Return to a more section oriented staffing structure

Discussion in 'Feedback' started by SuF, Aug 30, 2016.

Return to a more section oriented staffing structure
  1. Unread #41 - Sep 1, 2016 at 5:34 AM
  2. S
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    Return to a more section oriented staffing structure

    I'll just preface by saying, I didn't read every single post within this thread, so I may have missed something.

    Ultimately, we can't force Mods to be community driven. We hope they are, and we heavily encourage them to participate. Trust me, we don't simply judge performance on Modlogs anymore SuF. If Mods are simply doing the bare minimum, and have no interest in participating, or at least attempting to participate, they are warned, and then let go.

    Everyone dislikes change at first. Give it a chance.

    I'm heavily against segregating the staff team into different 'Team Leaders', and head of sections. If anything, that creates a sense of isolation and monotony. Not to mention it's tedious.

    The aspect of attaning Global acts as an incentive for the sectionals. They can prove themselves by encompassing all elements that we look for - activity, community participating, making an active effort, etc.

    I understand your disdain for the system at current, and I understand how some people might feel. All I can say is, give it time.

    We aren't your enemies. We collectively as a forum, want the site to succeed. They may be disagreements along the way, some drama, arguments and what not, but, ultimately, our goal is the same.

    Lastly, just have some faith. If things don't work out, we will incite change. We aren't ignorant, and nor are we egotistical to ignore when change is needed.

    @SuF @Sythe
     
  3. Unread #42 - Sep 1, 2016 at 7:55 AM
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    Return to a more section oriented staffing structure

    I'm sorry @SellerMan but I disagree absolutely and 100% disagree with you. You haven't actually understood what I am saying. Literally nothing has changed so please stop saying it has. You are just ignoring my feedback. This is exactly why I don't like trying to be nice because no matter what I do all I get is these responses that miss the point and tell me I'm being a whiner. You've completly strawmanned what I am saying and you don't seem to care.

    I am not going to give a chance to something that has been going on for years without success. Why can you not accept that the staff has already tried this and it failed?
     
  5. Unread #43 - Sep 1, 2016 at 8:01 AM
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    Return to a more section oriented staffing structure

    Okay lol.

    I really don't want to debate this, as we won't agree.

    The site as a whole has changed since 2009. Its dynamic, structure, activity, participation, everything. You can't really say what failed in the past in your eyes may reel the same results now, when the whole site is different.

    Anyway. I understand what you're saying...regardless if you think I don't. We can't please everyone, I guess.
     
  7. Unread #44 - Sep 1, 2016 at 8:03 AM
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    Return to a more section oriented staffing structure

    @SellerMan you really are not understanding. The staff hasn't changed in the last two years. The site hasn't really changed in the last two years. What the staff was doing then failed so why would it work now? Nothing has changed.
     
  9. Unread #45 - Sep 1, 2016 at 8:06 AM
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    Man...if you can't see that the site has changed, is changing, and so has the dynamic and overall activity...then idk what to tell you.

    Anyway, that's just my opinion. If the general consensus is to move in a different direction, I'm not going to impede it. I'll support whatever is best for the site.
     
  11. Unread #46 - Sep 1, 2016 at 8:07 AM
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    Return to a more section oriented staffing structure

    I like the idea of team leads, it sort of brings a squad feeling to the staff system where each squad (group of sectional mods) is knowledgable and has ownership of their section. They have focus and direction with a team lead, I honestly think it would make mods put more effort into their respective sections and try encourage activity.
     
  13. Unread #47 - Sep 1, 2016 at 8:10 AM
  14. SuF
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    Return to a more section oriented staffing structure

    @SellerMan, it has changed since I joined. It hasn't changed in the last two years. I don't see how you can't see that. People were complaining about the community being shit like in like 2011. People have been complaining about the staff not caring about the community since basically the same time. Please try to see this from my view. It might look like to the staff that they have changed things but from the user's standpoint nothing has changed.
     
  15. Unread #48 - Sep 1, 2016 at 8:11 AM
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    The team lead system was flawed and we shouldn't go back to it but we should move in that direction.
     
  17. Unread #49 - Sep 8, 2016 at 9:27 AM
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    Return to a more section oriented staffing structure

    Bump.
     
  19. Unread #50 - Sep 9, 2016 at 8:14 PM
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    Bump again, I guess
     
  21. Unread #51 - Sep 10, 2016 at 10:04 PM
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    Return to a more section oriented staffing structure

    Yes you can. Promote people that are not a part of the staff circle jerk.
     
  23. Unread #52 - Sep 16, 2016 at 9:57 PM
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    Return to a more section oriented staffing structure

    Bump
     
  25. Unread #53 - Sep 18, 2016 at 4:29 AM
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    Return to a more section oriented staffing structure

    tbh suf I like you dude you're a good guy but that's one fuckin huge tl;dr of a post dude
     
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  27. Unread #54 - Sep 19, 2016 at 7:28 PM
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    Dude it's only 6696 words but fine.

    tl;dr staff thinks it's literally impossible to be more community focused so I explain how the staff used to be much better and how it's slowly evolved over time and how that shift has directly caused the staff to be completely useless at dealing with the community. Cue tons of posts with people who all are saying very similar things and same ways to actually fix it.

    Cue the staff to ignore it like they always do. Blaming me for "causing trouble" is next when I don't let them be useless assholes.
     
  29. Unread #55 - Sep 22, 2016 at 7:09 AM
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    Return to a more section oriented staffing structure

    Have you ever considered that the current structure is more efficient and less complicated?
     
  31. Unread #56 - Sep 22, 2016 at 8:16 AM
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    I believe I already talked about this in the OP. The current structure has been very efficient at handling reports but this comes at a detriment to the community and community related activities. The solution is no more complicated than what we have now. It's mostly just a small shift in mindset.
     
  33. Unread #57 - Oct 2, 2016 at 4:32 PM
  34. SuF
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    Return to a more section oriented staffing structure

    Bump.
     
  35. Unread #58 - Oct 2, 2016 at 6:02 PM
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    Return to a more section oriented staffing structure

    I'll respond more in depth later because I'm on my phone right now but:

    I liked the idea of a team lead with globals. It's essentially you have: basic/beginner moderator of x section, then you have the "foreman" of the section, which helps direct those sectional moderators in the right direction to improve their work. Then you have the globals which do the entire site, rather than the specific section. Sectionals should try to monitor their section and get connected with updating stickies, etc., while globals should keep the whole site going. The admins are there for major changes.

    I personally think there are too many admins right now, but that's my personal opinion.
     
  37. Unread #59 - Oct 3, 2016 at 8:49 AM
  38. SuF
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    That was the basic idea of the team lead system but it proved to not work very well.
     
  39. Unread #60 - Oct 3, 2016 at 2:06 PM
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    Return to a more section oriented staffing structure

    You mean we shouldn't have more upper than lower staff? You mean we should't just give anyone global who doesn't make mistakes as a sectional for a few months and just continues to afk, hit minimums and be a useless shit like the rest of the usl? I don't understand...
     
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