Teh mm
Forum Addict

Hello Sythe.org,I'm still new to here.But I want to Grow and become Trusted and i'm so lucky to be in such a Great community.
Purpose: This is for Rs2 Clients Only,It creates Partyhats and allows them to be Placed into your Item8.java.
You need to download the Batch file,Which can be found
Here
Now,If you Don't Feel safe Downloading it,it's Fine.
Step 1- Open notpad and paste this in,Then save it titled as anything .bat:
Purpose: This is for Rs2 Clients Only,It creates Partyhats and allows them to be Placed into your Item8.java.
You need to download the Batch file,Which can be found
Here
Now,If you Don't Feel safe Downloading it,it's Fine.
Step 1- Open notpad and paste this in,Then save it titled as anything .bat:
Code:
@echo off
title Teh_MM's Phat creator
color 0A
:main
cls
echo Welcome to my Phat Creator By Teh_MM
echo First off please select which client your using.
echo r - renamed client (Itemdef.java)
echo u - un-named client (class8.java)
echo c - Credits.
echo.
set /p op=Which one?
if %op% == r goto start2
if %op% == R goto start2
if %op% == u goto start
if %op% == U goto start
if %op% == c goto credits
if %op% == C goto credits
goto inv1
:credits
cls
echo Credits go to:
echo.
echo Brad(Teh_MM) For making this whole batch program
echo.
echo II 13lood II-Helping me with the idea to make this,etc.
echo.
pause
goto main
:start2
cls
echo Please choose one.
echo.
echo c - To Make a Colored Party Hat.
echo t - To make a Texturized Party Hat.
echo e - To exit.
echo i - Instructions.
echo.
set /p op=What would you like to do?
if %op% == c goto id3
if %op% == C goto id3
if %op% == t goto id4
if %op% == T goto id4
if %op% == i goto instructions2
if %op% == I goto instructions2
if %op% == e goto exit
if %op% == E goto exit
goto inv7
:id3
cls
set /p op=Type in what you want the item id to be?
set id3=%op%
goto color1
:id4
cls
set /p op=Type in what you want the item id to be?
set id4=%op%
goto texture1
:color1
cls
echo Type in the color you would like.
echo.
echo.(Must type the two letter words with no spaces)
echo Black Gray
echo.
echo Pink Brownish Pink
echo.
echo Orange Hot Pink
echo.
echo LightPurple Burgundy
echo.
echo BabyBlue Lightish Gray
echo.
echo LimeGreen Lightish Red
echo.
echo Gold Brown
echo.
echo DullGreen White Top Redish Pink Bottom(Type wtrpb)
echo.
set /p op=What color do you want?
if %op% == black goto black1
if %op% == Black goto black1
if %op% == pink goto pink1
if %op% == Pink goto pink1
if %op% == Orange goto orange1
if %op% == orange goto orange1
if %op% == LightPurple goto lpurple1
if %op% == lightpurple goto lpurple1
if %op% == Lightpurple goto lpurple1
if %op% == light Purple goto lpurple1
if %op% == BabyBlue goto bblue1
if %op% == babyblue goto bblue1
if %op% == Baby_blue goto bblue1
if %op% == babyBlue goto bblue1
if %op% == LimeGreen goto lgreen1
if %op% == limegreen goto lgreen1
if %op% == Limegreen goto lgreen1
if %op% == lime green goto lgreen1
if %op% == gold goto gold1
if %op% == Gold goto gold1
if %op% == DullGreen goto dgreen1
if %op% == dullGreen goto dgreen1
if %op% == Dullgreen goto dgreen1
if %op% == dullGreen goto dgreen1
if %op% == Gray goto gray1
if %op% == gray goto gray1
if %op% == BrownishPink goto bpink1
if %op% == brownishPink goto bpink1
if %op% == Brownishpink goto bpink1
if %op% == brownishPink goto bpink1
if %op% == HotPink goto hpink1
if %op% == hotpink goto hpink1
if %op% == Hotpink goto hpink1
if %op% == hotPink goto hpink1
if %op% == Burgundy goto burgundy1
if %op% == burgundy goto burgundy1
if %op% == LightishGray goto lgray1
if %op% == lightishgray goto lgray1
if %op% == Lightishgray goto lgray1
if %op% == lightishGray goto lgray1
if %op% == LightishRed goto lred1
if %op% == lightishred goto lred1
if %op% == Lightishred goto lred1
if %op% == lightishRed goto lred1
if %op% == Brown goto brown1
if %op% == brown goto brown1
if %op% == wtrpb goto wtrpb1
if %op% == Wtrpb goto wtrpb1
if %op% == WTRPB goto wtrpb1
goto inv5
:black1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 128;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Black Party Hat";
echo itemDef.description = "A Black Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:pink1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 600;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Pink Party Hat";
echo itemDef.description = "A Pink Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:orange1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 6073;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Orange Party Hat";
echo itemDef.description = "An Orange Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:lpurple1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 50124;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Light Purple Party Hat";
echo itemDef.description = "A Light Purple Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:bblue1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 38226;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Baby Blue Party Hat";
echo itemDef.description = "A Baby Blue Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:lgreen1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 13214;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Lime Green Party Hat";
echo itemDef.description = "A Lime Green Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:gold1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 600;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 8128;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Gold Party Hat";
