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Runecrafting help... Laws or Nats?

Toin Coss

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Hello fellow Sythe members :)

I would just like to know, are law runes better money per hour than double nats?

I currently have 99 runecrafting and I make 2 nature runes per essence; however, I'm sure I probably make 1.7 law runes per essence. But I haven't checked, does anyone know for sure how many law runes per essence can be crafted at 99 runecrafting?

Trip length of ballooning law runes: about one minute.
Trip length of graahking nature runes: about one minute.

I use giant, large, and medium pouches, which I repair through the use of NPC contact.

Please help; any useful comments are much appreciated :)
 
natures would be your best bet, because laws are always single. I tested both and natures were better

cheers
 
Natures all the way mate. Best way.
 
definately double nats allthough they have dropped alot in price.
 
Bloods<2x Natures<Laws<Natures<Deaths
 
Why the hell are these people still recommending double nats, so many bots these days that Bloods/Astrals/Laws make more profit. I'd just say do Bloods or Deaths or something, or if your botting just do Natures.
 
Hmm does anyone know for sure how many law runes per ess you can craft at 99? I have a feeling it's around 1.7 or 1.6, which would make much more profit than double nature runes at the current price... somebody please test this theory? :)
 
do nats till 98, then 98-99 do laws. with the new runecrafting update, at 98 u make like 1.8 laws per essence, which is better money. but thats from 98-99 lower than that is just a waste of time.
 
do nats till 98, then 98-99 do laws. with the new runecrafting update, at 98 u make like 1.8 laws per essence, which is better money. but thats from 98-99 lower than that is just a waste of time.

Can you confirm this? :)
 
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