- Joined
- Apr 21, 2005
- Sythe Gold
- 5,470
- Messages
- 8,074
In old adventure games (the type I like) frequent use was made of a technique called colour cycling.
Some examples of this technique are here:
http://www.effectgames.com/demos/canvascycle/
Sythe.org has a very monochromic colour-scheme, and could therefore probably be colour cycled according to time of day or some other slow moving seed.
The trick would to first come up with a set of palettes for the site (i.e. variations on the colour scheme which are effectively only hue shifts) and then figure out how to cycle the site slowly through them using javascript.
There's a particular game: dune 1 by cryo interactive where day becomes night in the desert which looks just awesome. You can find a play through of that game on youtube if you're interested.
I expect to give out a prize (or prizes) if anyone pulls this off effectively. Post your code here and I'll have a look.
Some examples of this technique are here:
http://www.effectgames.com/demos/canvascycle/
Sythe.org has a very monochromic colour-scheme, and could therefore probably be colour cycled according to time of day or some other slow moving seed.
The trick would to first come up with a set of palettes for the site (i.e. variations on the colour scheme which are effectively only hue shifts) and then figure out how to cycle the site slowly through them using javascript.
There's a particular game: dune 1 by cryo interactive where day becomes night in the desert which looks just awesome. You can find a play through of that game on youtube if you're interested.
I expect to give out a prize (or prizes) if anyone pulls this off effectively. Post your code here and I'll have a look.









