echo itemDef.description = "A Gold Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:dgreen1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 999999;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Dull Green Party Hat";
echo itemDef.description = "A Dull Green Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:gray1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 50;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Gray Party Hat";
echo itemDef.description = "A Gray Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:bpink1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 350;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Brownish Pink Party Hat";
echo itemDef.description = "A Brownish Pink Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:hpink1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 600;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Hot Pink Party Hat";
echo itemDef.description = "A Hot Pink Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:burgundy1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 650;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Burgundy Party Hat";
echo itemDef.description = "A Burgundy Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:lgray1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 1100;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Lightish Gray Party Hat";
echo itemDef.description = "A Light Gray Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
::lred1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 850;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Lightish Red Party Hat";
echo itemDef.description = "A Lightish Red Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:brown1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 400;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Brown Party Hat";
echo itemDef.description = "A Brown Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:wtrpb1
cls
echo if(i == %id3%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 500;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "White Top and Pinkish Bottom Party Hat";
echo itemDef.description = "A White Top and Pinkish Bottom Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:texture1
cls
echo Textures are..
echo.
Echo Bronze
Echo.
Echo Iron
Echo.
Echo Steel
Echo.
Echo Black
Echo.
Echo Mithril
Echo.
Echo Addy
Echo.
Echo Rune
Echo.
Echo Dragon
Echo.
Echo Barrows
echo.
set /p op=What texture do you want?
if %op% == bronze goto bronze1
if %op% == Bronze goto bronze1
if %op% == iron goto iron1
if %op% == Iron goto iron1
if %op% == steel goto steel1
if %op% == Steel goto steel1
if %op% == black goto black1
if %op% == Black goto black1
if %op% == Mithril goto mithril1
if %op% == mithril goto mithril1
if %op% == addy goto addy1
if %op% == Addy goto addy1
if %op% == rune goto rune1
if %op% == Run goto rune1
if %op% == Dragon goto dragon1
if %op% == dragon goto dragon1
if %op% == barrows goto barrows1
if %op% == Barrows goto barrows1
goto inv6
:bronze1
cls
echo if(i == %id4%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 5652;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Bronze Party Hat";
echo itemDef.description = "A Bronze Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:iron1
cls
echo if(i == %id4%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 33;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Iron Party Hat";
echo itemDef.description = "An Iron Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:steel1
cls
echo if(i == %id4%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 41;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Steen Party Hat";
echo itemDef.description = "A Steel Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:mithril1
cls
echo if(i == %id4%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 43297;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Mithril Party Hat";
echo itemDef.description = "A Mithril Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:addy1
cls
echo if(i == %id4%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 21662;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Addy Party Hat";
echo itemDef.description = "An Addy Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:rune1
cls
echo if(i == %id4%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 36133;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Rune Party Hat";
echo itemDef.description = "A Rune Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:dragon1
cls
echo if(i == %id4%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 924;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Dragon Party Hat";
echo itemDef.description = "A Dragon Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:barrows1
cls
echo if(i == %id4%){
echo itemDef.actions = new String[5];
echo itemDef.actions[1] = "Wear";
echo itemDef.modifiedModelColors = new int[1];
echo itemDef.originalModelColors = new int [1];
echo itemDef.modifiedModelColors[0] = 926;
echo itemDef.originalModelColors[0] = 10388;
echo itemDef.modelID = 2635;//Item Look
echo itemDef.modelZoom = 440;
echo itemDef.modelRotation1 = 76;
echo itemDef.modelRotation2 = 1850;
echo itemDef.anInt204 = 0;
echo itemDef.modelOffset1 = 1;
echo itemDef.modelOffset2 = 1;
echo itemDef.anInt165 = 187;
echo itemDef.anInt200 = 363;
echo itemDef.anInt175 = 29;
echo itemDef.anInt197 = 87;
echo itemDef.name = "Barrows Party Hat";
echo itemDef.description = "A Barrows Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start2
if %op% == Yes goto start2
if %op% == no goto exit
if %op% == No goto exit
goto inv
:start
cls
echo Please choose one.
