Alright, so I'll be honest, I HAVE NO IDEA ABOUT JAVASCRIPT! So, basically, I want, when the button is clicked, for this to grab my levels and calculate the combat levels. Simple. Well... Not for me. Here are my codes ATM (thanks Tip.it):
Could someone help me to get this working? I want the end result to be "P2P Combat,F2P Combat".
Thanks!
Code:
<script language="JavaScript" type="text/javascript">
function expToLevel(exp,hp){
// Converts exp to level. HP is bool and should be true when working on HP exp
var points = 0;
var output = 0;
for (var lvl = 1; lvl <= 150; lvl++)
{
points += Math.floor(lvl + 300*Math.pow(2, lvl/7.))
if (lvl >= 1)
{
if (output > exp)
{
lvl = lvl - 1;
if((lvl < "10") && hp){return "10";} // Can't have < 10 hp
else if(lvl == "0"){return "1";}
else if(lvl > "99"){return "99";}
else{return lvl;}
}
output = Math.floor(points/4);
}
}
return 0;
}
function calcCombat(attLvl,strLvl,defLvl,hpLvl,magLvl,ranLvl,praLvl,sumLvl){
var combatSum;
var combatNoSum;
var based;
// "Base Combat"
var defVal = 0.25 * defLvl;
var hpVal = 0.25 * hpLvl;
var praVal = 0.25 * Math.floor(praLvl/2); //Uneven levels "don't count"
var sumVal = 0.25 * Math.floor(sumLvl/2);
var baseCombatSum = defVal + hpVal + praVal + sumVal;
var baseCombatNoSum = defVal + hpVal + praVal;
if(((attLvl + strLvl) < (magLvl * 1.5)) && (ranLvl <= magLvl)){ // Magic Based
var magVal = Math.floor(magLvl * 1.5) * 0.325; // Uneven levels "count for 2/3rds"
combatSum = baseCombatSum + magVal;
combatNoSum = baseCombatNoSum + magVal;
based = "magic";
}
else if(((attLvl + strLvl) < (ranLvl * 1.5)) && (magLvl < ranLvl)){ // Ranged Based
var ranVal = Math.floor(ranLvl * 1.5) * 0.325;
combatSum = baseCombatSum + ranVal;
combatNoSum = baseCombatNoSum + ranVal;
based = "ranged";
}
else{ // Melee Based
var attVal = attLvl * 0.325;
var strVal = strLvl * 0.325;
combatSum = baseCombatSum + attVal + strVal;
combatNoSum = baseCombatNoSum + attVal + strVal;
based = "melee";
}
var result = new Array(combatSum, combatNoSum, based);
return result;
}
function GrabTheStats(){
var GrabStats = http://hiscore.runescape.com/index_lite.ws?player=Zezima;
var GrabStats_array = GrabStats.split(",");
attLvl = expToLevel(GrabStats_array[0],false);
strLvl = expToLevel(GrabStats_array[1],false);
defLvl = expToLevelGrabStats_array[2],false);
hpLvl = expToLevel(GrabStats_array[3],true);
magLvl = expToLevel(GrabStats_array[4],false);
ranLvl = expToLevel(GrabStats_array[5],false);
praLvl = expToLevel(GrabStats_array[6],false);
sumLvl = expToLevel(GrabStats_array[7],false);
calcResult = calcCombat(attLvl,strLvl,defLvl,hpLvl,magLvl,ranLvl,praLvl,sumLvl);
document.getElementById('outputlocation').value = calcResult[0] + "," + calcResult[1];
}
</script>
Code:
<input type="text" name="playername" id="outputlocation"/>
<input type="button" onclick="GrabTheStats();" value="CLICK ME" />
Could someone help me to get this working? I want the end result to be "P2P Combat,F2P Combat".
Thanks!


