iDungeon: The Best xp/hr settings
Note: This guide is more for a maximum floors per hour, since this is more of a reliable measure across dungeoneering levels. As you can see above, the floors/hr are relatively the same for all of these accounts, but the xp is scaled much higher for high dungeoneering levels. Of course, other factors apply like deaths per hour, but aside from setting your binds, there is really no way to help reduce deaths. With the settings and binds I recommend, mains should not be seeing more than 1 death per floor.
Part 1: Settings
Here are the absolutely perfect settings tabs:
Obviously, this is for the perfect, ideal account, like the one I have screenshotted above. However, I realize you likely have different needs than pure xp/hr for your account, so I'll explain what each setting does and how it affects xp/hr.
Tab 1: General
Tab 2: Extras
Part 2: Binding
By far the most important aspect to good xp/hr is binding the right weapons and armor. These are the best binds (in the order you should bind them):
Note that the BEST bind is always to the right, and the WORST bind is always to the left. This means that for mains, a Hexhunter is better than a shadow silk hood.
Ring Tiers:
One of the best ways to improve your DPS is simply to enable your Ring of Kinship with an upgrade! This is relatively free strength, ranged, or magic bonus! For a t1 Zerker ring you get a 10% increase to strength for less than 200 tokens!
To upgrade your ring, open the Equipment tab in a dungeon and right click -> Customize. Upgrade these tiers (at least to level 1, though ideally t10 is best):
Melee Weapon: Berserker Ring (always, always, always!)
CSB Secondary: Blazer or Blitzer
Bow Secondary: Desperado
Be sure to click "Quick Switch" on your secondary ring class! Also, be sure to be in the right stance--do not use the Berserker class without being in the aggressive stance. >_<
Frequently Asked Questions:
Why should I bind a baxe instead of a 2h-sword?
This is a tricky question, I’ll admit. The custom for years has been to bind a 2h, and here is why: the 2h sword vastly out-hits the battleaxe on monsters whose combat level shows up as “red.” Since the conventional way to dungeoneer is in a group with 5 people, 5:5 dungeons spawn a lot more red monsters than 1:1 dungeons do. Since you spawn weaker monsters in solo floors, the faster weapon has better damage per second, just like a Rune Scimitar is better DPS than a Rune 2h Sword.
Why is the SSH not a second bind?
It's simple: iDungeon doesn't use the hood in the same way humans do. The SSH alone can be an effective defensive bind, but only if you know how to use it. This includes taking off the SSH while spreeing, memorizing what monsters stay shrouded under it, and putting it on at only opportune times so that you are never targeted by a mage. The bot does none of this, and you end up spending far too much time both unhooded and unprotected in any other way. The platebody is better as your second bind. For a more in-depth explanation, see here: http://sythe.org/showthread.php?p=11387775#post11387775.
I want a [insert metal here] piece of equipment but can’t smith it myself. Help!
Go to the friends chat “Dung Smith.” They make tier 1-10 weapons and armor for free.
I am 99 attack/99 defence and want a primal weapon/armor. How do I get it?
Primal weapons and armor are dropped exclusively by bosses. I recommend you hunt for these in 5:5 floors, because the tier of the drop is dependent on the number of people in the party. (Specifically, it is scaled based on the boss’s combat level, which goes up with more people.) The best way to do this is to go to a dungeoneering world and spam “plate hunt” or “baxe hunt” until 5 people join, then complete small floors of that boss’s type until it drops.
Primal Battleaxe: Dropped by Thunderous, floors 45-47
Primal Platebody: Dropped by Dreadnaut, floors 48-50
Note: I've begun to realize that since iDungeon came out the dungeoneering worlds are very empty. Perhaps the easiest way to get a primal piece of equipment is just to go to a dung selling chat (like Sell Dung) and buy the floors. It should only take 1-3 floors to get a primal weapon, and all of the hosts already have it and would be happy to give you the primal drop.
All of your third-bind recommendations are slayer drops. How do I get these?
These are all a 1/16 drop from their respective monsters (shown in the diagram). Shadow Spiders spawn on all floors, but generally on Furnished and Abandoned 2 floors. Edimmu and Soulgazers spawn on high Occults and Warped floors. What I would recommend you do is to bind your best pair of platelegs and have the bot use the Binds tab to search for the slayer drop you want.
Why should you bind a secondary weapon instead of more armor or cosmics?