echo.
echo c - To Make a Colored Party Hat.
echo t - To make a Texturized Party Hat.
echo e - To exit.
echo i - Instructions.
echo.
set /p op=What would you like to do?
if %op% == c goto id
if %op% == C goto id
if %op% == t goto id2
if %op% == T goto id2
if %op% == i goto instructions
if %op% == I goto instructions
if %op% == e goto exit
if %op% == E goto exit
goto inv2
:id
cls
set /p op=Type in what you want the item id to be?
set id=%op%
goto color
:id2
cls
set /p op=Type in what you want the item id to be?
set id2=%op%
goto texture
:color
cls
echo Type in the color you would like.
echo.
echo.(Must type the two letter words with no spaces)
echo Black Gray
echo.
echo Pink Brownish Pink
echo.
echo Orange Hot Pink
echo.
echo Light Purple Burgundy
echo.
echo Baby Blue Lightish Gray
echo.
echo Lime Green Lightish Red
echo.
echo Gold Brown
echo.
echo Dull Green White Top Redish Pink Bottom(Type wtrpb)
echo.
set /p op=What color do you want?
if %op% == black goto black
if %op% == Black goto black
if %op% == pink goto pink
if %op% == Pink goto pink
if %op% == Orange goto orange
if %op% == orange goto orange
if %op% == LightPurple goto lpurple
if %op% == lightpurple goto lpurple
if %op% == Lightpurple goto lpurple
if %op% == lightPurple goto lpurple
if %op% == BabyBlue goto bblue
if %op% == babyblue goto bblue
if %op% == Babyblue goto bblue
if %op% == babyBlue goto bblue
if %op% == LimeGreen goto lgreen
if %op% == limegreen goto lgreen
if %op% == Limegreen goto lgreen
if %op% == limegreen goto lgreen
if %op% == gold goto gold
if %op% == Gold goto gold
if %op% == DullGreen goto dgreen
if %op% == dullGreen goto dgreen
if %op% == Dullgreen goto dgreen
if %op% == dullGreen goto dgreen
if %op% == Gray goto gray
if %op% == gray goto gray
if %op% == BrownishPink goto bpink
if %op% == brownishPink goto bpink
if %op% == Brownishpink goto bpink
if %op% == brownishPink goto bpink
if %op% == HotPink goto hpink
if %op% == hotpink goto hpink
if %op% == Hotpink goto hpink
if %op% == hotPink goto hpink
if %op% == Burgundy goto burgundy
if %op% == burgundy goto burgundy
if %op% == LightishGray goto lgray
if %op% == lightishgray goto lgray
if %op% == Lightishgray goto lgray
if %op% == lightishGray goto lgray
if %op% == LightishRed goto lred
if %op% == lightishred goto lred
if %op% == Lightishred goto lred
if %op% == lightishRed goto lred
if %op% == Brown goto brown
if %op% == brown goto brown
if %op% == wtrpb goto wtrpb
if %op% == Wtrpb goto wtrpb
if %op% == WTRPB goto wtrpb
goto inv3
:black
cls
echo if(i == %id%){ //black phat
echo class8.aStringArray189 = new String[5];
echo class8.aStringArray189[1] = "Wear";
echo class8.anIntArray156 = new int[1];
echo class8.anIntArray160 = new int [1];
echo class8.anIntArray156[0] = 926;
echo class8.anIntArray160[0] = 0;
echo class8.anInt174 = 2635;
echo class8.anInt181 = 440;
echo class8.anInt190 = 76;
echo class8.anInt198 = 1850;
echo class8.anInt204 = 0;
echo class8.anInt169 = 1;
echo class8.anInt194 = 1;
echo class8.anInt165 = 187;
echo class8.anInt200 = 363;
echo class8.anInt175 = 29;
echo class8.anInt197 = 87;
echo class8.aString170 = "Black Party Hat";
echo class8.aByteArray178 = "A Black Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:pink
cls
echo if(i == %id%){ //pink phat
echo class8.aStringArray189 = new String[5];
echo class8.aStringArray189[1] = "Wear";
echo class8.anIntArray156 = new int[1];
echo class8.anIntArray160 = new int [1];
echo class8.anIntArray156[0] = 926;
echo class8.anIntArray160[0] = 600;
echo class8.anInt174 = 2635;
echo class8.anInt181 = 440;
echo class8.anInt190 = 76;
echo class8.anInt198 = 1850;
echo class8.anInt204 = 0;
echo class8.anInt169 = 1;
echo class8.anInt194 = 1;
echo class8.anInt165 = 187;
echo class8.anInt200 = 363;
echo class8.anInt175 = 29;
echo class8.anInt197 = 87;
echo class8.aString170 = "Pink Party Hat";
echo class8.aByteArray178 = "A Pink Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:orange
cls
echo if(i == %id%) { //orange phat
echo class8.aStringArray189 = new String[5];
echo class8.aStringArray189[1] = "Wear";
echo class8.anIntArray156 = new int[1];
echo class8.anIntArray160 = new int[1];
echo class8.anIntArray156[0] = 926;
echo class8.anIntArray160[0] = 6073;
echo class8.anInt174 = 2635;
echo class8.anInt181 = 440;
echo class8.anInt190 = 76;
echo class8.anInt198 = 1850;
echo class8.anInt204 = 0;
echo class8.anInt169 = 1;
echo class8.anInt194 = 1;
