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Gravestones Post-Wildy Update?

g0tg0t

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Any idea how thats gonna work now? I feel like there's gonna be some serious problems with this, as in people running out of the wild then dying from poison/monster etc...Plus i give it a week before theres some huge glitch where you get a Gravestone in the wild, thus pking safely...
 
What's wrong with having gravestones out of wild? People just need to ko people in the wild :/

thats the problem what if someone runs outside of wild and your spell/bolt is still after them, it hits them while theyre outside thus being your kill but instead of loot a gravestone appears? major issue :/
 
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It would still be fair, because we will all be able to use the same tactic.
 
thats the problem what if someone runs outside of wild and your spell/bolt is still after them, it hits them while theyre outside thus being your kill but instead of loot a gravestone appears? major issue :/

Oh, I see what you mean. Maybe they could make it so that if you are in PvP combat (in the wild) you don't get a gravestone, but if you are in PvP such as clan wars, or PvM you do?

Also if they're poisoned by say your dds and they've run out of wildy :s

I don't think that's really a good way to get a kill, but same as above I guess, depending on how long the poison is after they run lol.
 
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I guess they would make it so there's a few cubes outside of edge wildy that if you die there, no gravestone will appear. Or they could do it if you did the most damage in a few mins you'll still get the loot but honestly how often does someone die before they reach the bank with poison? It's not an often occurence so there's no need to worry :D
 
I was thinking if you're skulled you don't get damaged but that doesn't work out since that'll be a major implication on "2006 wildy," I guess just like 10 minutes after wildy you dont get a gravestone?
 
Would still be incredibly frustrating when it did happen
 
I was thinking if you're skulled you don't get damaged but that doesn't work out since that'll be a major implication on "2006 wildy," I guess just like 10 minutes after wildy you dont get a gravestone?

Probably the best solution, although it'd probably be much shorter, like 2 mins
 
They will come to this as it happens. The important point is that old PKing is back and say Hasta La Vista to trade bars. ;3 Any questions? ALSO, Everything is being relocated! This means a huge runescape world upgrade~ I can't wait to see what they do about it!
 
I suppose. I assumed the trade bars being gone meant no gravestones as well... I miss my old non-wildy luring, very exclusive spot that, as far as i know, 3 other sythe people knew about, and maybe then didnt know how to execute the lure efficiently. Made mils off it, but il deal anyway. was a nice hope lol
 
There will be no timer but your damage will still do the death let's say u do 50 damage then monster does 49 no grave stone your kill unless they log out if the monster does 51 damage then grave stone
 
thats the problem what if someone runs outside of wild and your spell/bolt is still after them, it hits them while theyre outside thus being your kill but instead of loot a gravestone appears? major issue :/

if all of the damage was delt in pvp it should count as a player kill=loot on the ground no stone :P
if jagex doesnt think of that theyre stupid >.>
 
It's been said that the Gravestones will still be active outside of the wildy. If you die in the wildy, it won't work, however, outside of it will.
 
I guess they would make it so there's a few cubes outside of edge wildy that if you die there, no gravestone will appear.

This or
as long as your counter from being attacked is still active, you can die and lose your items, but once the counter is gone a gravestone will appear.
 
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