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Possible 100% Manipulation Method (No loss guaranteed)

I want to see how this works lmao...
This would cause massive inflation.
 
Another problem may lie in where people stop buying for max because the peak price is approaching soon,(people wouldn't want to buy for max one day just to sell for minimum the next, even though the gain would outweigh the loss greatly) making the price no longer rise. And because of this people may end up selling early.
 
Another problem may lie in where people stop buying for max because the peak price is approaching soon,(people wouldn't want to buy for max one day just to sell for minimum the next, even though the gain would outweigh the loss greatly) making the price no longer rise. And because of this people may end up selling early.

I thought of that myself, but i came to this conclusion that the profit on the large quantity they already have would be an incentive enough to help others out. The profit, which is most likely 100% or more, from the initial jewellery that they have would make the tiny loss on the purchases in the last day or two very insignificant. If they have enough rings/amulets/neclaces to start, they may even gain more profit from the price rises than the loss on the jewellery bought in the last day or so.

To all others, i am in the process of creating a private clan. If any of you are interested, send me a private message. You must be willing to invest 10m+ to each merchant and be fairly active in the CC.
 
this would work... but would take alot of times.. and if the items suddenly crash the clan ranked members would loose out... i dont think anyone would end up doing this

but great idea
 
If this were to work with jewelry wouldnt it work with other items....??? I think this wont work as their is millions of rings and amulets and someone in the clan could just smith a whole bunch and sell em at em at lowest price...
 
this would work... but would take alot of times.. and if the items suddenly crash the clan ranked members would loose out... i dont think anyone would end up doing this

but great idea
All manipulations take a while. But the end profit is often greater than 100% and you can still enjoy the game while you make that money, no graft required. Once the items begin to crash, every member of the clan would sell to the rogue (those who can). Those who can't would sell at minimum on GE and would be bought by those who can sell to the rogue. It is a 20 second trip from GE to the rogue, so the possibility of a crash in that time is 1 in a million. As the people who can sell to rogue are buying at minimum, no loss.


If this were to work with jewelry wouldnt it work with other items....??? I think this wont work as their is millions of rings and amulets and someone in the clan could just smith a whole bunch and sell em at em at lowest price...
And why would they do that when they could sell them at max to increase the price or keep them to embrace the profits?
 
other people not in the clan can easily make jewelry......your whole plan co since uld be foiled.people would just buy jewerly lowest in ge...besides... Do you think anyo would buy the jewerly if it was at such a high price.... i mean... i have no jewerly...bc i dont need it...
 
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I already made alot from this method, figured it out a few months ago. But starting a manipulation clan would be even better.
 
other people not in the clan can easily make jewelry......your whole plan co since uld be foiled.people would just buy jewerly lowest in ge...besides... Do you think anyo would buy the jewerly if it was at such a high price.... i mean... i have no jewerly...bc i dont need it...

You obviously have no understanding of the GE or what this whole thread is about.

People in the clan buy the jewellery for max, to make the price go up. Then they sell it for a higher price after it goes up.

And |0|, i knew i couldn't have been the first =D

Currently uploading a video of the rogue idea in action to give those who don't quite understand it a clearer idea.
 
i have 48m in cash....i merch...rofl... good comeback...Plan can be flawed.. you had no answer. FTW
 
i have 48m in cash....i merch...rofl... good comeback...Plan can be flawed.. you had no answer. FTW

1. It wasn't a comeback, it was explaining the idea to you, which evidently you don't understand.

2. The plan may be flawed, that is why i am testing it with my current investment.

3. I don't care how much money you have, please don't post again.

Video is up of the rogue:

[YOUTUBE]TjLpYZh6-QI[/YOUTUBE]
 
If you start a merchanting clan. I would join. I got couple of 10mill's to merch with.

Also if you think about it. As price goes up, the buyers can sell there unenchanted jewllery to the Rank officer in the clan. Which the buyer will gain enough money + Some profit to buy out more of the unenchanted manipulated item. This could work against player's who have dump early or just to have more people buying the unenchanted jewllery causing a higher increase in demand. Which of course will increase price overtime.

If you decided to make a clan on this, then PM me. Im very intrested.
 
If you start a merchanting clan. I would join. I got couple of 10mill's to merch with.

Also if you think about it. As price goes up, the buyers can sell there unenchanted jewllery to the Rank officer in the clan. Which the buyer will gain enough money + Some profit to buy out more of the unenchanted manipulated item. This could work against player's who have dump early or just to have more people buying the unenchanted jewllery causing a higher increase in demand. Which of course will increase price overtime.

If people dump early frequently, they will be kicked from the clan. With the set up of the rogue, there is no reason for anyone to feel the need to dump early. Your money will be safe :)

I am setting up the CC now, the first item will be announced on January 1st 2010. Please add Manic Manips and contact it in game to be added to the clan. Keep referring to this thread for furthur updates, also join the "Manic Manips" CC.
 
Sure.
Unenchanted gold jewellery can be sold to an NPC accessed after Summer's End for minimum GE value. This stops anyone being stuck with manipulated items which become junk. Anyone in the clan who can access this NPC will buy the items on GE in large quantities for minimum price, getting everyone their money. Only unenchanted gold jewellery will be manipulated.
 
Sure.
Unenchanted gold jewellery can be sold to an NPC accessed after Summer's End for minimum GE value. This stops anyone being stuck with manipulated items which become junk. Anyone in the clan who can access this NPC will buy the items on GE in large quantities for minimum price, getting everyone their money. Only unenchanted gold jewellery will be manipulated.

Oh i get it, because even the minimum G.E. price is high once it's at it's peak?
 
Oh i get it, because even the minimum G.E. price is high once it's at it's peak?

Yep. We just need a decent number of people who can access the rogue and a decent number with large quantities of cash.
 
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