echo class8.anInt165 = 187;
echo class8.anInt200 = 363;
echo class8.anInt175 = 29;
echo class8.anInt197 = 87;
echo class8.aString170 = "Orange Party Hat";
echo class8.aByteArray178 = "A Orange Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:lpurple
cls
echo if(i == %id%) { //Lightish Purple Phat
echo class8.aStringArray189 = new String[5];
echo class8.aStringArray189[1] = "Wear";
echo class8.anIntArray156 = new int[1];
echo class8.anIntArray160 = new int[1];
echo class8.anIntArray156[0] = 926;
echo class8.anIntArray160[0] = 50124;
echo class8.anInt174 = 2635;
echo class8.anInt181 = 440;
echo class8.anInt190 = 76;
echo class8.anInt198 = 1850;
echo class8.anInt204 = 0;
echo class8.anInt169 = 1;
echo class8.anInt194 = 1;
echo class8.anInt165 = 187;
echo class8.anInt200 = 363;
echo class8.anInt175 = 29;
echo class8.anInt197 = 87;
echo class8.aString170 = "LightPurple Party Hat";
echo class8.aByteArray178 = "A LightPurple Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:bblue
cls
echo if(i == %id%) {
echo class8.aStringArray189 = new String[5];
echo class8.aStringArray189[1] = "Wear";
echo class8.anIntArray156 = new int[1];
echo class8.anIntArray160 = new int[1];
echo class8.anIntArray156[0] = 926;
echo class8.anIntArray160[0] = 38226;
echo class8.anInt174 = 2635;
echo class8.anInt181 = 440;
echo class8.anInt190 = 76;
echo class8.anInt198 = 1850;
echo class8.anInt204 = 0;
echo class8.anInt169 = 1;
echo class8.anInt194 = 1;
echo class8.anInt165 = 187;
echo class8.anInt200 = 363;
echo class8.anInt175 = 29;
echo class8.anInt197 = 87;
echo class8.aString170 = "BabyBlue Party Hat";
echo class8.aByteArray178 = "A BabyBlue Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:lgreen
cls
echo if(i == %id%)
echo {
echo class8.aStringArray189 = new String[5];
echo class8.aStringArray189[1] = "Wear";
echo class8.anIntArray156 = new int[1];
echo class8.anIntArray160 = new int[1];
echo class8.anIntArray156[0] = 926;
echo class8.anIntArray160[0] = 13214;
echo class8.anInt174 = 2635;
echo class8.anInt181 = 440;
echo class8.anInt190 = 76;
echo class8.anInt198 = 1850;
echo class8.anInt204 = 0;
echo class8.anInt169 = 1;
echo class8.anInt194 = 1;
echo class8.anInt165 = 187;
echo class8.anInt200 = 363;
echo class8.anInt175 = 29;
echo class8.anInt197 = 87;
echo class8.aString170 = "LimeGreen Party Hat";
echo class8.aByteArray178 = "A LimeGreen Party Hat.".getBytes();
echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:gold
cls
Echo if(i == %id%){ //Gold phat
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 8128;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Gold Party Hat";
Echo class8.aByteArray178 = "A Gold Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
::dgreen
cls
Echo if(i == %id%){ //~dull green party hat~
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo //Purple: 926-127
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 999999;
Echo class8.anInt174 = 2635;//Item Look
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Dull Green Party Hat";
Echo class8.aByteArray178 = "A dulled down Green Party Hat".getBytes();
Echo }
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:gray
cls
Echo if(i == %id%){
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 50;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Gray Party Hat";
Echo class8.aByteArray178 = "A Gray Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:bpink
cls
Echo if(i == %id%){
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 300;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Brownish Pink Party Hat";
Echo class8.aByteArray178 = "A Brownish Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:hpink
cls
Echo if(i == %id%){
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 600;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Hot Pink Party Hat";
Echo class8.aByteArray178 = "A Hot Pink Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:burgundy
cls
Echo if(i == %id%){
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 650;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Burgundy Party Hat";
Echo class8.aByteArray178 = "A Burgundy Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:lgray
cls
Echo if(i == %id%){
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 1100;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Light Gray Party Hat";
Echo class8.aByteArray178 = "A Light Gray Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:lred
