- Joined
- Jul 1, 2010
- Sythe Gold
- 61
- Messages
- 1,549
How's it going guys. I have been working on a webapp that lets you log your loot when killing things in OSRS. I love collecting data myself and originally made it for my personal use (as a python program). After showing some people on reddit, a lot of people wanted to use it so I learned javascript and re-coded it for the browser so that anyone could use it without needing to download anything. A preview of the app is shown below. If you'd like to use it, you can find it at lootlogger.com
It's come a long way since my first iteration for sure, but I really need more feedback on how to make it better. I'm not a student of design in the least, so I know the UI could look a hell of a lot better. I'm open to any and all suggestions on improving that, so hit me up.
As for features, I have a decent number of monsters already added and a few bosses, including Zulrah. You click the picture of the loot to log it, (herb/seed/rare button for herb/seed/RDT drops). It should show to the left. Clicking the save will save the log as a .csv file so that you can open it in excel. (Sadly you can't name it, it will save as a default lootlogger(#).csv. I don't think user named saved files are possible from the browser, but if I'm wrong let me know. For now, you'll have to rename the files once you download them). You can pick up where you left off by loading the previously saved .csv files and continuing logging your loot. If you're like me and you keep your data in a bigger sheet that already has calculations (or a google sheet) the copy text button just copies the entire log for you to paste wherever you want.
The main and boss page has a search bar so finding what you want to log is easy. If you have any suggestions for design, new features, prioritization on new monsters/bosses, etc... don't hesitate to speak up. Critique is how things get better, and I want this to be the best it can be.
It's come a long way since my first iteration for sure, but I really need more feedback on how to make it better. I'm not a student of design in the least, so I know the UI could look a hell of a lot better. I'm open to any and all suggestions on improving that, so hit me up.
As for features, I have a decent number of monsters already added and a few bosses, including Zulrah. You click the picture of the loot to log it, (herb/seed/rare button for herb/seed/RDT drops). It should show to the left. Clicking the save will save the log as a .csv file so that you can open it in excel. (Sadly you can't name it, it will save as a default lootlogger(#).csv. I don't think user named saved files are possible from the browser, but if I'm wrong let me know. For now, you'll have to rename the files once you download them). You can pick up where you left off by loading the previously saved .csv files and continuing logging your loot. If you're like me and you keep your data in a bigger sheet that already has calculations (or a google sheet) the copy text button just copies the entire log for you to paste wherever you want.
The main and boss page has a search bar so finding what you want to log is easy. If you have any suggestions for design, new features, prioritization on new monsters/bosses, etc... don't hesitate to speak up. Critique is how things get better, and I want this to be the best it can be.



