Two reasons. Firstly is Necrolord. He’s not attackable with melee, and he’s a hella common Occult boss. This means that either you’ll need magic or ranged to kill him, or your bot will have to waste 10 minutes to find him and abort the dungeon, all throughout the Occult floors. Secondly, a secondary weapon helps kill certain monsters. For instance, Forgotten Warriors can take ages to kill with melee, but take seconds with a CSB. Not to mention, many of the bosses are strong to melee but weak against magic or ranged. For instance, Hope Devourer is destroyed by magic attacks, and the "Seeker" (huge eye) bosses are very weak to ranged.
Should I bind a bow, or should I bind a CSB?
I recommend binding a CSB over a bow and arrow, even with pures. The only worthwhile bow in all of Runescape is the Hexhunter bow, because the damage of the bow is scaled up beyond the natural damage from your arrow's ranged strength. Runescape, at least right now, desperately underpowers ranged, so all other bows have horrid DPS. Unless your goal is only one chaotic, getting to 70 RC with a Runespan bot is well worth the time to bind a CSB. When I did it on my account it only took about 18 hours.
Why have you not recommended settings for pures at 100+ dg?
Because I'm lazy. If you have a low-defense pure above 100+ dg, PM me your stats and stuff and I'll recommend a 3rd bind if you really want.
Please realize that the secondary weapon bind priority is Hexhunter bow > CSB > regular bow. Mains should never bind a non-hexhunter bow and arrow.
Note: This guide is more for a maximum floors per hour, since this is more of a reliable measure across dungeoneering levels. As you can see above, the floors/hr are relatively the same for all of these accounts, but the xp is scaled much higher for high dungeoneering levels. Of course, other factors apply like deaths per hour, but aside from setting your binds, there is really no way to help reduce deaths. With the settings and binds I recommend, mains should not be seeing more than 1 death per floor.
Part 1: Settings
Here are the absolutely perfect settings tabs:
Obviously, this is for the perfect, ideal account, like the one I have screenshotted above. However, I realize you likely have different needs than pure xp/hr for your account, so I'll explain what each setting does and how it affects xp/hr.
Tab 1: General
- Style Swap: This switches your battleaxe between Slash and Crush to take advantage of enemy weaknesses. If you are using the Aggressive stance (which you should unless you REALLY don't want strength xp), then enable this.
- Pure Mode: This has the bot invest resources to perform a "fail safe" to not use defensive. It's very important to have it selected as a pure, though as a main it doesn't matter.
- Quick Pray: If your Prayer is over 50, enable this. Make sure your bot has a melee-based quick prayer on, such as Turmoil, Piety, or Ultimate Strength.
- Prayer: This determines if your bot opens prayer-based doors or not, skipping them if you say it can't. This can dramatically destroy your xp/hr, so enable it unless you are really keen on keeping your account low prayer.
- Strength: This determines if your bot opens strength-based doors; it also skips these if you disable the setting. There are more strength doors than prayer, so I strongly urge you to have it selected.
- Summoning: This determines if your bot opens summoning-based doors. Enable it; there are no excuses. Even pures can afford some summoning xp, since it does not add combat level.
- Make food: The bot fishes, then makes a fire, and cooks the food. Don't enable it ever. Even if you can fish Cave Morays, don't. Monsters drop plenty of Salve Eels.
- Cosmics: The bot either utilizes the cosmics you have bound, or it makes them in order to create a gatestone to return to a boss after exploring. Enable this if you have the Runecrafting level to make cosmics.
Tab 2: Extras
- Complexity: Determines what complexity of dungeons to explore. Make sure it's always set to 6.
- Mediums: The bot will do mediums instead of smalls. I haven't found it is good at pathing, so you lose XP/hr doing these. (However, solo mediums are better for humans.)
- Dead End: Kills monsters in dead-end rooms with no doors. Always disable. You can get combat xp from a Dagannoth Sentinels bot or something.
- Skipping: If enabled, the bot does not kill monsters that are not in Guardian Door rooms. I always disable this. This is based on a theory of dungeoneering called KABDE (Kill All But Dead Ends) in order to get a high modifier. However, you waste more time killing monsters than you do actually getting bonus xp--especially in Warped floors. Disabling "Skipping" can increase your floors/hr from 4.5 to 6.5, which is a massive 44% increase.
- Journals: The bot explores and loots Journals. If you care, go ahead and enable it, though I have no idea if it works.
- Rush Settings: Always disable this. Those frozen floors are fast xp when soloing.
Part 2: Binding
By far the most important aspect to good xp/hr is binding the right weapons and armor. These are the best binds (in the order you should bind them):
Note that the BEST bind is always to the right, and the WORST bind is always to the left. This means that for mains, a Hexhunter is better than a shadow silk hood.
Ring Tiers:
One of the best ways to improve your DPS is simply to enable your Ring of Kinship with an upgrade! This is relatively free strength, ranged, or magic bonus! For a t1 Zerker ring you get a 10% increase to strength for less than 200 tokens!