cls
Echo if(i == %id%){
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 850;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Light Red Party Hat";
Echo class8.aByteArray178 = "A Light Red Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:brown
cls
Echo if(i == %id%){
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 400;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Brown Party Hat";
Echo class8.aByteArray178 = "A Brown Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:wtrpb
cls
Echo if(i == %id%){
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 1000;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "White Top Redish Pink Bottom Party Hat";
Echo class8.aByteArray178 = "A White Top Redish Pink Bottom Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:texture
cls
echo Textures are..
echo.
Echo Bronze
Echo.
Echo Iron
Echo.
Echo Steel
Echo.
Echo Black
Echo.
Echo Mithril
Echo.
Echo Addy
Echo.
Echo Rune
Echo.
Echo Dragon
Echo.
Echo Barrows
echo.
set /p op=What texture do you want?
if %op% == bronze goto bronze
if %op% == Bronze goto bronze
if %op% == iron goto iron
if %op% == Iron goto iron
if %op% == steel goto steel
if %op% == Steel goto steel
if %op% == black goto black
if %op% == Black goto black
if %op% == Mithril goto mithril
if %op% == mithril goto mithril
if %op% == addy goto addy
if %op% == Addy goto addy
if %op% == rune goto rune
if %op% == Run goto rune
if %op% == Dragon goto dragon
if %op% == dragon goto dragon
if %op% == barrows goto barrows
if %op% == Barrows goto barrows
goto inv4
:bronze
cls
Echo if(i == %id2%){ //Bronze phat
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 5652;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Bronze Party Hat";
Echo class8.aByteArray178 = "A Bronze Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:iron
cls
Echo if(i == %id2%){ //Iron phat
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 33;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Iron Party Hat";
Echo class8.aByteArray178 = "An Iron Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:steel
cls
Echo if(i == %id2%){ //Steel phat
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 41;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Steel Party Hat";
Echo class8.aByteArray178 = "A Steel Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:mithril
cls
Echo if(i == %id2%){ //Mithril phat
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 43297;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Mithril Party Hat";
Echo class8.aByteArray178 = "A Mithril Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:addy
cls
Echo if(i == %id2%){ //Addy phat
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 21662;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Addy Party Hat";
Echo class8.aByteArray178 = "An Addy Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:rune
cls
Echo if(i == %id2%){ //Rune phat
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 36133;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Rune Party Hat";
Echo class8.aByteArray178 = "A Rune Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:dragon
cls
Echo if(i == %id2%){ //Dragon phat
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 924;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Dragon Party Hat";
Echo class8.aByteArray178 = "A Dragon Party Hat.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:barrows
cls
Echo if(i == %id2%){ //Barrows phat
Echo class8.aStringArray189 = new String[5];
Echo class8.aStringArray189[1] = "Wear";
Echo class8.anIntArray156 = new int[1];
Echo class8.anIntArray160 = new int [1];
Echo class8.anIntArray156[0] = 926;
Echo class8.anIntArray160[0] = 10388;
Echo class8.anInt174 = 2635;
Echo class8.anInt181 = 440;
Echo class8.anInt190 = 76;
Echo class8.anInt198 = 1850;
Echo class8.anInt204 = 0;
Echo class8.anInt169 = 1;
Echo class8.anInt194 = 1;
Echo class8.anInt165 = 187;
Echo class8.anInt200 = 363;
Echo class8.anInt175 = 29;
Echo class8.anInt197 = 87;
Echo class8.aString170 = "Barrows Party Hat";
Echo class8.aByteArray178 = "A Party Hat worn by the Barrows Brothers.".getBytes();
Echo }
set /p op=Would you like to make another Party Hat? (Yes/No)
if %op% == yes goto start
if %op% == Yes goto start
if %op% == no goto exit
if %op% == No goto exit
goto inv
:instructions
cls
echo Here are the instructions.
