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Gold Trading dead?

aoluo

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Unbalanced Trade:

To remove real-world trading from RuneScape, we must stop the gold sellers' ability to function. We believe that the best and only way to do this will be to stop unbalanced trade.

We consider an unbalanced trade to be one that is not equivalent, with a trader receiving items that are much more valuable than those they are giving away. For example, a party hat traded for a bucket is quite obviously an unbalanced trade.

For a trade to be 'balanced', the total value of the items being given must be within 3,000gp of the items being received. For example you WOULD be allowed to trade an item worth 15,000gp for an item worth 17,000gp (because the DIFFERENCE is less than 3,000gp). You will be limited to a 3,000gp gain or loss every 15 minutes.

We are aware that many of you will want to prepare for this change. So, initially, we are just going to make the trade system WARN about unbalanced trades, but it will still allow the trade to go through. This seriously reduces any opportunities for scamming, but still gives you a chance to get used to how it works, organise your items, hand back borrowed stuff, and give Christmas presents. Then, in the first week of January, we will change it to simply not allow unbalanced trades outside of the 3,000gp limit. We will be reminding you when the January date approaches, so that you can be best prepared.

For certain categories of account (mostly new accounts) we are actually implementing the trade restriction immediately. This allows us to stop a large chunk of the cheating immediately, since most of the real-world traders are using new accounts due to their previous ones being banned. For the vast majority of players, the trade restriction will come into effect in the first week of January.

We'd like to reassure you that we plan to keep a thriving player-trading economy. We are certainly NOT planning to remove trading from the game! It's only very unbalanced trades which will be affected. You won't be forced to use the Grand Exchange to trade either, although that will remain a superb means of buying or selling any of your items.

The 3,000gp rule means that you can still help each other out by offering cheaper items for free. We are certainly not going to stop you giving a Fishing rod or an antipoison potion to those who need it or, indeed, offering inflated amounts for items you want in a hurry, within the 3,000gp limit.

This shouldn't overly affect legitimate players, as the aim is to make sure there is no reason to NEED to do an unbalanced trade (more on how we have tried to ensure this below). It stops the real-world traders dead, as there is no way they can make delivery of purchased gold/items any more. Our aim is to make gold-selling so difficult that gold sellers and farmers are forced to leave RuneScape forever.

For more information on unbalanced trade, please read the Knowledge Base article.

Covert Trades:

Any real-world trader will respond to the removal of unbalanced trade by investigating ways round it. They will be looking for alternative ways to transfer gold other than trading. We are one step ahead, however, and have already researched every possible means for them to do so and amended them over the past few months.

We have previously adjusted the Duel Arena, Party Room, shops, etc. to prevent them being used to covertly transfer purchased gold.

One way of covertly transferring gold has not been mentioned yet, and we have addressed it this month. By dropping an item - through death or just discarding it - a real-world trader was able to make an unbalanced trade.

For the removal of unbalanced trade to be successful we must, therefore, change the way that player-dropped items work.

Discarded Item Changes

One way to fix it would be to make all discarded items invisible to other players. After all, a real-world trader would find it difficult to offer another player a stack of gold if their customer could not see it, let alone pick it up!

We've not gone quite that far. Instead, we have decided to just limit the visible amount. When you discard items by dropping them on the floor, they will only become visible to other players if their market value is less than 3,000 coins. Items with a market value less than this will become visible to other players after a delay (like before) - unless you've already reached your limit of 3,000 coins worth of items on the floor in a 15 minute period. This doesn't prevent you from discarding unwanted items or picking them up again; the change only restricts the ability of other players to see your discarded stuff.

There are no restrictions to how many items you can drop and how many of them are visible to you - this is only a change to the way your discarded items appear to other players.

Items Dropped on Death Changes

For the same reasons as mentioned above, we have made changes to how items are dropped on death.

When you die, (unless in the Bounty Hunter area - more on this later), you will leave a temporary gravestone behind. While the gravestone remains, your dropped items will not despawn, giving you a bit of time to run back and collect them. Other players will not be able to see or take items from your gravestone.

Your friends can make your gravestone remain for longer, either by repairing it when it starts to crumble or by expending Prayer points to bless it. Your stone can be maintained this way for up to a maximum of an hour. This will give you more time to return and pick up from where you left off.

Please read the Knowledge Base article to find out more about gravestones and how to purchase a variety of gravestone types.

Gf, gold trading is dead.

Edit: So you might say, do the pk and pick up thing?

2) No legitimate PKer would have any reason to take unnecessary non-combat items into the PKing area. After all, who in their right mind would take millions of gold into the Wilderness? It doesn't help win a fight and there is a large chance that you might lose it! Therefore, we've changed it so that you can only take in items that you would have a good reason to take in. Again, this makes things considerably more difficult for the cheats who took these items into the Wilderness, purely with the intention of losing them, but this should not affect normal PKers at all.




[
 
fuck....
 
Not really, drop trades?
 
I just read all of it :( you can't drop to much either.... boy i hate jagex.
 
The following things are now ruined;
Gold Buying
Merchanting
PKing
Dueling
Drop Trading

Pretty much all runescape, no?
 
I've found ONE Way to real world trade... They mentioned a bounty hunting area were you can pk people... maybe just maybe they seller can have the money in his backpack and the buyer can kill him....
 
i guess we should remove black market from sythe?
 
i h8 jagex the only thing i loved on rs was staking(they changed it)
the only way i made money without cheating was merchanting(G,E sucks)
and now this...
 
Fucking fuck hell now we cant even drop trade! i mean thats so fucking lame, i always drop trade from or to a pure <_<!
 
Two Factor Authentication User
I've found ONE Way to real world trade... They mentioned a bounty hunting area were you can pk people... maybe just maybe they seller can have the money in his backpack and the buyer can kill him....

You DO know other players can kill you, and they'd know if they saw 4M in your backpack, that it was an easy kill? :rolleyes:
 
omg!"!

must be a glitch i just discovered!!

go to duel arena and transfer like 100k!


its possible!

give me vouches if it works : ).


i have proof of me trading right now!!





ill be so happy if im the one discovered a glitch like this.
 
WILL YOU STILL BE ABLE TO LOOT EVEN?

When you die, (unless in the Bounty Hunter area - more on this later), you will leave a temporary gravestone behind. While the gravestone remains, your dropped items will not despawn, giving you a bit of time to run back and collect them. Other players will not be able to see or take items from your gravestone.
 
Two Factor Authentication User
Lol, there was a drop party in W66 for 10M.

n33bs were all over it.

6t2jhmx.jpg
 
Gf, gold trading is dead.

Edit: So you might say, do the pk and pick up thing?

Quote:
2) No legitimate PKer would have any reason to take unnecessary non-combat items into the PKing area. After all, who in their right mind would take millions of gold into the Wilderness? It doesn't help win a fight and there is a large chance that you might lose it! Therefore, we've changed it so that you can only take in items that you would have a good reason to take in. Again, this makes things considerably more difficult for the cheats who took these items into the Wilderness, purely with the intention of losing them, but this should not affect normal PKers at all.

well actually many people that do DM's go with money in their inventory
 
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