Spyhunter107
Member
- Joined
- Mar 31, 2007
- Sythe Gold
- 0
- Messages
- 59
Yesterday I pked for the first time since 2006-2007, I used to pked on my main and the most common weapon combo was whip+dds, and the hardest hitting weapon was full Barrow DH. Staying alive was a challenge but the battles were epic and since weapons back then hit roughly 30-35, and my DDS would hit 30-32 rarely people still managed to stay alive. I'd usually eat at 30-35, and there wasn't no god damn d claws, godswords, Korasi, d bolts to one hit me at 50-60 hitpoints. Now, I don't know when to eat it since everybody can hit 35+ and my hitpoints is 76.
Last night, I had a difficult time staying alive, the fights would last 20-30 seconds before someone pull a magical trick out there ass and ko me with 40+ damage. I got D claw once my hp went from 60 to 5 luckily phoenix necklace saved me once, but wait D claws has TWO SPEC I died afterwards while safing. There were fellow rangers hitting constant 30-35+....
My point is over the years, Jagex has increase the damages on weapons and introduced new weapons that can hit far beyond the maximum lifepoints. I'm constantly eating more than fighting, and I believe my experience is to blame since I haven't pk in the wilderness for a long time. I know I've to adapt to situations and the increase in damage over the years but I find it hard knowing people can 2 hit me.
Who's running Jagex? How can Jagex increase damage while keeping lifepoints so minimum? In other games, when damage is increased tremendously, the lifepoints are increase to balance out the weapons.
/nerdrage
Last night, I had a difficult time staying alive, the fights would last 20-30 seconds before someone pull a magical trick out there ass and ko me with 40+ damage. I got D claw once my hp went from 60 to 5 luckily phoenix necklace saved me once, but wait D claws has TWO SPEC I died afterwards while safing. There were fellow rangers hitting constant 30-35+....
My point is over the years, Jagex has increase the damages on weapons and introduced new weapons that can hit far beyond the maximum lifepoints. I'm constantly eating more than fighting, and I believe my experience is to blame since I haven't pk in the wilderness for a long time. I know I've to adapt to situations and the increase in damage over the years but I find it hard knowing people can 2 hit me.
Who's running Jagex? How can Jagex increase damage while keeping lifepoints so minimum? In other games, when damage is increased tremendously, the lifepoints are increase to balance out the weapons.
/nerdrage












