level 40ish charr rangerm minarixx is my name, i havn't played it in about 3 weeks tho because i havn't had my pc, but i deff plan to be playing it soon.
Well, its kind-off a hard to play profession but has a great diversity and allot of potential, albeit not many use it to its fullest.
It has great AOE damage and escape abilities, the clones are ridiculous to fool NPC characters.
at level 30 you get your first dungeon, then there is a new dungeon every 10 levels to 80, they are all repeatable and you get scaled down to that dungeons level so a level 80 can do a level 30 dungeon an it will still be challenging, you'll want to repeat dungeons becuase you get a currency to buy gear specific to that dungeon.
they have a story line quest which i enjoy alot, they also have world bosses that spawn in zones kinda like how rift had it. the map is huge and even if you out level a zone before explore you get scaled down to that zones level, but you still get exp/items based on your true level.
In essence everything you do is the same, but somehow they manage to combine the dynamic combat, explorable world and events to make everything you do fresh and new which is a nice touch.
Another thing I really like is how they truly made each class different. Obviously in other games the classes are different, but I feel like there is so much more of a wide range of play-styles ranging from class to class then there are in other popular MMO's