to w158 and see the spot.
     
  6. strike735

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    Secluded Stun/Alch spot.

    You can try goblin village since it is always deserted. There are plenty of goblins there that you can stun.
     
  7. ll champion

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    Secluded Stun/Alch spot.

    zzzzzooooooommmmmbbbbbbbiiiiiiieeeeeeesssss. Under the mage guild.
     
  8. runescapeplayyer

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    Secluded Stun/Alch spot.

    your house in the best place
     
  9. ll champion

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    Secluded Stun/Alch spot.

    It's all fun and games until you're stranded outside your house!!!!
     
  10. youknowwho

    youknowwho Forum Addict

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    Secluded Stun/Alch spot.

    poh does sound pretty good sadly this is on my pure though and i have 1 construction.
     
  11. Chapfallen

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    Secluded Stun/Alch spot.

    my friend alched 99 mage fully botted and didnt get banned, he used his poh, as stated above, its probably the best spot, but since your 1 con, another good place is in fally castle, 2nd floor, some guards are behind the jails, no one ever pasts by
     
  12. youknowwho

    youknowwho Forum Addict

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    Secluded Stun/Alch spot.


    This sounds like a good idea, im still trying to think of something thats like ridiculously hard to find seeing as jagex will probably be on high alert during the dub xp weekend. Im talking like maybe something out in the wild or like in some random ass house out in the middle of no where.
     
  13. 333

    333 Grand Master
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    Secluded Stun/Alch spot.

    You could try chaos tunnels. Just find a low level, non aggressive, weak monster and stun away.
     
  14. kill dank

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    Secluded Stun/Alch spot.

    you can stunalch anywhere you can safespot basically. you can try the tzhaar fight caves or whatever. no randoms in there, plus you can safespot practically every monster after wave 10



    if they still allow alching in there
     
  15. Determinate

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    Secluded Stun/Alch spot.

    Gnome stronghold, one of the upstairs house thingys.

    They all have lvl 1 gnomes in them that you can stunalch on. Don't even need a safespot as these will almost never hit.

    Done 84-97 mage up there so far, haven't seen a soul.
     
  16. PennyRoyal

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    Secluded Stun/Alch spot.

    I let you in on somethign godwars has no randoms. sure if you look around you find something....
     
  17. superdude

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    Secluded Stun/Alch spot.

    SW doesn't have randoms too i usually bot stuff like high alch and herblore there at a SW world....no one will report you.
     
  18. Blade

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    Secluded Stun/Alch spot.

    I'd say khzaard's fortress or whatever north of tree gnome village.
     
  19. Mlg Its Me

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    Secluded Stun/Alch spot.

    Zombies under mage guild -
    Pro - Lots of zombies that can never die
    Con - People can come down the ladder and tell that your botting, although this happens rarely.

    Orb in your house -
    Pro - No one can see you, no one can know your botting.
    Con - If you get a random you get teleported out of your house, and the bot shuts off, also you need 37 construction.

    The choice is yours, when I got 99 magic I used both of the places just to switch it up.
     
< Buy Out Uncut Ruby's | Nicer 99 >


 
 
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