- Joined
- Jan 21, 2007
- Sythe Gold
- 0
- Messages
- 477
With the recent release of PvP worlds, quite a lot of players are up in arms about the apparantly poor drop rates. The reason why you are getting poor drops is because you are PKing poorly (in the game's eyes).
In the old style of the wilderness, you could get a PK and then run to the bank to restock and get ready for your next kill, and then still have a chance at getting some decent loot. This will no longer work, since the time spent out of a safe spot is taken into account when the game calculates your drop.
It also takes account of how many PKs you have got in a row, the items you are carrying, the items the enemy is carrying, and a few other factors.
The combination of these means a drastic reform of how people see PKing is going to be necessary in order for people to get the most out of this update. PKing old-wildy style is GONE, and PKers are going to have to adapt or give up.
The main focus of PKing is going to switch from concentrating solely on attack (downing an opponent quickly) to endurance (being able to hold your own against multiple enemies in series, for a length of time).
Those who learn how to do this will be the ones who get by far the best drops.
So to conclude, try and get rid of the images in your mind about old-wilderness PKing, and embrace the new age.
~Hélios~
____________________________________________________________________________________________________________
This was posted by a Jagex mod, and basically states the even if you only stake 25k your chances are the same as risking lets say 500k. the system is now based more on ENDURANCE. What does thie mean?
DEFFENSE IS VITAL!
Sorry, I know its something you dont want to hear, but its going to be essential to the 'NEW PVP' and we will all have to learn with that in order to profit from the new system. In order to get better loot we will need to make around 4-5 kills without banking. How is this possible even with a high defense level you ask.
Where skilling and friends come in.
The way i have though to have enough 'endurance' is to get food and arrows ect. without banking. There are two ways i ahve devised that should increase PK'ing profits. The first is to fish and cook food when ready for food, while the second would be Having a friend trade it to you. These are both my ideas and i hope you like them.
The Methods
Go into a semi-deserted hot-zone that has people going to and from major citites(Such as the road leading from lumby to varrock) Keep it 1v1
Have a friend come with you and make him bring food, Or use the other prementioned method.
Kill at least 4 people consecutively, and begin receiving decent loot.
Conclusion
Well' I hope you enjoyed my guide, the methods took me around 30 minutes in total to come up with and im sure this will help you in the future to come. This is no longer the Wilderness we grew to love, but Damnit its all we have and we have to make the best of it.
In the old style of the wilderness, you could get a PK and then run to the bank to restock and get ready for your next kill, and then still have a chance at getting some decent loot. This will no longer work, since the time spent out of a safe spot is taken into account when the game calculates your drop.
It also takes account of how many PKs you have got in a row, the items you are carrying, the items the enemy is carrying, and a few other factors.
The combination of these means a drastic reform of how people see PKing is going to be necessary in order for people to get the most out of this update. PKing old-wildy style is GONE, and PKers are going to have to adapt or give up.
The main focus of PKing is going to switch from concentrating solely on attack (downing an opponent quickly) to endurance (being able to hold your own against multiple enemies in series, for a length of time).
Those who learn how to do this will be the ones who get by far the best drops.
So to conclude, try and get rid of the images in your mind about old-wilderness PKing, and embrace the new age.
~Hélios~
____________________________________________________________________________________________________________
This was posted by a Jagex mod, and basically states the even if you only stake 25k your chances are the same as risking lets say 500k. the system is now based more on ENDURANCE. What does thie mean?
DEFFENSE IS VITAL!
Sorry, I know its something you dont want to hear, but its going to be essential to the 'NEW PVP' and we will all have to learn with that in order to profit from the new system. In order to get better loot we will need to make around 4-5 kills without banking. How is this possible even with a high defense level you ask.
Where skilling and friends come in.
The way i have though to have enough 'endurance' is to get food and arrows ect. without banking. There are two ways i ahve devised that should increase PK'ing profits. The first is to fish and cook food when ready for food, while the second would be Having a friend trade it to you. These are both my ideas and i hope you like them.
The Methods
Go into a semi-deserted hot-zone that has people going to and from major citites(Such as the road leading from lumby to varrock) Keep it 1v1
Have a friend come with you and make him bring food, Or use the other prementioned method.
Kill at least 4 people consecutively, and begin receiving decent loot.
Conclusion
Well' I hope you enjoyed my guide, the methods took me around 30 minutes in total to come up with and im sure this will help you in the future to come. This is no longer the Wilderness we grew to love, but Damnit its all we have and we have to make the best of it.