To upgrade your ring, open the Equipment tab in a dungeon and right click -> Customize. Upgrade these tiers (at least to level 1, though ideally t10 is best):
Melee Weapon: Berserker Ring (always, always, always!)
CSB Secondary: Blazer or Blitzer
Bow Secondary: Desperado
Be sure to click "Quick Switch" on your secondary ring class! Also, be sure to be in the right stance--do not use the Berserker class without being in the aggressive stance. >_<
Frequently Asked Questions:
Why should I bind a baxe instead of a 2h-sword?
This is a tricky question, I’ll admit. The custom for years has been to bind a 2h, and here is why: the 2h sword vastly out-hits the battleaxe on monsters whose combat level shows up as “red.” Since the conventional way to dungeoneer is in a group with 5 people, 5:5 dungeons spawn a lot more red monsters than 1:1 dungeons do. Since you spawn weaker monsters in solo floors, the faster weapon has better damage per second, just like a Rune Scimitar is better DPS than a Rune 2h Sword.
Why is the SSH not a second bind?
It's simple: iDungeon doesn't use the hood in the same way humans do. The SSH alone can be an effective defensive bind, but only if you know how to use it. This includes taking off the SSH while spreeing, memorizing what monsters stay shrouded under it, and putting it on at only opportune times so that you are never targeted by a mage. The bot does none of this, and you end up spending far too much time both unhooded and unprotected in any other way. The platebody is better as your second bind. For a more in-depth explanation, see here: http://sythe.org/showthread.php?p=11387775#post11387775.
I want a [insert metal here] piece of equipment but can’t smith it myself. Help!
Go to the friends chat “Dung Smith.” They make tier 1-10 weapons and armor for free.
I am 99 attack/99 defence and want a primal weapon/armor. How do I get it?
Primal weapons and armor are dropped exclusively by bosses. I recommend you hunt for these in 5:5 floors, because the tier of the drop is dependent on the number of people in the party. (Specifically, it is scaled based on the boss’s combat level, which goes up with more people.) The best way to do this is to go to a dungeoneering world and spam “plate hunt” or “baxe hunt” until 5 people join, then complete small floors of that boss’s type until it drops.
Note: I've begun to realize that since iDungeon came out the dungeoneering worlds are very empty. Perhaps the easiest way to get a primal piece of equipment is just to go to a dung selling chat (like Sell Dung) and buy the floors. It should only take 1-3 floors to get a primal weapon, and all of the hosts already have it and would be happy to give you the primal drop.
All of your third-bind recommendations are slayer drops. How do I get these?
These are all a 1/16 drop from their respective monsters (shown in the diagram). Shadow Spiders spawn on all floors, but generally on Furnished and Abandoned 2 floors. Edimmu and Soulgazers spawn on high Occults and Warped floors. What I would recommend you do is to bind your best pair of platelegs and have the bot use the Binds tab to search for the slayer drop you want.
Why should you bind a secondary weapon instead of more armor or cosmics?
Two reasons. Firstly is Necrolord. He’s not attackable with melee, and he’s a hella common Occult boss. This means that either you’ll need magic or ranged to kill him, or your bot will have to waste 10 minutes to find him and abort the dungeon, all throughout the Occult floors. Secondly, a secondary weapon helps kill certain monsters. For instance, Forgotten Warriors can take ages to kill with melee, but take seconds with a CSB. Not to mention, many of the bosses are strong to melee but weak against magic or ranged. For instance, Hope Devourer is destroyed by magic attacks, and the "Seeker" (huge eye) bosses are very weak to ranged.
Should I bind a bow, or should I bind a CSB?
I recommend binding a CSB over a bow and arrow, even with pures. The only worthwhile bow in all of Runescape is the Hexhunter bow, because the damage of the bow is scaled up beyond the natural damage from your arrow's ranged strength. Runescape, at least right now, desperately underpowers ranged, so all other bows have horrid DPS. Unless your goal is only one chaotic, getting to 70 RC with a Runespan bot is well worth the time to bind a CSB. When I did it on my account it only took about 18 hours.
Why have you not recommended settings for pures at 100+ dg?
Because I'm lazy. If you have a low-defense pure above 100+ dg, PM me your stats and stuff and I'll recommend a 3rd bind if you really want.
Please realize that the secondary weapon bind priority is Hexhunter bow > CSB > regular bow. Mains should never bind a non-hexhunter bow and arrow.









































