Awesome guide, even for someone who doesnt use iDungeon, ive always preferred baxe over 2h, (Prim baxe over prom 2h), although i dung with 5:5 so the difference isnt alot, thanks for this
I'm glad you liked the guide.
Primal battleaxe is better than a promethium 2h in nearly
all aspects of dungeoneering, even in large floors. The only time a prom 2h is better is when you are fighting monsters with extremely high slash defense, which is a very small list. Off the top of my head, this list only includes a select few bosses such as Thunderous, Gravecreeper, Dreadnaut, Blink, and World Gorger with melee. (Note that if a boss is ragered, the primal baxe is the
best melee weapon, even better than primal 2h.) All other bosses should be crushed. The only normal monsters against which the prom 2h outperforms the prom 2h are promethium/primal warriors with a chainbody and level 130+ brutes. All other high-level normal monsters, such as the level 150+ fire giants/dragons/hellhounds, should be crushed.
One that the prom 2h
is markedly better is that the extra tick between attacks can be used to loot/open chests/perform skills/check the map/drag a monster to a door, or any other multitasking operation. Another way is that if you teleport to a GD and take a swing before teleporting elsewhere, the prom 2h is better. Since most people below 113 dungeoneering wouldn't use these tactics efficiently anyway, these points are moot in most cases.
That being said, a primal 2h is generally better than a primal baxe in larges. The ideal team for records would have a 2h:baxe ratio of 4:1 or 3:2, since on any monster under level 100 the baxe is considerably better. In GDs the baxes should focus on dogs, spiders, skeletons, and zombies; the 2h's should focus on everything else. Also, since most bosses should be ragered, a baxe is actually better on bosses than a 2h, though the difference is marginal. About half of the bosses should be hexed anyway.