echo.
echo 1 - Getting your Client ready for new items.
echo 2 - Adding the codes into your client.
echo 3 - Back to the Design Menu.
echo.
set /p op=What would you like to do?
if %op% == 1 goto firsttime
if %op% == one goto firsttime
if %op% == 2 goto add1
if %op% == two goto add1
if %op% == 3 goto start
if %op% == three goto start
goto inv
:firsttime
cls
echo Ok so what you need to do is,
echo.
echo Find Class8.java and open it up.
echo.
echo then do ctrl-F and search for:
echo.
echo anIntArray195 = new int[anInt203];
echo.
echo You need to then replace that with:
echo.
echo anIntArray195 = new int[anInt203+100];
echo.
echo Hit enter to continue on learning how to add the coding.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
pause
goto add1
:add1
cls
echo Open up your client Folder and
echo.
echo go to your class8.java
echo.
echo open it up and search for:
echo.
echo class8.method203(true, aClass30_Sub2_Sub2_183);
echo.
echo under this you will add the codes.
echo.
echo Then compile and run.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
pause
goto start
:instructions2
cls
echo Here are here instructions.
echo.
echo 1 - Adding the codes into your client.
echo 2 - Getting your Client ready for new items.
echo 3 - Back to the Design Menu.
echo.
set /p op=What would you like to do?
if %op% == 1 goto firsttime1
if %op% == one goto firsttime1
if %op% == 2 goto add2
if %op% == two goto add2
if %op% == 3 goto start
if %op% == three goto start
goto inv
:firsttime1
cls
echo Ok so what you need to do is,
echo.
echo Find Itemdef.java and open it up.
echo.
echo then do ctrl-F and search for:
echo.
echo streamIndices = new int[totalItems];
echo.
echo You need to then replace that with:
echo.
echo streamIndices = new int[totalItems+100];
echo.
echo Hit enter to continue on learning how to add the coding.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
pause
goto add2
:add2
cls
echo Open up your client Folder and
echo.
echo go to your Itemdef.java
echo.
echo open it up and search for:
echo.
echo itemDef.readValues(stream);
echo.
echo under this you will add the codes.
echo.
echo Then compile and run.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
echo.
pause
goto start2
:inv
cls
echo.
echo Invalid specification.
goto exit
pause
:inv1
cls
echo.
echo Invalid Specification
echo Hit enter to go back.
goto main
pause
:inv2
cls
echo.
echo Invalid Specification
echo Hit enter to go back.
goto start
pause
:inv3
cls
echo.
echo Invalid Specification
echo Hit enter to go back.
goto color
pause
:inv4
cls
echo.
echo Invalid Specification
echo Hit enter to go back.
goto texture
pause
:inv5
cls
echo.
echo Invalid Specification
echo Hit enter to go back.
goto color
pause
:inv6
cls
echo.
echo Invalid Specification
echo Hit enter to go back.
goto texture1
pause
:inv7
cls
echo.
echo Invalid Specification
echo Hit enter To go back.
goto start2
pause
:exit
cls
echo.
pause

