By saying I doubt, I meant that I have seen some scripts source codes and they were more than 2k lines of code but not all may be. I don't see why you still go on about the fact that the more amount of code there is, the greater the bot will be that is flawed logic. I can't believe you actually mentioned AI, currently true AI is not possible so that means that there are 1000's of ways in which something could happen, we just do not no which one it will be which is not true AI. SCAR is a color bot and scripts are written in Pascal? They only reason those scripts are so long is because of the amount of fail safes required for color bot scripts as so many things can go wrong.
Of course there will be some very complex scripts that are over 2k lines, obviously iDung would be several thousand; care to give me a better average estimate from your experience?
I think you misunderstood me, by saying the number of lines of code, I am merely pointing out that more lines of code usually means for time and effort and devotion dedicated to a project, meaning it's more likely that it's been more extensively covered as far as making it undetectable.
It seems you haven't been educated yet about programming using AI. AI has been implemented in almost any game that has a computer character or object act on it's own accord. Have you ever played Chess against a computer? Guess what, that computer is using AI. Obviously true AI does not exist, and won't until we can do complete brain scans with nanorobots to replicate the human brain. So no derp true AI doesn't exist. Please read this:
http://www.sythe.org/showthread.php?t=968548
And then read page seven ->
http://www.sythe.org/showthread.php?t=968548&page=7
That will explain better how AI with bots works. Educate yourself a little bit here
There has been AI in color bots since 2003 with SCAR; it's nothing new, it's just takes a lot more time and effort, not to mention thousands more lines of code to add, however, it is a whole new level of botting. Even a mediocre AI color bot is less detectable than a fine tuned loop-scripted bot. There are private bot makers who make AI bots for some of the top players in Runescape. The guy who was #6 in Construction was going for 200mil agility exp with his private AI bot. There was some strange bug in the coding, and they caught it on film (they have recorded thousands of hours of botting time), and he was banned.
I am aware of what they did in the bot nuke. However reflection/injecting hooking of the client is still a completely fine way to go about it if you make your hooks based on strong patterns so that they won't break as easily and this is a time consuming matter. Why post announcements on every update instead of working on updating the bot? RSBuddy is a good example of this. Yes OpenGL reflection is the new way, who knows neXus may be switching to it. It will probably a couple of months as you said.
Yes, they make their hooks based on strong patterns, but here's the thing, Jagex can at any time change the entire system again, change the pattern, algorithm, whatever, and it breaks all those bots again.
Not all their methods are simple. What's such a bad thing about the fact that juniors can create a simple script for iBot, it means they can learn and adapt to more advanced methods. The main sold scripts weren't created by juniors, the majority were created by people 18+ which didn't have a lot of mistakes so your point there failed coding everything by hand is a time consuming issue, why re create a method to find a object when you could just create one with an argument and re use it time and time again? As for repetitive loops, this is not the case in most scripts today as the loop may appear the same however each time it is called small adjustments are made by randomizing values so that not one loop is like the last.
Yes they can learn, but people who are in that learning environment tend to make mistakes, mistakes that can lead to bans. I've spoken to multiple script writers for Nexus, and almost all of them are in high school, taking high school java classes. Rarely will you ever seen someone in college, and when you do, they are usually only in their first or second year.
As anyone who is fairly familiar with SCAR would tell you, updating methods is a huge time consuming experience... that is, unless you create a script that automatically updates all the methods, and make most graphics updates only take less than 36 hours, and the bots have a 99% uptime ratio.
You can always 'randomize' values, but they all have detectable parameters. Any script that does not have blackbox security can have it's code analyzed by Jagex, and Jagex can create detection systems against it. It's as simple and black and white as that. You'll notice that all of Nexus scripts sold can be decompiled and have their code analyzed.
The file you download is 1.6MB as you say but you don't magically get the bots on your computer you still have to DOWNLOAD them so size is an issue. I'm pretty sure Jacmob was in university when he created RSBuddy and don't know if he's gotten his degree yet as for the neXus devs, I can't be sure and for powerbot that project has gone downhill.
/sigh
Read my post above again. The file you download is 1.6MB, and all that is, is the arms/hands, mouth, and eyes of the bot. The eyes send what it sees to the 'brain' (the secure server) which then sends encrypted instructions to the arms and/or mouth of the bot. ALL of the code for each of the bots is stored on a secure server and cannot be decompiled or analyzed. RiD could make 1000 bots, and the file size would always remain around the same size.
Why were you completely trashing neXus in your OP then? You're well known here for your RiD salesman attitude so don't try shrug off the fact that you are biased or were in your OP.
Just because I've had experience with other bots doesn't mean that I was impressed or liked them. The only bot that I was ever really impressed with was iDungeon, due to the large complexity of the project.
Everyone has their opinions. I can go ahead and say you are biased towards Nexus, just as easily as you can say the same to me. However, the only difference is that I've actually used Nexus, RSbot, Powerbot, RSBuddy, ArbiBots, ShadowScripting, and RiD. I've got the experience to give an honest opinion about each of my experiences. I'd like to bet that you've never even logged into RiD's bots, because you seem to have an extreme lack of knowledge about it. When you judge something that you have no experience with, THAT is the essence of ignorance.