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GuiderGuy
Guest
Redescription:
A team of Visual Basic coders are searching for a few team-mates to work with on a World of Warcraft Emulator.
Details:
The emulator is coded in Visual-Basic 6.0, and has been under development for a few steady months now. The progress is vast, as each and every day new functions are made. The emulator's name will not be published here for now, but it is the first Visual Basic 6.0 emulator to ever go that far as with regard to it's capabilities and functions.
Standards:
- The development is done using a secured SVN repository.
Progress: (Stuff that is done)
- Login, Character creation/save, entering world.
- Walking.
- Seeing other players.
- Chat works.
- Guild, Party stuff.
- Spawning creatures, Spawning objects.
- Attacking creatures.
- Spells.
- Death: Corpse spawn, Ghost mode.
- Auras: Buffs/Debuffs.
- Game Masters: Many extremely cool commands (Invisibility, teleportation, speed, money, spells... and more!)
Technical Proggress:
- Complete support of MySQL with a dynamic database.
- A tool to convert a certain emulator's existing database, to our database.
- Complete support of DBC reading and parsing.
- Use of an updated .NET Zlib.
- Packet Send/Encrypt/Decrypt system, never seen before.
- A user-friendly, minimal GUI for optimal use.
Requirements: ( (A) = Advantage, (O) = Optional, (M) = Must)
- (M) - You must be a VB6.0 Coder, since this is a VB6.0 Emulator.
- (M) - Winsock coding. This is a SERVER.
- (A), (O) - Know Encryption/Decryption, various Hashes (MD5, SRP, UTF..)
- (A) - Know the world-of-warcraft server-to-client protocols. LEARN THE PROTOCOLS ON EMUPEDIA.COM'S WIKI.
Apply here, or PM me.
A team of Visual Basic coders are searching for a few team-mates to work with on a World of Warcraft Emulator.
Details:
The emulator is coded in Visual-Basic 6.0, and has been under development for a few steady months now. The progress is vast, as each and every day new functions are made. The emulator's name will not be published here for now, but it is the first Visual Basic 6.0 emulator to ever go that far as with regard to it's capabilities and functions.
Standards:
- The development is done using a secured SVN repository.
Progress: (Stuff that is done)
- Login, Character creation/save, entering world.
- Walking.
- Seeing other players.
- Chat works.
- Guild, Party stuff.
- Spawning creatures, Spawning objects.
- Attacking creatures.
- Spells.
- Death: Corpse spawn, Ghost mode.
- Auras: Buffs/Debuffs.
- Game Masters: Many extremely cool commands (Invisibility, teleportation, speed, money, spells... and more!)
Technical Proggress:
- Complete support of MySQL with a dynamic database.
- A tool to convert a certain emulator's existing database, to our database.
- Complete support of DBC reading and parsing.
- Use of an updated .NET Zlib.
- Packet Send/Encrypt/Decrypt system, never seen before.
- A user-friendly, minimal GUI for optimal use.
Requirements: ( (A) = Advantage, (O) = Optional, (M) = Must)
- (M) - You must be a VB6.0 Coder, since this is a VB6.0 Emulator.
- (M) - Winsock coding. This is a SERVER.
- (A), (O) - Know Encryption/Decryption, various Hashes (MD5, SRP, UTF..)
- (A) - Know the world-of-warcraft server-to-client protocols. LEARN THE PROTOCOLS ON EMUPEDIA.COM'S WIKI.
Apply here, or PM me.














